One of the main goals of the GLAMs (Galleries,
Libraries, Archives, and Museums) is the promotion
and dissemination of knowledge and culture.
They accomplish their mission thanks to knowledge
dissemination activities that include, among others,
temporary and permanent exhibitions and
performances that follow codified models, whose goal is
to expose citizens to the national and international
cultural and artistic heritage. For more information about AthenaPlus project, visit: http://www.athenaplus.eu/index.php
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http://2014.minervaisrael.org.il
http://www.digital-heritage.org.il
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http://2014.minervaisrael.org.il
http://www.digital-heritage.org.il
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B1 maria teresanatale_storytelling_movioevaminerva
2014 EVA/Minerva Jerusalem International Conference on Digitisation of Cultural Heritage
http://2014.minervaisrael.org.il
http://www.digital-heritage.org.il
B1 maria teresanatale_storytelling_movioevaminerva
2014 EVA/Minerva Jerusalem International Conference on Digitisation of Cultural Heritage
http://2014.minervaisrael.org.il
http://www.digital-heritage.org.il
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Stratégie digitale au musée: besoin, tendances, défis.
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In relation to this work we pose two research questions: Why
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Closing keynote for Sharing is Caring X Stockholm
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http://sharecare.nu/stockholm-x-2019/
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This paper presents the design of an application
for engagement with audiovisual digital cultural heritage in
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tool is to make online cultural heritage accessible and
understandable for students in different levels of education.
In relation to this work we pose two research questions: Why
do we need to develop tools for contextualization of
audiovisual cultural heritage? And: How do we design and
develop such tools? The preliminary answers to these
questions come from our experiences in the design process,
which deepened our understanding of a tool in the context of
the classroom. We then relate this to the digital humanities
project, EUscreenXL. Initial conclusions suggest that tools
for contextualization of audiovisual cultural heritage can
engage students with cultural heritage, develop digital media
literacy, and support contemporary didactics. These tools
need to be developed across platforms, using nonproprietary
software and involving a multidisciplinary
group of experts.
Promoting Austrian Cultural and Scientific Heritage via EUROPEANAEuropeanaConnect
Mag. Gerda Koch, AIT Angewandte Informationstechnik Forschungsgesellschaft mbH
14th International Congress Cultural Heritage and New Technologies Vienna, 17 November 2009
The project had its fundamentals from the OCSE Manual “A guide for local
governments, communities and museums ” that explains the importance and effect
on local community of transforming a museum from a place to visit into a “living
museum”, seen from the citizens and local government like the central point of the
local development.
Closing keynote for Sharing is Caring X Stockholm
Nationalmuseum Stockholm and The Royal Armoury
16-17 September 2019
http://sharecare.nu/stockholm-x-2019/
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We study the history and current state of the digital humanities, and their role in modelling, curating, analysing and interpreting digital representations of human culture in all its forms.
For more information: http://www.kcl.ac.uk/artshums/depts/ddh/study/pgt/madh/index.aspx
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many cross-related professionalisms,
highlighting the need for some expertise,
mainly in the multimedia communication
for the Cultural Heritage and Museums.
The Recurated Museum: II. Museums, Identity, & CommunityChristopher Morse
Slides from the second session of the course "The Recurated Museum" by Sytze Van Herck & Christopher Morse at the University of Luxembourg (Summer Semester, 2020).
Course slides typically begin with a brief summary of the online discussions that occurred before the session.
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More info: https://oe.cd/sacci
Visit our website: www.oecd.org/cfe
Follow us on Twitter: @OECD_local
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MOVIO: Interactive digital storytelling for mediation and valorisation of cultural heritage (Berlin, 8 Oct. 2013)
1. MOVIO:
Interac-ve
digital
storytelling
for
media-on
and
valorisa-on
of
cultural
heritage
Sam Habibi Minelli
META S.r.L
AthenaPlus workshop
Berlin 9 October 2013
2. Promoting CH
• One of the main goals of the GLAMs (Galleries,
Libraries, Archives, and Museums) is the promotion
and dissemination of knowledge and culture.
• They accomplish their mission thanks to knowledge
dissemination activities that include, among others,
temporary and permanent exhibitions and
performances that follow codified models, whose goal is
to expose citizens to the national and international
cultural and artistic heritage.
2
3. How To
The meeting between the languages and methods of
traditional cultural promotion (non-virtual exhibitions)
and the promotion and dissemination of knowledge
through web-based methods (online virtual
exhibitions) have made it necessary in Italy
to propose shared guidelines and recommendations
that encourage the use of the web and maximize its
potential for non-virtual exhibitions.
3
5. Goals
These guidelines, edited by MiBAC, aim at:
• illustrating the state of the art on online virtual
exhibitions, both on the basis of the actual experience
accrued by various Italian institutes and the observation
and analysis of international products
• clarifying some concepts that in literature are not yet
fully codified, and give some recommendations and a
tool kit to institutions who want to realize projects.
5
6. Definition of DE
An online virtual/digital exhibition (DE) is
a hypermedia collection accessible via the web, and made up of
digital items which are:
Ø linked together by a common threat, an inter-disciplinary topic, a
concept, an idea, an anniversary, a special event, or a physical
person
Ø displayed in 2D or 3D
Ø occasionally memorised in distributed networks
Ø made accessible through the potential provided by modern
technology, thanks to a system architecture designed to provide
user-centred, absorbing experiences
Ø dynamic products that can offer services and be updated
periodically.
It can be generated by a real
event or born digital.
6
7. From raw content to DE
• A collection of digital items as is, does not constitute a
material or virtual exhibition.
• It is only when the items are carefully selected to
illustrate a topic, and are tied together forming a
narrative or a logical itinerary, that they constitute an
exhibition.
• Online virtual/digital exhibitions, independently of degree
of sophistication of the technology used, can and must
be put together in such a way that they can provide
alternative experiences to the real event, which can
involve the user in a process of discovery, knowledge
acquisition, and learning.
7
8. English edition
In the framework of the INDICATE project
http://www.indicate-project.eu/
Other references: INDICATE workshop (2012)
on digital exhbitions
The scope of the workshop was to
present best practice examples of virtual
exhibitions, to discuss how eInfrastructures can be used to enhance
virtual exhibitions applications, to analyse
the resources which e-Infrastructures
offer, and how they can be deployed to
deal with virtual exhibitions
implementations.
10. Today and Tomorrow
Horizon 2013
Horizon 2014-2017
Mobile applications
Open Content
i.e. LOD…
Social Web
Horizon 2018-2020
Internet of Things
Augmented Reality
Today
Natural interfaces
11. Key trends (1/2)
q Evolution of the Web: abundance of correlated resources ->
change of the role of the educators and cultural guides by answering
to new needs of students and visitors, helping them to navigate
safely and generate satisfaction from the fruition of CH.
q Evolution of the devices: the new generation of smart-phones and
tablets offer new paradigms of fruition of CH goods. These devices
are ‘useful’ and provide a wide range of applications and
functionalities, they enable ‘communication’ not only in the strict
circle of our direct contact, they are ‘simple’.
q Evolution of different user habits: social skills are emerging,
users create new forms of content through communication and
narration, they share knowledge, they follow emerging experts, they
express what they like/dislike more. Personalization.
12. Key trends (2/2)
q Evolution of institutions’ processes: The
museums, archives and libraries include new
digital and multimedia strategies to document,
preserve and communicate.
q Growing collaboration and
internationalization: the cultural institutions
need collaborative models also including the
sharing of (digital) creative content.
13. Success factors
q Create Experience
q Transform intangible to interactive and thus ‘tangible’
q Create new culture and knowledge
q Personalization
q Territorial engagement
q Use new media, technologies processes
q Social networks: crows creations, involvement, narrations
q Promotion and dissemination of knowledge
13
15. Instruments to build DE
IS
A
kit
to
BUILD
online
and
mobile
virtual/digital
EXHIBITIONS
16. MOVIO project
is:
Ø project
by
ICCU
Ø cofunded
by
Fondazione
Telecom
Italia
Ø developed
by
GruppoMeta
MOVIO
was
designed
to
build
digital
exhibi-ons.
It
aims
at
enabling
GAMs
to
highlight
masterpieces
of
their
collecLons,
as
well
as
less
known
or
“not
visible”
works
of
art.
An
good
caseof
public-‐private
partnership
17. MOVIO KIT
The
kit
consists
of:
•
an
open
source
CMS
for
the
creaLon
of
online
virtual
exhibiLons
•
the
equivalent
version
for
mobiles
(iPhone,
Android
for
smartphones
and
tablets)
•
the
version
of
App
for
popular
mobile
plaYorms
(iMovio)
•
online
tutorials
and
training
The
kit
will
put
in
pracLce
and
validate
what
declared
in
the
guidelines.
18. Participating institutions
Ø Soprintendenza per i beni archeologici del Lazio
Ø Archivio storico e museo aziendale Birra Peroni
Ø ICAR
Ø Regione Lazio
+10 from AthenaPus
Ø Biblioteca nazionale centrale di Roma
Ø Regione Lazio
Ø ICCU
Ø Direzione Generale Archivi
Ø Biblioteca nazionale centrale di Roma
Ø SSPSAE e Polo Museale della Città di Roma
Ø Museo nazionale di Castel Sant’Angelo
Ø Soprintendenza per i beni archeologici del Lazio
Ø Accademia Nazionale dei Lincei
Ø SSPSAE e Polo Museale della Città di Roma
Ø Biblioteca Alessandrina
Ø Soprintendenza per i beni archeologici dell’Etruria meridionale
Ø Museo del Risorgimento
Ø Archivio Fondazione Telecom
23. Timeline, MAP, Slideshows
Images can flow
automatically or
manually. The
image link is
connected to
indepth content.
In the timeline references
to the relevant cards may
be viewed, as well as
icons.
25. Conceptual map
Page contents may be
defined as an entity of an
ontology that is built
within the CMS
In practice, the curator of the
website created with MOVIO has
the opportunity to define the
context of knowledge in a simple
and intuitive way, indicating the
elements that characterize it and
the relationships between them
26. Tools: Storyteller
Storyteller
The function of storytelling
allows the integration and
aggregation of multimedia and
textual content of the site in a
more narrative way. The
contents can also be enriched
with data posted by authorized
persons or commented by
registered users.
ST is a product of the ontology
builder
Narrator (curator)
Stories (narrated
through texts,
images, audio,
video)
Public (interaction
via comments
and social
networks)
Entity
Contents
27. Main features
Ø Multilingual back-end and front-end
Ø Page content management
Ø Ontology Builder
Ø Template management
Ø Users management (internal and external)
Ø Media archive (localized).
Ø Management of meta-tag/microschema for SEO
Ø Support Feed/RSS
Ø Integration of features connected to social networks (Facebook,
Twitter e Four Square, and User Generated Content)
Ø Management of tools (slider, slideshow, pageflip, timeline)
Ø Modifiable Pagetypes
Ø Integration with external thesauri
31. Semantic content management system
(ontology builder)
• The content management integrates features unique in its kind, in
fact, page contents may be defined as an entity of an ontology that
is built within the CMS.
• MOVIO tries to integrate the techniques of content management
with the paradigms of the Semantic Web. In fact, the ontology
builder allows to generate native triples of entities during the design
of the website.
• In practice, the curator of the website created with MOVIO has the
opportunity to define the context of knowledge in a simple and
intuitive way, indicating the elements that characterize it and the
relationships between them.
• MOVIO therefore allows the web designer and web editor to create
pages that contain information dynamically generated through the
resolution of links describing them and they also offer opportunities
for browsing information through links semantically consistent.