The EUscreen project aims to promote the use of television content to explore Europe's rich and diverse cultural history.
It will create access to over 30,000 items of programme content and information, and by developing a number of interactive functionalities and dynamic links with Europeana it will prove valuable to the widest range of cultural, educational and recreational users.
EUscreen started in October 2009 and the project consortium, which includes 27 partner institutions from around Europe, is being co-ordinated by Utrecht University.
More information about the project can be found on www.euscreen.eu
LoCloud: Local content in the Europeana cloud overview, Kate Fernielocloud
Overview of the LoCloud project and the support offered to local cultural institutions in getting their content online and making it available via Europeana. Given by Kate Fernie at the LoCloud workshop at ICOMOS 2014 in Florence.
http://www.locloud.eu
Open, Smart and Connected access to Audiovisual CollectionsJohan Oomen
Talk given at COPEAM 2018.
“Heritage and Media – Preserving the future through our past: an opportunity for growth and democracy?”
Calviá - Mallorca, 10-12 May 2018
Hotel Meliá Calviá Beach
Calle Violeta, 1 Calviá Beach - 07181 Mallorca, Spain
Cultural heritage embraces resources inherited from the past and offers a great variety of opportunities to the present: monuments, sites and traditions, but also visual arts, cinema, TV and radio archives.
In this framework, the Media of the Euro-Mediterranean region – both traditional and new ones – have to play their role, particularly given the challenges that such issue implies in terms of content production, audiovisual documents preservation and impact of the digital transition as a tool for the safeguard and enhancement of our common heritage.
The EUscreen project aims to promote the use of television content to explore Europe's rich and diverse cultural history.
It will create access to over 30,000 items of programme content and information, and by developing a number of interactive functionalities and dynamic links with Europeana it will prove valuable to the widest range of cultural, educational and recreational users.
EUscreen started in October 2009 and the project consortium, which includes 27 partner institutions from around Europe, is being co-ordinated by Utrecht University.
More information about the project can be found on www.euscreen.eu
LoCloud: Local content in the Europeana cloud overview, Kate Fernielocloud
Overview of the LoCloud project and the support offered to local cultural institutions in getting their content online and making it available via Europeana. Given by Kate Fernie at the LoCloud workshop at ICOMOS 2014 in Florence.
http://www.locloud.eu
Open, Smart and Connected access to Audiovisual CollectionsJohan Oomen
Talk given at COPEAM 2018.
“Heritage and Media – Preserving the future through our past: an opportunity for growth and democracy?”
Calviá - Mallorca, 10-12 May 2018
Hotel Meliá Calviá Beach
Calle Violeta, 1 Calviá Beach - 07181 Mallorca, Spain
Cultural heritage embraces resources inherited from the past and offers a great variety of opportunities to the present: monuments, sites and traditions, but also visual arts, cinema, TV and radio archives.
In this framework, the Media of the Euro-Mediterranean region – both traditional and new ones – have to play their role, particularly given the challenges that such issue implies in terms of content production, audiovisual documents preservation and impact of the digital transition as a tool for the safeguard and enhancement of our common heritage.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Europeana Awareness WP2 End-user engagement - Year 1 review slides Johan Oomen
This WP aims to engage both professionals and end users in conversations around new content, functions and features. This WP implements support for the meaningful inclusion of User Generated Content (UGC) in Europeana and of the distribution of Europeana content in external environments. Specifically, we examine the following three types of end‐user involvement:
[1] Adding context such as stories
[2] Contributing content such as photos, videos and private historical documents
[3] Collaborating with the Wikimedia community for contextualisation and user contribution
Europeana at Ten: insights from our first decadeDouglas McCarthy
Presentation to Open GLAM México, 6 September 2018, Mexico City. This event linked numerous institutions to encourage dialogue around the Open GLAM movement and was jointly organised by the Ministry of Culture, the National Institute of Fine Arts, the Cultural Center of Spain in Mexico and Wikimedia México.
The aims of Open GLAM México were:
• Socialise good practices and policies generated by GLAM institutions to distribute data and digital objects, in national and international context.
• Promote the opening of digital collections in public and private institutions in Mexico.
• Establish an open dialogue on copyright issues focused on the use, reuse and appropriation of digital collections of cultural heritage.
FORGE brochure
Forging Online Education through FIRE (FORGE) is a project bringing the FIRE and eLearning worlds together. FORGE will align FIRE (Future Internet Research and Experimentation) with the ongoing education revolution. This project will specify development methodologies and best practices for offering FIRE experimentation facilities to learners and to the learning community in general. FORGE relates to communications and IT, as well as to other disciplines including the physical and social sciences. It will lead to a strong connection between the learning community and existing FIRE platforms and supporting tools.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Europeana Awareness WP2 End-user engagement - Year 1 review slides Johan Oomen
This WP aims to engage both professionals and end users in conversations around new content, functions and features. This WP implements support for the meaningful inclusion of User Generated Content (UGC) in Europeana and of the distribution of Europeana content in external environments. Specifically, we examine the following three types of end‐user involvement:
[1] Adding context such as stories
[2] Contributing content such as photos, videos and private historical documents
[3] Collaborating with the Wikimedia community for contextualisation and user contribution
Europeana at Ten: insights from our first decadeDouglas McCarthy
Presentation to Open GLAM México, 6 September 2018, Mexico City. This event linked numerous institutions to encourage dialogue around the Open GLAM movement and was jointly organised by the Ministry of Culture, the National Institute of Fine Arts, the Cultural Center of Spain in Mexico and Wikimedia México.
The aims of Open GLAM México were:
• Socialise good practices and policies generated by GLAM institutions to distribute data and digital objects, in national and international context.
• Promote the opening of digital collections in public and private institutions in Mexico.
• Establish an open dialogue on copyright issues focused on the use, reuse and appropriation of digital collections of cultural heritage.
FORGE brochure
Forging Online Education through FIRE (FORGE) is a project bringing the FIRE and eLearning worlds together. FORGE will align FIRE (Future Internet Research and Experimentation) with the ongoing education revolution. This project will specify development methodologies and best practices for offering FIRE experimentation facilities to learners and to the learning community in general. FORGE relates to communications and IT, as well as to other disciplines including the physical and social sciences. It will lead to a strong connection between the learning community and existing FIRE platforms and supporting tools.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
MOVIO: Interactive digital storytelling for mediation and valorisation of cul...Sam Habibi Minelli
One of the main goals of the GLAMs (Galleries,
Libraries, Archives, and Museums) is the promotion
and dissemination of knowledge and culture.
They accomplish their mission thanks to knowledge
dissemination activities that include, among others,
temporary and permanent exhibitions and
performances that follow codified models, whose goal is
to expose citizens to the national and international
cultural and artistic heritage. For more information about AthenaPlus project, visit: http://www.athenaplus.eu/index.php
Mate Toth: Digitisation and creative re-use of cultural content #blokexpertuKISK FF MU
Slides for the lecture given at Department of Library and Information Studies. // Slajdy k přednášce pro předmět Blok expertů na KISKu (kisk.cz/blok-expertu).
Making cultural content available for everyone via mass digitisation is still a challenge for the European ALM (Archives, libraries and museums) sector. Most European memory institutions intend to digitise their whole collection and develop projects for the attractive presentation of their online available electronic content.
The creative industry expects content that is ready for remix and reuse even for business purposes. Based on the experiences of the meetings of Member States Expert Group on Digitisation and Digital Preservation the lecture will summarize the main factors that challenge the realization of this aim and outline possible solutions.
I will present the business needs (what creative reuse means), the legal barriers (how existing copyright rules make creative reuse difficult), the memory institutions’ perspective and some landmark projects from all over Europe that makes it clear that there is a light at the end of the tunnel!
The project had its fundamentals from the OCSE Manual “A guide for local
governments, communities and museums ” that explains the importance and effect
on local community of transforming a museum from a place to visit into a “living
museum”, seen from the citizens and local government like the central point of the
local development.
Europeana Space: Innovate your Cultural heritage … and your future business! From access towards curation and creative partnerships
Marco Rendina, Istituto Luce Cinecittà, Fred Truyen, KU Leuven
Europeana Space: Innovate your Cultural heritage … and your future business! From access towards curation and creative partnerships
Marco Rendina, Istituto Luce Cinecittà, Fred Truyen, KU Leuven
Franco Niccolucci, 'The integration and management of archaeological datasets...3D ICONS Project
Franco Niccolucci, 'The integration and management of archaeological datasets: the Europeana projects CARARE and 3D ICONS', a position paper given at the World Archaeology Congress, Jordan, January 2013
Closing keynote for Sharing is Caring X Stockholm
Nationalmuseum Stockholm and The Royal Armoury
16-17 September 2019
http://sharecare.nu/stockholm-x-2019/
B1 maria teresanatale_storytelling_movioevaminerva
2014 EVA/Minerva Jerusalem International Conference on Digitisation of Cultural Heritage
http://2014.minervaisrael.org.il
http://www.digital-heritage.org.il
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
Slides 2 - 39:Europeana Network Association General Assembly by Marco de Niet, Georgia Angelaki, Erwin Verbruggen, Fred Truyen and Sara Di Giorgio
Slide 40: Keynote Frédéric Kaplan
Slide 41: State Secretary Angela Ferreira
Slide 42: Wrap up day one by Marco de Niet
Slide 45: Welcome by Marco de Niet
Slide 46: Welcome by Maria Ines Cordeiro
Slide 47: Europeana Strategy 2020+ by Rehana Schwinninger-Ladak
Slides 48 - 142: Developments at Europeana by Harry Verwayen
Slides 143 - 147: Welcome & Introduction to the conference programme by Marco de Niet
Slides 149 - 191: The Europeana Innovation Agenda highlights by Ina Blümel, Johan Oomen, Sara Di Giorgio, Lorna Hughes, Pedro Santos and Andy Neale
Slides 193 - 194: Introduction of the afternoon programme by Fred Truyen
Slides 195 - 231: We transform the world with culture by Harry Verwayen, Elisabeth Niggemann, Rehana Schwinninger-Ladak, Katherine Heid and Merete Sanderhoff
Slides 232 - : The Europeana Innovation Agenda highlights by Gregory Markus, Chris Dijkshoorn, Maarten Dammers and Harald Sack
Slide 285: Pitch your project (See pitch your project presentation slides)
Slides 286 - 290: Unsung Heroes by Marco de Niet
Slides 291 - 292: Wrap up and closure of day two by Sara Di Giorgio
Slides 2 - 6: Introduction to the programme by Georgia Angelaki
Slides 7 - 9: Keynote Michael Edson
Slides 10 - 40: Europeana Aggregators Forum by Marco Rendina
Slides 42 - 75: Promoting Cultural Heritage with digital invasion by Altheo Valentini-Egina and Marianna Marcucci
Slides 77 - 97: Opportunities for digital cultural heritage and the public domain, under the EU Copyright Rules by Paul Keller, Steven Stegers, Jurga Gradauskaite, Antje Schmidt, Sebastiaan ter Burg and Harry Verwayen
Slides 98 - 101: Climate Call for Action: Outcomes by Barbara Fischer
Slides 102 - 114: Wrap up and closure by Marco de Niet
Europeana 2019 - Connect Communities - Pitch your projectEuropeana
Slides 3 - 10: The GIFT Box: Helping museums make richer digital experiences for their visitors by Anders Sundnes Lovlie
Slides 11 - 18: Between people and things - Transfer of knowledge at SHMH by Elisabeth Böhm
Slides 19 - 30: Automated recognition of historical image content by Tino Mager
Slides 31 - 51: 50s in Europe: Kaleidoscope by Sofie Taes
Slides 52 - 63: CrowdHeritage: Crowdsourcing Platform for Enriching Europeana Metadata by Vassilis Tzouvaras
Slides 64 - 73: One by One: developing digital literacy in museums by Anra Kennedy
Slides 74 - 85: HeritageMaps.ie - Ireland's One-Stop Heritage Portal by Patrick Reid
Slides 86 - 90: Open GLAM now! - Sharing knowledge openly online by Larissa Borck
Slides 91 - 103: Endangered Archives Programme the world's most diverse online archive by Tristan Roddis
Slides 104 - 109: We transform the world with culture - Our impact on climate change by Barbara Fischer, Killian Downing and Peter Soemers
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
Slides 2 - 35: Introduction to Impact Workshop by Dafydd Tudur, Maja Drabczyk, Julia Fallon and Simon Tanner
Slides 36 - 68: Music to my ears: Making rights understandable by Juozas Markauskas and Jurga Gradauskaite
Slides 70 - 92: Achieving inclusivity & diversity in the Europeana Network by Killian Downing, Larissa Borck and Tola Dabiri
Slides 94 - 123: Communicating the value of digital culture to stakeholders by Susan Hazan, Eleanor Kenny and Katherine Heid
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...Orkestra
UIIN Conference, Madrid, 27-29 May 2024
James Wilson, Orkestra and Deusto Business School
Emily Wise, Lund University
Madeline Smith, The Glasgow School of Art
This presentation, created by Syed Faiz ul Hassan, explores the profound influence of media on public perception and behavior. It delves into the evolution of media from oral traditions to modern digital and social media platforms. Key topics include the role of media in information propagation, socialization, crisis awareness, globalization, and education. The presentation also examines media influence through agenda setting, propaganda, and manipulative techniques used by advertisers and marketers. Furthermore, it highlights the impact of surveillance enabled by media technologies on personal behavior and preferences. Through this comprehensive overview, the presentation aims to shed light on how media shapes collective consciousness and public opinion.
Acorn Recovery: Restore IT infra within minutesIP ServerOne
Introducing Acorn Recovery as a Service, a simple, fast, and secure managed disaster recovery (DRaaS) by IP ServerOne. A DR solution that helps restore your IT infra within minutes.
This presentation by Morris Kleiner (University of Minnesota), was made during the discussion “Competition and Regulation in Professions and Occupations” held at the Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found out at oe.cd/crps.
This presentation was uploaded with the author’s consent.
0x01 - Newton's Third Law: Static vs. Dynamic AbusersOWASP Beja
f you offer a service on the web, odds are that someone will abuse it. Be it an API, a SaaS, a PaaS, or even a static website, someone somewhere will try to figure out a way to use it to their own needs. In this talk we'll compare measures that are effective against static attackers and how to battle a dynamic attacker who adapts to your counter-measures.
About the Speaker
===============
Diogo Sousa, Engineering Manager @ Canonical
An opinionated individual with an interest in cryptography and its intersection with secure software development.
Have you ever wondered how search works while visiting an e-commerce site, internal website, or searching through other types of online resources? Look no further than this informative session on the ways that taxonomies help end-users navigate the internet! Hear from taxonomists and other information professionals who have first-hand experience creating and working with taxonomies that aid in navigation, search, and discovery across a range of disciplines.
Eureka, I found it! - Special Libraries Association 2021 Presentation
Europeana Generic Services Projects Meeting, 29-30 October 2018, The Hague, Fifties Kaleidoscope
1. 50s in Europe Kaleidoscope
Photoconsortium
info@photoconsortium.it
2. Project main objectives
Sharing a set of tools and demo/dissemination applications
enabling citizens to better engage with Europeana content:
• All users to manipulate, share and enrich cultural heritage
material in Europeana, accessing state-of-the-art
technology to match personal favorites and user generated
content
• Professional and amateurs to upload, in a safe and user-
friendly environment, new content and/or personal
memorabilia
• Curators, students, citizens to help enriching object
descriptions within a crowdsourcing framework
Thematic focus: the life in the Fifties in Europe
3. Consortium and roles
Technology and Europeana integration: imec and NTUA
Historic context and education: COVUNI and KU Leuven
Content: Photocons, CRDI, TopFoto, KIK-IRPA, OSZK, SPK
Dissemination: SPK with all the partners of course
Project Coordinator is KU Leuven.
Current page:
http://photoconsortium.net/50s-in-europe-kaleidoscope
4. What we’ll do
Solutions for improving Europeana experience and improving
user engagement, sharing tools for end users and content
providers
Demo outputs, for education purposes and user engagement
An effective communication to widen the impact of the
project’s results and raise awareness of Europeana
Contribution to and integration with Europeana is at the core
of the project
5. Expected outputs -
technical
• Visual similarity search tool and related demo
applications such as augmented reality app, to
improve user’s search and interaction with Europeana
content
• Repository and content management system for micro
archives and individuals to manipulate, enrich and
ingest their content to Europeana
6. Expected outputs – content,
exhibition and education
• (Small) new curated datasets focused on the visual
imagery of the 50s, to be ingested in Europeana
• Historical analysis and case studies about the life in
the 50s, reusing materials from Europeana
• A MOOC and other educational resources to foster
reuse of Europeana digital cultural content
• A virtual exhibition to be published in Europeana
Photography + a physical travelling exhibition about
lifetime in the 50s
7. THANK YOU FOR YOUR ATTENTION!
antonella.fresa@photoconsortium.net