Solving the Wanamaker Problem for Healthcare (keynote file)Tim O'Reilly
Finding a solution to Wanamaker's complaint, "Half of my advertising doesn't work, I just don't know which half" fueled the consumer internet revolution. We are now in the process of finding and solving a similar dilemma in healthcare. I offer some lessons from Silicon Valley for Healthcare
Living Services respond by
wrapping around us, constantly
learning more about our needs,
intents and preferences, so
that they can flex and adapt to
make themselves more relevant,
engaging and useful. Consumers
demand this now as the standards
are being set by the best of
breed across the entirety of their
experiences, not restricted by
sector—hence liquid expectations.
Solving the Wanamaker Problem for Healthcare (keynote file)Tim O'Reilly
Finding a solution to Wanamaker's complaint, "Half of my advertising doesn't work, I just don't know which half" fueled the consumer internet revolution. We are now in the process of finding and solving a similar dilemma in healthcare. I offer some lessons from Silicon Valley for Healthcare
Living Services respond by
wrapping around us, constantly
learning more about our needs,
intents and preferences, so
that they can flex and adapt to
make themselves more relevant,
engaging and useful. Consumers
demand this now as the standards
are being set by the best of
breed across the entirety of their
experiences, not restricted by
sector—hence liquid expectations.
Future of Work - Startup Pirates @ Porto 2012AnaDataGirl
Presentation I did at the Startup Pirates @ Porto event that took place in September 2012. Though the talk was delivered in Portuguese, I uploaded an English version of the slides :) Enjoy!
Staring with an brief overview of the changing role of the CIO between 2018 and 2020, then moving into the technology landscape, here are 10 use cases across the new three: AI, IoT and Blockchain (and in many cases an overlap of them)
Cristene Gonzalez-Wertz is the Leader for the IBM Institute for Business Value in Electronics as well as an alumni of IBM's Watson Group. She speaks on the intersection of technology, software, offerings, platforms and new business models.
Agency in Human-Smart Device Relationships: An Exploratory StudyFrancesco Lelli
With technology in reach of everyone and the technology sector in ascendance, it is central to investigate the relationship people have with their devices. We use the concept of agency to capture aspects of user’s sense of mastery and control in relation
to their device. This study gives preliminary evidence of the existence of two dimensions of agency for modelling the interaction between humans and smart devices: (i) user agency and (ii) device agency. These constructs emerged from an exploratory factorial analysis conducted on a survey data collected from 587 participants.
Data is the fuel of the connected world, and aspects like value, trust, transparency and ultimately ownership have been a continuous source for debate. As our technical capabilities and our comfort with and within the connected world evolves, so does the conversation about our habits and practices around customer data. As a product strategy and design company that has been leading the industry for more than four decades, I believe that frog is in a good position to reflect forward.
Persuasive Technology: Practicing Social Influence Powers to Change People's ...Agnis Stibe
Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not through coercion (Fogg 2002). Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may potentially be used in any area of human-human or human-computer interaction. Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices (Oinas-Kukkonen et al. 2008), but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric (Bogost 2007), and human-computer interaction. The design of persuasive technologies can be seen as a particular case of design with intent (Lockton et al. 2010).
/from wikipedia.org/
The Maker’s Manual explores how everyone from do-it-yourselfers and artists to inventors and entrepreneurs are leveraging new tools, platforms and services to take their ideas from concepts to reality.
In our Democratized Creation theme we explore how the hardware and tools required to start building DIY technology projects are becoming more widely available, cost-effective and user friendly, encouraging a greater number of people to become involved in the Maker Movement regardless of their knowledge and level of skill. With the Community Exchange theme we look at how a growing number of digital platforms and physical spaces are helping to cultivate the Maker Movement by bringing people together to share essential knowledge and resources, while simultaneously creating new marketplaces for buying and selling their products.
The report underwritten by Intel, also looks at Growth Systems and explores how a new set of services are allowing the Maker community to take their projects from personal passions to full-fledged product lines by providing flexible and cost-effective access to financial capital, copyright management tools and manufacturing facilities. Within these themes, we take an in-depth look at ten key trends, bringing them to life with best-in-class examples, constructing unique user experience paths for readers to navigate them based on their level of involvement in the Maker Movement. As you click through the following pages, we hope you find inspiration and innovation that you can leverage and share.
For more information about the report visit:
http://www.psfk.com/report/makers-manual
To view the complete editorial series around this report visit:
http://iq.intel.com/
Want to Learn More About This Topic or Any Other?
Go to labs.psfk.com to learn more about accessing in-depth trend reports on industries, markets, and topics, database access, workshops, presentations and events.
Presentation delivered to the eHealth Investigative Partnership Program on April 19, 2012. Supporting references and notes at http://wiki.ubc.ca/Documentation:EHealth_Strategy_Office/Project_Documentation/eHIPP/april-2012-sxsw
Presentation Looks into the Future of Oncology Nursing in a Digital AgePYA, P.C.
In the opening keynote address for 160 attendees at the 34th annual University of Iowa Scofield Advanced Oncology Nursing Conference in Iowa City, PYA Principal Kent Bottles, MD, explored “The Future of Oncology in a Digital Age”—a thought-provoking analysis of what lies ahead in the field of medicine.
Zero UI refers to a paradigm where our movements, voice, glances, and even thoughts can all cause systems to respond to us through our environment. At its extreme, it implies a screen-less, invisible user interface where natural gestures trigger interactions, as if the user was communicating to another person.
It is brought about by the emergence and eventual mainstream adoption of sensors, wearables, distributed computers, data analytics, connected everything, where anticipatory, adaptive and contextually aware systems provide what we want when we want it – “by magic”
This presentation explores the contexts, scenarios, and uses of Zero UI, what it will mean to live alongside or even “inside” them. Zero UI will not be limited to personal devices but will extend to homes, entire cities, even environments and ecosystems, and as a result have a massive impact on society as a whole.
Coping with Complexity in Healthcare: Enabling Sense-Making Through Great UX ...Tim Merrill
Current trends have expanded the role that people play in monitoring, managing, and making decisions about their health. Whether people are selecting the right health insurance plan, evaluating treatment options, or trying to comprehend and gain actionable insight from complex medical tests or their own fitness data, they are often faced with complex and unfamiliar information and data. Failure to make sense of this information can lead to anxiety, poor decisions, and missed learning opportunities. User experience professionals have an important role to play in improving health care by facilitating comprehension, clarity and actionable insight. In this session we will discuss how to design experiences that support complex decisions and sense-making in the healthcare space. You’ll learn how different types of users approach diverse health information and offer you practical guidance on how to improve their experiences.
Future of Work - Startup Pirates @ Porto 2012AnaDataGirl
Presentation I did at the Startup Pirates @ Porto event that took place in September 2012. Though the talk was delivered in Portuguese, I uploaded an English version of the slides :) Enjoy!
Staring with an brief overview of the changing role of the CIO between 2018 and 2020, then moving into the technology landscape, here are 10 use cases across the new three: AI, IoT and Blockchain (and in many cases an overlap of them)
Cristene Gonzalez-Wertz is the Leader for the IBM Institute for Business Value in Electronics as well as an alumni of IBM's Watson Group. She speaks on the intersection of technology, software, offerings, platforms and new business models.
Agency in Human-Smart Device Relationships: An Exploratory StudyFrancesco Lelli
With technology in reach of everyone and the technology sector in ascendance, it is central to investigate the relationship people have with their devices. We use the concept of agency to capture aspects of user’s sense of mastery and control in relation
to their device. This study gives preliminary evidence of the existence of two dimensions of agency for modelling the interaction between humans and smart devices: (i) user agency and (ii) device agency. These constructs emerged from an exploratory factorial analysis conducted on a survey data collected from 587 participants.
Data is the fuel of the connected world, and aspects like value, trust, transparency and ultimately ownership have been a continuous source for debate. As our technical capabilities and our comfort with and within the connected world evolves, so does the conversation about our habits and practices around customer data. As a product strategy and design company that has been leading the industry for more than four decades, I believe that frog is in a good position to reflect forward.
Persuasive Technology: Practicing Social Influence Powers to Change People's ...Agnis Stibe
Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not through coercion (Fogg 2002). Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may potentially be used in any area of human-human or human-computer interaction. Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices (Oinas-Kukkonen et al. 2008), but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric (Bogost 2007), and human-computer interaction. The design of persuasive technologies can be seen as a particular case of design with intent (Lockton et al. 2010).
/from wikipedia.org/
The Maker’s Manual explores how everyone from do-it-yourselfers and artists to inventors and entrepreneurs are leveraging new tools, platforms and services to take their ideas from concepts to reality.
In our Democratized Creation theme we explore how the hardware and tools required to start building DIY technology projects are becoming more widely available, cost-effective and user friendly, encouraging a greater number of people to become involved in the Maker Movement regardless of their knowledge and level of skill. With the Community Exchange theme we look at how a growing number of digital platforms and physical spaces are helping to cultivate the Maker Movement by bringing people together to share essential knowledge and resources, while simultaneously creating new marketplaces for buying and selling their products.
The report underwritten by Intel, also looks at Growth Systems and explores how a new set of services are allowing the Maker community to take their projects from personal passions to full-fledged product lines by providing flexible and cost-effective access to financial capital, copyright management tools and manufacturing facilities. Within these themes, we take an in-depth look at ten key trends, bringing them to life with best-in-class examples, constructing unique user experience paths for readers to navigate them based on their level of involvement in the Maker Movement. As you click through the following pages, we hope you find inspiration and innovation that you can leverage and share.
For more information about the report visit:
http://www.psfk.com/report/makers-manual
To view the complete editorial series around this report visit:
http://iq.intel.com/
Want to Learn More About This Topic or Any Other?
Go to labs.psfk.com to learn more about accessing in-depth trend reports on industries, markets, and topics, database access, workshops, presentations and events.
Presentation delivered to the eHealth Investigative Partnership Program on April 19, 2012. Supporting references and notes at http://wiki.ubc.ca/Documentation:EHealth_Strategy_Office/Project_Documentation/eHIPP/april-2012-sxsw
Presentation Looks into the Future of Oncology Nursing in a Digital AgePYA, P.C.
In the opening keynote address for 160 attendees at the 34th annual University of Iowa Scofield Advanced Oncology Nursing Conference in Iowa City, PYA Principal Kent Bottles, MD, explored “The Future of Oncology in a Digital Age”—a thought-provoking analysis of what lies ahead in the field of medicine.
Zero UI refers to a paradigm where our movements, voice, glances, and even thoughts can all cause systems to respond to us through our environment. At its extreme, it implies a screen-less, invisible user interface where natural gestures trigger interactions, as if the user was communicating to another person.
It is brought about by the emergence and eventual mainstream adoption of sensors, wearables, distributed computers, data analytics, connected everything, where anticipatory, adaptive and contextually aware systems provide what we want when we want it – “by magic”
This presentation explores the contexts, scenarios, and uses of Zero UI, what it will mean to live alongside or even “inside” them. Zero UI will not be limited to personal devices but will extend to homes, entire cities, even environments and ecosystems, and as a result have a massive impact on society as a whole.
Coping with Complexity in Healthcare: Enabling Sense-Making Through Great UX ...Tim Merrill
Current trends have expanded the role that people play in monitoring, managing, and making decisions about their health. Whether people are selecting the right health insurance plan, evaluating treatment options, or trying to comprehend and gain actionable insight from complex medical tests or their own fitness data, they are often faced with complex and unfamiliar information and data. Failure to make sense of this information can lead to anxiety, poor decisions, and missed learning opportunities. User experience professionals have an important role to play in improving health care by facilitating comprehension, clarity and actionable insight. In this session we will discuss how to design experiences that support complex decisions and sense-making in the healthcare space. You’ll learn how different types of users approach diverse health information and offer you practical guidance on how to improve their experiences.
The H(app)athon Project - Updated Vision, Fall 2013John C. Havens
Our first vision deck, posted 10 months ago, has now gotten almost 20K views. Since then, we've grown a great deal and are ready to being our Pilot with two cities in Massachusetts in the Fall of 2013. We've had a load of great press, done over 13 events in multiple cities around the world, and we're just getting started. To learn more, go to www.happathon.com (we'll be updating our site soon with info in this deck), or email John C. Havens, Founder - john AT happathon DOT com.
The Future of Communications: Connection and CauseJohn C. Havens
This is my presentation for BDI's 10th anniversary where I am honored to speak as one of their all-time top five speakers.
Focus of the deck is the need to understand how Value will truly be created in the future. Shared Value brings core business innovation and profit. Anything else is a step backwards.
Who are you online? John C. Havens and Shel Holtz are working on a book about the nature of Transparency in Business, tentatively titled, "Media 2.Open." This, "Transparency Manifesto" was presented as an interactive workshop at Podcamp Boston 2, on Saturday, October 27, 2007.
This is a description of the H(app)athon Movement - a three part project to help determine how emerging media can dovetail with the metrics of Gross National Happiness.
AI and VR in Health: What's Now, What's NextEnspektos, LLC
Data Source: www.digihealthinformer.com
Fard Johnmar's presentation from the future::present digital health breakfast. Research focuses on the evolution of the health artificial intelligence and virtual reality markets. Key areas of focus include what diseases these technologies are being used to manage, which organizations are driving their uptake, key investment activity and more.
Digitas Health LifeBrands took a trip to The Lone Star state and immersed ourselves in all things South by Southwest (SxSW).
The days went by fast and furious as we were pulled into speed sessions, meet-ups, brainstorms, demonstrations, hack-a-thons, pitches, accelerators, and a myriad of other Austin-style opportunities.
The next few slides are our attempt to bring some of these learnings home with an emphasis on why the message is relevant to healthcare marketers. Enjoy!
What Big Data Means for PR and Why It Matters to UsMSL
Invited to sit on a panel together with Paul Holmes at the PR Forum held in Bucharest March 26, Pascal shared thoughts about the Big Data tsunami which is deeply transforming marketing, communications and PR. What is "Big Data" exactly, what does it mean to businesses, why does it matter to us, and what potential issues could arise from it?
What's Next for Creativity & Technology: Applied InnovationOgilvy Consulting
Collaborative hacks, where creativity meets technology, are extremely powerful in demonstrating how to change people’s lives. In this webinar, we discuss and answer all your burning questions about these incredible partnerships.
Objective of this research project NGO Helpers is to develop a framework for various NGOs. NGO Helpers recommend relevant users or interested users to NGO. After very deep analysis of user tweets user gets classified either as relevant user or irrelevant user and recommended to NGO working in that domain(e.g: Child Welfare, Women Welfare, Old Age, Animal Welfare,Healthcare).
Intro to ESG Standards and Regulations: An Introduction to Technologically Ac...John C. Havens
This provides an introduction to leading ESG / Sustainability oriented standards as of August, 2023. The goal of the presentation is to show that "Double Materiality" and "Strong Sustainability" are critical to achieve Net Positive / Nature Positive goals for engineers, policy makers, and society at large.
Please note - while I prepared this in my role as Sustainability Practice Lead for the IEEE Standards Association, these ideas are my own and don't necessarily reflect those of my employer.
Reskilling in the age of the algorithm is a mythed opportunity where single-bottom line mandates rule the land. All jobs will be replaced via automation where organizations are continuously pressured to cut costs and increase exponential growth as their top KPIs. But when society's metrics for success move Beyond GDP to include caregiving, the teachers and other professionals currently not counted will get the salaries and support they deserve while shifting the goals for learning in the AI era from productivity to purpose.
Prioritizing Human Wellbeing for Ethical AI - MyData2017John C. Havens
I am honored and delighted to be keynoting as part of the ethics track at MyData2017. This is my presentation.
*Please note that while I am Executive Director of The IEEE Global AI Ethics Initiative, the views in this presentation are my own and don't necessarily reflect IEEE as a whole. For info about The IEEE Global AI Ethics Initiative, please check out:
http://standards.ieee.org/develop/indconn/ec/autonomous_systems.html
Individual-In-The-Loop (for Ethically Aligned Artificial Intelligence)John C. Havens
This presentation was created as a speech for the launch of the Privacy & Sustainable Computing Lab at WU Vienna (http://www.privacylab.at/events/launch/).
Artificial Intelligence and Consciousness (Empiricist League Presentation)John C. Havens
Consciousness and AI
John C. Havens is a contributing writer for Mashable, The Guardian, and Slate. He is the author of Hacking H(app)iness – Why Your Personal Data Counts and How Tracking it Can Change the World and has recently published his second title for Tarcher/Penguin, Heartificial Intelligence: Embracing Our Humanity to Maximize Machines. He will be speaking to the Empiricist League about what AI can teach us about consciousness, as well as the ramifications for conscious machines on our world.
Ethical Considerations in the Design of Artificial IntelligenceJohn C. Havens
A presentation for IEEE's Ethics Symposium happening in Vancouver, May 2016. Featuring presentations from John C. Havens, Mike Van der Loos, John P. Sullins, and Alan Mackworth.
The Artificial and The Divine - Week ThreeJohn C. Havens
Can Artificial Intelligence replace spirituality or religion? Should it? What's the value of introspection when technology and automation can do our thinking for us?
The Artificial and the Divine is a series of three presentations geared to teaching people about how emerging technology is deeply affecting how we see ourselves, each other, and our spirituality.
This is a presentation I'll be doing at the Foresight & Trends Conference in L.A. in November of 2014 (http://www.iirusa.com/futuretrends/home.xml). My focus is on how individuals and companies can measure actions identified by the science of positive psychology to increase wellbeing.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
2. Why We’re Here
The World Doesn’t Know How to Measure Happiness.
That’s why we’re here. Everyone on this Committee is dedicated to helping people improve their well-
being in one form or another. Some of us are technology experts, some are happiness/well-being
experts, and some have unique skills that complement these themes.
Our goal is to see if we can find a simple way to help people measure and report their well-being using
mobile technology or other tools. Whether we create a H(app)y Index, an app, or have a different
outcome, the results of our work will hopefully tell a compelling story to inspire and educate.
4. Committee Members are asked only to join
three conference calls over the course of
three-four months.
Participation beyond those calls is welcome
in Working Groups, but not required. There
is no fiscal requirement for the Committee.
5. Hyperbole-cious
Our first call together is about dreaming big.
Is it audacious to think we can create an
Experiment that measures well-being around
multiple metrics via mobile tools? Yup. Is there
standardization around Big Data, Quantified
Self, Augmented Reality, the science of
Happiness/Well-Being, or how we could
implement such an Experiment? No!
So let’s celebrate this challenge with this amazing
group of people and use this first call to be
aspirational, explorative, and perchance even
unrealistic.
As a reminder, a primary objective of this
Experiment is to create Awareness around
these issues, so let’s not get caught up in specific
methodologies or implementation.
At least until Call Two.
8. • Introduction
• Committee List
• The Opportunity
• The Challenge
• What We’ll Do
• Technology Review:
• Quantified Self
• Internet of Things/Big Data
• Augmented Reality
• GNH/Science of Happiness Review
10. Committee Members (as of 10/12/2012)
John C. Havens (Chair, Founder). Founder, Transitional Media. Author, H(app)y - The Value of Well
Being in the Digital Economy (Tarcher/Penguin, 2014). Contributing writer for Mashable.
David Richeson. Chief Digital Officer, Kaplow PR. David's blog - 360DegreeSuccess.
Howard Greenstein. President, Harbrooke Group.
Joshua Middleman. Director of Partnerships, Ashoka Changemakers.
Laura Musikanski. Co-Founder, The Happiness Initiative.
Stewart Townsend. Head, Business Development at DataSift.
Kat Houghton. Co-founder & Research Director at ilimivu.
Ernesto Ramirez. Community Organizer, Quantified Self.
Amber Melhouse. Director, Business Development at Rakuten LinkShare Corporation.
Stan Stalnaker. Founding Director, Hub Culture LTD, Creator of VEN currency.
J.P. Rangaswami. Chief Scientist, Salesforce. JP's blog - Confused of Calcutta.
John Clippinger. Founder, ID3. Executive Director, MIT Media Lab Human Dynamics Group.
Tim Leberecht. CMO, frog. Tim's blog - Elektroniker.
Eiji Han Shimizu. Producer, Happy the movie.
Nic Marks. Founder, Centre for Well-Being at NEF. Author, The Happiness Manifesto (TED).
Jonathan Hall. United Nations Development Program
Scott L. David. Executive Director, Law, Technology and Arts Group at the University of Washington.
William Hoffman. Director, World Economic Forum's Telecommunications Industry Group.
Thanassis Rikakis.Vice Provost, Design, Arts and Technology at Carnegie Mellon University.
12. 1) Raise awareness on the science
and benefits of GNH/well-being
2) Raise awareness on how
emerging technology affects identity
3) Provide an Experiment for people
to test these metrics
4) Proactively promote results as
goal-setting recommendations for
government, NGO, and private
sectors to improve their lives and
the world at large.
14. 1) No universal standards
for the measurement of
well-being/happiness.
2) No universal standards
for QS, IOT or Big Data.
3) Adoption of apps/new
behavior is challenging.
4) This type of Experiment is
new, and some fear change.
16. The information that follows is offered as a
teaching tool for our first Committee
Call. It is general in nature, and designed
to get us all on the same page for our
discussions.
I’ve created a survey to get everyone’s
initial thoughts on various issues, but by
and large, our work will likely take us on
one of three general paths:
1. High Concept/Top Down. Our
Experiment generates data that could help
inform policy of some kind, at some level.
2. Crowdsourced/Bottom Up. Our
Experiment gets a number of people
testing to generate in-the-field results.
3. A combination of #1 and #2.
18. Quantified Self
QS is a term coined by Kevin Kelly and
Gary Wolf of WIRED. It refers to the
practice of measuring behavior in an
effort to better understand one’s
health, sleep, or other traits that can
be tracked.
For our purposes, there are numerous
existing apps that measure well-being
or mood/happiness. We could
incorporate these into our Experiment
or test them to see which would best
dovetail with our work.
Note for any partner we reach out to,
we will feature their work as thanks
for their participation in our Project.
MoodPanda lets users create a graphical
Mood Diary and compare it to others.
19. Saga tracks and learns your behavior.
Quantified Self Sensors + GPS gauge actions which are
pushed to social networks.
20. The Human Face of Big Data is an app that lets you
personalize information about yourself via a lush
visual format and see others like you in the world.
Quantified Self
21. Ilimivu is a patient-centered software platform
designed to capture rich, multimodal behavioral
streams through user engagement.
Quantified Self
22. Internet of Things / Big Data
The Internet of Things refers to the idea of sensors being embedded in the objects around us.
Big Data refers to the notion of overwhelming amounts of disparate information streams
converging without a common metric of measurement. The two trends are often compared
as IOT sensors provide a unique layer of data to measure in comparison to human action.
23. This diagram by Cisco shows the evolution and
Internet of Things growth of the Internet of things by 2020.
24. Big Data
This graphic created by
Cloud Tweaks gives a
sense of how much
information is
transmitted via big data.
The numbers you see
here were estimates
based on activity during
the 2012 Summer
Olympics in London.
25. Augmented Reality
Augmented Reality is a technology that overlays digital data on a screen. Visual markers cue
images to appear and can be placed anywhere in virtual reality, or what some call the
“Outernet” (as compared to the Internet). Sight is a fictional film showing how Augmented
Reality might be utilized when connected to social networks and predictive technology.
26. Augmented Reality
Viewdle is an existing technology recently purchased by Google that combines facial
recognition technology and Augmented Reality. Hold your phone up to someone’s face,
see their latest post. Combined with Google’s Project Glass (inset), this means people
can put down phones and track others in real time. This tracking could also include
moods and well-being. Crossing this tech with QS apps means you might see people
framed by a color showing their mood, or a visual icon telling you to leave them alone.
28. Gross National Happiness
Gross National Happiness (GNH), an idea generated in the Kingdom of Bhutan, has inspired
the United Nations and multiple other organizations to challenge standard metrics of
success based largely on fiscal wealth. While the metrics around GNH and their
implementation in Bhutan are being challenged, this concept of raising the economic and
holistic value of well-being to global levels has become a lasting trend.
29. Gross National Happiness
Robert Kennedy also believed
the concept of GDP was flawed.
In his speech delivered at the
University of Kansas in 1968 he
said the following:
“Too much and for too long we seemed to have surrendered personal
excellence and community values in the mere accumulation of material
things...Yet the Gross National Product does not allow for the health of our
children, the quality of their education, or the joy of their play. It measures
everything, in short, except that which makes living worthwhile.”
30. The Happiness Initiative
People may understandably think
you can’t measure happiness.
The emotional state of
happiness may be fleeting and
subjective but the metrics
around well-being and
“flourishing” have quantitative
and scientific methodologies for
data collection.
The results of a survey
conducted by The Happiness
Initiative demonstrate ten areas
of Happiness measured via
objective survey data.
31. The Happy Planet Index
It’s not all about you.
Happiness and well-being need to be
perceived as economic indicators of
success, especially in regards to our
planet. Not including metrics in
regards to well-being and the
environment means not considering
the best use of resources or planning
effectively for the future.
The Happy Planet Index, created by
Nic Marks for the New Economics
Foundation, ranked 151 countries for
its 2012 report, and “measures...the
extent to which countries deliver
long, happy, sustainable lives for the
people who live in them, and uses
global data on life expectancy,
experienced well being and Ecological
Footprint” for their calculations.
32. The Happy Movie
Self-awareness is a key to happiness, say the scientists and other experts interviewed for the
award-winning documentary, Happy. Money, however is not. As noted in an interview in
Forbes with director, Roko Belic:
“Income has risen steadily over the last 50 years, but happiness has not. Researchers say
making $50,000 a year versus $50 million will not greatly impact happiness levels. ‘I was
culturally trained to believe in certain truths and laws: good grades lead to a prestigious
college, which leads to a high-paying job, a nice house, and ultimate happiness,’ says Belic. ‘I’ve
been trained to focus on the wrong things.’” The film documents ways that this training can be
reversed in multiple ways, including exercise, gratitude and compassion.