The document outlines two exercises related to implementing classes in Java: the first focuses on creating a class 'fixdlenstringlist' to manage a list of strings of fixed length, requiring methods for construction, adding strings, checking existence, and random removal. The second exercise involves developing a memory game called 'mind game', where players match tiles based on images stored in the previously defined class, detailing the implementation of game mechanics and board handling. Both exercises provide incomplete implementations and require additional coding to function correctly.