Europeana Space: Innovate your Cultural heritage … and your future business! From access towards curation and creative partnerships
Marco Rendina, Istituto Luce Cinecittà, Fred Truyen, KU Leuven
1. Europeana Space:
spaces of possibility for the re-use of digital cultural
content
Marco Rendina, LUCE
Fred Truyen, KU Leuven
Europeana Space
2. Europeana Space – unlocking
Europe’s rich digital cultural heritage
• The project: 29 partners; 13 countries: SMES, cultural bodies,
memory institutions, broadcasters, national cultural agencies,
centres of excellence in multidisciplinary research including
Universities
Europeana Space
3. Scope and project objectives
• To increase and enhance the use and re-use of digital
cultural content by creative industries, with a special
focus on the use of Europeana, by delivering a range
of resources and instruments to support their
engagement.
• To create new opportunities for employment and
economic growth in the creative industries; jobs,
money, growth.
• The work revolves around 6 pilots that focus on
different areas of the creative and cultural industries:
museums, dance, games, open and hybrid
publishing, photography, interactive TV.
Europeana Space
4. Project workflow
• New prototype applications arising from the
pilots
• Open access and IPR issues
• User testing, refining
• Hackathons – encouraging innovation
• Business Development workshops
• Incubation – take to market.
Europeana Space
9. Europeana Space: a virtuous circle
Digital cultural
content
Access, unlock,
reuse, IPR
Creative
tools/prototypes
Innovate:
incubate: testing
marketability
Private-Public
Partnerships:
economic
rewards: new
cultural content
Europeana Space
11. Europeana Space
Open as well as copyright
protected content is
provided by
Photoconsortium.net,
who’s members
participated in
EuropeanaPhotography,
delivering >450.000 early
photography images to
Europeana
12. Photography Pilot
Europeana Space
Apps for interactivity: Blinkster,
Stackathon
There are 3 layers in the pilot:
• simple apps to learn to use
the open collections;
• A storytelling application to
write your own stories on
the WITH platform, using
an Omeka interface;
• Augmented reality
applications using imaging
technologies
14. Europeana Space
Augmented reality to merge old and new
A demonstrator of a tourism app is
developed, allowing city quests that
overlay old and new images. API’s
will be available at the Hackathon.
16. Conferences:
10-11 December 2015, Tallinn (Estonia)
March 2016, Berlin (Germany)
Workshops:
9 October 2015, Pisa (Italy)
22 January 2016, Athens (Greece)
Photo Hackathon:
25-27 February 2016, Leuven-Heverlee
(Belgium)
Hackathons and Business modelling workshops:
throughout 2015-2016
http://www.europeana-space.eu
Europeana Space next events
Europeana Space