This WP aims to engage both professionals and end users in conversations around new content, functions and features. This WP implements support for the meaningful inclusion of User Generated Content (UGC) in Europeana and of the distribution of Europeana content in external environments. Specifically, we examine the following three types of end‐user involvement:
[1] Adding context such as stories
[2] Contributing content such as photos, videos and private historical documents
[3] Collaborating with the Wikimedia community for contextualisation and user contribution
DH2013: Ad Pollé – Europeana 1914-18 & Europeana 1989dhlab
Presentation of Europeana UGC activities in the workshop "Strategies for user generated content and crowdsourcing in museums and cultural heritage" at DH2013, Marseille
Europeana Awareness year 2 review slides for Workpackage 2 'End-user engagement'Johan Oomen
General information on the project: http://pro.europeana.eu/web/europeana-awareness
Scope of this presentation: following the success of the first year, WP2 continued to deliver results in this reporting period. Overall progress for this year has been good, with no major deviations from the work plan. The content gathering campaigns for Europeana 1914-1918 were successful, both in terms of public engagement and content added as well as audience reach.
This year also saw the launch of the Europeana 1989 campaign, aiming to create a digital archive of memorabilia connected to the fall of the Iron Curtain. Besides the objects that were gathered, the campaign provided important insights into the challenges of managing a campaign which deals with more recent events. These lessons have been documented and will be taken on board in future campaigns.
The collaboration with the Wikipedia community was launched in January and continued throughout the year. A great variety of events were organized as part of the project, including an ambitious international photo competition “Wiki Loves Public Monuments.” As one of the results, a strategic plan for future collaboration between the two communities (Europeana Network and the Wikipedia community) was written in December.
User engagement: The key element to Exhibitions and User Generated Content pr...EUscreen
Presentation by Aubéry Escande about how user engagement is the key element to exhibitions and user generated content projects.
Presented at the Second EUscreen International Conference on Use and Creativity, which took place at the National Library of Sweden, Stockholm, on September 15-16, 2011.
Europeana at Ten: insights from our first decadeDouglas McCarthy
Presentation to Open GLAM México, 6 September 2018, Mexico City. This event linked numerous institutions to encourage dialogue around the Open GLAM movement and was jointly organised by the Ministry of Culture, the National Institute of Fine Arts, the Cultural Center of Spain in Mexico and Wikimedia México.
The aims of Open GLAM México were:
• Socialise good practices and policies generated by GLAM institutions to distribute data and digital objects, in national and international context.
• Promote the opening of digital collections in public and private institutions in Mexico.
• Establish an open dialogue on copyright issues focused on the use, reuse and appropriation of digital collections of cultural heritage.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
DH2013: Ad Pollé – Europeana 1914-18 & Europeana 1989dhlab
Presentation of Europeana UGC activities in the workshop "Strategies for user generated content and crowdsourcing in museums and cultural heritage" at DH2013, Marseille
Europeana Awareness year 2 review slides for Workpackage 2 'End-user engagement'Johan Oomen
General information on the project: http://pro.europeana.eu/web/europeana-awareness
Scope of this presentation: following the success of the first year, WP2 continued to deliver results in this reporting period. Overall progress for this year has been good, with no major deviations from the work plan. The content gathering campaigns for Europeana 1914-1918 were successful, both in terms of public engagement and content added as well as audience reach.
This year also saw the launch of the Europeana 1989 campaign, aiming to create a digital archive of memorabilia connected to the fall of the Iron Curtain. Besides the objects that were gathered, the campaign provided important insights into the challenges of managing a campaign which deals with more recent events. These lessons have been documented and will be taken on board in future campaigns.
The collaboration with the Wikipedia community was launched in January and continued throughout the year. A great variety of events were organized as part of the project, including an ambitious international photo competition “Wiki Loves Public Monuments.” As one of the results, a strategic plan for future collaboration between the two communities (Europeana Network and the Wikipedia community) was written in December.
User engagement: The key element to Exhibitions and User Generated Content pr...EUscreen
Presentation by Aubéry Escande about how user engagement is the key element to exhibitions and user generated content projects.
Presented at the Second EUscreen International Conference on Use and Creativity, which took place at the National Library of Sweden, Stockholm, on September 15-16, 2011.
Europeana at Ten: insights from our first decadeDouglas McCarthy
Presentation to Open GLAM México, 6 September 2018, Mexico City. This event linked numerous institutions to encourage dialogue around the Open GLAM movement and was jointly organised by the Ministry of Culture, the National Institute of Fine Arts, the Cultural Center of Spain in Mexico and Wikimedia México.
The aims of Open GLAM México were:
• Socialise good practices and policies generated by GLAM institutions to distribute data and digital objects, in national and international context.
• Promote the opening of digital collections in public and private institutions in Mexico.
• Establish an open dialogue on copyright issues focused on the use, reuse and appropriation of digital collections of cultural heritage.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
#Europeana4Education: final teachers’ workshop (February, 2017)Europeana
On 27-28 February 2017, European Schoolnet (EUN), the international network of European Ministries of Education, hosted the final Europeana validation pilot workshop for teachers in Brussels. 19 teachers from 10 EU countries came together to test pedagogical scenarios and develop learning activities using Europeana content.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
Andreas Fickers: Transmedia Storytelling and Media HistoryEUscreen
Content in Motion | Curating Europe’s Audiovisual Heritage Conference, December 3-4 2015; www.euscreenxl2015.eu
The presentation focuses on the challenges and opportunities of transmedia storytelling in media history.
The massive digitization of historical sources and their online availability have a deep impact on the practice of doing history in the digital age and require new forms of historical research and storytelling. Drawing from studies in digital storytelling and multimedia narratives, this lecture aims at exploring new forms of non-linear historical storytelling online. In addition, it will address tensions between disciplinary traditions and a lack of scholarly recognition of new genres and formats of online scholarship.
Europeana4Education at Open Education Week 2017 - webinar slidesEuropeana
Europeana4Education: discover how digital cultural heritage collections can enrich your educational resources and inspire learners. 29 March 2017.
These slides introduce:
- The diversity of digitised cultural heritage content that can be found on Europeana, and its educational value.
- The free tools Europeana provides to enable access our content (including our manual download and the Europeana APIs).
- The financial support Europeana can offer in the development of educational resources featuring our content.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Europeana Strategy meeting “Migration and culture: how can our past educate ...Europeana
Europeana Strategy meeting
“Migration and culture: how can our past educate our present”
on 23 & 24 May in Malta 2017. Presentation: Implementing Europeana for education recommendations by Jill Cousins
Wikipedia at "Heritage Commons", the conference of the Italian Presidency of ...Iolanda Pensa
Presentation "The role of Wikipedia and its community in cultural production and in supporting the heritage sector " by Iolanda Pensa for the conference "Heritage Commons: Towards a participative heritage governance in the third millennium”, session "Digital technology as an enabler, for new narratives of heritage, new ways of supporting heritage as a collective resource, and new means of increasing access to heritage and developing new audiences”, Royal Palace of the Venaria Reale, Turin, Italy, 24 settembre 2014.
With 500 million readers, 30 million articles in 280 languages and around 80,000 contributors, Wikipedia is a powerful and existing tool to increase access to heritage and to support heritage as a collective resource. Wikipedia online communities are already active in creating encyclopedic knowledge for everyone: they produce texts, images and translations, they respect copyright, they support institutions in providing open content for Wikipedia, and they have engaged with the contest Wiki Loves Monuments over 15’000 participants in 50 countries to produce 900,000 images documenting cultural heritage. Wikipedia recognizes the value of culture and it is an ally in heritage development; governments and institutions can play a key role in facilitating volunteer contributions with authorizations and freedom of panorama, and in acknowledging the value of this active citizenship supporting the heritage sector.
A guide to using Europeana for education Europeana
This guide introduces the basic principles of searching for and using Europeana’s content in education. It covers topics like copyright and licenses that allow educational reuse, and how you should credit Europeana content when you use it. It also gives an introduction to the Europeana APIs. It is of use to educators across all subjects, students and lifelong learners, developers of educational resources and educational publishers. Find out more: http://pro.europeana.eu/use-our-data/education
COMMUNICATION 20 GREATEST HITS en españolAlain Uceda
Dossier con los trabajos más destacados en estrategia de comunicación, desarrollo de marca, publicidad y creación de contenidos para medios.
Portfolio of my best works in communication strategy, branding, advertising and media
#Europeana4Education: final teachers’ workshop (February, 2017)Europeana
On 27-28 February 2017, European Schoolnet (EUN), the international network of European Ministries of Education, hosted the final Europeana validation pilot workshop for teachers in Brussels. 19 teachers from 10 EU countries came together to test pedagogical scenarios and develop learning activities using Europeana content.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
Andreas Fickers: Transmedia Storytelling and Media HistoryEUscreen
Content in Motion | Curating Europe’s Audiovisual Heritage Conference, December 3-4 2015; www.euscreenxl2015.eu
The presentation focuses on the challenges and opportunities of transmedia storytelling in media history.
The massive digitization of historical sources and their online availability have a deep impact on the practice of doing history in the digital age and require new forms of historical research and storytelling. Drawing from studies in digital storytelling and multimedia narratives, this lecture aims at exploring new forms of non-linear historical storytelling online. In addition, it will address tensions between disciplinary traditions and a lack of scholarly recognition of new genres and formats of online scholarship.
Europeana4Education at Open Education Week 2017 - webinar slidesEuropeana
Europeana4Education: discover how digital cultural heritage collections can enrich your educational resources and inspire learners. 29 March 2017.
These slides introduce:
- The diversity of digitised cultural heritage content that can be found on Europeana, and its educational value.
- The free tools Europeana provides to enable access our content (including our manual download and the Europeana APIs).
- The financial support Europeana can offer in the development of educational resources featuring our content.
Workshop jointly hosted by CARARE and Europeana which took place at the University of Leiden, Faculty of Archaeology on 14 June 2017. The theme of the workshop was Archaeology and Architecture in Europeana.
Europeana Strategy meeting “Migration and culture: how can our past educate ...Europeana
Europeana Strategy meeting
“Migration and culture: how can our past educate our present”
on 23 & 24 May in Malta 2017. Presentation: Implementing Europeana for education recommendations by Jill Cousins
Wikipedia at "Heritage Commons", the conference of the Italian Presidency of ...Iolanda Pensa
Presentation "The role of Wikipedia and its community in cultural production and in supporting the heritage sector " by Iolanda Pensa for the conference "Heritage Commons: Towards a participative heritage governance in the third millennium”, session "Digital technology as an enabler, for new narratives of heritage, new ways of supporting heritage as a collective resource, and new means of increasing access to heritage and developing new audiences”, Royal Palace of the Venaria Reale, Turin, Italy, 24 settembre 2014.
With 500 million readers, 30 million articles in 280 languages and around 80,000 contributors, Wikipedia is a powerful and existing tool to increase access to heritage and to support heritage as a collective resource. Wikipedia online communities are already active in creating encyclopedic knowledge for everyone: they produce texts, images and translations, they respect copyright, they support institutions in providing open content for Wikipedia, and they have engaged with the contest Wiki Loves Monuments over 15’000 participants in 50 countries to produce 900,000 images documenting cultural heritage. Wikipedia recognizes the value of culture and it is an ally in heritage development; governments and institutions can play a key role in facilitating volunteer contributions with authorizations and freedom of panorama, and in acknowledging the value of this active citizenship supporting the heritage sector.
A guide to using Europeana for education Europeana
This guide introduces the basic principles of searching for and using Europeana’s content in education. It covers topics like copyright and licenses that allow educational reuse, and how you should credit Europeana content when you use it. It also gives an introduction to the Europeana APIs. It is of use to educators across all subjects, students and lifelong learners, developers of educational resources and educational publishers. Find out more: http://pro.europeana.eu/use-our-data/education
COMMUNICATION 20 GREATEST HITS en españolAlain Uceda
Dossier con los trabajos más destacados en estrategia de comunicación, desarrollo de marca, publicidad y creación de contenidos para medios.
Portfolio of my best works in communication strategy, branding, advertising and media
The Stepstones to Real Content MarketingSimon Schwarz
This Slideshare presentation The Stepstones to Real Content Marketing provides a how to guide of what you have to consider in doing real Content Marketing.
Le développement des technologies d’information et de communication, notamment les médias sociaux, ont considérablement fait évoluer le rôle du touriste, le propulsant au rang d’acteur en marketing et voire même de prestataire, dans l’offre touristique elle-même. Ce glissement progressif a fait émerger de nouveaux modèles d’affaires, dont l’économie collaborative, qui sont en train de bouleverser les modèles préalablement établis.
Airbnb, la plateforme communautaire de location de maisons/appartements/chambres, est l’exemple le plus parlant dans le secteur du tourisme. Son ascension fulgurante a ébranlé le secteur de l’hôtellerie traditionnelle. En effet, le nombre d’objets disponibles augmente d’année en année (passant de 1.5 millions en 2015 à 2.3 millions en 2016), presque tout autant que son nombre de détracteurs qui l’accusent de gruger les parts de marché de l’hôtellerie et de ne pas se soumettre aux réglementations nationales.
Dans ce contexte, l’Observatoire Valaisan du Tourisme (OVT) s’est intéressé cette année encore à la place qu’occupe Airbnb sur le marché suisse. Dans cette étude, l’OVT dresse un état des lieux de l’offre disponible sur la plateforme et la compare avec celles de l’hôtellerie et de la parahôtellerie dans les différents cantons et les différentes destinations du Valais.
Víctor Wilches. Cambio climático y cenit del petróleo: Caminando hacia el Col...Donvic
Cambio Climático y Cenit del Petróleo: Caminando hacia el Colapso
Autor: Víctor Wilches
Por primera vez en la historia de la humanidad existen dos amenazas reales para la supervivencia de todas las especies y de la vida hoy en el planeta tierra, las cuales son derivadas del modo de producción capitalista: la primera es la catástrofe ambiental y el cambio climático. Y la otra, es el cenit del petróleo. A esto, le podemos agregar una más, también de dimensiones devastadoras, las armas nucleares. El colapso sistémico ad portas puede arrastrar a la humanidad entera, y la vida en el planeta como hoy la conocemos, a su extinción. El tiempo que nos queda para evitar el sombrío panorama es poco, quizá unas cuantas décadas; pese a ello, aún podemos apostar por la vida. Como sociedad humana aún podemos luchar y organizarnos, para salvar millones de vidas humanas, preservar la vida en el planeta, y revertir la marcha hacia la catástrofe de un colapso multidimensional.
Inclusive Publishing in the Educational EnvironmentDAISY Consortium
Bernhard Heinser's presentation (Dublin, November 29, 2012: Universal Design for Digital Document Creation and Publication). There is a need for publishing standards, processes, tools and best practices that allow publishers to create, distribute, and sell accessible materials.
Maarten Brinkerink and Johan Oomen (Netherlands Institute for Sound and Vision, NL) will talk about Waisda?, an open source video labeling game framework developed by Sound and Vision[3], which is currently being developed further in the context of Europeana.[4] Sound and Vision has collaborated with several public broadcasters in the Netherlands to enable fans of certain programmes to contribute fine-grained description of this content. In the latest edition called ‘Spotvogel’ (Mockingbird) Sound and Vision collaborated with the nature TV programme ‘Vroege Vogels’ (Early Birds, by the VARA) to mobilize the online community around the programme for identifying flora, fauna and locations within specific segments of the broadcasts. To support the tagging of the flora and fauna the game utilized a controlled vocabulary that is maintained by Naturalis. Players are awarded points when their tag entries match with other players, and they can score bonus points for using ‘professional’ terms from the controlled vocabulary. Players can also earn badges for certain achievements within the game, for instance for identifying a certain number of birds. Up until now the game managed to gather over 240,000 tags.
Mate Toth: Digitisation and creative re-use of cultural content #blokexpertuKISK FF MU
Slides for the lecture given at Department of Library and Information Studies. // Slajdy k přednášce pro předmět Blok expertů na KISKu (kisk.cz/blok-expertu).
Making cultural content available for everyone via mass digitisation is still a challenge for the European ALM (Archives, libraries and museums) sector. Most European memory institutions intend to digitise their whole collection and develop projects for the attractive presentation of their online available electronic content.
The creative industry expects content that is ready for remix and reuse even for business purposes. Based on the experiences of the meetings of Member States Expert Group on Digitisation and Digital Preservation the lecture will summarize the main factors that challenge the realization of this aim and outline possible solutions.
I will present the business needs (what creative reuse means), the legal barriers (how existing copyright rules make creative reuse difficult), the memory institutions’ perspective and some landmark projects from all over Europe that makes it clear that there is a light at the end of the tunnel!
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud CY Awareness Event at the Ministry of Education and Culture.
Presentation delivered by Marinos Ioannides, Cyprus University of Technology
Cyprus
5 March 2014
Europeana 2019 - Connect Communities - Pitch your projectEuropeana
Slides 3 - 10: The GIFT Box: Helping museums make richer digital experiences for their visitors by Anders Sundnes Lovlie
Slides 11 - 18: Between people and things - Transfer of knowledge at SHMH by Elisabeth Böhm
Slides 19 - 30: Automated recognition of historical image content by Tino Mager
Slides 31 - 51: 50s in Europe: Kaleidoscope by Sofie Taes
Slides 52 - 63: CrowdHeritage: Crowdsourcing Platform for Enriching Europeana Metadata by Vassilis Tzouvaras
Slides 64 - 73: One by One: developing digital literacy in museums by Anra Kennedy
Slides 74 - 85: HeritageMaps.ie - Ireland's One-Stop Heritage Portal by Patrick Reid
Slides 86 - 90: Open GLAM now! - Sharing knowledge openly online by Larissa Borck
Slides 91 - 103: Endangered Archives Programme the world's most diverse online archive by Tristan Roddis
Slides 104 - 109: We transform the world with culture - Our impact on climate change by Barbara Fischer, Killian Downing and Peter Soemers
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud Awareness Event at the Ministry of Education and Culture, Cyprus 5 March 2014. Presentation delivered by Marinos Ioannides, Cyprus University of Technology
Digitised Content: How we Make It Relevant to Researchers, Teachers and StudentsLIBER Europe
Digitised Content: How we Make It Relevant to Researchers, Teachers and Students
by Dr Paul Ayris, Director of UCL Library Services and UCL Copyright Officer, President of LIBER (Association of European Research Libraries)
Closing keynote for Sharing is Caring X Stockholm
Nationalmuseum Stockholm and The Royal Armoury
16-17 September 2019
http://sharecare.nu/stockholm-x-2019/
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
Open, Smart and Connected access to Audiovisual CollectionsJohan Oomen
Talk given at COPEAM 2018.
“Heritage and Media – Preserving the future through our past: an opportunity for growth and democracy?”
Calviá - Mallorca, 10-12 May 2018
Hotel Meliá Calviá Beach
Calle Violeta, 1 Calviá Beach - 07181 Mallorca, Spain
Cultural heritage embraces resources inherited from the past and offers a great variety of opportunities to the present: monuments, sites and traditions, but also visual arts, cinema, TV and radio archives.
In this framework, the Media of the Euro-Mediterranean region – both traditional and new ones – have to play their role, particularly given the challenges that such issue implies in terms of content production, audiovisual documents preservation and impact of the digital transition as a tool for the safeguard and enhancement of our common heritage.
New approaches towards accessing digital audiovisual heritage What will EUscr...Johan Oomen
During the past decade, a massive body of European audiovisual heritage has become accessible online: on video sharing sites and websites of archives, or through initiatives such as EUscreen.eu and Europeana.eu. Once online, audiovisual heritage circulates in diverse ways: users watch, share, like, or dislike it; they comment, appropriate, and download videos for remix and recirculation. It thus becomes part of the popular consumption of history, potentially creating new interpretations of heritage materials, challenging authorised perspectives.
Challenges to audiovisual heritage online
Heritage institutions perceive the consequences of the recent technological transformations of the sector as a major challenge and opportunity. Nevertheless, urgent questions regarding the circulation of audiovisual heritage online remain unanswered:
How do strategies of curation shape the appropriation of digitized heritage?
How does digitisation and online circulation of audiovisual heritage affect the mission, role, and structure heritage institutions, as well as their relationships with media producers and publics?
How can audiovisual archives better foster the re-use of Europe’s audiovisual heritage?
(How) do digital curation and other appropriations of audiovisual heritage create new perspectives on European history and identity do ?
How does online circulation of audiovisual heritage alter the power relationships between amateur and professional historians in a public history environment, potentially blurring the boundaries between authorised and popular visions of European history?
What new tools and methods do we need to analyse the circulation of audiovisual heritage online, and how have traditional methods to be adapted for this aim?
To discuss these challenges, Utrecht University's Centre of Television in Transition in collaboration with The Netherlands Institute for Sound and Vision and CLARIAH will organize a one day symposium on May 16th, 2018.
Through a new Audiovisual Think Tank, visionary experts in the AV cultural heritage sector are working together to map out our shared strategic priorities and put into place a research and action agenda to shape the coming decade. The AV Think Tank looks to represent major AV archives and digital cultural heritage professionals from across the globe and closely connects these key players to work collectively at the forefront of the sector in consultation with the wider community. Initiated and actively supported by Sound and Vision, the AV Think Tank aims to lay the groundwork for an AV archiving sector that enables more long-term use of, learning with, and education through AV materials.
DIVE+: Explorative Search for Digital HumanitiesJohan Oomen
DIVE+ is an event-centric linked data digital collection browser aimed to provide an integrated and interactive access to multimedia objects from various heterogeneous online collections. It enriches the structured metadata of online collections with linked open data vocabularies with focus on events, people, locations and concepts that are depicted or associated with particular collection objects. DIVE+ is result of a true inter-disciplinary collaboration between computer scientists, humanities scholars, cultural heritage professionals and interaction designers. The tool allows humanities scholars to explore unexpected relations between entities and media objects and to construct and share navigation paths to develop research narratives.
Preserving Interactive Media - SXSW 2017Johan Oomen
http://schedule.sxsw.com/2017/events/PP96792
Interactive documentaries are at the vanguard of current media technologies. Taking into account every framework imaginable, its makers challenge some of our assumptions about how these technologies can or cannot support bringing a non-fiction storyline to a audience. In over a decade of IDFA DocLab’s existence, web technologies have changed dramatically and many producers experience how complicated it can be to keep their creations accessible and ‘experienceable’.
In this panel, chair Johan Oomen from Sound and Vision, will outline the challenges to creating dynamic web archives. We will then take a deeper look at particular cases. NFB collaborated with Google on the re-making of Bear 71 - porting it from a Flash-based to a WebVR online experience. Megan Lindsay will present this collaboration on re-representing a modern classic. After the presentations, there will be room for questions.
Slides presented by Jan Müller (CEO Netherlands Institute for Sound and Vision) at the CLARIAH kick-off.
http://www.clariah.nl/activiteiten/clariah-kick-off
The general aim of LinkedCulture is to describe how the information need of the Tussen Kunst & Kitsch (Antiques Roadshow) viewers can be satisfied from both their couch and on-the-go, supporting both passive and more active needs. Linking to external information and content, such as Europeana, museum collections but also auction information has been incorporated in these scenarios
Towards more smart, connected and open audiovisual archivesJohan Oomen
As a result of digitisation of analogue holdings and working processes, more and more material from audiovisual archies is being made available online. This marks a transformative shift, as archives and users are now sharing the same information space. Once digital and part of an open network, objects from audiovisual archives can be shared, recommended, remixed, embedded, cited, referenced to and so on. It is a far cry from several years ago, when users were obliged to visit brick and mortar institutions to access collections. This shift towards digital enables archives to fulfil their pubic missions better; crossing geographical boundaries, using new channels for content distribution, engage with user groups and use new technologies to make work processes more efficient and allow for new access points to collections. It also introduces fundamental challenges, forcing audiovisual archives to [1] rethink their role and function in the value chain of media production and modern society at large, [2] assess which activities and competences are vital to succeed in a digital context.
We envision the future audiovisual archives to be smart, connected and open; using smart technologies to optimise workflows for annotation and content distribution. Collaborating with third parties to co-design and co-develop new technologies in order to manifest themselves as frontrunners rather than followers. Being connected to other sources of information (other collections, contextual sources), to a variety of often niche user communities, researchers and the creative industries. To embrace the use of standards defined by external instances rather than by the cultural heritage communities themselves. Fully embrace ‘open’ as the default to have maximum impact in society: applying open licences for content delivery, using open source software and open standards wherever possible. Promote open access to publications and so on.
This keynote examines how the public mission of archives (i.e. supporting a myriad of users to utilize collections to learn, experience and create) can be achieved in a digital context. It addresses the challenges related to the role and function of institutions and provides practical insights in how archives can establish a culture of innovation to manage challenges they face today. It addresses some of the major questions audiovisual archives are faced with today.
Hoe breng je aan elkaar gerelateerde openbare gegevens ook echt met elkaar in verbinding? Die vraag brengt een grote groep mensen vanuit het bedrijfsleven, kennisinstituten en de overheid bijeen in de pilot Linked open data. Nadat in 2012/2013 de mogelijkheden voor het prepareren van data, het daadwerkelijke linken van data en het toepassen van linked data zijn onderzocht, is in november 2013 een vervolg van start gegaan: het Platform implementatie Linked Open Data (PiLOD). Focus van het PiLOD ligt op het toepassen en werken met Linked Open Data.
Op weg naar een Nederlandse Erfgoedthesaurus met Linked Open DataJohan Oomen
Steeds meer collectiebeheerders zijn bezig om de mogelijkheden voor eindgebruikers van Linked Open Data te onderzoeken en in praktijk te brengen. Door het toevoegen van externe informatie aan de eigen collectie (contextualisering) en het verbinden van de eigen collectie aan externe informatiebronnen wordt de collectie onderdeel van een groter geheel en ontstaat er een dynamische relatie van de inhoud van de eigen collectie met de buitenwereld. De thesauri van erfgoedinstellingen zijn bij uitstek geschikt om externe bronnen te verbinden. RCE, Nederlands Instituut voor Beeld en Geluid en Naturalis sloten een convenant om een erfgoedthesaurus voor het Nederlandse erfgoeddomein te ontwikkelen. Hiermee leggen zij de basis van een netwerk van thesauri, zodat instellingen en externe kennisnetwerken rijke verbindingen kunnen realiseren. Als onderdeel van dit proces ontwikkelen zij een gemeenschappelijke set tools die vrijelijk aan de Nederlandse erfgoedsector ter beschikking zullen worden gesteld. De presentatie toont de meerwaarde van Linked Open Data voor de erfgoedsector en plaatst de Nederlandse Erfgoedthesaurus in de context van de infrastructuur voor het erfgoeddomein. Verder zal de “Linked Open Data demonstrator” worden gepresenteerd, zoals deze door Beeld en Geluid en de RCE is gerealiseerd.
The many unexptected joys if being "out there": examples of user participatio...Johan Oomen
Contribution as part of the SXSW 2014 panel "100 Years of Oversharing: Tools for Time Travel" - http://schedule.sxsw.com/2014/events/event_IAP21645 @johanoomen
A typed journal from WWI passed on through generations fuels a young man's dreams of time travel and allows us to explore the power of personal stories and photos. Together with archival collections, these items take us through space and time, and the magical ability of cultural memory institutions to help individuals bring these incredibly compelling dreams to life. The World Wide Web provides the cultural, technological, and legal frameworks to open the doors to innovation and imagination, and also enables libraries, archives and museums the world over to play a critical role. We explore some of the diverse efforts to bring stories and memory to life in new ways, while also fostering open data and preservation, and the pros and cons at the intersection of public domain and private enterprise.
Europeana Sounds kick-off - Workpackage 2 Enrichment and ParticipationJohan Oomen
The objective of this workpackage is to support discovery and use by improving metadata through innovative methods including semantic enrichment and crowdsourcing. It coordinates the design and implementation on mechanisms to improve the quality of existing metadata and contextual information. This will support enhanced exploration, deepen understanding of the collections, and will increase end-user engagement. Significantly increase quality of existing and new Europeana metadata for audio and audio-related items though: (a) active participation with existing audiences; (b) machine-driven tools.
Specific goals
• Offer tools for metadata tagging and contextualisation to the wider community. This will (1) increase quality and user satisfaction in terms of content discovery; (2) promote increased engagement between institutions and their audiences.
• Apply semantic web technologies to enable enrichment of the Europeana Sounds collections. This will increase quality of the metadata and user satisfaction in terms of content discovery.
• Collaborate with Wikimedia chapters in Europe to add contextual knowledge on the Europeana Sounds collection. Six edit-a-thons (campaigns that aim to create wiki pages on focussed areas) will be organised in year two and three of the project. This will (1) add a layer of in-depth knowledge to the collections presented online;
(2) strengthen links between Europeana, the Europeana Network and the international Wikipedia community.
• Align music scores to text, to forge a dynamic connection between currently separated collections. By allowing for new types of exploration, the value for end-users of both the multimedia and digitised paper-based resources will be increased.
• Explore possibilities of music information retrieval to support innovative, language independent exploration of audio collections.
• Put in place policies and (in connection with WP5) infrastructural preconditions allowing enrichments to be re-ingested in the information systems of the contributing archives, wherever relevant.
BRIDGE addresses access to television archives. Television is not an isolated medium, but a key node in a complex information landscape. From an exclusive focus on producing radio, television and publishing program guides, broadcasting organisations have moved to cross-media production companies where users are directly involved in online follow-up discussions. To be meaningful, these additional materials need to be cross-linked to the traditionally archived television materials so as to arrive at a meaningful web of information.
The project will develop, test and deploy efficient, effective and robust methods for automatically creating meaningful links between dynamically expanding archived television data and other information sources that are centered around entities, themes and events.
More: http://ilps.science.uva.nl/node/735
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
3. Core WP2 objectives
Research in end-user involvement that will help
define opportunities and challenges for Europeana
Create a digital storytelling platform as a new
component for the Europeana service.
Launch a fixed number of thematic campaigns that
each cover a specific challenge for gathering and
linking UGC to Europeana
Establish close collaborations with Wikimedia
4. Motivation
Practices of participatory culture change the way
we interact with heritage.
- What models are successful?
- What role can Europeana play to foster engagment?
ell brown / CC BY
5. Task 2.1 Operationalise tools to
enable end user contributions to
Europeana content.
D2.1 User requirements and IPR implications for User Contributed Content in Europeana
6.
7. Correction
Classification and
and
Tagging
Transcription
Collection
acquisition
Co-curation Contextualisation
8. UGC and Europeana
• Classification and tagging
• Tagging through My Europeana
• Video and picture labeling games (EV2)
• Contextualisation
• Digital Storytelling Platform
• Wikipedia editathons
• Collection aquisition (gathering digital objects)
• Europeana 1914-1918
• 1989
• Wiki Loves Public Art
9.
10. • 2012: design and development
• Testing: March 2013 (incl.
Public Libraries)
• Launched as part of the 1989
campaign
11. Europeana 1914-1918 – From concept to project
2008 - Oxford University & JISC
launch the Great War Archive
2010-2011 – Europeana, DNB &
Oxford University launch Erster
Weltkrieg in Alltagsdokumenten
2012-2014 – Europeana launch
a series of initiatives across
Europe
12.
13. Activity in 2012:
19 family history roadshows in 7 European countries
1. Belgium (Ypres)
2. Cyprus (Nicosia)
3. Denmark (Gentofte, Aarhus, Vejle, Copenhagen,
Guldborgsund, Roskilde, Herning, Sonderborg)
4. Ireland (Limerick, Dublin)
5. UK (Preston, Banbury)
6. Slovenia (Celje, Maribor, Nova Gorica)
7. Luxembourg (Luxembourg)
- 2.575 vistors
- 1.700 stories
- 21.629 files (of which 3.663 online submissions)
14. Upcoming roadshows:
2013
26 January – Paphos, Cyprus
25 February – Ljubljana, Slovenia
16 March – Trento, Italy
21 March – Dublin, Ireland
18 May – Vicenza, Italy
2013-2014
France
Austria
Poland
Romania
Slovakia
Greece
Serbia
Portugal
18. Task 2.3 Theme-based campaign connecting the
Europeana community with Wikimedia Chapters
PR events
Editathons
Wiki Loves Public Art
GLAMwiki Toolset
24. Lessons learned
Europeana can serve as catalyst in the GLAM sector
• Organise campaigns (critical mass)
• Provide tools and lessons learned (blog)
Significant interest from the public for ‘participatory’ projects
• Participation in 1914-1918
Specificities to work with the Wikimedia Chapters
• Mostly volunteer driven
• Define activities autonomously
List the objectives for this reporting period, what was this wp set out to do for the first period? Please try to follow the key objectives that are listed in the Progress Report (D6.1) for your WP for consistency reasons.
The first prototype will be ready end of February 2013 The usability tests will take place beginning of March at Europeana, SAT and the public libraries The results will be evaluated and will define the requirements for version 2 which is planned to be delivered around June-July
löschen?
Lessons learnt from the first Period, what went well, what could be improved, etc.
The GLAMwiki toolset project is a collaboration between Wikimedia Nederland, Wikimedia UK, Wikimedia France and Europeana, with the goal of providing a set of tools to get materials from GLAM institutions onto Wikimedia Commons in a way that reuse can easily be tracked, and that Commons materials can easily be integrated back into the collection of the original GLAM or even other GLAMs.
https://docs.google.com/a/beeldengeluid.nl/document/d/1VWVteKLHTb-Cm79RCU4YxlQN7hKcalMZheo29-RqImY/edit Are independent national organizations that are rather loosely connected with very few shared projects. There is limited experience, and a lack of best-practices, regarding the organization of IRL-events with multiple Chapters. Events are often organized in a very federate fashion (e.g. Wiki Loves Monument), e.g. volunteers have freedom to interpret things Are volunteer driven. This mean that: (1) things sometime take more time; (2) the people we cooperate with cannot be forced to do anything, and must like the topic that you propose. (Sadly there are few active Wikimedia volunteers that are working on art-topics); (3) they can quit whenever (e.g. if they get a new job); (4) They work with it in their spare time so it is central to be clear with what we can offer and what support we can give so that they don’t feel that it is to large commitment. To form the international team and identify what we in the team could offer took some time. Sometimes have staff (many of them only since a few months). The staffers might not know the volunteers that well yet. In some Chapters the staff create events and invites volunteers, while in other Chapters the events must be initiated from the volunteers. However, all need to involve their volunteers at some point of the event planning. Have their budgets and priorities set every year. As we had no specific event money until 21 November it was hard to convince them to change the Chapters’ priorities to organize WLPA - a concept they had not heard about earlier.