Julia Hancock
Applications of Technology in Education
July 2013
 Diane Witt
 ISBN 13: 978-1-59363-356-4
 School Concerns:
1. Inappropriate Language
2. Plagiarism and Copy Infringement
3. Pen Pal Programs
4. Privacy Issues
 Educator Concerns:
1. Cyberbullying
2. Online Gaming
3. Social Networking Sites
 Gives students opportunities to collaborate and share.
 Integrates technology according to their interests.
 Provides them with up-to-date strategies to use.
 Allows some students to express ideas in new ways.
 Technology ideas to use with students:
 Blogs-online diaries
 Podcasting-audio file stored on the internet
 WebQuests-web-based scavenger hunt
 Wikis-collaborative web pages that allows for online
editing by those who have access to them.
 Allows for integration of technology for “real-life”
experiences.
 Problem solve, gather data, collaborate, make
decisions affecting outcomes.
 Imitates life.
Simulations:
Must have roles for all students.
Include ample time for discussion after simulation plays out.
Include open ended questions to stimulate discussions.
Involve parents to maximize learning opportunities for all age
levels.
Telementoring:
 Connects students with professionals in order to assist them with a
project.
 Allows for mentoring to take place with individuals who live miles
apart.
 Coordinated by the teacher to ensure privacy, safety, and
confidentiality.
Virtual Teams:
 Students work with other students separated by counties, states, and
even countries.
 Allows for collaboration on similar interest so that a broader scope of
learning can take place.
 Teams of 4-6 students work on issues relating to their communities.
Distance Learning:
 Online classes offered to schools to increase coursework.
 Allows students to be involved in virtual school programs not otherwise
offered to them.
 Removes the barriers some students face in the regular classroom.
• Are technologically Fluent
• Understand how computers work and are
often the “go-to” students for others.
• Usually take a leadership role in projects
involving technology.
• Do not always understand when others
“don’t get it”.
• Show an interest in any project with
technology involved.
Edited by Kevin Besnoy, Ph.D.
and Lane W. Clarke, Ed. D.
ISBN-13: 978-159363-384-4
 Web 2.o refers to the updated internet and the new
technologies created.
 Wikis can be used to develop research projects,
organize notes, reflect, & brainstorming.
 Mathcasting (podcasting) can be used to interview
guest speakers, share web resources, capture student
presentations, and introduce new vocabulary.
 Student response systems are used to assess students’
knowledge of material presented, display results of
responses, & track data and student progression over
time.
 Google Earth can be used to navigate maps, study a
change in population, allows for access to geographical
documents.
 Databases can help students to maintain and manage
data in the science classroom, test hypotheses, and
analyze results.
 Probeware is the use of probes and sensors in
conjunction with computers to collect and display
information and data. It can be used to support
inquiry-based learning, interaction with real-time
data, enables the display of actions in graphic form.
Class Web Sites-to access information away
from school, announce upcoming assignments
and deadlines.
Online quizzes and tests offer instant scoring.
WebQuests are teacher created “scavenger
hunts” that guide students through internet
resources by having students answer questions.
 Blogs can be used to record reactions to what has been read.
They can be individualized or created by a group. Students are
encouraged to post entries, insert pictures, add audio or video
clips, and add hyperlinks.
 Wikis can be used to create interactive spaces so that students
can edit, share, or add to a collaborative site. Allows students to
collaborate on compositions such as presentations, stories, or
expository text. Encourages students to learn from each other.
 Video editing software incorporates multimedia into a literacy
classroom. It allows students to use images, music, editing skills
to create presentations. This resource encourages students to
evaluate information and media for purpose and authenticity.
Students can create storyboards and edit them for important
information.
Please feel free to contact me about any
resources we have discussed today. I want
to make technology integration common
in the classroom as we work to produce
tech-savvy students motivated to learn.
Julia Hancock
Fifth Grade Literacy
Bismarck Middle School
Bismarck, AR

Educ 6063 module 2 hancock

  • 1.
    Julia Hancock Applications ofTechnology in Education July 2013
  • 2.
     Diane Witt ISBN 13: 978-1-59363-356-4
  • 3.
     School Concerns: 1.Inappropriate Language 2. Plagiarism and Copy Infringement 3. Pen Pal Programs 4. Privacy Issues  Educator Concerns: 1. Cyberbullying 2. Online Gaming 3. Social Networking Sites
  • 4.
     Gives studentsopportunities to collaborate and share.  Integrates technology according to their interests.  Provides them with up-to-date strategies to use.  Allows some students to express ideas in new ways.  Technology ideas to use with students:  Blogs-online diaries  Podcasting-audio file stored on the internet  WebQuests-web-based scavenger hunt  Wikis-collaborative web pages that allows for online editing by those who have access to them.
  • 5.
     Allows forintegration of technology for “real-life” experiences.  Problem solve, gather data, collaborate, make decisions affecting outcomes.  Imitates life. Simulations: Must have roles for all students. Include ample time for discussion after simulation plays out. Include open ended questions to stimulate discussions. Involve parents to maximize learning opportunities for all age levels.
  • 6.
    Telementoring:  Connects studentswith professionals in order to assist them with a project.  Allows for mentoring to take place with individuals who live miles apart.  Coordinated by the teacher to ensure privacy, safety, and confidentiality. Virtual Teams:  Students work with other students separated by counties, states, and even countries.  Allows for collaboration on similar interest so that a broader scope of learning can take place.  Teams of 4-6 students work on issues relating to their communities. Distance Learning:  Online classes offered to schools to increase coursework.  Allows students to be involved in virtual school programs not otherwise offered to them.  Removes the barriers some students face in the regular classroom.
  • 7.
    • Are technologicallyFluent • Understand how computers work and are often the “go-to” students for others. • Usually take a leadership role in projects involving technology. • Do not always understand when others “don’t get it”. • Show an interest in any project with technology involved.
  • 8.
    Edited by KevinBesnoy, Ph.D. and Lane W. Clarke, Ed. D. ISBN-13: 978-159363-384-4
  • 9.
     Web 2.orefers to the updated internet and the new technologies created.  Wikis can be used to develop research projects, organize notes, reflect, & brainstorming.  Mathcasting (podcasting) can be used to interview guest speakers, share web resources, capture student presentations, and introduce new vocabulary.  Student response systems are used to assess students’ knowledge of material presented, display results of responses, & track data and student progression over time.
  • 10.
     Google Earthcan be used to navigate maps, study a change in population, allows for access to geographical documents.  Databases can help students to maintain and manage data in the science classroom, test hypotheses, and analyze results.  Probeware is the use of probes and sensors in conjunction with computers to collect and display information and data. It can be used to support inquiry-based learning, interaction with real-time data, enables the display of actions in graphic form.
  • 11.
    Class Web Sites-toaccess information away from school, announce upcoming assignments and deadlines. Online quizzes and tests offer instant scoring. WebQuests are teacher created “scavenger hunts” that guide students through internet resources by having students answer questions.
  • 12.
     Blogs canbe used to record reactions to what has been read. They can be individualized or created by a group. Students are encouraged to post entries, insert pictures, add audio or video clips, and add hyperlinks.  Wikis can be used to create interactive spaces so that students can edit, share, or add to a collaborative site. Allows students to collaborate on compositions such as presentations, stories, or expository text. Encourages students to learn from each other.  Video editing software incorporates multimedia into a literacy classroom. It allows students to use images, music, editing skills to create presentations. This resource encourages students to evaluate information and media for purpose and authenticity. Students can create storyboards and edit them for important information.
  • 13.
    Please feel freeto contact me about any resources we have discussed today. I want to make technology integration common in the classroom as we work to produce tech-savvy students motivated to learn. Julia Hancock Fifth Grade Literacy Bismarck Middle School Bismarck, AR