A keynote for the 2016 April 28th BC school cash suite user group. Take a trip to the history of knowledge storage, transmission, and sharing. Look at the history, current state, and near future of education. Reflect on the current state of technology based on artificial narrow intelligence and then speculate about an exponentially changed and disrupted future.
Mapping Media to the Common Core (18 Oct 2013)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Slides for Dr. Wesley Fryer's keynote presentation at the October 13th Florida Art Education Association's 2013 Conference in Daytona Beach, Florida. More on:
http://wiki.wesfryer.com/Home/handouts/art
Mapping Media to the Curriculum (May 2015)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on ShowWithMedia.com.
Revised presentation for Moodle MOOC Feb 2014
The 21st century has brought a revolution in the way people can and want to teach and learn language, and much of this has revolved around the spaces where people choose to learn. Starting with a look at traditional classrooms, we'll examine what the digital revolution has been doing to these spaces, with a move towards the normalisation of technology. We'll look at methodologies aimed at teaching languages in very big spaces and others designed to teach languages when no teacher is physically present. Then we'll move outside the classroom and look at other ways that people are learning languages. We'll take a trip through language learning in the virtual worlds of computer games, where teachers have been finding out how best to exploit the advantages that these exciting new environments afford, and finally we'll turn our attention to mobile learning spaces.
Show What You Know with Media in PBL (June 2014)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation at the Iowa Project Based Learning Academy on June 20, 2014. Learn more on:
https://sites.google.com/site/iapblacademy/
Learn more about Mapping Media on:
http://maps.playingwithmedia.com/
Follow Wes Fryer on Twitter:
http://twitter.com/wfryer
Taking on the Challenge of 21st Century Teaching & LearningAlec Couros
Keynote presentation for the North East School Division (Saskatchewan) Annual Convention held August 28, 2012. Resources for this presentation available at: http://couros.ca/x/nesd
Roadmap to Blended Learning (October 2013)Wesley Fryer
These are Dr. Wesley Fryer's slides for his October 4, 2013, presentation in Canandaigua , New York, for NYSCATE leaders. The session description was: What is blended learning and why should educators embrace it? How can we move towards a vision of blended learning in our schools? This session presents an OVERVIEW, WAYPOINTS, and DIRECTIONS for the Roadmap to Blended Learning.
Mapping Media to the Common Core (18 Oct 2013)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Slides for Dr. Wesley Fryer's keynote presentation at the October 13th Florida Art Education Association's 2013 Conference in Daytona Beach, Florida. More on:
http://wiki.wesfryer.com/Home/handouts/art
Mapping Media to the Curriculum (May 2015)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on ShowWithMedia.com.
Revised presentation for Moodle MOOC Feb 2014
The 21st century has brought a revolution in the way people can and want to teach and learn language, and much of this has revolved around the spaces where people choose to learn. Starting with a look at traditional classrooms, we'll examine what the digital revolution has been doing to these spaces, with a move towards the normalisation of technology. We'll look at methodologies aimed at teaching languages in very big spaces and others designed to teach languages when no teacher is physically present. Then we'll move outside the classroom and look at other ways that people are learning languages. We'll take a trip through language learning in the virtual worlds of computer games, where teachers have been finding out how best to exploit the advantages that these exciting new environments afford, and finally we'll turn our attention to mobile learning spaces.
Show What You Know with Media in PBL (June 2014)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation at the Iowa Project Based Learning Academy on June 20, 2014. Learn more on:
https://sites.google.com/site/iapblacademy/
Learn more about Mapping Media on:
http://maps.playingwithmedia.com/
Follow Wes Fryer on Twitter:
http://twitter.com/wfryer
Taking on the Challenge of 21st Century Teaching & LearningAlec Couros
Keynote presentation for the North East School Division (Saskatchewan) Annual Convention held August 28, 2012. Resources for this presentation available at: http://couros.ca/x/nesd
Roadmap to Blended Learning (October 2013)Wesley Fryer
These are Dr. Wesley Fryer's slides for his October 4, 2013, presentation in Canandaigua , New York, for NYSCATE leaders. The session description was: What is blended learning and why should educators embrace it? How can we move towards a vision of blended learning in our schools? This session presents an OVERVIEW, WAYPOINTS, and DIRECTIONS for the Roadmap to Blended Learning.
Roadmap to Blended Learning (4 Nov 2011)Wesley Fryer
Where are we headed in K-12 education with respect to technology and learning? What are the vehicles ("ships" in this metaphor using the Waldseemüller map) that will take us into this future? What activities should characterize effective blended learning in the future? These are Wesley Fryer's slides for a presentation on these topics for New York educational leaders in November 2011.
Social Media and the Internet: The Future of Medical Education?precordialthump
The slides for my talk on 'Social Media and the Internet: The Future of Medical Education?' that was given at the CICM ASM 2013 in Wellington, New Zealand. The theme of the conference was "Down with Dogma: Challenging the Fundamentals of Critical Care"
Adoption of an innovation, a change, a new technology is hard. There are some fundamental ways to support changes in systematic and sustainable ways to achieve transformation.
Classrooms of the Future Conversation StarterBrian Kuhn
this prez was used to facilitate conversation, EdCamp style (MESH) about classrooms of the future, what needs to change - conversation quickly steered towards teacher practices
Students, Services, Silos, and Sanity: A Content Transformation StoryLisa Maria Martin
All the cool kids seem to be doing it: bringing financial aid, tuition payments, registration, and other student services together under one virtual umbrella—the coveted “one-stop shop.”
Not surprisingly, creating a web presence for previously siloed offices can prove challenging. There are limited resources, wide-ranging audiences, long histories of territorialism—and we haven’t even started digging into the content.
Using the George Washington University’s recent undertaking as an example, this presentation will discuss the ups and downs of creating a single web presence for multiple organizations: gathering project support with user research and analytics, identifying where organizational challenges impact content, and keeping the peace—and your sanity—amid stakeholder tension.
Delivered at Confab Higher Ed, November 12, 2013
User Story Maps: Secrets for Better Backlogs and PlanningAaron Sanders
User story mapping is an intuitive way to build and organize a product backlog. During this session you’ll get hands-on experience building a user story map. You’ll learn:
How story mapping drives productive conversations with users and stakeholders.
How to plan incremental releases of your product using minimal holistic slices that deliver value at each product release.
Secrets to effective prioritization for both planning releases, and figuring out what to build next.
Tactical management of your backlog as you grow your working software to releasability.
The backlog building and managing strategies in this session will take you well beyond the agile basics.
User Story Mapping workshop facilitated at NYC Scrum User group.
Inspired by Jeff Patton's book "User Story Mapping. Discover the Whole Story, Build the Right Product"
http://shop.oreilly.com/product/0636920033851.do
Arlen Bankston
Arlen is an established leader in the application and evolution of process management methodologies such as Lean, Six Sigma and BPM, as well as Agile software development processes such as Extreme Programming (XP) and Scrum. He is a Lean Six Sigma Master Black Belt and Certified ScrumMaster Trainer. He also has twelve years of experience in product design, leveraging principles of information architecture, interaction design and usability to develop innovative products that meet customers’ expressed and unspoken needs. Arlen has led Agile and Lean deployment and managed process improvement projects at clients such as Capital One, T. Rowe Price, Freddie Mac, and the Armed Forces Benefits Association. Arlen’s recent work has centered on combining Lean Six Sigma process improvement methods with Agile execution to dramatically improve both the speed and quality of business results. He has also led the integration of interaction design and usability practices into Agile methodologies, presenting and training frequently at both industry conferences and to Fortune 100 clients.
User Story Mapping Workshop (Design Skills 2016)Bartosz Mozyrko
User Story Mapping (USM) is a top-down approach of gathering "requirements" in agile environments.
"A user story map arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions in your backlog, and effectively plan holistic releases that deliver value to users and business with each release (from Jeff Patton's The New User Story Backlog Is a Map)."
Lean Startup + Story Mapping = Awesome Products FasterBrad Swanson
To deliver the right outcomes, you need to learn your customers needs and validate your assumptions as early as possible. This means getting an early version of your product completed to start testing, validating and improving. This session will demonstrate how to combine Lean Startup and User Story Mapping techniques to determine where to start and how to learn early and often.
Participants will start with a partially completed Lean Canvas to flesh out and then define a product roadmap by building a Story Map. We will use Lean Startup concepts of Minimal Viable Product (MVP) and validated learning to focus on outcome over output.
Learning objectives:
Understand the importance of accelerated learning and techniques to achieve it
How a Lean Canvas can help shape your product vision and MVP
How to build a story map to create a product roadmap
How to use a story map to validate your users' journey
User Story Mapping, Discover the whole storyJeff Patton
Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
Roadmap to Blended Learning (4 Nov 2011)Wesley Fryer
Where are we headed in K-12 education with respect to technology and learning? What are the vehicles ("ships" in this metaphor using the Waldseemüller map) that will take us into this future? What activities should characterize effective blended learning in the future? These are Wesley Fryer's slides for a presentation on these topics for New York educational leaders in November 2011.
Social Media and the Internet: The Future of Medical Education?precordialthump
The slides for my talk on 'Social Media and the Internet: The Future of Medical Education?' that was given at the CICM ASM 2013 in Wellington, New Zealand. The theme of the conference was "Down with Dogma: Challenging the Fundamentals of Critical Care"
Adoption of an innovation, a change, a new technology is hard. There are some fundamental ways to support changes in systematic and sustainable ways to achieve transformation.
Classrooms of the Future Conversation StarterBrian Kuhn
this prez was used to facilitate conversation, EdCamp style (MESH) about classrooms of the future, what needs to change - conversation quickly steered towards teacher practices
Students, Services, Silos, and Sanity: A Content Transformation StoryLisa Maria Martin
All the cool kids seem to be doing it: bringing financial aid, tuition payments, registration, and other student services together under one virtual umbrella—the coveted “one-stop shop.”
Not surprisingly, creating a web presence for previously siloed offices can prove challenging. There are limited resources, wide-ranging audiences, long histories of territorialism—and we haven’t even started digging into the content.
Using the George Washington University’s recent undertaking as an example, this presentation will discuss the ups and downs of creating a single web presence for multiple organizations: gathering project support with user research and analytics, identifying where organizational challenges impact content, and keeping the peace—and your sanity—amid stakeholder tension.
Delivered at Confab Higher Ed, November 12, 2013
User Story Maps: Secrets for Better Backlogs and PlanningAaron Sanders
User story mapping is an intuitive way to build and organize a product backlog. During this session you’ll get hands-on experience building a user story map. You’ll learn:
How story mapping drives productive conversations with users and stakeholders.
How to plan incremental releases of your product using minimal holistic slices that deliver value at each product release.
Secrets to effective prioritization for both planning releases, and figuring out what to build next.
Tactical management of your backlog as you grow your working software to releasability.
The backlog building and managing strategies in this session will take you well beyond the agile basics.
User Story Mapping workshop facilitated at NYC Scrum User group.
Inspired by Jeff Patton's book "User Story Mapping. Discover the Whole Story, Build the Right Product"
http://shop.oreilly.com/product/0636920033851.do
Arlen Bankston
Arlen is an established leader in the application and evolution of process management methodologies such as Lean, Six Sigma and BPM, as well as Agile software development processes such as Extreme Programming (XP) and Scrum. He is a Lean Six Sigma Master Black Belt and Certified ScrumMaster Trainer. He also has twelve years of experience in product design, leveraging principles of information architecture, interaction design and usability to develop innovative products that meet customers’ expressed and unspoken needs. Arlen has led Agile and Lean deployment and managed process improvement projects at clients such as Capital One, T. Rowe Price, Freddie Mac, and the Armed Forces Benefits Association. Arlen’s recent work has centered on combining Lean Six Sigma process improvement methods with Agile execution to dramatically improve both the speed and quality of business results. He has also led the integration of interaction design and usability practices into Agile methodologies, presenting and training frequently at both industry conferences and to Fortune 100 clients.
User Story Mapping Workshop (Design Skills 2016)Bartosz Mozyrko
User Story Mapping (USM) is a top-down approach of gathering "requirements" in agile environments.
"A user story map arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions in your backlog, and effectively plan holistic releases that deliver value to users and business with each release (from Jeff Patton's The New User Story Backlog Is a Map)."
Lean Startup + Story Mapping = Awesome Products FasterBrad Swanson
To deliver the right outcomes, you need to learn your customers needs and validate your assumptions as early as possible. This means getting an early version of your product completed to start testing, validating and improving. This session will demonstrate how to combine Lean Startup and User Story Mapping techniques to determine where to start and how to learn early and often.
Participants will start with a partially completed Lean Canvas to flesh out and then define a product roadmap by building a Story Map. We will use Lean Startup concepts of Minimal Viable Product (MVP) and validated learning to focus on outcome over output.
Learning objectives:
Understand the importance of accelerated learning and techniques to achieve it
How a Lean Canvas can help shape your product vision and MVP
How to build a story map to create a product roadmap
How to use a story map to validate your users' journey
User Story Mapping, Discover the whole storyJeff Patton
Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
Shift to the future – the technological disruption of learning and work - cio...Brian Kuhn
We live in unprecedented times... technology is disrupting learning and work as we know it. Machines are taking over more and more jobs and we need to be preparing this generation for a very uncertain unpredictable rapidly changing world. Education needs to shift to a world of abundant knowledge, leveraged through networks, and knowledge engines. CIO's need to be futurists and guides for their organizations to lead them forward into the future.
Thank you to all who attended the Parish Technology Summit at Villanova University. We explored the how and why technology needs to be an integral part of catechetical ministry in the 21st Century.
Prepare students for their future, not our past. We are in exponentially times driven by technological change. Schooling needs to look and be a lot different from its past. Be informed - Be a learner - Be a leader!
#vsbignite was hosted by #EEtoday (early entrenpreneurs) and HootSuite.
Mapping Media to the Common Core (Feb 2014)Wesley Fryer
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios.
New Media Consortium 2016 conference: my keynoteBryan Alexander
Slides for my NMC 2016 conference closing keynote.
I wanted to do two things here:
1) Really go presentation Zen
2) Focus on technology and its possibilities over the next two generations
Orientate parents to our changing world driven by technology. Use this presentation along with roadtrips to various social media sites using your computer, mobile phone, and tablet showing how people seamlessly move among the tools interacting with others, sharing, etc. Emphasize the important of parents learning to drive these tools so they can teach and support their kids online. Don't be afraid and ban, rather learn, embrace, and guide.
ETUG Spring 2013 - Making Breaking the Ivory Tower by Gina Bennett BCcampus
Maybe you are curious about the growing number of open educational resources. Maybe you are intrigued by MOOCs. Or maybe you are passionate about the whole Openness movement and its potential for transforming education. Regardless of your level of interest, if you’re pro-Open you have no doubt come up against barriers: outdated copyright regulations, academic policies… even the opinions of some of your colleagues.
How can we better facilitate a dialogue that gets more people talking about Openness? A good model helps! Border pedagogy builds on the familiar ‘community of practice’ model and offers a way of visualizing all the ways we want to be Open. In this session, we’ll explore the borders around our educational structures and communities of practice. Can Openness help us kick holes in the ivory towers that surround our work?
http://etug.ca/2013/04/11/spring-workshop-2013-keynote-and-facilitators/#gina
Mapping Media to the Common Core (May 2012)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
What i have learned about leadership (Nov 4 2015)Brian Kuhn
Lessons about leadership I have learned as a leader in three school districts. Presented at the BC ERAC #it4k12 conference in #ignite (Pecha Kucha) format - 20 slides, 15 seconds each, 5 minutes total
Vision for the future of learning and workBrian Kuhn
A vision for how learning and work can be enabled through technology. Three key strategies are essential: infrastructure, access equity, and learning & work spaces/systems. The interesting work and learning is made possible once the first two are substantially addressed. The first two areas are barriers to learning and work if not addressed well.
Philosophy and Strategy for Technology - 2013 Feb 8 VSB ICT Advisory Committe...Brian Kuhn
update the ICT advisory committee members on my philosophical orientation to technology and education and outline at a high level the strategy to be used for the next few years to further the implementation and use of technology
Ideas for Vancouver Secondary Schools - Technology for Learning [Dec2012]Brian Kuhn
Sharing ideas with Vancouver School Board secondary school teachers, principals to assist with envisioning uses of technology, professional learning, types of technology for learning, planning, and implementing.
VSB philosophy for technology - Administrators plenary [Nov2012]Brian Kuhn
Presented thoughts on education, technology, and the future along with initial observations and considerations for Vancouver School Board principals, vice principals, and District leadership team.
Update for the Board of Education on two major initiatives they supported in 2011: building a private fiber network for schools and implementing network optimization and management tools.
a story about teachers learning to document learning for K-3 students as way to reflect on teaching, have students reflect on learning, and to keep parents informed of their children's learning experiences and progress
Learning without boundaries sd43 focus dayBrian Kuhn
examples of global trends in how technology is driving changes - education systems need to be aware of and preparing for a very different future - examples shared of how a portal, Internet tools, and virtual spaces support teaching and learning
Digital learning and work surfaces keynote campbell river sd72Brian Kuhn
A keynote presentation given to Campbell River teachers, principals, and staff at their Aug. 30, 2011 professional development day. Campbell River is implementing a learning portal based on Microsoft Sharepoint in January 2012 and this keynote was helpful in that it shares one District's journey.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Le nuove frontiere dell'AI nell'RPA con UiPath Autopilot™UiPathCommunity
In questo evento online gratuito, organizzato dalla Community Italiana di UiPath, potrai esplorare le nuove funzionalità di Autopilot, il tool che integra l'Intelligenza Artificiale nei processi di sviluppo e utilizzo delle Automazioni.
📕 Vedremo insieme alcuni esempi dell'utilizzo di Autopilot in diversi tool della Suite UiPath:
Autopilot per Studio Web
Autopilot per Studio
Autopilot per Apps
Clipboard AI
GenAI applicata alla Document Understanding
👨🏫👨💻 Speakers:
Stefano Negro, UiPath MVPx3, RPA Tech Lead @ BSP Consultant
Flavio Martinelli, UiPath MVP 2023, Technical Account Manager @UiPath
Andrei Tasca, RPA Solutions Team Lead @NTT Data
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Free Complete Python - A step towards Data Science
Education, Technology, and an Uncertain Future
1. Education,
Technology,
and an
Uncertain
Future
Brian Kuhn
Director of Technology and CIO
Vancouver School Board
bkuhn@vsb.bc.ca / @bkuhn
My Coordinates…
http://www.shift2future.com
http://www.slideshare.net/bkuhn
http://www.linkedin.com/in/kuhnbrian
April 28, 2016
BC School Cash
Suite User Group
9. Vannevar Bush envisioned the memex
as a device in which individuals would
compress and store all of their books,
records, and communications,
"mechanized so that it may be consulted
with exceeding speed and flexibility." The
memex would provide an "enlarged
intimate supplement to one's memory"
10. Vannevar Bush envisioned the memex
as a device in which individuals would
compress and store all of their books,
records, and communications,
"mechanized so that it may be consulted
with exceeding speed and flexibility." The
memex would provide an "enlarged
intimate supplement to one's memory"
12. "In times of change learners inherit the
earth, while the learned find
themselves beautifully equipped to
deal with a world that no longer exists."
- Eric Hoffer
14. “There’s no competitive advantage today in
knowing more than the person next to you.
The world doesn’t care what you know.
What the world cares about is what you can
do with what you know.”, Tony Wagner – Why School? (Kindle 468)
39. COG · NI · TIVE / käg-nə-tiv (adjective): of, relating to or involving conscious mental
activities (such as thinking, understanding, learning and remembering)
Jeopardy Game
Health Care
Education
Cooking
48. “Because we live in a society increasingly shaped by
tech. Automation will take over many of the tasks
previously assigned to people. And the youth of today
(and tomorrow) will have no problem transitioning into
that situation.”https://medium.com/the-wtf-economy/this-is-your-life-in-10-years-time-67b4ec88a4b2#.x82rawuf9
49. Be a Fearless Learner
Be Aware of and Embrace Change
Be Flexible and Adaptable
What does this all mean for us?
Editor's Notes
1.0 Intro
Thank-you for this opportunity to share some thoughts with you about …
I must confess that speaking to a group of accountants is a little scary for me - I seem to get in trouble with accountants, I suppose that's my rebel side of not being likely to follow all the rules; hopefully you will accept me anyways
I think in fast changing times like ours, it is super important to be a continuous learner
It's increasingly important to know how to solve problems, discover answers, and solutions
0.5 We live in unprecedented times
Anyone feel that technology is driving a little bit of change?
Having troubles keeping up? Me too!
I believe education is key to preparing young people, all of us, for our future
It's important to be a future oriented thinker since what you and I know to be impossible today will inevitably be different tomorrow
2.0 Not afraid of change, afraid of not being prepared
Technology and education are major drivers of change
There really is no stopping the momentum
We can do better though at helping people prepare for and adapt to change
How many times have you been forced to change how you do your work, or use new and different tools?
At the VSB we are implementing a new phone system however it isn't just a phone anymore, it's a new way of communicating using software and a phone
Just before Christmas we provided new phones with a note saying all they had to do was longingly look at their new phone and later in January they would get switched over…
We prepared people through fun timely communication, limiting the # of things they would need to know initially, we trained them, and now support them
People have adopted and adapted quickly and painlessly
People were not afraid, they anticipated the change, and as it progressed, people learned to work differently but at different paces
We need to really think about how best to prepare people for the rapidly changing world we live in…
0.5 Written memory
6000 years ago people transmitted knowledge by word of mouth - what a generation knew in their heads could carry forward, albeit not reliably
Once the technology of writing systems were developed (chiseling in stone - I took this pic in Delphi Greece), they discovered recorded memory - game changer for building knowledge bases - knowledge recording exceeds and transcends the humans alive at a given time
Accuracy of records improved dramatically
0.5 Printed memory
With the invention of Gutenberg's printing press in the 1400's, derived from agricultural wooden screw presses, the stories of thousands were able to be set down on paper (recorded memory).
Literature spread to the masses for the first time in an efficient, durable way, shoving Europe headlong into the original information age – the Renaissance, however it wiped out many jobs (the Monk copiers).
This is the great ancestor to the Internet!
0.5 Connected voices
Morse code was an early form of radio (wireless signalling)
I visited Signal Hill in St. John's Newfoundland where the first Morse code message was sent between Europe and North America - as I stood there and contemplated what those inventors were thinking it was amazing they could have imagined it working out
radio brought “wireless” communications; now signals with meaning could be sent through the air over long distances to anyone.
0.5 Shared experiences
When I was 8, we got our first 12" B&W TV with 3 channels
the impact of TV was first realized during the mid-1900s. U.S. citizens had been reading about the civil rights struggle for decades but when TV came along viewers saw the civil rights struggle live on the TV news and the country amassed political pressure to take action to change things.
Information and knowledge through TV made large geographic gaps, smaller and connected people to shared experiences
0.5 Rise of the Machines
Thomas Watson (IBM, 1940s) said "I think there is a world market for about five computers", I think he underestimated
Computers have changed the world and created a future no one could have foreseen
This was the birth of real multipurpose general computing (thinking) machines and thus a digital revolution was born
The phenomenon most of us fail to see is the leveraging up that independent inventions and developments create and the exponential increase in complexity and capability that results when they come together - we'll cover more of this later
1.0 Memex --> Google
We think that Wikipedia and the search engine were created in our lifetime, well the ideas that became Google and Wikipedia were written about and described in 1945 as 'the memex'
Since then , the birth of the Internet some 35 years ago has led to billions of connected computing devices and people and has really become the global brain and memory system
Do you find that more and more that the Internet and your devices are extensions of your memory? Do you still remember and punch in phone numbers or do you say 'call Mom'?
1.0 Memex --> Google
We think that Wikipedia and the search engine were created in our lifetime, well the ideas that became Google and Wikipedia were written about and described in 1945 as 'the memex'
Since then , the birth of the Internet some 35 years ago has led to billions of connected computing devices and people and has really become the global brain and memory system
Do you find that more and more that the Internet and your devices are extensions of your memory? Do you still remember and punch in phone numbers or do you say 'call Mom'?
0.5 Think outside the box
Which leads us to Education…
Education has been the greatest technology of history
Education or more specifically, learning is a technology to rewire the brain
Education combined with information technology continuously recreates society at exponential speed
We must increasingly think outside the box to be able to grapple with the increasing complexity of our world
1.0 In times of change…
I'm now 52 years old…
I remember early in the school district phase of my career, observing the Director of Finance, a man in his early 50s, holding on to very paper-based and from my young 27 year old perspective, very inefficient and non-tech ways
He was obviously a smart man, well educated, successful but unwilling to unlearn and relearn
He was soon to be let go and replaced with a more progressive individual
This experience struck me as I said to myself, 'that will never happen to me, I will always be willing to learn and adapt' - so far so good, I've not been let go yet!
My point is that with the pace of change we are now experiencing, if we do not unlearn and relearn constantly we too run the risk of being declared obsolete
0.5 Factory learning?
I remember my classrooms looking similar to this one, well my classrooms were in color but…
The rows are consistent, the heavily prescribed rote learning and memorization, where kids were 'cranked' out like a standardized product
This most recent model of education is about 150 years old and was designed to do just that
It was meant to prepare people to participate in a democracy, to follow rules and schedules, and to do repetitive tasks efficiently and for long periods of time
1.0 No competitive advantage in knowing more…
I think generally, those who know how to put into good use what they know are people who also know a lot of stuff, at least about a narrow field
But, it is interesting that who we think are 'smart' people are those who can just pop out answers at will like on Jeopardy
However IBM set out to design and build a machine, Watson, to win Jeopardy, which it did in 2011 against the two best human winners in history
My wife and I watch Jeopardy and it is amazing how people can store up so much information and respond with right answers quickly as they do - I suck at Jeopardy by the way…
We consider successful Jeopardy players to be smart people but if a machine can consume all known knowledge structured and unstructured and algorithmically search it for answers calculating a statistical probability of them being correct in micro seconds, perhaps this isn't representative of smart any more
0.5 Upgrade thinking
The pace of change in education systems is very slow
Some have said education is the last system to be truly disrupted by the digital revolution rolling through the world
1.0 BC new curriculum
I am not an educator and thus am not an expert on current or the new BC curriculum
However, from a technologists and a future-orientated perspective, I like what I've read and heard
For some teachers the changes that are coming will inevitably be daunting while for others they will say, "I've been teaching this way for years"
The greatest change may be at the secondary level where teaching and learning is often within subject silos and as coverage models where the belief is that students need to learn a whole lot of stuff just in case they need to know it one day
The new curriculum is designed to be more open ended, based on big ideas, core competencies, and more flexibility for teachers to shape the learning in ways that are meaningful to their students and to enable more student choice
Again, this is happening now in many classrooms, but with a new curriculum the goal is that this model becomes the new normal
1.0 Transformation
I always say that if technology or any new tool enters a classroom or workspace and things don't change, what was the point of bringing in the tool?
With any change initiative, we need to start small and grow the reach of the change
There is a stage where we are preparing, learning, experimenting, trying, and growing our knowledge but we are cautious, we don't want to upset the norm so it actually feels like more work to us
After gaining experience and confidence, we can go deeper, make small permanent changes, and adapt, we see benefits to doing things in new ways
Finally after much perseverance and growing comfort with uncertainty, we transform our practices to something completely different and impossible without our new tools
Transformation should be the ultimate goal when introducing new tools so as to maximize their benefits
1.0 Preparing - Labs
Computer labs have been around for decades in schools
They were an economical model for introducing computer education especially back in the 80s and 90s when computers were $5000 a piece
They have been beneficial in teaching basic computer / digital literacy such as word processing, spreadsheets, presentations, then Internet searching, etc.
Some schools have tried to connect their use to in-context learning from classrooms but this has had mixed results
When students only get a 45 minute field trip to the lab per week (if their teacher is comfortable doing so or there is a computer teacher), not much will change in how they learn
Imagine if schools had pencil labs. How much writing might students be doing?
In a world of abundant funding, we may keep a computer lab just for computer literacy work to help students raise their computer skills but we don't live in that world so this model is starting to fade as more adaptive embedded models are introduced
1.5 Preparing - IWBs
A more recent technological wave involving interactive white boards, most commonly Smart Boards, has spread through our schools
I worked with a group of K-5 teachers a few years back for two years to help them explore the use of IWBs in their classrooms and to adapt their pedagogy
These are very difficult tools to learn how to use effectively - teachers need to be willing and able to significantly change the design of their lessons
Some benefits are student engagement but when you uncover how most of these are used, they could simply be projectors onto white boards at far less cost
Again in a world of abundant funding for these tools and several years of intense prod-d, these can become effective teaching tools and some of the time, effective tools for student use in their learning
Share example of teaching K/1s to count to 10
For most, the greatest benefit here is the ability to make teaching and learning visible which only requires a projector, wireless connectivity, and a whiteboard or screen
2.5 Exploring - tablets
As technology has moved into classrooms closer to the learning action and into the hands of kids, learning in context has become more likely
Schools usually start on this journey by buying carts of iPads and sharing them amongst all teachers on a bookable basis
The bookable model isn't a lot better than the computer lab in that students and teachers only get access to these powerful tools in limited and scheduled chunks of time, but again cost is a significant limiter to broader access
Access equity is a challenge but essential to this stage of transformation
Students need ready access to these tools or they will be caught between two worlds, the traditional and the new
Imagine if you had to share your smartphone or your computer with numerous colleagues. How likely is it that you would depend on the technology to get your job done? You would have to use alternatives such as paper, calculators, dictionaries, physical books, and then when you get access to tech, switch methods for a while then back again…
This is what we expect teachers and students to do when we give occasional access to new tools - it's just not practical to expect significant transformation
An example of an adapted learning process is book studies using iPads…
Kids are grouped and read a common book individually
They use the iPads or other computers to research additional information on the author, the setting or history written about, etc. to get a well-rounded perspective
Through a Google Doc, OneNote document, or other collaborative tool, they record their thoughts and learnings from the book - this can occur from home or school
They develop a script together to develop scenes, characters, and the story line they want to share
They use cardboard, playdough, and other props to create their characters and scenes
They use iStopMotion apps on the iPads to record them playing out the scene of their book summary; they add voice overs, and edit their product until satisfied and save it to an iMovie, perhaps on the school portal or to Youtube
They share their book summary Claymation movies with their classmates, teachers, and if on YouTube, with their parents and family members
This process generates a lot of diverse learning with simple tools
Contrast this to the exciting book summaries you and I wrote and turned in for a mark…
0.5 Exploring - laptops
Laptops have some benefits over tablets but also some deficiencies
They are easier to use for sophisticated writing and creation of documents such as reports, spreadsheets, presentations, blogs, and they are used within the classroom in-context
But their programs are usually not as intuitive and easy to use as apps on tablets like iPads
Not every student needs access to their own laptop; learning to cooperate and collaborate while working through projects and assignments together is beneficial
Having a combination of tablets and laptops is ideal as part of a digital tool bag
0.5 Pencil labs - BYOD?
At some point powerful digital tools will become a school supply for most
As the cost declines, it will be normal for students to bring their own devices to school - many are doing so now and it's increasing
Those students who cannot afford this, Districts and schools will need to step in to provide the needed access - but this will make it easier to ensure equitable access - provide for those most in need
1.5 BYOD
Currently, in most classrooms personal technology is either banned or teacher controlled (can only use it when the teacher says they can and for specific tasks)
It needs to become as common as a pen, paper, calculator, protractor, crayon, ruler, and any number of other school supplies
When students own their technology and they know that their learning depends on it working, they will need more control over when they use it and for what to realize the greatest value
Things change significantly though for the teacher - no longer can they prescribe the specific tool, app, or program, rather they will need to become comfortable with a diverse digital tool composite and become focussed on the learning process rather than the physical or digital tools
Share example of serendipitous use at TL meeting (angle of keyboard for surface)
1.5 Transforming learning
I am asked regularly about how classroom design needs to be adapted to the technological realm
It is quite simple actually, but learning must be more embedded within projects and problem solving and less prescribed, more choice for students
There needs to be lots of places to brainstorm (whiteboards - perhaps all walls should be this), wireless connectivity, projection to one or more places with wireless (eg, AppleTV) connection for students and teachers, and movable desks/tables, and chairs
Ideally there could be quiet spaces for individual or small group use, caves some call these to focus in on deep work
Furniture matters - easily reconfigured, tables and chairs on wheels, a couch or bean bag chairs, etc. - welcoming, supportive of small groups
Students should be allowed to bring any device and encouraged to share in their small groups
Share example of g7 class at L'ecole Billingue
Teacher outlines big goals/ideas, students make choices on how and what to do
Projects
Passions projects
Genius hours (like Google's 20% time)
They choose to use school or personal technology based on their own decisions and needs
Regularly sharing their work with each other, the teacher, and other audiences
2.0 Thomas Zimmerman: dream, fantasy, invent, do (40+ patents)
STEMpleton
Last year I spent time at Templeton Secondary talking to STEM students about one of their projects
Through various generations and failures, they created and programmed a vehicle, controlled wirelessly, to drive through the school with a live video feed streamed to their laptop; they designed a container for the electronics using 3D software and printed prototypes on a 3D printer until they got it right
They learned science, technology, engineering, and math through their projects
Leaders immerged amongst these engaged learners
Their teacher said "Brian, they have no idea how much physics they've learned this year"
0.5 Technology today…
I suggest that most of us take for granted the amazing stuff we use and enjoy resulting from human progress
Reminds me of a Louis CK sketch: a guy is texting on his phone… what the heck, why, ah come on… Give it a second, it's going to space and back
ANI: artificial narrow (weak) intelligence
Specialization in one area
A Chess champion AI cannot advise you on what stocks to buy, you'll get a blank stare
ANI is actually pretty amazing though, let's look at a few day to day examples
0.5 Cakes: Growth of knowledge through connection, a catalyst to innovation
Think about how much one person can learn and know on their own, no groups, no Internet
Now that person collaborates with others, those they can meet and connect with in the physical world
0.5 Cakes: Growth of knowledge through connection, a catalyst to innovation
Think about how much one person can learn and know on their own, no groups, no Internet
Now that person collaborates with others, those they can meet and connect with in the physical world
0.5 Cakes: Internet connection
We now all can tap into the Global brain of knowledge
We can all learn to bake all possible cakes
Connections + collaboration = knowledge explosion = the invention of amazing things
0.5
0.5
0.5
0.5
0.5
0.5
1.5 Language: coping in real time (video: 1.0)
Google Translator
Use phone to translate text from one language to another
Use phone to translate speech
1.0
1.5 Hololens (video: 1.15)
3D blended reality
Any one here a Star Trek fan?
I see this as the precursor to the holodeck - think of the learning applications that will enable
https://www.youtube.com/results?search_query=hololens+case+western
https://www.youtube.com/watch?v=GBs471Ki8HE
1.0 Cognitive computing
In 2011, IBM Watson won $1M on Jeopardy! against former winners Brad Rutter and Ken Jennings.[3][6]
Watson is now used for decisions in lung cancer treatment and now 90% of nurses in the field who use Watson follow its guidance
Watson was sent to the Cleveland Clinic Lerner College of Medicine of Case Western Reserve University, to increase its health expertise and assist medical professionals in treating patients
Chef Watson creates recipes that apparently taste good from whatever raw materials you have available
Watson is being trained to provide guidance to teachers and students, to relieve teachers of the data burden so they can focus on the relationship, really know their students, and guide and support them
2.0 Home robots: JIBO (video 1.45)
Robots used to be big, complex, dangerous machines but newer robots are taught to perform tasks the same way we might train a new employee and are friendlier, less expensive, and don't require task specific programming
We have kid friendly robots in some schools now that students as young as 8 or 9 can program to recognize faces, perform tasks such as finding and picking up things, speaking, etc.
For your home, there are autonomous vacuum cleaners, lawn cutters, etc. and soon Jibo…
https://www.jibo.com/faq
0.5 Future?
It's getting difficult to predict the future, well we can't actually, but there is a lot of speculation about what's coming
I belong to the World Future Society and there are a lot of interesting ideas about what's next and how to be prepared for it
A lot of futurists are now talking about the workerless future and how to prepare for and adapt to that reality
0.5 Human Progress: past to today
Early progress took 1000s of years to create interesting things
The past few hundred years, perhaps since the 1400's and the invention of the printing press, things have gotten pretty interesting
Think about invention in your lifetime, remarkable isn't it
But, we generally think things will continue much the same as they have with incremental changes
We are not expecting anything significantly different or miraculous
0.5 Human Progress: today to the future
Suddenly, things get very interesting
Rapid compounding exponential change sneaks up on and surprises us
Our future will be nothing like our past!
0.5 Intelligence: Distorted view
I remember researching early artificial intelligence methods when I was a computer programmer working for fisheries and oceans Canada
Back then, in the mid-80s, a rules based approach was the leading model for AI and it was less than impressive
AI research stalled for decades and then with increases in computing power, decades of computer science development in algorithms and brain understanding, big data, and a connected world, AI has progressed significantly
Estimates are that AI computers are reaching the level of a monkey in their reasoning abilities
0.5 How long until power of computers are the same as human brain
The development of computing power started out quite slow
But, the doubling effect every 18 months of computing power and the halving of the relative cost has caused computing power to sneak up on us
It seems that for a long time that computing capacity is increasing but not in revolutionary ways, then suddenly it is greater than our brain
When it reaches the power of one brain, it will not take long to be double that, quadruple, and eventually be greater than all brains put together, and then what…
0.5 Intelligence: Reality
Suddenly, what seems like an impossibility or magical becomes reality, in our lifetime
Suddenly computers are more intelligent than the smartest human… all humans
Exponential change will have caught up to and surpassed us
Things are going to change much faster than our brains anticipate they will
We should get ready for many surprises
1.0 Robotics and automation
As machines gain power and 'intelligence', they increasingly encroach upon work that was previously thought only possible for humans to do
The Food Channel's Food Factory has great examples of what humans are relegated to in factories in an automated workplace
The economic recovery since the 2008 crash has often been called the jobless recovery due to more machine automation using robots and (narrow) AI; outsourced jobs are coming back, to the machines
Machines are getting to be very good at pattern recognition, recommendations, and advising
Robots are becoming general purpose, agile, flexible, and learners
We need to think about how to best prepare our children for a future where machines increasingly take on more of our work
For example, in spite of the radiologist’s training of at least thirteen additional years beyond high school where the primary focus of the job is to analyze and evaluate visual images, it is conceptually quite easy to envision this job being automated; Radiologists are responsible for:
Obtaining quality medical images with a technologist's help
Reading and analyzing images to make diagnoses
Recording imaging data and patient records
Communicating with other physicians
Delivering radiation therapy as part of a treatment plan
Prescribing medications and consulting with patients
Think about the advent of driverless cars - the impacts to taxi, bus, and truck drivers, car ownership, health care, insurance, death rates, # of docs, nurses, pharmacies, insurance companies, dealerships, manufacturers, parking garages and parking spaces… this one revolutionary development will transform many industries and while being amazing, safer, a time saver, etc., it will destroy many jobs…
0.5 Automation take over, the youth will transition
My wife and I visited the Munich Museum of Science and Technology (took this pic there) – talk about the vast changes through time in so many industries
We are most adaptable when we are very young
As we get older, we need to remember what it is like to be young and full of possibility and then continuously learn to adapt as technology pushes change further
1.0 What does this all mean for us?
There's a book I read "Race against the Machine"
The premise is that ultimately we can't beat machines at their own game
We have to differentiate ourselves and focus on what is truly human
We should prepare ourselves and our kids to be… (the statements on the slide)
There may actually be that utopian future for us spoken of long ago where more of our time will be available to care for others and enjoy more leisure time
Time will tell…
Until then I will be off to Spain to practice my leisure time and be better prepared for a utopian future
Thank-you for being such a kind audience, I hope you enjoy the rest of your conference together!