The combination of the documentary "Inside of Me" and its ancillary texts of a radio advertisement and listings magazine are effective in summarizing and promoting the personal narrative. The radio advertisement integrates audio clips from the documentary to allow listeners to remember scenes they later see. The listings magazine provides more depth about the documentary by including additional interviews that provide context and persuade new viewers. Both ancillary texts are meant to reflect the documentary and influence more people to watch the personal story.
The document discusses the elements and conventions of magazine advertisements for music albums. It analyzes the student's magazine advert for an album, which adheres to most conventions by including the artist's name, album title, and image in a consistent font across materials. However, it does not include the album's release date. The advert provides information about the album and where to purchase it, and features the record label logo. An image of the album art and a quote from another publication add intertextual references.
Music videos are used to market albums and catch people's attention about an artist's style and genre. Effective marketing applies to the target audience and uses consistent advertising techniques across TV, cinema, and posters. Getting common songs played frequently on the radio can help fans discover and enjoy an artist's full albums and personality, increasing sales and concert attendance. A unique music video can change or reinterpret the song's meaning, or authentically show the artist's true emotions, which not many choose to reveal. Conventions include appearances by the starring singer, dancing, looking at the camera, narratives, love stories, varied shots, and shots changing to the beat or including the band.
This proposal is for a music magazine focused on grunge and punk genres called "Music magazine (2-D)". The magazine aims to educate and intrigue readers between ages 15-25 about these genres through articles on bands/artists, recommended music, and exclusive news. One article would provide the history of Kurt Cobain and Nirvana. The design and content would appeal to fans through related imagery, colors, fonts and discussion of popular/recommended albums and songs. Some material may offend due to explicit lyrics or album covers, but the magazine would not restrict younger audiences. The title "2-D" is a reference to the Gorillaz character but is not a direct copy. Efforts will be made to
Primary research involves collecting original data through methods like interviews and surveys. It allows customization but takes more time and effort. Secondary research analyzes existing materials like videos, album covers, and publications. It is easier but may not fully suit the researcher's needs. The document discusses using primary research to ask fans specific questions and get intimate insights, and secondary research to understand music genres and identify key artists. Knowing the target audience is important to create successful media for them. An example audience profile of a typical R&B fan is provided.
The document provides details for two print advertisements for the Sound Wave Festival. It describes using long and close-up shots of the festival with high key lighting. It also notes casting teenager Jessica Blundell wearing headphones, which are stereotypically associated with music. Her height and look fit stereotypes of someone who would attend a music festival. The shoot will take place on January 20th in school to capture her wearing a coat, casual branded jumper and jeans, with natural hair and makeup including eyeliner, foundation, and powder.
Genre is an important concept in music and music videos, as it influences the style, tone, and audience. A music video needs to match the genre of the song to create coherence and ensure the audience enjoys both the song and video. This project will involve choosing a song from a particular genre and producing a video that follows the genre's conventions but also challenges expectations somewhat to make it more interesting. Musical genres like pop, rock, and indie each have their own trends and features that allow audiences to easily identify them.
The document discusses the target audience for a documentary about London's music and fashion culture. The target audience is 16-22 year olds living in London who are middle class or below. This age group understands the music genres featured, such as grime, and follows the fashion trends. Both male and female audiences are targeted as fashion and music appeal to both genders. The language, artists, and styles discussed in the documentary will be familiar and relatable to this target demographic.
The combination of the documentary "Inside of Me" and its ancillary texts of a radio advertisement and listings magazine are effective in summarizing and promoting the personal narrative. The radio advertisement integrates audio clips from the documentary to allow listeners to remember scenes they later see. The listings magazine provides more depth about the documentary by including additional interviews that provide context and persuade new viewers. Both ancillary texts are meant to reflect the documentary and influence more people to watch the personal story.
The document discusses the elements and conventions of magazine advertisements for music albums. It analyzes the student's magazine advert for an album, which adheres to most conventions by including the artist's name, album title, and image in a consistent font across materials. However, it does not include the album's release date. The advert provides information about the album and where to purchase it, and features the record label logo. An image of the album art and a quote from another publication add intertextual references.
Music videos are used to market albums and catch people's attention about an artist's style and genre. Effective marketing applies to the target audience and uses consistent advertising techniques across TV, cinema, and posters. Getting common songs played frequently on the radio can help fans discover and enjoy an artist's full albums and personality, increasing sales and concert attendance. A unique music video can change or reinterpret the song's meaning, or authentically show the artist's true emotions, which not many choose to reveal. Conventions include appearances by the starring singer, dancing, looking at the camera, narratives, love stories, varied shots, and shots changing to the beat or including the band.
This proposal is for a music magazine focused on grunge and punk genres called "Music magazine (2-D)". The magazine aims to educate and intrigue readers between ages 15-25 about these genres through articles on bands/artists, recommended music, and exclusive news. One article would provide the history of Kurt Cobain and Nirvana. The design and content would appeal to fans through related imagery, colors, fonts and discussion of popular/recommended albums and songs. Some material may offend due to explicit lyrics or album covers, but the magazine would not restrict younger audiences. The title "2-D" is a reference to the Gorillaz character but is not a direct copy. Efforts will be made to
Primary research involves collecting original data through methods like interviews and surveys. It allows customization but takes more time and effort. Secondary research analyzes existing materials like videos, album covers, and publications. It is easier but may not fully suit the researcher's needs. The document discusses using primary research to ask fans specific questions and get intimate insights, and secondary research to understand music genres and identify key artists. Knowing the target audience is important to create successful media for them. An example audience profile of a typical R&B fan is provided.
The document provides details for two print advertisements for the Sound Wave Festival. It describes using long and close-up shots of the festival with high key lighting. It also notes casting teenager Jessica Blundell wearing headphones, which are stereotypically associated with music. Her height and look fit stereotypes of someone who would attend a music festival. The shoot will take place on January 20th in school to capture her wearing a coat, casual branded jumper and jeans, with natural hair and makeup including eyeliner, foundation, and powder.
Genre is an important concept in music and music videos, as it influences the style, tone, and audience. A music video needs to match the genre of the song to create coherence and ensure the audience enjoys both the song and video. This project will involve choosing a song from a particular genre and producing a video that follows the genre's conventions but also challenges expectations somewhat to make it more interesting. Musical genres like pop, rock, and indie each have their own trends and features that allow audiences to easily identify them.
The document discusses the target audience for a documentary about London's music and fashion culture. The target audience is 16-22 year olds living in London who are middle class or below. This age group understands the music genres featured, such as grime, and follows the fashion trends. Both male and female audiences are targeted as fashion and music appeal to both genders. The language, artists, and styles discussed in the documentary will be familiar and relatable to this target demographic.
The music video helps promote Big Time Rush by featuring Snoop Dogg, gaining fans from his audience. Music videos also help promote album sales by showing close-ups of band members' faces so fans recognize them at concerts. Ariana Grande's videos sexualize her through scant clothing and positions according to the male gaze theory. Artists can also be promoted through social media appearances and features in other artists' music videos to expand their fan base.
The document is a pitch by a student for print advertisements for a music festival sponsored by EP magazine. The student created mood boards and a mind map of ideas for the festival name, slogan, target audience and marketing plan. Proposals were made for a poster and magazine advertisement targeting 17-30 year olds. Hand-drawn drafts were created for both, keeping the designs simple. The student settled on orange as the color scheme and selected headline bands. A photo shoot plan and production processes were created for the poster and magazine advertisements, with posters to be released first to promote the festival three weeks earlier.
Chorus Magazine will be a rock music magazine targeting males aged 15-25. It will include interviews with artists, information on concerts and festivals, and reviews of music, films, games and politics. The magazine will have a double-page artist interview and cover that appeals to the target audience's interests in rock music and individuality. Research will focus on determining what visuals and content the audience prefers. Ongoing evaluation of progress will help ensure the final product meets the audience's desires.
The document discusses research conducted on the target audience for a music video project. The target audience is identified as middle-aged people who were influenced by the Britpop music movement as teenagers. Research found that while this group now wears more practical adult clothing, they still feel nostalgic about the Britpop era. To reflect this in the music video, the protagonist will change from Britpop-era styled clothing to more modern adult clothing to represent aging. Costumes will mirror what this target group would realistically wear now to elicit nostalgic feelings.
The document summarizes how the author developed and challenged conventions in their rock music magazine media product. They conducted research on existing magazines to learn basic magazine structures like masthead and barcode placement. Popular colors for rock magazines like black, red, and white were incorporated into the magazine's style. Research also informed using a mid-shot of the artist and dark makeup, aligning with rock music conventions. The author challenged conventions slightly by featuring a solo female artist, which is rare, and placing the issue date/number separately from other details.
This document profiles potential target audiences for a new media product. It analyzes the audiences demographically and psychographically. Demographically, the target audience is classified as students, unemployed, pensioners, and casual workers (Class E). Psychographically, the targets are "Mainstreamers" and "Explorers" - people seeking new experiences like students. Two potential viewers, Laura and Bobby, are profiled in detail. Both are young adults interested in popular culture and new films and music, making them good potential audiences for a new thriller video.
Music genres are conventional categories that identify pieces of music that share traditions and conventions. Genres divide different types of media like films, magazines, and music into categories such as romance, horror, comedy, pop, and rock. A music genre has common codes and expectations around technical elements like sound and editing style, and symbolic elements like facial expressions. Genres are useful for producers and record labels to understand audience expectations, budget appropriately, and effectively promote music videos to the intended target audiences.
This document provides information on targeting a pop rock music magazine audience. The target audience is 16-25 year olds, mostly female, interested in music, concerts, and fashion. They are students or work part-time and have disposable income. Potential article sections include an artist interview, concert ticket giveaway, music reviews, fashion trends, and a preview of the next issue. The magazine style would use bold colors and fonts with separated article boxes, similar to other rock magazines. Advertisements would promote concerts and music industry brands to attract readers and artists. Readers use the magazine for diversion, surveillance of celebrities, companionship through identification, and exploring personal identity.
The filmmakers targeted a teen audience for their romantic comedy opening by following a basic rom-com plot structure that fans of the genre would find familiar and satisfying. They also included stereotypical teen characters and situations dealing with issues teens can relate to, making the opening more appealing. Their media product was aimed to be like the film Bridget Jones's Diary but for teens, featuring themes and ideas popular with teen audiences from shows like Skins that are extremely popular among teens.
This document analyzes and compares two magazine advertisements for Beyoncé albums. The first advert for her self-titled album features a simple black-and-white image of Beyoncé in a seductive pose showing her legs, with just the album title in matching font to draw attention to Beyoncé as the focus. The second advert for her "I Am Sasha Fierce" album contrasts with two colorful images of Beyoncé, one stripped down and one made up, representing different personas on the album, along with release date and featured singles to familiarize audiences with the music.
The document summarizes how a media product represents a social group of older teenagers aged 16-21 who are interested in pop music. The magazine features mainly female pop artists that this demographic is interested in, as well as some male artists, and includes articles on fashion tips and exclusive artist interviews rather than gossip. The magazine adheres to conventions of pop music magazines by focusing only on currently famous pop artists like Bruno Mars and Beyoncé.
The document discusses conventions used in magazine advertisements for music, including a main image of the artist, their name, album title, release date, record label logo, reviews, and previous successes. It also analyzes Beyoncé's magazine ad for her album "I Am...Sasha Fierce", noting it features two large pictures of the artist, her name in bold text to attract attention, and information on three singles from the album to familiarize audiences with her music. Overall, the document examines generic conventions of music magazine ads and how understanding them can help effectively promote an artist.
The target audience for the media product is girls aged 16-21 interested in pop music. This is evidenced by the sophisticated color palette of reds and blues used rather than bright pinks targeted towards younger audiences. Additionally, the magazine features artists like Beyoncé that would appeal more to older readers rather than artists typically liked by 14 year olds. Social media links are included on the front page to engage the target audience of digital natives and build loyalty.
The document discusses how a media product represents social groups. It focuses on a rock/metal music magazine. The cover features a lead singer dressed in a rock/punk style to match the genre. Throughout the magazine, the models and people wear clothes similar to the target audience's style, supporting common stereotypes. However, the document notes stereotypes may not fully represent all readers. Overall, the magazine's representation supports typical portrayals of the social group, which engages the target audience.
The document summarizes how the media product uses, develops, and challenges conventions of real music magazines.
It uses conventions such as including a barcode on the front cover, placing the featured artist on one side of the double page spread with copy on the other side. It develops conventions by adding social media links on the front cover to engage their target audience.
It challenges conventions by targeting an older audience than typical music magazines, using darker colors and focusing more on artists' careers than gossip, which attracts its target demographic.
The document describes the results of a questionnaire given to different age groups about the song "Disco 2000" by Pulp. The results showed that most people who listened to Britpop music and were familiar with it were in the 30+ age group. Additionally, the most common locations and feelings associated with the song by respondents were parties and nostalgia. Therefore, the summary concludes that the target audience for a music video of this song would be people over 30 who feel nostalgic about the era, and that the video should include motifs from the time period as well as a party scene.
This document summarizes feedback received on three indie music products: costumes for a live performance, a digipak for an album, and a music video. The costumes and digipak received many positive comments about suiting the genre and having good design. The video also received praise but some criticism around technical issues like drums being out of sync. The feedback will help the creators improve products to better meet audience needs and expectations within the indie genre.
The document provides guidance on key elements to include in an advertisement for a music album. It recommends including the release date for fans to download or purchase the album. It also suggests displaying any content warnings about language, drug, or sexual references. The advertisement should feature the name of the artist to help fans identify them. It further recommends including a large image of the album cover to provide visual interest and details about the music or artist. Additional text can be used to describe the artist or band and promote the album. The color choice for the advertisement should aim to represent the artist's style and target audience. Contact information, like a website, is also important to include for fans to learn more.
The document discusses the target audience for a film about recreational drug use and teenage angst. It would have a niche audience as the topics are unpopular with mainstream audiences. The target social group is older students in Group E. The gender targeted is more male as the protagonist and themes stereotypically appeal more to males ages 15-18, who are in the same age group as the film's characters. The target location is middle class cities as the audience could relate to the film's themes.
The document summarizes research from comScore and Facebook on how social media marketing works. Some key findings include:
- Brands can maximize the impact of their social marketing programs on Facebook by focusing on fan reach, engagement, and amplification to Friends of Fans through both earned and paid content.
- Leading brands typically achieve an earned amplification ratio of 0.5-2x, extending the reach of their earned media to Friends of Fans. This can be increased by optimizing fan reach and engagement and supplementing with paid ads.
- Targeted social media campaigns can significantly amplify the reach of earned media and drive increased awareness and purchase behavior among exposed fans and friends.
- Exposure to
The document provides a list of 30 multiple choice questions that appear to be from a final exam for a BIS 220 course. The questions cover topics related to information systems, databases, networking, security, and productivity software like Microsoft Office. The document instructs users to download the answers to the exam questions at another location.
The music video helps promote Big Time Rush by featuring Snoop Dogg, gaining fans from his audience. Music videos also help promote album sales by showing close-ups of band members' faces so fans recognize them at concerts. Ariana Grande's videos sexualize her through scant clothing and positions according to the male gaze theory. Artists can also be promoted through social media appearances and features in other artists' music videos to expand their fan base.
The document is a pitch by a student for print advertisements for a music festival sponsored by EP magazine. The student created mood boards and a mind map of ideas for the festival name, slogan, target audience and marketing plan. Proposals were made for a poster and magazine advertisement targeting 17-30 year olds. Hand-drawn drafts were created for both, keeping the designs simple. The student settled on orange as the color scheme and selected headline bands. A photo shoot plan and production processes were created for the poster and magazine advertisements, with posters to be released first to promote the festival three weeks earlier.
Chorus Magazine will be a rock music magazine targeting males aged 15-25. It will include interviews with artists, information on concerts and festivals, and reviews of music, films, games and politics. The magazine will have a double-page artist interview and cover that appeals to the target audience's interests in rock music and individuality. Research will focus on determining what visuals and content the audience prefers. Ongoing evaluation of progress will help ensure the final product meets the audience's desires.
The document discusses research conducted on the target audience for a music video project. The target audience is identified as middle-aged people who were influenced by the Britpop music movement as teenagers. Research found that while this group now wears more practical adult clothing, they still feel nostalgic about the Britpop era. To reflect this in the music video, the protagonist will change from Britpop-era styled clothing to more modern adult clothing to represent aging. Costumes will mirror what this target group would realistically wear now to elicit nostalgic feelings.
The document summarizes how the author developed and challenged conventions in their rock music magazine media product. They conducted research on existing magazines to learn basic magazine structures like masthead and barcode placement. Popular colors for rock magazines like black, red, and white were incorporated into the magazine's style. Research also informed using a mid-shot of the artist and dark makeup, aligning with rock music conventions. The author challenged conventions slightly by featuring a solo female artist, which is rare, and placing the issue date/number separately from other details.
This document profiles potential target audiences for a new media product. It analyzes the audiences demographically and psychographically. Demographically, the target audience is classified as students, unemployed, pensioners, and casual workers (Class E). Psychographically, the targets are "Mainstreamers" and "Explorers" - people seeking new experiences like students. Two potential viewers, Laura and Bobby, are profiled in detail. Both are young adults interested in popular culture and new films and music, making them good potential audiences for a new thriller video.
Music genres are conventional categories that identify pieces of music that share traditions and conventions. Genres divide different types of media like films, magazines, and music into categories such as romance, horror, comedy, pop, and rock. A music genre has common codes and expectations around technical elements like sound and editing style, and symbolic elements like facial expressions. Genres are useful for producers and record labels to understand audience expectations, budget appropriately, and effectively promote music videos to the intended target audiences.
This document provides information on targeting a pop rock music magazine audience. The target audience is 16-25 year olds, mostly female, interested in music, concerts, and fashion. They are students or work part-time and have disposable income. Potential article sections include an artist interview, concert ticket giveaway, music reviews, fashion trends, and a preview of the next issue. The magazine style would use bold colors and fonts with separated article boxes, similar to other rock magazines. Advertisements would promote concerts and music industry brands to attract readers and artists. Readers use the magazine for diversion, surveillance of celebrities, companionship through identification, and exploring personal identity.
The filmmakers targeted a teen audience for their romantic comedy opening by following a basic rom-com plot structure that fans of the genre would find familiar and satisfying. They also included stereotypical teen characters and situations dealing with issues teens can relate to, making the opening more appealing. Their media product was aimed to be like the film Bridget Jones's Diary but for teens, featuring themes and ideas popular with teen audiences from shows like Skins that are extremely popular among teens.
This document analyzes and compares two magazine advertisements for Beyoncé albums. The first advert for her self-titled album features a simple black-and-white image of Beyoncé in a seductive pose showing her legs, with just the album title in matching font to draw attention to Beyoncé as the focus. The second advert for her "I Am Sasha Fierce" album contrasts with two colorful images of Beyoncé, one stripped down and one made up, representing different personas on the album, along with release date and featured singles to familiarize audiences with the music.
The document summarizes how a media product represents a social group of older teenagers aged 16-21 who are interested in pop music. The magazine features mainly female pop artists that this demographic is interested in, as well as some male artists, and includes articles on fashion tips and exclusive artist interviews rather than gossip. The magazine adheres to conventions of pop music magazines by focusing only on currently famous pop artists like Bruno Mars and Beyoncé.
The document discusses conventions used in magazine advertisements for music, including a main image of the artist, their name, album title, release date, record label logo, reviews, and previous successes. It also analyzes Beyoncé's magazine ad for her album "I Am...Sasha Fierce", noting it features two large pictures of the artist, her name in bold text to attract attention, and information on three singles from the album to familiarize audiences with her music. Overall, the document examines generic conventions of music magazine ads and how understanding them can help effectively promote an artist.
The target audience for the media product is girls aged 16-21 interested in pop music. This is evidenced by the sophisticated color palette of reds and blues used rather than bright pinks targeted towards younger audiences. Additionally, the magazine features artists like Beyoncé that would appeal more to older readers rather than artists typically liked by 14 year olds. Social media links are included on the front page to engage the target audience of digital natives and build loyalty.
The document discusses how a media product represents social groups. It focuses on a rock/metal music magazine. The cover features a lead singer dressed in a rock/punk style to match the genre. Throughout the magazine, the models and people wear clothes similar to the target audience's style, supporting common stereotypes. However, the document notes stereotypes may not fully represent all readers. Overall, the magazine's representation supports typical portrayals of the social group, which engages the target audience.
The document summarizes how the media product uses, develops, and challenges conventions of real music magazines.
It uses conventions such as including a barcode on the front cover, placing the featured artist on one side of the double page spread with copy on the other side. It develops conventions by adding social media links on the front cover to engage their target audience.
It challenges conventions by targeting an older audience than typical music magazines, using darker colors and focusing more on artists' careers than gossip, which attracts its target demographic.
The document describes the results of a questionnaire given to different age groups about the song "Disco 2000" by Pulp. The results showed that most people who listened to Britpop music and were familiar with it were in the 30+ age group. Additionally, the most common locations and feelings associated with the song by respondents were parties and nostalgia. Therefore, the summary concludes that the target audience for a music video of this song would be people over 30 who feel nostalgic about the era, and that the video should include motifs from the time period as well as a party scene.
This document summarizes feedback received on three indie music products: costumes for a live performance, a digipak for an album, and a music video. The costumes and digipak received many positive comments about suiting the genre and having good design. The video also received praise but some criticism around technical issues like drums being out of sync. The feedback will help the creators improve products to better meet audience needs and expectations within the indie genre.
The document provides guidance on key elements to include in an advertisement for a music album. It recommends including the release date for fans to download or purchase the album. It also suggests displaying any content warnings about language, drug, or sexual references. The advertisement should feature the name of the artist to help fans identify them. It further recommends including a large image of the album cover to provide visual interest and details about the music or artist. Additional text can be used to describe the artist or band and promote the album. The color choice for the advertisement should aim to represent the artist's style and target audience. Contact information, like a website, is also important to include for fans to learn more.
The document discusses the target audience for a film about recreational drug use and teenage angst. It would have a niche audience as the topics are unpopular with mainstream audiences. The target social group is older students in Group E. The gender targeted is more male as the protagonist and themes stereotypically appeal more to males ages 15-18, who are in the same age group as the film's characters. The target location is middle class cities as the audience could relate to the film's themes.
The document summarizes research from comScore and Facebook on how social media marketing works. Some key findings include:
- Brands can maximize the impact of their social marketing programs on Facebook by focusing on fan reach, engagement, and amplification to Friends of Fans through both earned and paid content.
- Leading brands typically achieve an earned amplification ratio of 0.5-2x, extending the reach of their earned media to Friends of Fans. This can be increased by optimizing fan reach and engagement and supplementing with paid ads.
- Targeted social media campaigns can significantly amplify the reach of earned media and drive increased awareness and purchase behavior among exposed fans and friends.
- Exposure to
The document provides a list of 30 multiple choice questions that appear to be from a final exam for a BIS 220 course. The questions cover topics related to information systems, databases, networking, security, and productivity software like Microsoft Office. The document instructs users to download the answers to the exam questions at another location.
Music videos aim to promote artists and their songs. They use conventions like actors, settings, costumes, and product placement that are targeted towards the artist's audience. Product placement features brands the target audience would be interested in purchasing. Music videos also represent the target audience and may include political or social messages important to the artist. They showcase the artist visually and can include storylines, live performances, or special effects. In some cases, music videos promote movies by featuring clips when a song is included in the film's soundtrack.
LESS is a dynamic stylesheet language that extends CSS by adding features like variables, mixins, operations, and functions. It allows values to be specified once and re-used throughout stylesheets. LESS runs on both server-side (with Node.js and Rhino) and client-side (in modern browsers). While similar to Sass, LESS was designed to have a syntax identical to CSS so that existing CSS code can be used as valid LESS code. Both Sass and LESS allow writing CSS in a programming-like way, but Sass removes curly braces from its syntax while LESS aims to be as close to CSS as possible.
The document provides information on various topics related to planning and designing music videos, album artwork, and magazine advertisements. It discusses conventions to consider, such as avoiding certain clichés in music videos. It also summarizes theories like Maslow's hierarchy of needs and Todorov's narrative theory that could inform creative works. Key recommendations include researching previous works for inspiration and avoiding mistakes, focusing on the song premise rather than genre for album covers, and including essential details like the artist/album name in advertisements.
Hrm 445 entire course (legal environment of human resource)34t34g
This document outlines the coursework for an HRM 445 course on the legal environment of human resources. It includes individual and group assignments over 5 weeks that require analyzing hiring situations, employee privacy issues, and other HR challenges for legal compliance. Assignments include papers, presentations, and executive summaries. Students must apply employment laws to scenarios and recommend legally compliant solutions. The course aims to develop students' understanding of the HR professional's operational and strategic roles in maintaining a legally compliant work environment.
The document contains a practice exam for a statistics course (QNT 351). It includes 30 multiple choice questions testing concepts of descriptive statistics, levels of measurement, probability, probability distributions, hypothesis testing, and linear regression. The questions cover calculating and interpreting measures of central tendency, variability, probability, hypothesis tests, and the relationship between independent and dependent variables.
In what ways does your media product use, develop and challenge conventions o...sophiejvbell
The document discusses how the media product challenges and develops conventions of real media products in the folk/indie music genre.
Specifically, the music video takes influence from indie films by focusing on young, carefree couples in love through use of mise-en-scene, costumes, and characterization. However, it challenges conventions by showing a lesbian couple's love equally rather than solely for male pleasure.
The digipak incorporates nostalgic Polaroid photos rather than plain images, and challenges conventions by emphasizing the image over text. However, it still includes necessary information like the track list and copyright to maintain professionalism.
Overall, the product aims to challenge stereotypes while developing conventions like social media
The document analyzes how the student's media products for an album by the artist Pink use, develop, and challenge conventions of real music videos, magazine advertisements, and album covers. The main music video and two ancillary products (advertisement and album cover) effectively work together through repetitive visual elements and themes that create a cohesive brand identity and allow audiences to connect the products.
The document analyzes how the student's media products for an album by the artist Pink use, develop, and challenge conventions of real music videos, magazine advertisements, and album covers. The main music video and two ancillary products (advertisement and album cover) effectively work together through repetitive visual elements and themes that create a cohesive brand identity and allow audiences to connect the products.
The document analyzes how the student's media products for an album by the artist Pink use, develop, and challenge conventions of real music videos, magazine advertisements, and album covers. The main music video and two ancillary products (advertisement and album cover) effectively work together through repetitive visual elements and themes that create a cohesive brand identity and allow audiences to connect the products.
The three media products, including the main music video and two ancillary products, use, develop, and challenge conventions of real music videos. Repetitive features like similar imagery and themes create synergy between the products and a strong brand identity, making the combination of products effective. Audience feedback helped improve the products and showed that people enjoyed the video and ancillary texts and found them similar to real media. New media technologies were used extensively in research, planning, construction, and evaluation stages.
The document analyzes how the student's media products for an album by the artist Pink use, develop, and challenge conventions of real music videos, magazine advertisements, and album covers. The main music video and two ancillary products (advertisement and album cover) effectively work together through repetitive visual elements and themes that create a cohesive brand identity and allow audiences to connect the products.
The document provides an evaluation of the student's media products for their A2 Media Studies coursework. It summarizes how the magazine advert, digipak, and music video use and develop conventions of real media products in the genre. It discusses how audience feedback was obtained through interviews and surveys, and how this feedback was used to improve the music video. It also explains how media technologies were used at different stages of the process, from equipment and software for constructing the products, to online platforms for research and planning.
How effective is the combination of my main products and ancillary tasks? altopowder
The document discusses how branding and maintaining a consistent brand image across multiple media products is important for success. It analyzes how the album artwork, music video, and advertisements for a band use similar visual styles, photography, fonts, and references to strengthen the brand identity and make the products easily recognizable as being part of the same genre. Maintaining consistency across the ancillary tasks helps the audience instantly recognize them as part of a cohesive brand that can be trusted.
The document discusses how the creator established links between their main music video product and ancillary print productions to develop a coherent brand identity. Generic, visual, thematic and representational links were created. Generic links conformed to indie rock conventions through location, costumes, and camerawork. Visual links included a consistent font, color scheme, and composition. Thematic links centered on relationships, heartbreak, isolation, and used motifs like chess and puzzles. Representation created a constructed image of the artist that was consistent across productions. Overall, these links enhanced synergy between the pieces and the artist's brand identity.
This is my response to Evaluation question 1: In what ways does your media product use, develop or challenge forms and conventions of real media products?
The document discusses how the author created consistency between their music video and ancillary materials like a magazine ad and digipak. A strong vintage theme was used throughout to establish a brand identity. Conventions of each format like panel size and placement of information on the digipak and types of images and information on the magazine ad were followed. Similar close-up shots, costumes, makeup, typography and targeting the same teenage/young adult audience ensured clear connections between the pieces and an easily recognizable artistic identity. This consistency between the main product and ancillary texts proved very effective in helping the audience identify the artist and sell the overall package.
The document provides answers to four questions regarding a media production project. For question 1, the response discusses how the music video adheres to and challenges conventions of the indie rock genre through elements like including band performances and having a nonlinear narrative. Question 2 examines how the music video, digipak, and advertisements create an effective brand through consistent visual style, themes, and focus on the band members. Question 3 outlines what was learned from audience research, such as a preference for interpretive narratives in music videos. Question 4 details the use of software like Final Cut Pro X and Photoshop in editing the video and creating marketing materials, noting both the benefits and some difficulties of the programs.
The document discusses the conventions used in media products like music videos, as well as how the author's products both follow and challenge some of these conventions. Specifically:
- The author's music video includes performance elements and lip syncing to connect to the song, but challenges conventions by showing both the male protagonist and a female lip syncing to represent the song's perspective.
- Elements like costumes, fonts, and imagery are carried over across the music video, album packaging, and advertisement to create cohesion and a recognizable brand.
- The author aimed to both utilize standard conventions like promotional information but also add their own style and narrative, such as setting the products in a 1950s era, to make their
The student created a music video, CD cover, and magazine advert for a band. They aimed to use, develop, and challenge conventions of these media. For the music video, they used fast editing and editing in time with the music. They challenged using women for aesthetic purposes. They developed using both a narrative and footage of the band performing. For the ancillary products, they challenged darker themes by using bright colors and a cartoon theme throughout to create continuity and a unique identity for the band. Feedback indicated the combination of products successfully represented the band as young, fun, and unique.
The document evaluates how effectively the main product (music video) and ancillary texts (album digipak and magazine advertisement) work together. It finds that they generally resemble real media products in their respective genres through their use of conventions like layout, branding, and professional design. Some elements of the video, like its camera quality, are less representative of industry standards. Overall, the combination of products promotes the artist through a consistent brand identity and aesthetic that attracts audience attention and encourages further engagement.
1) The document discusses how the media product draws from and challenges conventions of real music videos and digipaks. It analyzed existing examples to understand conventions and drew inspiration from TV show Skins and music video by Alessia Cara.
2) Elements like linking visuals to lyrics, voyeurism, and notions of looking were included based on Goodwin's theory of successful music videos. Costumes portrayed a rebellious female character to appeal to different audiences.
3) Inspiration was also drawn from analyzing existing digipaks to create a cohesive product with the music video through shared fonts, colors, and frames while adding creative flair. Conventions of linking related products were followed.
The document is a coursework evaluation that discusses how the student's media product uses and challenges conventions of real music videos. It summarizes how the student's music video does not feature an artist, uses lip syncing, was shot in multiple locations with different cameras, and has a conceptual style. It also discusses how the student's CD cover and still shots from the music video follow conventions of indie/rock albums. The student believes their media products will be effective at promotion because the CD cover and still shots will be repeated across different promotional materials to repeatedly expose the audience to the artist and song.
1) The document discusses how the media product draws from and challenges conventions of real music videos and albums. It analyzes current music videos and digipaks to understand successful elements.
2) The created music video follows theories by Goodwin on what makes a successful video, such as linking visuals to lyrics. Inspiration also came from the TV show "Skins" and music video by Alessia Cara.
3) Elements like voyeurism, intertextuality, and notions of looking were included to engage audiences and reference other works, following conventions of the genre. Costumes and aesthetics aimed to appeal to both male and female viewers.
The document discusses Richard Dyer's theory of star images and how manufactured stars balance two paradoxes to achieve success. The first paradox is that stars must seem both ordinary and relatable as well as extraordinary and idolized. The second is that stars must feel both present through their promotional materials and absent to leave audiences wanting more. The document then examines how a band portrayed in a case study balances these paradoxes to appeal to their target audience and achieve stardom.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
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Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Evaluation: Question 1
1. EVALUATION:
QUESTION 1
IN WHAT WAYS DOES YOUR MEDIA PRODUCT USE,
DEVELOP OR CHALLENGE FORMS AND CONVENTIONS OF
REAL MEDIA PRODUCTS?
2. USE FORMS AND
CONVENTIONS
Within my music video my actors wore clothes that would be
associated with the conventions of a the typical ‘indie rock’
genre to be able to appear to the audience, and due to the age
that I have aimed my products at, I also used actors within the
music video that would be around the age of my target
audience, as they may be able to relate to the story line due to it
being about teenage break up’s and their ‘first love’, which is a
theme we focused on in relation to the song. Within our
magazine advertisement and digipak, we used the logos of real
labels that the artist we based our project on belonged to, to
make our products seem authentic and follow the conventions
of real media products. At the start of our music video we also
introduced the title of the song, the band and the artist and
record company, once again following the conventions of a
typical music video.
3. DEVELOP FORMS AND
CONVENTIONS
My music video develops the forms and conventions of Todrov’s
narrative structure, as it follows a non linear storyline, although,
there’s events within the video such as the equilibrium and the
disruption of events that was mentioned in his theory. My media
products also develop Mulvey’s Male Gaze theory, especially the
music video as it focuses on the main male character within the
video when he’s in the bath rather than using a female. This then
allows women to have something to look at within a media product
rather the other way round, although in my digipak I used to males
as part of the band, so women also have something to ‘gaze upon’
within my media package. My media products also challenge
gender stereotypes, as within my music video it’s the girl that
appears as the stronger one in the relationship, quickly getting
over her previous love, whilst the male character remains
heartbroken. This is similar to that of the film 500 Days of Summer,
which influenced the theme of our video.
4. CHALLENGE FORMS AND
CONVENTIONS
In some ways my products has challenged the forms and
conventions of real media products is that I had adopted the diary
style within my two ancillary tasks, which although can be a house
style within products, yet we challenged this convention and made
the album and magazine advertisment, aimed at a wide age range
and both genders, seem although it is a females diary. Although this
may make the male audience wary about purchasing the album, it
can also make them feel as though they are getting an insight into a
females diary, bearing in mind Maslow’s hierarchy of needs, as it
may lead to personal growth.
Another convention we challenged within our media products is
that instead of using a band in our video, which was, as I found out
from our textual analysis a common feature among music videos of
the ‘indie rock’ genre, and instead used miming in some parts
which we felt was more fitting to the theme of our video.