The document discusses using a design thinking process to effectively plan and implement gamification. It notes that 80% of current gamification applications fail due to lack of planning and user understanding. The design thinking process presented involves understanding user needs through research, developing ideas through brainstorming and prototyping, then testing prototypes with users in an iterative process. Following this process can help integrate user needs, business goals, and technology possibilities to create successful gamified applications.
The Power of Gravitas: Finding Your Executive PresenceHilary Potts
When we don't feel confident and comfortable in a situation, it's hard to perform at our best. Here are ten ways to hone your gravitas skills and show up with the presence to navigate any situation.
Top 5 Soft Skills: What Successful People Know that Every Employee Needs to K...BizLibrary
In this program, you’ll learn about the top 5 soft skills that are most predictive of employee, leadership and organizational success in today’s highly complex and rapidly changing environment. You’ll also gain quick tips to help jump-start your development efforts for each soft skill.
www.bizlibrary.com
Like A Boss: Why Executive Presence Matters and How You Can Master ItJennifer McClure
A recent study reported that 81% of business leaders found the concept of executive presence so contradictory and confusing that they don’t know how to act on it; however, having an effective “executive presence” is a determining factor in the ability to impact business strategy, grow your career and influence others.
Credibility, communication, countenance, courage and cultivation are the behavioral competencies honed by all leaders who speak clearly, ask mindful questions and have maximum influence in an organization.
While some people are natural born communicators, the good news is that an executive presence can be developed. Whether you’re an introvert or an extrovert, you can grow as a leader and advance your career by understanding the five keys to developing an executive presence that will allow you to communicate in a powerful way.
Presentation by Jennifer McClure, President of Unbridled Talent LLC - http://unbridledtalent.com
Consumers are connecting with retailers, restaurants, travel and entertainment firms, financial companies, and other businesses via social media.
The messages conveyed via social media wield substantial power.
The Power of Gravitas: Finding Your Executive PresenceHilary Potts
When we don't feel confident and comfortable in a situation, it's hard to perform at our best. Here are ten ways to hone your gravitas skills and show up with the presence to navigate any situation.
Top 5 Soft Skills: What Successful People Know that Every Employee Needs to K...BizLibrary
In this program, you’ll learn about the top 5 soft skills that are most predictive of employee, leadership and organizational success in today’s highly complex and rapidly changing environment. You’ll also gain quick tips to help jump-start your development efforts for each soft skill.
www.bizlibrary.com
Like A Boss: Why Executive Presence Matters and How You Can Master ItJennifer McClure
A recent study reported that 81% of business leaders found the concept of executive presence so contradictory and confusing that they don’t know how to act on it; however, having an effective “executive presence” is a determining factor in the ability to impact business strategy, grow your career and influence others.
Credibility, communication, countenance, courage and cultivation are the behavioral competencies honed by all leaders who speak clearly, ask mindful questions and have maximum influence in an organization.
While some people are natural born communicators, the good news is that an executive presence can be developed. Whether you’re an introvert or an extrovert, you can grow as a leader and advance your career by understanding the five keys to developing an executive presence that will allow you to communicate in a powerful way.
Presentation by Jennifer McClure, President of Unbridled Talent LLC - http://unbridledtalent.com
Consumers are connecting with retailers, restaurants, travel and entertainment firms, financial companies, and other businesses via social media.
The messages conveyed via social media wield substantial power.
Jonathan Lee, Managing Director, Brand Strategy, and Ken Allard, Managing Director, Business Strategy at HUGE, gave this presentation at "Ambidexterity 2," the VCU Brandcenter's Executive Education program for account planning on June 24th at the VCU Brandcenter in Richmond, VA.
The Go-To-Market framework is a related set of activities and processes that connect the company’s product strategy to the customer experience. The Go-To-Market framework is cross-functional, spanning product management, product marketing, and sales. It is a strategy and requires operational efficiency.
The Keys to Personal Branding
• The Truth about Women in Leadership
• Building Your Personal Brand
• Bringing Your Personal Brand to Life
• Final Words of Wisdom
Workshop for Brand Leaders to help define your brand positioning statement, brand concept and organizing big idea.
https://beloved-brands.com/brand-positioning/
Digital technology is everywhere. As a consequence, companies need fully embrace the digital transformation. To succeed, it is no longer sufficient to optimize front offices and increase customer experience by using digital. Instead, companies need a solid enterprise-wide transformation to reap the full potential of digital. We team up with clients to explore and define a digital strategy and road map to this end, thereby also creating a kick starter for change.
The old brand model, which advocated the creation of an external brand image to influence consumers, is a thing of the past. We think it’s time to do things differently. So, we wrote this whitepaper drawing upon the anthropological concept of culture to introduce a new model for brands. We argue that its time for true values to replace the external brand image. In other words, looking good is no longer enough. To compete in today’s fast paced landscape, brands must be better from the inside out. We call this new model Brand Culture—and we think it has the potential to transform companies into truly amazing brands.
Presenting, competitor analysis PowerPoint presentation slides. These PPT slides restrain one stage process to overcome your obstacles relating to marketing and competing. Flat designs are provided to have a clear understanding. We have included the topics dealing with identification, trademarks/logos, comparison and positioning based on your accurate data. Competitor ranking, revenue calculation, profit, and moreover, you can use these designs to explain your detailed studies regarding their internal/external portfolio. Market segmentation, competitor's average price per product and their advancing areas, thorough understanding and an attractive presentation can help you excel in your project. Also, you can lay down your ideas concerning, other corporate strategies and social media analysis. Merging these conceptual slides in your PowerPoint presentation will also encourage your company's work ethic proving beneficial. Our planners have incorporated images samples here which can easily be personalized for your fit. Use our, competitor analysis PPT slides in your competitor analysis, competitive intelligence, competitor landscape related presentations to precisely portray your aim. Our Competitor Analysis PowerPoint Presentation Slides are a sure bet. Guaranteed to win against all odds.
China KOL Marketing for Fashion & Beauty BrandsKim Leitzes
Globally, there is a shift from transactional to “always on” China KOL marketing. 71% of China marketers see KOL marketing as strategic or highly strategic. 43% of China marketers surveyed are still experimenting with KOL marketing. 28% involve KOLs only at the campaign level. 24% of China marketers are currently running an always-on KOL program.
Up to 70% of Chinese consumers born after 1995 prefer buying products directly via social media than other channels.
Optimal time to engage KOLs is year 1-2 of their life cycle, before they have peaked.
WHY A LIFE CYCLE?
New social media platforms bring rise to new KOLs. Not all KOLs will successfully transition to new platforms.
1,000 super fans who share content, trust, and buy what a KOL recommends is more effective than 300,000 regular fans
(especially if 1/3 of fans come from click farms).
50% of China’s digital consumers use social media to do product research or get recommendations.
--------
PETER THOMAS ROTH
product SEEDING
OVERVIEW
/ American high-end skincare brand sold in Sephora and online via JD.com and Tmall
/ Beauty influencers gifted signature gel mask product (retail value of 388 RMB)
/ Majority of micro-influencers engaged with product only, with a few sponsored posts ranging less than 400 RMB
CAMPAIGN INSIGHT
/ PTR’s campaign invitation on PARKLU attracted over 270 beauty KOLs within 48 hours
/ Branding campaign with emphasis on visually compelling images vs. tutorial content, which typically generates higher engagement
----------
Shiseido hong kong
popup store
OVERVIEW
/ Shiseido looking to build awareness with Chinese travelers about its exclusive skincare sets for Hong Kong
/ Mid-tier beauty and fashion influencers were engaged to create content on WeChat, Weibo and Xiaohongshu
/ Sponsored posts ranged from 3,000 to 10,000 RMB, plus product gifting (retail value of 1,500 HKD)
CAMPAIGN INSIGHT
/ KOLs doing lucky draw with fans for Shiseido's special gifts sets higher than average engagement
/ Shiseido used PARKLU's geo-filters to identify and invite Guangdong KOLs that influenced China Mainland visitors
-----------
Dolce & Gabbana
New Fragrance Launch
OVERVIEW
/ Leading fashion brand promoting fragrance new launch campaign, building awareness and drive sales
/ 5 top-tier KOLs engaged on WeChat, Weibo and Yizhibo, ranging from 10,000 to 88,000 RMB per post
/ Lucky draw for free VR experience ticket and fragrance sample with special gift package if purchased in stores
CAMPAIGN INSIGHT
/ Integrated with offline event, provide free VR experience and sample gifting, engagement exclusively high
/ Top-tier KOL contributes to massive impressions and clicks
This is the first session (Sep 4) of our Free Open Advanced Branding Masterclass at www.mootee.typepad.com. Pls rememebr no books are needed. We will forward additional reading material for all registered participants.
This presentation provides an overview of practical ways you can use storytelling to increase your sales. You'll learn the role of client needs and product attributes in stories, how to choose an effective story type and ways to cast your customer or client as a character to help them visualize your product or service as a solution to their specific situation.
Looking to scale something up? Depending on how you're going after your market/ acquiring users, you may need to build a sales organization that's optimized for a top-down or bottom-up sales process (or perhaps both).
Watch the video overview at http://a16z.com/2015/03/06/go-to-market-bootcamp/ and then check out this slide deck, which shares some concrete tips and tools for accelerating time to market -- from the go-to-market experts at a16z, led by 'sales savant' Mark Cranney.
Because selling to enterprises is a lot like getting a bill passed through Congress: it can get stuck. And getting stuck -- or going down the wrong path -- can mean death to startups in a competitive market. Here's how to avoid that.
You can now download the presentation directly from Slideshare.
Here are 17 of the best free online tools for Digital Strategists to help cultivate killer insights on consumers, competitors and the industry. In this toolbox we you will find how to use each tool with an example insight drawn for the client, as well as each of their benefits and limitations.
The tools helps to conduct Consumer Research, Category Research, Discourse Analysis and Environmental analysis.
This is my interpretation of Design Thinking – a very well know framework! I have mixed it with a few well know lenses for innovation – again, nothing new. It is presented here just as an aid for those who may not already be using it!
Jonathan Lee, Managing Director, Brand Strategy, and Ken Allard, Managing Director, Business Strategy at HUGE, gave this presentation at "Ambidexterity 2," the VCU Brandcenter's Executive Education program for account planning on June 24th at the VCU Brandcenter in Richmond, VA.
The Go-To-Market framework is a related set of activities and processes that connect the company’s product strategy to the customer experience. The Go-To-Market framework is cross-functional, spanning product management, product marketing, and sales. It is a strategy and requires operational efficiency.
The Keys to Personal Branding
• The Truth about Women in Leadership
• Building Your Personal Brand
• Bringing Your Personal Brand to Life
• Final Words of Wisdom
Workshop for Brand Leaders to help define your brand positioning statement, brand concept and organizing big idea.
https://beloved-brands.com/brand-positioning/
Digital technology is everywhere. As a consequence, companies need fully embrace the digital transformation. To succeed, it is no longer sufficient to optimize front offices and increase customer experience by using digital. Instead, companies need a solid enterprise-wide transformation to reap the full potential of digital. We team up with clients to explore and define a digital strategy and road map to this end, thereby also creating a kick starter for change.
The old brand model, which advocated the creation of an external brand image to influence consumers, is a thing of the past. We think it’s time to do things differently. So, we wrote this whitepaper drawing upon the anthropological concept of culture to introduce a new model for brands. We argue that its time for true values to replace the external brand image. In other words, looking good is no longer enough. To compete in today’s fast paced landscape, brands must be better from the inside out. We call this new model Brand Culture—and we think it has the potential to transform companies into truly amazing brands.
Presenting, competitor analysis PowerPoint presentation slides. These PPT slides restrain one stage process to overcome your obstacles relating to marketing and competing. Flat designs are provided to have a clear understanding. We have included the topics dealing with identification, trademarks/logos, comparison and positioning based on your accurate data. Competitor ranking, revenue calculation, profit, and moreover, you can use these designs to explain your detailed studies regarding their internal/external portfolio. Market segmentation, competitor's average price per product and their advancing areas, thorough understanding and an attractive presentation can help you excel in your project. Also, you can lay down your ideas concerning, other corporate strategies and social media analysis. Merging these conceptual slides in your PowerPoint presentation will also encourage your company's work ethic proving beneficial. Our planners have incorporated images samples here which can easily be personalized for your fit. Use our, competitor analysis PPT slides in your competitor analysis, competitive intelligence, competitor landscape related presentations to precisely portray your aim. Our Competitor Analysis PowerPoint Presentation Slides are a sure bet. Guaranteed to win against all odds.
China KOL Marketing for Fashion & Beauty BrandsKim Leitzes
Globally, there is a shift from transactional to “always on” China KOL marketing. 71% of China marketers see KOL marketing as strategic or highly strategic. 43% of China marketers surveyed are still experimenting with KOL marketing. 28% involve KOLs only at the campaign level. 24% of China marketers are currently running an always-on KOL program.
Up to 70% of Chinese consumers born after 1995 prefer buying products directly via social media than other channels.
Optimal time to engage KOLs is year 1-2 of their life cycle, before they have peaked.
WHY A LIFE CYCLE?
New social media platforms bring rise to new KOLs. Not all KOLs will successfully transition to new platforms.
1,000 super fans who share content, trust, and buy what a KOL recommends is more effective than 300,000 regular fans
(especially if 1/3 of fans come from click farms).
50% of China’s digital consumers use social media to do product research or get recommendations.
--------
PETER THOMAS ROTH
product SEEDING
OVERVIEW
/ American high-end skincare brand sold in Sephora and online via JD.com and Tmall
/ Beauty influencers gifted signature gel mask product (retail value of 388 RMB)
/ Majority of micro-influencers engaged with product only, with a few sponsored posts ranging less than 400 RMB
CAMPAIGN INSIGHT
/ PTR’s campaign invitation on PARKLU attracted over 270 beauty KOLs within 48 hours
/ Branding campaign with emphasis on visually compelling images vs. tutorial content, which typically generates higher engagement
----------
Shiseido hong kong
popup store
OVERVIEW
/ Shiseido looking to build awareness with Chinese travelers about its exclusive skincare sets for Hong Kong
/ Mid-tier beauty and fashion influencers were engaged to create content on WeChat, Weibo and Xiaohongshu
/ Sponsored posts ranged from 3,000 to 10,000 RMB, plus product gifting (retail value of 1,500 HKD)
CAMPAIGN INSIGHT
/ KOLs doing lucky draw with fans for Shiseido's special gifts sets higher than average engagement
/ Shiseido used PARKLU's geo-filters to identify and invite Guangdong KOLs that influenced China Mainland visitors
-----------
Dolce & Gabbana
New Fragrance Launch
OVERVIEW
/ Leading fashion brand promoting fragrance new launch campaign, building awareness and drive sales
/ 5 top-tier KOLs engaged on WeChat, Weibo and Yizhibo, ranging from 10,000 to 88,000 RMB per post
/ Lucky draw for free VR experience ticket and fragrance sample with special gift package if purchased in stores
CAMPAIGN INSIGHT
/ Integrated with offline event, provide free VR experience and sample gifting, engagement exclusively high
/ Top-tier KOL contributes to massive impressions and clicks
This is the first session (Sep 4) of our Free Open Advanced Branding Masterclass at www.mootee.typepad.com. Pls rememebr no books are needed. We will forward additional reading material for all registered participants.
This presentation provides an overview of practical ways you can use storytelling to increase your sales. You'll learn the role of client needs and product attributes in stories, how to choose an effective story type and ways to cast your customer or client as a character to help them visualize your product or service as a solution to their specific situation.
Looking to scale something up? Depending on how you're going after your market/ acquiring users, you may need to build a sales organization that's optimized for a top-down or bottom-up sales process (or perhaps both).
Watch the video overview at http://a16z.com/2015/03/06/go-to-market-bootcamp/ and then check out this slide deck, which shares some concrete tips and tools for accelerating time to market -- from the go-to-market experts at a16z, led by 'sales savant' Mark Cranney.
Because selling to enterprises is a lot like getting a bill passed through Congress: it can get stuck. And getting stuck -- or going down the wrong path -- can mean death to startups in a competitive market. Here's how to avoid that.
You can now download the presentation directly from Slideshare.
Here are 17 of the best free online tools for Digital Strategists to help cultivate killer insights on consumers, competitors and the industry. In this toolbox we you will find how to use each tool with an example insight drawn for the client, as well as each of their benefits and limitations.
The tools helps to conduct Consumer Research, Category Research, Discourse Analysis and Environmental analysis.
This is my interpretation of Design Thinking – a very well know framework! I have mixed it with a few well know lenses for innovation – again, nothing new. It is presented here just as an aid for those who may not already be using it!
Gamification - Defining, Designing and Using itZac Fitz-Walter
A presentation that describes the concept of gamification, it's roots, design and application. Minimal words, lots of pics and lots of fun to present. :)
Make sure to sign up to my weekly gamification newsletter: http://gamificationweekly.com
Gamification 101: Learn the Basics of Gamification StrategyTechnologyAdvice
Learn the basics of gamification strategy, including common terms, how to implement solutions, and what it can do for your company.
For more gamification resources, visit us at TechnologyAdvice.com
We presented this deck at the ESOMAR Congress 2011 conference in Amsterdam where it was nominated for "Best Methodological Paper".
The meat of this deck is a collection of case studies showing the efficacy of gamification in various BUSINESS contexts. It took us ages to contact and collate these various examples, so hopefully having them all in one place will save you time.
A big thank you very much to the various folks who helped us put this piece of research together!
If you have any questions, comments, requests, or are interested in the original paper that this deck is based on, please feel free to drop us a line :)
The Partnering Initiative works with individuals, organisations and systems to promote and develop partnerships for sustainable development - between business, government and civil society. Ros Tennyson presented as part of SiG's Inspiring Action for Social Impact Series. This is the presentation she spoke to;
Is Gamification legit or a leap of faith? Presentation investigates whether (or not) there is real business value by looking at case studies, market data, enterprise use cases and best practices. Includes user adoption impact and potential to improve brand loyalty and brand visibility.
More Than Points: Architecting Engagement Through Game Design ThinkingDustin DiTommaso
The buzz surrounding gamification as an engagement platform is reaching critical mass in our industry with the bulk of attention directed to shallow, superficial layers of points & badges but there’s more to unlock. Lot’s more.
By considering the psychological underpinnings of engagement driven by intrinsic player motivation, meaningful interactions and yes - mechanics, dynamics and aesthetics we can create a framework for architecting passionate user engagement, guiding behavior and ethically satisfying business goals.
Una revisión de los conceptos y ejemplos de temáticas como la convergencia cultural, las múltiples pantallas, el storytelling transmedial y el gamification.
Presentación para el diplomado de Producción de Cine y Televisión de la Universidad del Desarrollo
FLOW is Good Business - The Official Leadership Development Program of Professor Csikszentmihalyi
Golden Prize winner of the "International Serious Play Awards" (2012, Seattle)
Gamification is a trojan horse. Where did it come from and what's inside? Who will it help, who will it hurt? I give examples of 3 kinds of ways to "play" gamification, and 3 kinds of businesses that cater to the 3 kinds of players. Some implications about what real loyalty is, and how this new technology will change us as people and as businesses.
Co-Design Toolkit & Report: Working with Dyslexia Helena Parewyck
This project is about Co-Creation and Co-Innovation specifically co-designing with toolkits for children who have learning differences, particularly Dyslexia.
It's a card game.
It addresses agile themes and topics in weird, morbid, and political incorrect question.
It was created by @UdoWiegaertner, @AnjaStiedl, @M_Tarnowski, et.al. inspired by a open space session of @JordannGross at Play4Agile16
Free download: http://bit.ly/p4a16-AgileBlackStories
Presentation at: Agile Games Night Tools4AgileTeams2016
"Gamification: Practical Strategies for Your Courses" (Nov. 21, 2014)Sherry Jones
Nov. 21, 2014 - I was invited by Academic Impressions to present a webinar on Game Design and Gamification Strategies for education.
The live webinar can be obtained from Academic Impressions:
http://www.academicimpressions.com/webcast/gamification-practical-strategies-your-course#Overview
The elements of product success for designers and developersNick Myers
All software, whether it's for consumers or workers, needs to meet the ever growing demands people have in today’s world. Greater user expectations and influence are forcing companies to create and deliver better products, but not every organization has a rich heritage in software creation like tech giants Apple and Google. Most companies need to be more customer-focused, become design specialists, and transform their cultures as they shift to become both software makers and innovators.
Myers, head of design services at Cooper, will share the elements of product success that companies need to possess and be market leaders: user insight, design, and organization. Myers will share principles and techniques that successful innovative companies use to truly understand their customers. He’ll also discuss the methods effective designers use to support their customers and create breakthrough ideas and delightful experiences. And he’ll finish by sharing the magic formula organizations need to deliver ground-breaking experiences to market.
This talk was given at UX Day.
Introduction to Design thinking 2015 by Vedran AntoljakVedran Antoljak
Design Thinking presentation for those designers that have not been in touch with consulting business and those managers that don't know much about design.
Shared learnings and practical tips on how to make UX work with Agile software development based on what The Economist UX mobile team has done in the past year.
introduction to design thinking
Understanding & solving a problem:: termed as Designing
• Problem understanding: process or activities for identifying undesirable situations and desirable situations.
• Problem solving: Developing a plan with the intent of changing undesirable situations to desirable situations
• Designing involves both problem understanding and problem solving
Agile is a method to solve predefined problems, while design thinking focuses on finding the right problems to solve.
While Agile is an approach to problem solving, design thinking is an approach to problem finding.
Together these two methods can transform your organization, and ensure every project delivers value to the business, your customers, and your own bottom-line.
Within the context of new product development(NPD), design thinking is very well suited to used in markets that are quickly changing and when user needs are uncertain.
When facing a complex challenge
When facing a human centered challenge
Prioritize features: Product managers work closely with engineers to estimate features, define requirements, and collaborate on a release plan based on the team’s capacity.
Release customer experiences: Regardless of the frequency, product managers are responsible for delivering a Complete Product Experience to customers. This involves working closely with engineering, IT, marketing, sales, and support to ensure organizational readiness.
Measure product success: Measures of success include customer engagement (such as time in product and returning users), conversion rates, and the frequency of feature updates.
Design Thinking to Co-Design Solutions: Presented at ACMP 2018Enterprise Knowledge
This presentation from EK's Rebecca Wyatt and Claire Brawdy details how the Design Thinking process can be applied to facilitate sessions and engage end users in the design process. Originally presented at the ACMP Change Management 2018 Conference in Las Vegas.
How to leverage your work with a Product Mindset - Mark Opanasiuk.pdfMark Opanasiuk
How to leverage your work with a Product Mindset - Mark Opanasiuk
1. What is a Product Mindset?
2. Product Thinking Mindset on Personal level.
3. Product Mindset on Organization level.
Deck I created for IEM 628: Product and Process Design and Development, Master of Science in Industrial Engineering and Management at Polytechnic University of the Philippines.
Topic assigned: Comprehensive Guide to Product Concept and Design
I used JUUL to illustrate the basic concepts of product design.
Last slide includes references used for this deck. Some text in slide 17 are not visible due to animation, sorry about that.
These slides were prepared to introduce district leaders to the design thinking process. The design challenge we worked on during this day-long introduction was to redesign high school media centers. These slides were used to step participants through each phase of the design thinking process.
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
Mental Models to Guide Product Decisions by Google Product ManagerProduct School
Main takeaways:
-What are mental models?
-Understand the different types of mental models that are relevant for product roles
-How to incorporate mental models to help with problem solving and make better/ faster decisions
The presentation explains what is design thinking, what ways an entrepreneur could use design thinking to solve problems or validate their ideas. The presentation also includes a brief overview of attributes of design thinking, methods and the six stages of design thinking process.
Classes about design Thinking @ ESCE Paris (Ecole Supérieure de Commerce Extérieur) in year 5.
Principles of flipped classrooms applied to the students, to improve participation and pleasure practicing design thinking tools.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
2. GAMIFICATION OFFERS OPPURTUNITIES
Possibility to engage customers, employees, end users
Increase productivity, sales, conversions
70% of Global 2000 Organization will have at least 1
gamified application by 2014 (Gartner) (Source)
50% of companies with innovation processes will gamify
those by 2015 (Gartner) (Source)
Market increase to $5.5 billion by 2018, from the $421
million today (marketsandmarkets) (Source)
@dmeusburger
3. SO, START AND WIN?
80%
of current gamification
applications will fail to
meet business objectives
(Gartner, 2012)
@dmeusburger
4. REASONS
o
o
o
o
o
o
1
Lack of planning
Lack of (game design) talent
Lack of user analysis and understanding
Lack of user involvement
Lack of brainstorming and
Lack of prototyping
Poor (Game)
Design
@dmeusburger
5. HOW TO START?
1
Standard methodologies
often lack end users focus and
limit creativity in favor of structure
@dmeusburger
6. DESIGN THINKING
1
a human-centered approach
to innovation
(…) to
integrate the
needs of people,
possibilities of technology and
requirements for business success
(David Kelley, founder IDEO)
@dmeusburger
7. DESIGN THINKING PROCESS
1
own depiction of the Design Thinking Process by d.school
Process Steps
1
Understand the challenge. Gather information on requirements, stakeholders and limitations
2
Observe the users. Develop empathy fort he current situation and behavior of the user
3
Develop a Point of View. Connect the challenge with user empathy
4
Ideate (through brainstorming)
5
(Rapid) Prototyping
6
Test if the desired state is reached. Iterate!!!
@dmeusburger
8. CORE CONCEPTS
1
REQUIREMENT ANALYSIS
USER RESEARCH & ANALYTICS
ITERATION
EMOTION
USER TYPES & EMOTION
KEY
CONCEPTS
GAMIFICATION
FRAMEWORKS
INTERDISCIPLINARY TEAMS
RAPID PROTOTYPING
PLAYTESTING
Source:
http://gamesforimpact.files.wordpress.com/2012/09/gamesforimpact-bestpractices.pdf
@dmeusburger
10. REQUIREMENT ANALYSIS
1
Challenges
> Understand the underlying challenge
> Acquire knowledge
Action Steps
1
Gather information including goals, requirements and restrictions (budget,
scale, resources)
2
Ask all stakeholders (customers, process/product owners)
3
Describe the challenge, current situation and ideas about the desired
situation (goals)
@dmeusburger
11. REQUIREMENT ANALYSIS
1
Key Questions
•
What is the challenge and what is the current situation?
•
Who is affected and involved?
•
Where do we want to be (goals) – What should be achieve (desired situation)?
Resources
•
Gamification Model Canvas
@dmeusburger
13. USER OBSERVATION
1
Challenges
> Observe and analyze the end user
> Develop empathy
Action Steps
1
Observe the end user, his/her behavior, environment and interaction with the
environment
2
Ask the end user about the challenge, the problems and his/her wishes. Ask
for improvement suggestions.
3
Try to develop an understanding and empathy for the position of the end
user and analyze different perspectives.
@dmeusburger
14. USER OBSERVATION
1
Key Questions
•
What is the position of the end user?
•
How does the user interact with the object or within the process?
•
How does the end user feel about the situation?
Resources
•
User Stories, Interviews, Questionnaires
•
User Journeys
•
Octalysis
•
User Types
@dmeusburger
16. POINT OF VIEW (OPTIONAL)
1
Challenges
> Combine information and empathy to
understand the status quo
> Develop awareness
Action Steps
1
Analyze the results of the first 2 stages and link the situation to the user.
Develop a concise (mental) understanding of the correlations.
•
•
You should be aware about how the problem and connects to business metrics
You should understand the view of the user
2
Discuss potential directions, influence points or bottlenecks with coworkers
3
Try to develop an understanding and empathy for the position of the end
user and analyze different perspectives.
@dmeusburger
17. POINT OF VIEW (OPTIONAL)
1
Key Questions
•
How do the challenge and user behavior correlate?
•
Which behaviors do I want to foster?
•
How can we / What would improve the current situation of the end user?
•
Where is the fun in it? (Instead of „How can we make this fun?“)
Resources
•
Octalysis
•
Gamification Model Canvas (mechanics, dynamics, components, behaviors)
@dmeusburger
19. IDEATION
1
Challenges
> Brainstorm for playful ideas
> Be creative
Action Steps
1
Set up a diverse, interdisciplinary team (various professions, cultures,
viewpoints)
2
Organize the right environment (physical environment, rules for
brainstorming) and promote creativeness
3
Brainstorm and collect all mentions
4
Categorize, combine and prioritize ideas
@dmeusburger
20. IDEATION
1
Key Questions
•
None, be creative!
•
What are your ideas?
Resources
•
Brainstorming
•
Mind mapping
•
35 Gamification Mechanics Set
•
Video examples (for lacks of creativity)
@dmeusburger
22. PROTOTYPING
1
Challenges
> Create (fast) prototypes, try things out
> Be active
Action Steps
1
Set up a diverse, interdisciplinary team (various professions, cultures,
viewpoints). Maybe split up in subteams.
2
Organize the right environment (physical environment) and various kinds of
materials (paper, pencils, post-its, lego, cardboard).
3
Give goals or requirements (e.g. maximum size, material, …)
4
Create prototypes from prioritized ideas
@dmeusburger
24. TESTING
1
Challenges
> Test prototypes, get user feedback, iterate
> Be adaptive
Action Steps
1
Raise end user feedback
•
Multiple rotations possible: Paper-based draft, cardboard modeled draft, computer
model, final application prototype
2
Play testing: Watch and analyze the behavior of the players and interview
him/her afterwards
3
Establish a measurement system to gain data based on activity and
behavior long-term
4
Monitor and improve the system based on quantitative analysis
@dmeusburger
25. TESTING
1
Key Questions
•
Do we achieve the desired outcome? Why not?
•
What can we improve?
•
Do you consider this fun / engaging?
•
Is the balance of activities, challenges, behavior right?
Resources
•
Surveys, Interviews
•
A/B Testing
•
Big Data, Data Analytics (Long term)
@dmeusburger