“GOING ALL INdie AT GDC”
– Genuine tips on dull slides –
ABOUT ME
Designer & Producer at Glitchnap
Attended GDC since 2013
Experience as a newbie, exhibitor and speaker
• Lucked into GDC 2013

• Exhibited @ Ouya booth - Alt.Ctrl.GDC - Indie Megabooth

• Speaker at Experimental Gameplay WS

Main takeaway: GDC is about networking, pitching and “teambuilding”
#0
GDC is about networking, not closing deals.
I have a very specific focus at GDC (so your mileage may vary)

- Social / networking

- Presenting / exhibiting

- I’m there as co-founder of tiny studio with many projects
#1
It's the best, most money you can spend.
Even on the cheap, attending GDC is about 12k dkk. But to me it’s always worth it.

Why we prioritise GDC

• Form network with indies

• Put the industry in context

• Business meetings (though not all they’re made up to be)

• Showing off our games.
#2
You’ll have 99 problems, but a
personal pitch shouldn’t be one.
You’ll be introducing yourself constantly, so have a casual, personal pitch memorised:

"I'm Jonas, I'm a designer and producer at a small Copenhagen-based studio where we make silly mobile games that you want to play with your friends in real life.”
#3
There are three types of meetings:
“Walk & Talk”
“Hotel Room”
“Conference Room”
• Prepare for these types of meetings individually

• I’ve met with publishers, collaborators, platform holders and investors.

• Pitched both Glitchnap and specific projects.
#4
Bring a presentation (but keep it in your bag).
• Have stuff memorised and just get a conversation going.

• Pull up visual presentation with demos, videos.

• Skip the bullet points and just show content
THE SOCIAL SIDE
• The social side of GDC is hugely important

• You should be smart about this and consider it your “job” there.

• If I didn’t have a pass, I would still go to SFO
#5
Yerba Buena Park is the teenage mall for indies.
• The park is the hub of Indie GDC

• Go there, spot someone you know and join a circle

• Best at lunch or at 17:00 after talks, but before dinner
#6
You can skip the alcohol, but never skip the party.
• Get into as many off-conference events as you can.

• Publishers will have mixers (get invited)

• Spot which bars indies designate as the unofficial hangout and go there.
#7
Play games that you can only play here.
Take advantage of the physical opportunity to experience new games

• Alt Ctrl GDC

• IGF Exhibit

• Indie Megabooth

(But skip most of the biz expo)
#8
Talks will be on the vault, but the presenter won’t.
Go up after an interesting talk and ask the presenter questions

Some good talks

• Microtalks (if they're still there)

• Indie Soapbox

• Tech Toolbox

• Experimental Gameplay Workshop
OTHER STUFF
#9
Get data on your phone.
Get data at the Sprint or T-Mobile stores close to Moscone.
#10
Use jetlag to your advantage.
Getting up early means 1-2 hours for yourself.
#11
Don’t stress about access.
• GDC is about networking so just being there can be enough

• Passes are crazy expensive, but there are ways to get in for free (being speaker, selected for exhibits etc.).

• Most value happens off-site and socially

• If you’re strung for cash get the cheapest access pass you can buy and it’ll still be worth your while.
QUESTIONS?
@jmaaloe
@glitchnap
jonas@glitchnap.com

Going all in(die) at GDC

  • 1.
    “GOING ALL INdieAT GDC” – Genuine tips on dull slides –
  • 2.
    ABOUT ME Designer &Producer at Glitchnap Attended GDC since 2013 Experience as a newbie, exhibitor and speaker • Lucked into GDC 2013 • Exhibited @ Ouya booth - Alt.Ctrl.GDC - Indie Megabooth • Speaker at Experimental Gameplay WS Main takeaway: GDC is about networking, pitching and “teambuilding”
  • 3.
    #0 GDC is aboutnetworking, not closing deals. I have a very specific focus at GDC (so your mileage may vary) - Social / networking - Presenting / exhibiting - I’m there as co-founder of tiny studio with many projects
  • 4.
    #1 It's the best,most money you can spend. Even on the cheap, attending GDC is about 12k dkk. But to me it’s always worth it. Why we prioritise GDC • Form network with indies • Put the industry in context • Business meetings (though not all they’re made up to be) • Showing off our games.
  • 5.
    #2 You’ll have 99problems, but a personal pitch shouldn’t be one. You’ll be introducing yourself constantly, so have a casual, personal pitch memorised: "I'm Jonas, I'm a designer and producer at a small Copenhagen-based studio where we make silly mobile games that you want to play with your friends in real life.”
  • 6.
    #3 There are threetypes of meetings: “Walk & Talk” “Hotel Room” “Conference Room” • Prepare for these types of meetings individually • I’ve met with publishers, collaborators, platform holders and investors. • Pitched both Glitchnap and specific projects.
  • 7.
    #4 Bring a presentation(but keep it in your bag). • Have stuff memorised and just get a conversation going. • Pull up visual presentation with demos, videos. • Skip the bullet points and just show content
  • 8.
    THE SOCIAL SIDE •The social side of GDC is hugely important • You should be smart about this and consider it your “job” there. • If I didn’t have a pass, I would still go to SFO
  • 9.
    #5 Yerba Buena Parkis the teenage mall for indies. • The park is the hub of Indie GDC • Go there, spot someone you know and join a circle • Best at lunch or at 17:00 after talks, but before dinner
  • 10.
    #6 You can skipthe alcohol, but never skip the party. • Get into as many off-conference events as you can. • Publishers will have mixers (get invited) • Spot which bars indies designate as the unofficial hangout and go there.
  • 11.
    #7 Play games thatyou can only play here. Take advantage of the physical opportunity to experience new games • Alt Ctrl GDC • IGF Exhibit • Indie Megabooth (But skip most of the biz expo)
  • 12.
    #8 Talks will beon the vault, but the presenter won’t. Go up after an interesting talk and ask the presenter questions Some good talks • Microtalks (if they're still there) • Indie Soapbox • Tech Toolbox • Experimental Gameplay Workshop
  • 13.
  • 14.
    #9 Get data onyour phone. Get data at the Sprint or T-Mobile stores close to Moscone.
  • 15.
    #10 Use jetlag toyour advantage. Getting up early means 1-2 hours for yourself.
  • 16.
    #11 Don’t stress aboutaccess. • GDC is about networking so just being there can be enough • Passes are crazy expensive, but there are ways to get in for free (being speaker, selected for exhibits etc.). • Most value happens off-site and socially • If you’re strung for cash get the cheapest access pass you can buy and it’ll still be worth your while.
  • 17.