SlideShare a Scribd company logo
Game Designer's point of view:
Want to be a better developer — play!
Eugene
Shevchenko,
GAMELOFT
Disclaimer
All the trademarks mentioned belong to their owners
and are used in this presentation only as the
educational example
•
5 years of experience
•
WAP, Browser, Mobile games
About the speaker:
How long are you in gamedev?
•
Just going to
•
Less than 2 years
•
2+ years
Why?
Link Link
●
Game dev is far away of
your dreams of it
●
Games can be usefull in
learning
Profit?
Game Consumer Game Developer
Experience takeaway
Most important
everyday skills:
●
Communication
●
Systems view
●
Time management
Communication
•
Wording makes
a difference
•
Context is important
•
Be constructive!
Clipart
Senseless and merciless
COMMUNICATION:
Don'ts
•
Never rage
•
Listener is not idiot
•
Bring details only when
asked
COMMUNICATION:
What to play?
Chinese whispers
/ Telephone
MMORPG raiding
COMMUNICATION:
My experience
Guild Wars 2:
●
Party dungeons
●
One awful player
●
But she is a girl,
everybody loves
●
Challenge:
not to butt-hurt
System view
•
Complex – is the unity
of simple
•
Any methodology
of software
development is
systematic
SYSTEM VIEW:
Don'ts
•
Don't overcompicate (KISS)
•
Don't try to 'fix', when you
don't understand
SYSTEM VIEW:
Games
Construction set Minecraft
SYSTEMS VIEW:
My experience
Dark Souls 2:
●
You have to learn
under the stress
●
You have to
remember everything
●
More challenge?
Time management
•
Skill of completing
task due to date
•
Skill of making
precise estimations
•
Skill of building
pipelines with others
TIME MANAGEMENT:
Don'ts
•
Don't do everything at the
last moment
•
Don't waste time on
unimportant (prioritize
and optimize)
•
Don't hesitate to add
'Producers coefficient'
to your estimate
TIME MANAGEMENT:
How to evolve?
TIME MANAGEMENT:
Games
Planning poker Darkest dungeon
TIME MANAGEMENT:
My experience
Albion Online
●
You can do
everything
●
Pick one or level-up
for 10 years
●
Challenge: stop
collecting trash
OTHER TOOLS:
English
OTHER TOOLS:
Drawing
Frank Ching,
Prof. Emeritus at
the University of Washington
„The active seeing [..] can
often lead to better
understanding and more
vivid visual memories.“
OTHER TOOLS:
Gamer’s diary
•
Note important /
interesting stuff while
playing
•
Develop the rules
of noting
OTHER TOOLS:
Engines
Summary
•
Communication, Systems view & Time management are
the most important skills for a game developer
•
To practice Communication:
play MMO's with the people you don't like
•
To practice Systems view:
play hardcore, complicated games with a 10+h tutorial
•
To practice Time management:
play sandbox games and try to progress inside
the time frame
QUESTIONS?
Thank you!

More Related Content

Similar to Game Designer’s viewpoint: Want to be a better developer – play games!

Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
DevGAMM Conference
 
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
DevGAMM Conference
 
Game design 2 (2013): Lecture 14 - Revision
Game design 2 (2013): Lecture 14 - RevisionGame design 2 (2013): Lecture 14 - Revision
Game design 2 (2013): Lecture 14 - Revision
David Farrell
 
Nature of Games.pptx
Nature of Games.pptxNature of Games.pptx
Nature of Games.pptx
UgurKaplancali
 
TJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptxTJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptx
LusSilva352586
 
Playtest from AAA to III
Playtest from AAA to III Playtest from AAA to III
Playtest from AAA to III
Slava Lukyanenka
 
Playtesting presentation for Gamification Europe by An Coppens
Playtesting presentation for Gamification Europe by An CoppensPlaytesting presentation for Gamification Europe by An Coppens
Playtesting presentation for Gamification Europe by An Coppens
An Coppens
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
 
Designing a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna JavierDesigning a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna Javier
Jessica Tams
 
Game Designer's Journey
Game Designer's JourneyGame Designer's Journey
Game Designer's Journey
Andrew Dotsenko
 
Gameplay Concept Tool
Gameplay Concept ToolGameplay Concept Tool
Gameplay Concept Tool
vincenzo santalucia
 
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
mochimedia
 
Global Day of Coderetreat 2013 Chennai - JUGChennai
Global Day of Coderetreat 2013 Chennai - JUGChennaiGlobal Day of Coderetreat 2013 Chennai - JUGChennai
Global Day of Coderetreat 2013 Chennai - JUGChennai
Rajmahendra Hegde
 
UX for summer camp students
UX for summer camp studentsUX for summer camp students
UX for summer camp students
Jason Schklar Consults!
 
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
David Piao Chiu
 
Game Design 2: UI in Games - Revision Lecture
Game Design 2: UI in Games - Revision LectureGame Design 2: UI in Games - Revision Lecture
Game Design 2: UI in Games - Revision Lecture
David Farrell
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...
DreamBox Learning
 
Sacramento Community College Game Club Presentation
	Sacramento Community College Game Club Presentation	Sacramento Community College Game Club Presentation
Sacramento Community College Game Club Presentation
Joseph Burchett
 
Developing your Agile skills through social Games
Developing your Agile skills through social GamesDeveloping your Agile skills through social Games
Developing your Agile skills through social Games
Agile Montréal
 
"You Made a Game, Now What?" Week 5: Playtesting best practices
"You Made a Game, Now What?" Week 5: Playtesting best practices"You Made a Game, Now What?" Week 5: Playtesting best practices
"You Made a Game, Now What?" Week 5: Playtesting best practices
Christopher Totten
 

Similar to Game Designer’s viewpoint: Want to be a better developer – play games! (20)

Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
Bringing Chat to Games: A Practical Guide / Daniel Sierpiński (Stream Inc)
 
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
How to make fun PvP? Analysis of core-gameplay mistakes / Dmitry Aborilov (Ba...
 
Game design 2 (2013): Lecture 14 - Revision
Game design 2 (2013): Lecture 14 - RevisionGame design 2 (2013): Lecture 14 - Revision
Game design 2 (2013): Lecture 14 - Revision
 
Nature of Games.pptx
Nature of Games.pptxNature of Games.pptx
Nature of Games.pptx
 
TJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptxTJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptx
 
Playtest from AAA to III
Playtest from AAA to III Playtest from AAA to III
Playtest from AAA to III
 
Playtesting presentation for Gamification Europe by An Coppens
Playtesting presentation for Gamification Europe by An CoppensPlaytesting presentation for Gamification Europe by An Coppens
Playtesting presentation for Gamification Europe by An Coppens
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet Games
 
Designing a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna JavierDesigning a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna Javier
 
Game Designer's Journey
Game Designer's JourneyGame Designer's Journey
Game Designer's Journey
 
Gameplay Concept Tool
Gameplay Concept ToolGameplay Concept Tool
Gameplay Concept Tool
 
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
Next Generation Flash Gaming: Lessons from Console Development by Justin Lamb...
 
Global Day of Coderetreat 2013 Chennai - JUGChennai
Global Day of Coderetreat 2013 Chennai - JUGChennaiGlobal Day of Coderetreat 2013 Chennai - JUGChennai
Global Day of Coderetreat 2013 Chennai - JUGChennai
 
UX for summer camp students
UX for summer camp studentsUX for summer camp students
UX for summer camp students
 
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P...
 
Game Design 2: UI in Games - Revision Lecture
Game Design 2: UI in Games - Revision LectureGame Design 2: UI in Games - Revision Lecture
Game Design 2: UI in Games - Revision Lecture
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...
 
Sacramento Community College Game Club Presentation
	Sacramento Community College Game Club Presentation	Sacramento Community College Game Club Presentation
Sacramento Community College Game Club Presentation
 
Developing your Agile skills through social Games
Developing your Agile skills through social GamesDeveloping your Agile skills through social Games
Developing your Agile skills through social Games
 
"You Made a Game, Now What?" Week 5: Playtesting best practices
"You Made a Game, Now What?" Week 5: Playtesting best practices"You Made a Game, Now What?" Week 5: Playtesting best practices
"You Made a Game, Now What?" Week 5: Playtesting best practices
 

More from DevGAMM Conference

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...
DevGAMM Conference
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
DevGAMM Conference
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
DevGAMM Conference
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
DevGAMM Conference
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)
DevGAMM Conference
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
DevGAMM Conference
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
DevGAMM Conference
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
DevGAMM Conference
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
DevGAMM Conference
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
DevGAMM Conference
 
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
DevGAMM Conference
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
DevGAMM Conference
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...
DevGAMM Conference
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
DevGAMM Conference
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
DevGAMM Conference
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
DevGAMM Conference
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
DevGAMM Conference
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
DevGAMM Conference
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
DevGAMM Conference
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
DevGAMM Conference
 

More from DevGAMM Conference (20)

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
 
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
 

Recently uploaded

Using Xen Hypervisor for Functional Safety
Using Xen Hypervisor for Functional SafetyUsing Xen Hypervisor for Functional Safety
Using Xen Hypervisor for Functional Safety
Ayan Halder
 
8 Best Automated Android App Testing Tool and Framework in 2024.pdf
8 Best Automated Android App Testing Tool and Framework in 2024.pdf8 Best Automated Android App Testing Tool and Framework in 2024.pdf
8 Best Automated Android App Testing Tool and Framework in 2024.pdf
kalichargn70th171
 
openEuler Case Study - The Journey to Supply Chain Security
openEuler Case Study - The Journey to Supply Chain SecurityopenEuler Case Study - The Journey to Supply Chain Security
openEuler Case Study - The Journey to Supply Chain Security
Shane Coughlan
 
Oracle Database 19c New Features for DBAs and Developers.pptx
Oracle Database 19c New Features for DBAs and Developers.pptxOracle Database 19c New Features for DBAs and Developers.pptx
Oracle Database 19c New Features for DBAs and Developers.pptx
Remote DBA Services
 
Measures in SQL (SIGMOD 2024, Santiago, Chile)
Measures in SQL (SIGMOD 2024, Santiago, Chile)Measures in SQL (SIGMOD 2024, Santiago, Chile)
Measures in SQL (SIGMOD 2024, Santiago, Chile)
Julian Hyde
 
UI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
UI5con 2024 - Keynote: Latest News about UI5 and it’s EcosystemUI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
UI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
Peter Muessig
 
Oracle 23c New Features For DBAs and Developers.pptx
Oracle 23c New Features For DBAs and Developers.pptxOracle 23c New Features For DBAs and Developers.pptx
Oracle 23c New Features For DBAs and Developers.pptx
Remote DBA Services
 
SWEBOK and Education at FUSE Okinawa 2024
SWEBOK and Education at FUSE Okinawa 2024SWEBOK and Education at FUSE Okinawa 2024
SWEBOK and Education at FUSE Okinawa 2024
Hironori Washizaki
 
What is Master Data Management by PiLog Group
What is Master Data Management by PiLog GroupWhat is Master Data Management by PiLog Group
What is Master Data Management by PiLog Group
aymanquadri279
 
Fundamentals of Programming and Language Processors
Fundamentals of Programming and Language ProcessorsFundamentals of Programming and Language Processors
Fundamentals of Programming and Language Processors
Rakesh Kumar R
 
UI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
UI5con 2024 - Boost Your Development Experience with UI5 Tooling ExtensionsUI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
UI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
Peter Muessig
 
OpenMetadata Community Meeting - 5th June 2024
OpenMetadata Community Meeting - 5th June 2024OpenMetadata Community Meeting - 5th June 2024
OpenMetadata Community Meeting - 5th June 2024
OpenMetadata
 
Using Query Store in Azure PostgreSQL to Understand Query Performance
Using Query Store in Azure PostgreSQL to Understand Query PerformanceUsing Query Store in Azure PostgreSQL to Understand Query Performance
Using Query Store in Azure PostgreSQL to Understand Query Performance
Grant Fritchey
 
Hand Rolled Applicative User Validation Code Kata
Hand Rolled Applicative User ValidationCode KataHand Rolled Applicative User ValidationCode Kata
Hand Rolled Applicative User Validation Code Kata
Philip Schwarz
 
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesE-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
Quickdice ERP
 
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise EditionWhy Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
Envertis Software Solutions
 
Vitthal Shirke Java Microservices Resume.pdf
Vitthal Shirke Java Microservices Resume.pdfVitthal Shirke Java Microservices Resume.pdf
Vitthal Shirke Java Microservices Resume.pdf
Vitthal Shirke
 
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CDKuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
rodomar2
 
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI AppAI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
Google
 
Webinar On-Demand: Using Flutter for Embedded
Webinar On-Demand: Using Flutter for EmbeddedWebinar On-Demand: Using Flutter for Embedded
Webinar On-Demand: Using Flutter for Embedded
ICS
 

Recently uploaded (20)

Using Xen Hypervisor for Functional Safety
Using Xen Hypervisor for Functional SafetyUsing Xen Hypervisor for Functional Safety
Using Xen Hypervisor for Functional Safety
 
8 Best Automated Android App Testing Tool and Framework in 2024.pdf
8 Best Automated Android App Testing Tool and Framework in 2024.pdf8 Best Automated Android App Testing Tool and Framework in 2024.pdf
8 Best Automated Android App Testing Tool and Framework in 2024.pdf
 
openEuler Case Study - The Journey to Supply Chain Security
openEuler Case Study - The Journey to Supply Chain SecurityopenEuler Case Study - The Journey to Supply Chain Security
openEuler Case Study - The Journey to Supply Chain Security
 
Oracle Database 19c New Features for DBAs and Developers.pptx
Oracle Database 19c New Features for DBAs and Developers.pptxOracle Database 19c New Features for DBAs and Developers.pptx
Oracle Database 19c New Features for DBAs and Developers.pptx
 
Measures in SQL (SIGMOD 2024, Santiago, Chile)
Measures in SQL (SIGMOD 2024, Santiago, Chile)Measures in SQL (SIGMOD 2024, Santiago, Chile)
Measures in SQL (SIGMOD 2024, Santiago, Chile)
 
UI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
UI5con 2024 - Keynote: Latest News about UI5 and it’s EcosystemUI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
UI5con 2024 - Keynote: Latest News about UI5 and it’s Ecosystem
 
Oracle 23c New Features For DBAs and Developers.pptx
Oracle 23c New Features For DBAs and Developers.pptxOracle 23c New Features For DBAs and Developers.pptx
Oracle 23c New Features For DBAs and Developers.pptx
 
SWEBOK and Education at FUSE Okinawa 2024
SWEBOK and Education at FUSE Okinawa 2024SWEBOK and Education at FUSE Okinawa 2024
SWEBOK and Education at FUSE Okinawa 2024
 
What is Master Data Management by PiLog Group
What is Master Data Management by PiLog GroupWhat is Master Data Management by PiLog Group
What is Master Data Management by PiLog Group
 
Fundamentals of Programming and Language Processors
Fundamentals of Programming and Language ProcessorsFundamentals of Programming and Language Processors
Fundamentals of Programming and Language Processors
 
UI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
UI5con 2024 - Boost Your Development Experience with UI5 Tooling ExtensionsUI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
UI5con 2024 - Boost Your Development Experience with UI5 Tooling Extensions
 
OpenMetadata Community Meeting - 5th June 2024
OpenMetadata Community Meeting - 5th June 2024OpenMetadata Community Meeting - 5th June 2024
OpenMetadata Community Meeting - 5th June 2024
 
Using Query Store in Azure PostgreSQL to Understand Query Performance
Using Query Store in Azure PostgreSQL to Understand Query PerformanceUsing Query Store in Azure PostgreSQL to Understand Query Performance
Using Query Store in Azure PostgreSQL to Understand Query Performance
 
Hand Rolled Applicative User Validation Code Kata
Hand Rolled Applicative User ValidationCode KataHand Rolled Applicative User ValidationCode Kata
Hand Rolled Applicative User Validation Code Kata
 
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesE-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian Companies
 
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise EditionWhy Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
Why Choose Odoo 17 Community & How it differs from Odoo 17 Enterprise Edition
 
Vitthal Shirke Java Microservices Resume.pdf
Vitthal Shirke Java Microservices Resume.pdfVitthal Shirke Java Microservices Resume.pdf
Vitthal Shirke Java Microservices Resume.pdf
 
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CDKuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
KuberTENes Birthday Bash Guadalajara - Introducción a Argo CD
 
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI AppAI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
AI Fusion Buddy Review: Brand New, Groundbreaking Gemini-Powered AI App
 
Webinar On-Demand: Using Flutter for Embedded
Webinar On-Demand: Using Flutter for EmbeddedWebinar On-Demand: Using Flutter for Embedded
Webinar On-Demand: Using Flutter for Embedded
 

Game Designer’s viewpoint: Want to be a better developer – play games!