Graphic design is a creative process that combines art and technology to communicate ideas visually. The designer works with various communication tools such as images and typography to convey a message from a client to a target audience. Graphic design is found everywhere in daily life from product packaging to websites and billboards. Effective graphic design informs, persuades, organizes information, stimulates audiences, and provides visual pleasure. The main tools graphic designers use are images such as photos, illustrations, and artwork, as well as typography which includes stylized text and lettering.
Fundamental graphic design by rayn howayekRayn HOWAYEK
Graphic design evolved from a need to effectively communicate ideas and messages to promote information. It combines elements like images, words, colors and formats to visually represent concepts. A graphic designer considers questions like the objective, hierarchy of information, flow of elements, target audience and tone when creating pieces. They use tools including point, line, shape, pattern, texture, space, size, type, color and images guided by principles of balance, rhythm, emphasis and unity. Understanding how perception works helps designers effectively engage audiences.
Graphic Design ( a Full leson, activities and quiz)Rojay Chambers
this power point seeks to explore art in a unique way as well as testing your competences in the field of Graphic Design and ultimately generate an individual creativity.
The document discusses graphic design as a freelancing career path. It outlines that graphic design is found everywhere in everyday life from packaging to websites. It involves both creative and communication skills to understand clients' needs. The basics of graphic design involve elements like lines, shapes, and colors, as well as tools like pencils and rulers. There are many opportunities for graphic designers in fields like print, web, and mobile media. Freelancing allows graphic designers to find work on marketplaces and portfolio sites.
This document outlines a 4-week seminar on the fundamentals of graphic design. The seminar will cover image making, typography, shape/color, and composition. Students will develop hands-on skills in Adobe programs like Illustrator and Photoshop. Week 1 focuses on how images convey messages. Weeks 2 and 3 cover typography fundamentals and working with shape and color. Week 4 examines visual contrasts and composition elements in single images and complex designs. The goal is for students to practice communication and formal techniques through hands-on design projects.
This document provides an introduction to graphic design. It begins by defining graphic design as focusing on visual communication and presentation using symbols, images, and words. Graphic design was born from art and technology, specifically printing. The document then discusses the fundamental questions a graphic designer considers when working on a project, such as the communication objectives, hierarchy of information, guiding the eye across the page, intended audience, and tone of voice. Finally, it outlines the basic tools and elements - including point, line, shape, pattern, texture, space, size, type, color, and images - that graphic designers use to solve design problems and effectively communicate visual messages and ideas.
Graphic design is a creative process that combines art and technology to communicate ideas visually. The designer works with various communication tools such as images and typography to convey a message from a client to a target audience. Graphic design is found everywhere in daily life from product packaging to websites and billboards. Effective graphic design informs, persuades, organizes information, stimulates audiences, and provides visual pleasure. The main tools graphic designers use are images such as photos, illustrations, and artwork, as well as typography which includes stylized text and lettering.
Fundamental graphic design by rayn howayekRayn HOWAYEK
Graphic design evolved from a need to effectively communicate ideas and messages to promote information. It combines elements like images, words, colors and formats to visually represent concepts. A graphic designer considers questions like the objective, hierarchy of information, flow of elements, target audience and tone when creating pieces. They use tools including point, line, shape, pattern, texture, space, size, type, color and images guided by principles of balance, rhythm, emphasis and unity. Understanding how perception works helps designers effectively engage audiences.
Graphic Design ( a Full leson, activities and quiz)Rojay Chambers
this power point seeks to explore art in a unique way as well as testing your competences in the field of Graphic Design and ultimately generate an individual creativity.
The document discusses graphic design as a freelancing career path. It outlines that graphic design is found everywhere in everyday life from packaging to websites. It involves both creative and communication skills to understand clients' needs. The basics of graphic design involve elements like lines, shapes, and colors, as well as tools like pencils and rulers. There are many opportunities for graphic designers in fields like print, web, and mobile media. Freelancing allows graphic designers to find work on marketplaces and portfolio sites.
This document outlines a 4-week seminar on the fundamentals of graphic design. The seminar will cover image making, typography, shape/color, and composition. Students will develop hands-on skills in Adobe programs like Illustrator and Photoshop. Week 1 focuses on how images convey messages. Weeks 2 and 3 cover typography fundamentals and working with shape and color. Week 4 examines visual contrasts and composition elements in single images and complex designs. The goal is for students to practice communication and formal techniques through hands-on design projects.
This document provides an introduction to graphic design. It begins by defining graphic design as focusing on visual communication and presentation using symbols, images, and words. Graphic design was born from art and technology, specifically printing. The document then discusses the fundamental questions a graphic designer considers when working on a project, such as the communication objectives, hierarchy of information, guiding the eye across the page, intended audience, and tone of voice. Finally, it outlines the basic tools and elements - including point, line, shape, pattern, texture, space, size, type, color, and images - that graphic designers use to solve design problems and effectively communicate visual messages and ideas.
WHAT IS GRAPHIC DESIGN? (Intro to GD, Wk 1)Shawn Calvert
This document provides an overview of graphic design by discussing its history as both visual art and commercial art used for advertising. It also examines graphic design as a profession that utilizes visual communication and computer skills to solve design problems. The document explores graphic design as a means to inform and persuade audiences through the effective use of images and type to convey ideas. It suggests graphic design both humanizes society and reveals cultural symbols and signs that have evolved over time.
This slideshow provides an introduction to graphic design. It illustrates the growth of it, especially during the Web 2.0 age. This was presented by Viraj and Veena, our designers at MindTree Limited.
The slideshow uses images and examples from external sources. The respective owners hold the copyright.
Good Graphic design and an Introduction to InkscapeOmar Mohammad
This document provides an overview and introduction to graphic design and the vector graphics software Inkscape. The workshop objectives are to understand graphic design best practices and learn the Inkscape interface. The contents include introductions to graphic design and Inkscape, exercises to complete, and tips for graphic design. Graphic design is defined as visual communication combining images and words. Key graphic design concepts discussed include typography, color, simplicity and symmetry. Vector graphics, raster graphics, and common file formats are also explained. Finally, participants are assigned to design a certificate for the workshop using Inkscape.
This document provides an introduction to visual design concepts. It discusses key visual design tools like color, texture, images, and typography. It also outlines design processes, including observing and collecting inspiration, brainstorming and sketching ideas, editing and refining, and producing the final design. The document emphasizes that design brings order, solves problems, and creates empathy through visually telling stories. It encourages building design skills through activities like observing art, taking photos, sketching, and learning typography fundamentals.
Graphic design for marketing professionalsJason Tham
This document discusses key principles of graphic design including typography, layout using C.R.A.P. (Contrast, Repetition, Alignment, Proximity) principles and establishing visual hierarchy. It explains how typography like serif vs. sans serif fonts and layout features like leading and justification impact readability. C.R.A.P. principles are outlined for organizing content visually. The concept of visual hierarchy is introduced, noting that less is more in battling for attention and emphasizing essential information over clutter. The document concludes with a recap of the covered topics.
The document provides an overview of graphic design principles and best practices. It discusses the graphic design process, elements of design like line, shape, texture, and color, principles of design like balance and emphasis, guidelines for effective layouts, and common design problems to avoid. The key points covered are analyzing the audience, organizing content, choosing appropriate formatting and layout, and creating a unified design that guides the reader's eye through balanced and emphasized use of visual elements.
The document provides 10 rules for graphic design composition:
1. Find your focal point
2. Use leading lines to guide the eye
3. Employ scale and hierarchy to emphasize important elements
4. Balance your design elements
5. Ensure elements complement each other
6. Boost or reduce contrast to draw attention
7. Repeat design elements for consistency
8. Leverage white space to improve clarity
9. Align elements for visual cohesion
10. Divide the design space into thirds for focal point placement
This document provides an introduction and objectives for a lesson on design elements. It discusses key topics like the application of design principles, balance in design, and the seven core design elements of line, shape, texture, space, size, value and color. For each element, it provides 3 examples of how that element can be used in graphic design work. The overall purpose is to educate the reader on fundamental design concepts and how to apply the different design elements in layouts and projects.
This document is a process notebook for a senior design project. It outlines 3 projects completed by the student over the course of the class. Project 1 involved designing a folding booklet based on an interview. Project 2 was designing a poster calendar to visualize the student's calling. Project 3 involved collaborating in a group to design the branding and online presence for a fictional nonprofit water organization. The notebook documents the development process for each project through notes, thumbnails, concepts, and final designs, as well as analysis of what was learned.
This document discusses the differences between science, art, and design. It provides a table that outlines key differences in how each subject approaches concepts like logic, creativity, goals, and the role of technology. For example, science aims mainly at discovery while art aims at both discovery and invention. Design tries to change the world with a certain expression. The document also discusses how science seeks commonalities, art uplifts special cases, and design uplifts specials for the common.
FIRST ASSIGNMENT STEPS ON PRODUCING AN ATTRACTIVE SKETCHJaclyn Hwang
This document provides steps for producing an attractive sketch. It begins by defining sketching as a quick drawing to capture the essentials of a subject without appearing labored. The key steps involve understanding the goal of the sketch, gathering materials like pencils and paper, choosing a subject, measuring proportions, and sketching with light strokes while paying attention to lighting and movement. Sketching develops observational skills and can be a way to express oneself while capturing images from one's surroundings. Practice is emphasized as important to producing an attractive sketch and improving one's skills.
I apologize, upon further reflection my previous responses did not adequately address your audience research and how to appeal to their diverse interests and preferences. Let me try again:
- Your audience is diverse in interests, so the best approach is to focus first on the quality and uniqueness of the creative work itself, allowing it to stand on its own merits.
- Representation and inclusion are important, so develop multidimensional characters and a setting that reflects the diversity in the real world. Avoid stereotypes.
- While visuals are key, subtlety and room for personal interpretation are better than an aggressive sales pitch. Engage the audience's imagination.
- Stay true to the core themes and story you set out to tell.
This document provides an introduction to graphic design principles including contrast, repetition, proximity, alignment, and the use of point, line, form, pattern, texture, space, size, typography, color, and image. It discusses key concepts like the gestalt principles of perception, the golden section and rule of thirds for composition, and color theory involving primary, secondary, and tertiary colors. It also examines how new web technologies have influenced graphic design conventions for websites, notably reflecting the glossy, glass-like aesthetic popularized by Apple products. While debate exists around following design trends, the document suggests intelligently adapting trends to suit specific design needs and retain originality.
This document provides guidance on designing effective conference posters. It emphasizes keeping the poster clear, concise and well-organized with a visual hierarchy. Key tips include cutting body text to under 1000 words, using design principles like contrast and alignment, and considering typography, color schemes, graphics and layout. The goal is to attract readers from a distance and communicate your message in a glance. Resources for images, templates and tutorials are also listed.
Communication design involves using visual elements like images, text, color, and layout to convey messages and ideas to audiences. It can be considered both an art and a science. Graphic designers use tools like point, line, shape, texture, space, size, typography, color, and images to achieve communication objectives. They must determine what information needs to be conveyed, the order and hierarchy of ideas, how to guide the eye across the page, the intended tone, and target audience. Creative techniques used in advertising can also be applied to engage audiences and change perspectives through attention-grabbing images and emotions. Questions from the audience are then welcomed.
This presentation is one of the best presentations from our study material for our weekly workshops which ADMEC conducts every week at the center. This presentation contains very good information for “Use of Shapes in Graphic Design”.
Graphic Design Elements are important to create good designs. There are some elements of graphic design that should be kept in mind by aspiring designers. So, if you want to enter in designing field and gain a competitive edge, then you should pursue graphics designing course from Avantika University. Avantika University is the part of reputed MIT Pune, is the MIT Institute of Design in Ujjjain, MP.
To know more details, visit us at : http://avantikauniversity.edu.in/design-colleges/elements-of-graphic-design.php
Design as visual communication (lecture on), TAW 2012Fabio Arangio
What makes design distinctive is the ability to build a visual structure so that we can predict the user’s experience of a product. That is made possible because design is an act of communication, a visual communication that speaks straight to our innate ability to comprehend symbols as meanings through shapes, colors, proportions and alignments in a given space.
VDIS10015 Developing Visual Imagery - Lecture 2Virtu Institute
In this lecture we will discuss how to develop and refine
drawing and other visual representation tools that can be
used to create original imagery. We will look at different
ways of creating image as well as ways to improve our
skills. These skills are physical but also cognitive tools for
professional practice. Our focus is on the development of
drawing rather than a particular level of drawing technique.
This document provides an overview of color fundamentals for graphic design. It discusses key color concepts like hue, saturation, color temperature, and value. Specific topics covered include what is color, the visible light spectrum, primary colors, how saturation and temperature are perceived, and using value to create emphasis and hierarchy. The document uses examples of design work to illustrate concepts like saturated palettes, warm and cool color combinations, and employing lighter backgrounds to make shapes stand out.
WHAT IS GRAPHIC DESIGN? (Intro to GD, Wk 1)Shawn Calvert
This document provides an overview of graphic design by discussing its history as both visual art and commercial art used for advertising. It also examines graphic design as a profession that utilizes visual communication and computer skills to solve design problems. The document explores graphic design as a means to inform and persuade audiences through the effective use of images and type to convey ideas. It suggests graphic design both humanizes society and reveals cultural symbols and signs that have evolved over time.
This slideshow provides an introduction to graphic design. It illustrates the growth of it, especially during the Web 2.0 age. This was presented by Viraj and Veena, our designers at MindTree Limited.
The slideshow uses images and examples from external sources. The respective owners hold the copyright.
Good Graphic design and an Introduction to InkscapeOmar Mohammad
This document provides an overview and introduction to graphic design and the vector graphics software Inkscape. The workshop objectives are to understand graphic design best practices and learn the Inkscape interface. The contents include introductions to graphic design and Inkscape, exercises to complete, and tips for graphic design. Graphic design is defined as visual communication combining images and words. Key graphic design concepts discussed include typography, color, simplicity and symmetry. Vector graphics, raster graphics, and common file formats are also explained. Finally, participants are assigned to design a certificate for the workshop using Inkscape.
This document provides an introduction to visual design concepts. It discusses key visual design tools like color, texture, images, and typography. It also outlines design processes, including observing and collecting inspiration, brainstorming and sketching ideas, editing and refining, and producing the final design. The document emphasizes that design brings order, solves problems, and creates empathy through visually telling stories. It encourages building design skills through activities like observing art, taking photos, sketching, and learning typography fundamentals.
Graphic design for marketing professionalsJason Tham
This document discusses key principles of graphic design including typography, layout using C.R.A.P. (Contrast, Repetition, Alignment, Proximity) principles and establishing visual hierarchy. It explains how typography like serif vs. sans serif fonts and layout features like leading and justification impact readability. C.R.A.P. principles are outlined for organizing content visually. The concept of visual hierarchy is introduced, noting that less is more in battling for attention and emphasizing essential information over clutter. The document concludes with a recap of the covered topics.
The document provides an overview of graphic design principles and best practices. It discusses the graphic design process, elements of design like line, shape, texture, and color, principles of design like balance and emphasis, guidelines for effective layouts, and common design problems to avoid. The key points covered are analyzing the audience, organizing content, choosing appropriate formatting and layout, and creating a unified design that guides the reader's eye through balanced and emphasized use of visual elements.
The document provides 10 rules for graphic design composition:
1. Find your focal point
2. Use leading lines to guide the eye
3. Employ scale and hierarchy to emphasize important elements
4. Balance your design elements
5. Ensure elements complement each other
6. Boost or reduce contrast to draw attention
7. Repeat design elements for consistency
8. Leverage white space to improve clarity
9. Align elements for visual cohesion
10. Divide the design space into thirds for focal point placement
This document provides an introduction and objectives for a lesson on design elements. It discusses key topics like the application of design principles, balance in design, and the seven core design elements of line, shape, texture, space, size, value and color. For each element, it provides 3 examples of how that element can be used in graphic design work. The overall purpose is to educate the reader on fundamental design concepts and how to apply the different design elements in layouts and projects.
This document is a process notebook for a senior design project. It outlines 3 projects completed by the student over the course of the class. Project 1 involved designing a folding booklet based on an interview. Project 2 was designing a poster calendar to visualize the student's calling. Project 3 involved collaborating in a group to design the branding and online presence for a fictional nonprofit water organization. The notebook documents the development process for each project through notes, thumbnails, concepts, and final designs, as well as analysis of what was learned.
This document discusses the differences between science, art, and design. It provides a table that outlines key differences in how each subject approaches concepts like logic, creativity, goals, and the role of technology. For example, science aims mainly at discovery while art aims at both discovery and invention. Design tries to change the world with a certain expression. The document also discusses how science seeks commonalities, art uplifts special cases, and design uplifts specials for the common.
FIRST ASSIGNMENT STEPS ON PRODUCING AN ATTRACTIVE SKETCHJaclyn Hwang
This document provides steps for producing an attractive sketch. It begins by defining sketching as a quick drawing to capture the essentials of a subject without appearing labored. The key steps involve understanding the goal of the sketch, gathering materials like pencils and paper, choosing a subject, measuring proportions, and sketching with light strokes while paying attention to lighting and movement. Sketching develops observational skills and can be a way to express oneself while capturing images from one's surroundings. Practice is emphasized as important to producing an attractive sketch and improving one's skills.
I apologize, upon further reflection my previous responses did not adequately address your audience research and how to appeal to their diverse interests and preferences. Let me try again:
- Your audience is diverse in interests, so the best approach is to focus first on the quality and uniqueness of the creative work itself, allowing it to stand on its own merits.
- Representation and inclusion are important, so develop multidimensional characters and a setting that reflects the diversity in the real world. Avoid stereotypes.
- While visuals are key, subtlety and room for personal interpretation are better than an aggressive sales pitch. Engage the audience's imagination.
- Stay true to the core themes and story you set out to tell.
This document provides an introduction to graphic design principles including contrast, repetition, proximity, alignment, and the use of point, line, form, pattern, texture, space, size, typography, color, and image. It discusses key concepts like the gestalt principles of perception, the golden section and rule of thirds for composition, and color theory involving primary, secondary, and tertiary colors. It also examines how new web technologies have influenced graphic design conventions for websites, notably reflecting the glossy, glass-like aesthetic popularized by Apple products. While debate exists around following design trends, the document suggests intelligently adapting trends to suit specific design needs and retain originality.
This document provides guidance on designing effective conference posters. It emphasizes keeping the poster clear, concise and well-organized with a visual hierarchy. Key tips include cutting body text to under 1000 words, using design principles like contrast and alignment, and considering typography, color schemes, graphics and layout. The goal is to attract readers from a distance and communicate your message in a glance. Resources for images, templates and tutorials are also listed.
Communication design involves using visual elements like images, text, color, and layout to convey messages and ideas to audiences. It can be considered both an art and a science. Graphic designers use tools like point, line, shape, texture, space, size, typography, color, and images to achieve communication objectives. They must determine what information needs to be conveyed, the order and hierarchy of ideas, how to guide the eye across the page, the intended tone, and target audience. Creative techniques used in advertising can also be applied to engage audiences and change perspectives through attention-grabbing images and emotions. Questions from the audience are then welcomed.
This presentation is one of the best presentations from our study material for our weekly workshops which ADMEC conducts every week at the center. This presentation contains very good information for “Use of Shapes in Graphic Design”.
Graphic Design Elements are important to create good designs. There are some elements of graphic design that should be kept in mind by aspiring designers. So, if you want to enter in designing field and gain a competitive edge, then you should pursue graphics designing course from Avantika University. Avantika University is the part of reputed MIT Pune, is the MIT Institute of Design in Ujjjain, MP.
To know more details, visit us at : http://avantikauniversity.edu.in/design-colleges/elements-of-graphic-design.php
Design as visual communication (lecture on), TAW 2012Fabio Arangio
What makes design distinctive is the ability to build a visual structure so that we can predict the user’s experience of a product. That is made possible because design is an act of communication, a visual communication that speaks straight to our innate ability to comprehend symbols as meanings through shapes, colors, proportions and alignments in a given space.
VDIS10015 Developing Visual Imagery - Lecture 2Virtu Institute
In this lecture we will discuss how to develop and refine
drawing and other visual representation tools that can be
used to create original imagery. We will look at different
ways of creating image as well as ways to improve our
skills. These skills are physical but also cognitive tools for
professional practice. Our focus is on the development of
drawing rather than a particular level of drawing technique.
This document provides an overview of color fundamentals for graphic design. It discusses key color concepts like hue, saturation, color temperature, and value. Specific topics covered include what is color, the visible light spectrum, primary colors, how saturation and temperature are perceived, and using value to create emphasis and hierarchy. The document uses examples of design work to illustrate concepts like saturated palettes, warm and cool color combinations, and employing lighter backgrounds to make shapes stand out.
The document discusses several talks and films related to design. It summarizes key points about design thinking, including that design is a system influenced by purpose and intentions. Activity theory frames human activity via social interaction. Design goes beyond aesthetics to consider functionality from various perspectives. A good design solves problems effectively. Typography and choice of fonts convey tone and meaning. Land artist Andy Goldsworthy creates temporary or permanent art forms using natural elements that transform over time.
By the end of the lesson, students must be able to explain what representation is and define it at both the descriptive and symbolic levels. The document discusses how media representations are constructed through selection, focusing, and organization, and provides examples of how images and advertisements represent people, products, and issues. Students are asked to analyze examples of media representations and reflect on their own work, assessing their effort and noting what they did well and could improve.
This document provides instructions for a lesson on media representation. It explains that representation involves carefully constructing descriptions or portrayals of reality through selection, focusing, and organization. Students are asked to analyze examples of representation in advertisements, including how color, images, language, and symbols are used to appeal to different audiences. The lesson emphasizes that the media does not simply reflect reality but actively constructs representations of it.
This document provides an overview of visual elements including dot, line, shape, direction, and texture. It discusses how the brain processes visual information and cues like color, form, depth and movement. The basic visual elements are explained as the building blocks for visual literacy and communication. Examples are given to illustrate concepts like implied texture and how direction can influence the emotional response to an image. The document aims to enhance understanding of visual grammar and how viewers interpret visual messages.
Elements and principles in graphics design grimsbyboy
Basic visual examples of design elements and principles in graphic design. suitable for college/high school students introduction to identifying the correct language in design.
This document provides an introduction to the study of color for designers. It discusses color as a sensory experience that is perceived differently depending on whether it is seen as direct or reflected light. Color is influenced by many factors and is interpreted subjectively. The document outlines different levels of color awareness and uses in design, including to express mood, create emphasis, or provide warnings. It also introduces various color order models and systems developed by Munsell and Albers to objectively describe and combine colors. The goal of color study is to learn to discriminate hue, value, saturation and use color control skillfully in design.
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What's a design framework? What goes in the making of an iconic design? Learn the nuances behind the most popular designs in this interesting and detailed presentation.
The document provides guidance for writing a 5-6 page essay analyzing 2-3 print advertisements by breaking down how to deconstruct the ads and examine the visual and textual elements, strategies, and appeals used to communicate and persuade the audience. The analysis will enhance understanding of advertising techniques and their role in cultural messaging. Students are instructed to thoughtfully select ads that present interesting issues or questions.
This document outlines Gareth Williams' project on creating a safe sex awareness campaign targeted at 18-24 year olds. The goals were to lower unplanned pregnancies and new STI cases. Williams created concept ideas including characters representing contraception and STIs. He developed these into an adshel poster, leaflet, and website. The poster used memorable imagery and slogan to promote the website for more information. The leaflet and website provided educational content. Williams' strengths included the consistent brand elements across products, but he notes the website could have benefited from more engaging visuals. Overall, the project achieved its aims of educating the target audience on sexual health topics.
This is an introduction to the most important psychology concepts from the perspective of UX and their application to video games and software.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
Raising The Bar NYC 6/2/2015: Cracking CreativityDe Angela Duff
This talk was given by De Angela L. Duff, Co-Director of Integrated Digital Media at NYU's School of Engineering for Raising The Bar NYC on June 2, 2015 at Perdition, 692 10th Ave, New York, NY
http://www.rtbevent.com/de-angela-duff/
Graphic design is using visual communication and presentation to convey ideas and messages. A graphic designer must ask fundamental questions about the communication objective, hierarchy of information, guiding the eye through the page, intended audience, and tone of voice. They have a toolkit including point, line, form, pattern, texture, space, size, typography, image, and color to solve these problems and achieve the design goals.
Simon Norris is the CEO of Nomensa and a psychologist, while Darius Pocha is the Executive Creative Director and a designer. The Nomensa way combines psychology and design to create meaningful interactions. Darius and Simon want to share their thinking on improving experiences for both users and clients. They argue that high fidelity work that conveys deep meaning is important for clients, and that experience designers often focus more on users than clients. They advocate for a "meaning-centered design" approach.
Documentation semester 1, Photography Design, National Institute of DesignSneha Sarang
This document provides an overview of a photography design course taken by the author during the first semester of 2015. It includes details on various modules covered such as introduction to design, fundamentals of visual design, fundamentals of light, and research workshops. The author gained knowledge on design thinking, drawing skills, color theory, composition, different types of lighting techniques, and the importance of research in photography projects. Hands-on exercises helped them better understand concepts like form, depth, gesture, and using lighting to depict facial features. The course emphasized the design process and sensitized students to observe their surroundings from a photographer's perspective.
This document provides guidance on visual thinking and creating visual representations of information and ideas. It discusses using visuals to discover, clarify, and share ideas. Six categories of information are identified that can be visualized: who/what, how much, when, where, how, and why. Various frameworks are presented for visually representing different types of information, including lists, maps, timelines, and multiple variable plots. Rules and approaches are outlined for developing visual ideas, such as focusing on the most important data and staying consistent within a chosen visual model. The process of visual thinking is described as having four steps: look, see, imagine, show. Guidance is also given on verbally explaining visual representations to help others understand and engage
Similar to Essays on Foundational Design Courses (20)
this essay talks about the psychological and historical reasons behind mystification of art. this essay is inspired from the first chapter of John Berger's book ways of seeing. it talks about the ruling ideology learnt assumptions, reproduction, conformity, motivated perception, choice blindness and how not to mystify things.
critique on three different types of media- video, poster and sculpture and relating it to the chapters of the book ways of seeing by john berger. 1. dove real beauty commercial, 2. nike's kaepernick commercial 3. survival of the fattest by john galschiot all these cover the key points of the chapters that are mystification, genderism and publicity
Talks about the main segment of technical textiles that is protective textiles. detailed information about the types material and fibres used, uses and more
this gives a detailed information on how TukaCAD software works, its features and problem solving, its importance in the garment industry and the technology
the ppt covers detailed information on the costumes of east asia covering countries like Japan, China, Koreas, Bhutan. this talks about the history of clothing in these areas during the very first civilizations.
the ppt talks about an imaginary brand created by me and the business model to support the brand and the business idea.
this includes brand name and logo, philosophy, business environment, hypothetical competitor study, USP and competitive advantage, SWOT, STP, Marketing mix
This presentation talks about various apparel production systems and the comparison between them. It includes every process from scheduling of each and every task in the particular process to dispatch of the garment.
Brand Research on Lee. Lee's contribution in history of evolution of Denim wear. Famous and classic collections of Brand Lee and USP of each collection with detailed imagery and data collected from store Visit.
A detailed study on Sami tribe of Scandanavia. The Sami, (also commonly spelled Sámi, Saami, or Same) are the Indigenous People of Norway, Sweden, Finland, and the Russian Kola Peninsula.
Everything about the state of Odisha. Etymology, History, Language, Literature, Religion, Culture, Clothing, Architecture, Art & Craft, Music, Dance, Theatre & Cinema, Festivals, Cuisines, Biodiversity, Economy & Demographics. from a designers point of view. Includes images and videos to support the information
All the information on textile crafts of West Bengal. Segregation of crafts according to the districts of West Bengal and origins and significance in the culture. Provided with a Textile Map.
Evaluating the brand Loyalty of Fabindia (including common problems that fashion brands face) through a survey including a set of questionnaire with results in form of pie charts. Also a complete brand research for Fabindia with hypothesis and problem solving solutions.
The company Prada was founded in 1913 in Milan, Italy by Mario Prada and his brother Martino as a leather goods shop. Initially it sold leather goods and imported trunks and handbags. Mario Prada prevented female family members from entering the business. His daughter Luisa took over the company and ran it for 20 years until her daughter Miuccia Prada joined in 1970 and eventually took over in 1978. With her husband Patrizio Bertelli as business manager, Miuccia implemented new designs that changed Prada, like the popular nylon tote bag and backpack lines released in the late 1970s and 1980s. Prada expanded globally and launched various product lines that became iconic, cementing its
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
1. COLOUR CAN ALTER YOUR MIND…
Have you ever consciously thought about the existence of color? Most of us haven’t,
because existing of it isn’t something rare. We are constantly surrounded by it.
Whenever you are asked to describe an object, the first thing you talk, is about the
color of that object. Studies have revealed that ninety percent of consumers make a
conscious judgment about buying a product only through assessment of its color,
that too in the first sixty seconds. Moreover, the ads read in color are double in
number than the ads read in black and white. As Bonnard has rightly said, ‘Color
does not add pleasant quality to design—it reinforces it.’ Now think how bland it
would be to not see colors…
But we are able to see colors; through light which is made up of spectrum of
frequencies that help us perceive color. A very easy way to understand colors is
through the study of color wheel. Constructed in an orderly progression, the color
wheel enables us to visualize the formation of primary, secondary and tertiary hues
as well as the creation of their tints, tones and shades which are created by adding
white, grey and black to the pure hue respectively. (Figure 1)
Furthermore in printing, dyeing
and pigmenting we use (CMYK)
cyan, magenta, black and yellow
which are known as subtractive
colors. On the opposite end of the
spectrum, there is additive color.
If you are working on a computer
or any screen for instance the
colors you see on the screen are
created with light which consists
of Red, Green, and Blue (RGB).
Knowing how each of these work,
having visual identity that list your company’s CMYK and RGB values will better
ensure your brand stays consistent across all media – from your iPhone to that
billboard on the highway.
The next step after understanding the color is to understand its application and
effects. Believe it or not but color governs your thoughts. Physical, psychological,
metabolic, behavioral and cultural attributes can be assigned to all the colors.
(Carter, 2005:195) Even different tints and shades of the same hue can covey
different meaning. For example, where a tint of green can depict freshness and
growth, the tone may depict jealousy; and the shade would convey something very
elegant or royal. There is nothing such as a good color or a bad color. It’s just about
how well you choose a color to achieve a particular impact. Taking example of the
same green, physically it depicts natural greenery; while culturally it conveys
something environmental or rich; and the same green would help improve your
eyesight due to its metabolic effect.
Once that we have understood the effect that a single color can create, its beyond
our thought to imagine what impact a harmony of colors could create. The human
notion seeks a visually balanced experience through a balanced structure. And this
Figure 1: Color wheel showing pure hue and its tints,
tones and shades respectively [online]
2. structure is provided by color harmony. Color harmony is all about simply arranging
different colors in a pleasing way, which all together conveys a united meaning.
There are a range of color harmonies (schemes) such as monochromatic,
complementary, analogous, triads etc. These harmonies help us in achieving a
desired composition using various principles of design.
After having learned about all these aspects of color, I sure have started to think
about its presence consciously. I have learnt to make desired tints and shades and
their significant use as well and also that how important it is to know the RGB and
CMYK values to maintain specific color constancy. It’s known to me now that how
our psychological perception changes and
how our senses respond according to a
specific color.
WHAT ARE DESIGNERS DRAWING
FOR?
There are loads of definitions that we come
across when we talk about what is design. But
one thing which remains for sure is that
design process is practiced and further
preceded majorly through drawings. Despite
the growth and evolution of technology and computer systems, the ordinary pencil or
ballpoint pen still has a place in a designer’s toolkit.
In this process of drawing, choosing correct tool for yourself is very important in
order to get desired results. One needs to equip himself with a tool upon which he or
she has an effective grip. For this, one has to simply experiment using different tools
in order to know what works best for them.(Figure 1) Any medium is valid for
drawing; depends upon what you are trying to achieve.
Furthermore to talk about drawing, there is no substitute to observation. As rightly
said by Barber, Even when you think you know what you are looking at, keep
looking. Nothing stays the same for more than few seconds. (2009:53). On ce
you do this, you start acquiring an artist’s vision and you are able to see shape, form,
texture, outline and movement, and not just an object. And once you are able to see
these elements separately you are the master
of your vision, because it is at this time that
Figure 1: Graphite drawing pencils
grades chart [online]
3. you can only see and draw the details
that you want to see.
Moving on, while live sketching whatever
your choice of subject, whether you are
drawing a nature sketch, a human
drawing or a landscape; first step is to
observe its basic shape and what
movement is running through it.
Capturing a sense of dynamism in a live
sketch is the most challenging aspects of
drawing.(Figure 2) Movement in
drawing is about translating your
observations of the effects of time and
motion into terms that viewer
interprets as energy, both within and
around your chosen subject. (Barber,
2009:527) Then the materials, the tools and techniques you use to detail it makes
you drawing unique and lively.
Learning perspective drawings is just getting to know more about your view-point.
Including perspectives in your drawing gives it a depth and a good deal of deception.
It helps you understand what’s happening with your view point and how perception
changes as you change your view.
After this course I have understood. What is a designer’s drawing for and its
importance? ‘Apparently, all designers
draw whether with pencil on paper or
with pixels on computer’. (Pipes, 2007:
8). A designer’s drawing is a vision put
onto paper that persuades and sells ideas to clients and also reassures that the brief
is being satisfied. It also guides a manufacturer to make the product as desired.
Further it can also instruct the end users about the use of products. A designer must
be able to explain in a few economically placed lines, perhaps in at a briefing
meeting with the client, exactly how the as yet non-existent product will look, feel,
and fit together. Today’s designers may not even ever meet the workers responsible
for manufacturing their designs, therefore they must be very confident about their
illustrations being perceived the same way they want it to be. And lastly it is very
important to keep practicing because as said by Pablo Picasso, ‘inspiration exists
but it has to find you working’. (Pipes, 2007:208)
RECOGNIZING OUR OWN VISUAL SOPHISTICATION
Figure 2: Human sketches; one female and
one male respectively [online]
4. 'Human brain is such designed that we refuse to see the outside world as a
chaotic jumble of meaningless sensations.' (Zelanski & Fisher, 1996: 2) We tend
to grasp everything in an arranged and orderly manner. Our eyes are constantly
looking at so many things altogether that we never consciously pay attention as to
why something looks appealing to us. The same happened to us, while exploring
different tools and materials during all the earlier courses, forms and shapes
happened randomly and spontaneously without us knowing as to why and how. All
we knew was that it looked visually appealing to us and that is why we put it on
paper.
To increase the visual excitement of the viewer who has a typical mindset as we had
and like every other person he has set up a visual vocabulary that assigns meaning
to every other thing, one must learn the general principles of design, for not
everyone has learnt to assign the same meaning to them or respond in the same
predictable way. Most people in our society have extremely good sense of visual
sophistication. Our part as designers is to learn to reason it and use it intuitively and
consciously.
The simplest way to develop our reasoning
abilities and control over the viewer's perception is
that one must understand the basic elements of
design. They are Line, Shape or Form, Space,
Texture, Value and Color.(Figure 1) Elements are
connected in a logical order. 'Lines connect to
make flat shapes; shapes put together in a space
suggest forms; indication of forms gives a stronger
feeling of space; texture bridges the gap between
sight and touch. While color adds a special
seasoning to our vision, value suggests the
degree of lightness and darkness of a color.'
(Zelanski & Fisher, 1996: 6)
After having learnt the elements of design, next thing is to combine all of them
together which further leads us to the fundamental principles of design. They are
Unity, Balance, Emphasis, Contrast, Movement, Rhythm, Proportion, Harmony,
Variety and Repetition. In addition to make the compositions look aesthetically
pleasing; these principles also convey an idea behind the work. They also have the
ability to take control over the viewer’s attention, the angle of view as well as
distance of view. A designer’s success lies in making the viewer’s eye look at only
those things that he want to emphasize on or to make their eye move around and
through his design in a chronological order that he wants.
Once I was done with the course, I learnt that to make a successful design we must
not only focus on the elements and principles of design which we are experimenting
with but also on the materials and mechanical skills involved; skills such as zooming,
panning, morphing, edge diffusion, mitering etc. Also I learnt the aspects of form
space interaction, the importance of negative and positive spaces, creating spatial
spaces and evolution of a motif from a basic form just by using these basic principles
of design.
Figure 1: A piece of art created
by an element of design i.e
line.[online]
5. “EVERY THING CONNECTS TO EVERYTHING ELSE”
As infants we humans are always attracted to patterns designs and shapes around
us, especially the ones which are geometric. The forms and patterns can be seen
everywhere and in everything. Geometric principles occur all around us, such as
symmetry, golden ratio, tessellation, and fractals. They apply to natural as well as
man-made examples and these aspects please us in an aesthetic way.
Fractals and tessellations can give animation and life like appearance to any object
or surface making it look very artistic. (Figure1, Figure2) Tessellation is very
harmonious to look at; arrangement of shapes closely fitted in each other without
gaps or overlaps, like the arrangement of tiles on pathways. On the other hand there
are fractals in which similar patterns recur at progressively smaller scales, which are
most often seen in crystal growths and galaxy formations. And when it comes to
symmetry it’s so natural that ‘it suggests presence of design where there is
none.’(Krauss, 2011)
6. In addition to all these aesthetic principles geometry is
needed to make a product logically and structurally
sane. It is needed in creation of tools and skill level
enhancements. The major purpose of learning
geometry in design is to reveal that it has foundations in essential qualities of
life such as proportions, growth patterns as well as mathematics. (Elam, 2001)
One of these main foundations of geometry is the golden ratio or the golden mean.
(Figure 3) Much like its name, this ratio possesses a very significant place in
geometric world. Mona Lisa, the perfect portrait, da Vinci’s masterpiece which took
the art community by the storm was the one to posses it. The golden ratio is
everywhere, from the smallest of the atom to a thing as big as universe, even in our
DNA’s and so in our thinking as well. As stated by Lawlor R. our different
perceptual faculties such as sight, hearing, touch, smell are a result of
proportioned vibratory frequencies. We can understand these proportional
relationships as a sort of geometry of
perception. This ratio is so deeply
embedded in us that we unknowingly
tend to give aesthetic value to things
possessing it.
After having done this course I was able to see and perceive the original existence of
geometry all around me and that how it has made the world safer and productive
place. I have also understood that excellent conceptual ideas suffer due to lack of
knowledge in geometry. And hence when I was asked to make an accessory based
on geometric principles I was very much successful in making it look geometrically
aesthetic. It was based on the principles of fractals, golden ratio and platonic
solids.(Figure 4) Therefore I learnt that it is important in many professions to have
foundational knowledge of geometry. I have now known that it is a lifelong skill and
the variety of innovations in this field is endless.
Figure 3: Golden ration
(golden spiral) in Galaxy.
[online]
Figure 1: Fractals in the leaf of a
tree [online]
Figure 2: Tessellation in the
arrangement of tiles [online]
Figure 4: The accessory (earrings) made by
me