Scrum is an agile software development framework that focuses on self-organizing cross-functional teams, sprints of work lasting 2-4 weeks, daily stand-up meetings, and artifacts like a product backlog, sprint backlog, and burndown chart. The process involves sprints where teams work through a prioritized backlog, daily scrums for status updates, and sprint reviews and retrospectives at the end of each iteration to inspect work and improve processes.
Agile , SCRUM
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Introduction to Scrum presentation which outlines common issues in software development, what is Scrum, and an introduction to the Scrum framework. This presentation has been used for training and presentations to both technology and business audiences.
Scrum is an agile software development framework that focuses on self-organizing cross-functional teams, sprints of work lasting 2-4 weeks, daily stand-up meetings, and empirical process control. The key roles are the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and the self-organizing Development Team. Scrum uses sprints, daily scrums, sprint planning meetings, sprint reviews, and retrospectives to deliver working software frequently in an iterative and incremental fashion.
I got a copy of this from the internet, and it was not written by me. yet I found this PPT quite helpful for you to understand the Scrum, so just enjoy it.
Agile , SCRUM
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Introduction to Scrum presentation which outlines common issues in software development, what is Scrum, and an introduction to the Scrum framework. This presentation has been used for training and presentations to both technology and business audiences.
Scrum is an agile software development framework that focuses on self-organizing cross-functional teams, sprints of work lasting 2-4 weeks, daily stand-up meetings, and empirical process control. The key roles are the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and the self-organizing Development Team. Scrum uses sprints, daily scrums, sprint planning meetings, sprint reviews, and retrospectives to deliver working software frequently in an iterative and incremental fashion.
I got a copy of this from the internet, and it was not written by me. yet I found this PPT quite helpful for you to understand the Scrum, so just enjoy it.
Scrum is an agile framework for managing product development that emphasizes self-organizing cross-functional teams, sprints, daily stand-ups, and adaptive planning. It consists of roles like the product owner and Scrum master, artifacts like the product backlog and sprint backlog, and ceremonies like sprint planning and reviews. Scrum originated in the 1990s and aims to rapidly deliver working software through short development cycles and continuous improvement.
This document provides an introduction to the SCRUM framework for agile software development. It defines key SCRUM roles like the Product Owner, Scrum Master, and self-organizing Team. It also explains core SCRUM events like the Sprint, Daily Scrum meeting, Sprint Review, and Sprint Retrospective. The document outlines how SCRUM uses short iterative cycles called Sprints to incrementally deliver working software.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
The document provides an overview of Scrum, an agile software development framework. It defines Scrum, discusses its history and introduction. It describes the Scrum framework, including roles like Product Owner and Scrum Master, events like sprint planning and review, and artifacts like product and sprint backlogs. It outlines the Scrum process and provides examples of Scrum applications. It discusses advantages like adaptability and faster delivery, and disadvantages like lack of documentation. It concludes that Scrum is popular for experienced teams that can self-organize, but requires strict adherence to be effective.
Scrum guide presentation (Scrum Guide in easy to read PPT format)Aloke Bhattacharya
This document provides a summary of the Scrum Guide in PowerPoint format. It was created by Aloke Bhattacharya based on the November 2017 version of the Scrum Guide. The presentation aims to make the key points of the Scrum Guide more memorable through additional diagrams, highlighting, and splitting long paragraphs. It includes all content from the Scrum Guide unchanged and in the same order, with page numbers provided for reference.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
The document provides an overview of the Scrum agile framework for software development. It defines Scrum, outlines its history and components, and describes key aspects like roles, artifacts, and the sprint process. Scrum uses short development iterations called sprints to incrementally develop working software, with daily stand-ups and sprint planning and review meetings. Roles include the product owner, scrum master, and self-organizing cross-functional team. Artifacts include the product and sprint backlogs and burn down charts. The document also discusses scaling Scrum for large projects.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software. It involves short development cycles called sprints that typically last 2-4 weeks. Teams are self-organizing and work is planned and tracked using artifacts like a product backlog, sprint backlog, and daily stand-up meetings. The goal is to frequently deliver working, tested software to gain early customer feedback and continuously adapt to changing requirements.
The document discusses various topics related to software development life cycles including waterfall, agile, scrum frameworks. It describes roles in scrum like product owner, scrum master, development team. It also covers 3-tier architecture, MVC pattern, coding best practices, testing strategies and source control.
This document provides an introduction to the Scrum framework for agile software development. It describes Scrum as an iterative, incremental framework that uses self-organizing cross-functional teams to deliver complex products. The key aspects of Scrum covered include the roles of product owner, Scrum master and development team, the Scrum events of sprint planning, daily stand-ups, sprint reviews and retrospectives, and the artifacts of product and sprint backlogs and burn-down charts. The document provides an overview of how Scrum is intended to provide transparency, inspection, and adaptation to optimize predictability and control of risk.
This document provides an introduction and overview of Scrum, an agile framework for managing product development projects. It discusses the origins and principles of Scrum, key roles like the Product Owner and Scrum Master, ceremonies such as sprint planning and retrospectives, artifacts like the product and sprint backlogs, and how Scrum has been implemented successfully in organizations like Salesforce.com. The document also notes characteristics of Scrum projects and how it compares to traditional sequential development models.
The scrum process document outlines the key aspects of running a scrum project. It includes preparation steps like establishing a business case and assembling a team. It then describes the sprint planning meeting where the product backlog is reviewed and the sprint backlog is created. Each sprint involves daily stand up meetings and culminates in a sprint review and retrospective. The goal is to deliver working software increments in short iterations through an adaptive, flexible process.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software in short cycles called sprints. It involves self-organizing cross-functional teams, prioritized backlogs to track requirements, and daily stand-up meetings. The goal is to rapidly and repeatedly deliver the highest business value in the shortest time through a flexible, holistic and collaborative approach.
Scrum 101 Learning Objectives:
1. Waterfall project methodology basics - what is waterfall and where did it come from?
2. Agile umbrella practices and frameworks - what is agile? what isn't agile? Where does Scrum fit in?
3. Scrum empirical theory - emperical vs. theoretical
4. Parts of the Scrum framework - roles, events / ceremonies, artifacts and rules
5. Features of cultures that use Scrum
Introduction to Project Management with ScrumPierre E. NEIS
It's a small presentation to give the basic principles of scrum.
The presentation mode is made interactively with the audience.
The progression of the slides are scaled on progessive learning and fixing process: starting from theory to practice.
It's not enough to start a Scrum Project and do not replace a mature scrum training delivered by a senior Scrum Trainer.
Scrum is an agile framework for managing work with an emphasis on iterative development and collaboration. It uses sprints, daily stand-ups, backlogs and emphasizes adaptive planning and evolutionary development. Key roles include the product owner, scrum master and development team. Sprints involve planning, daily stand-ups and a review at the end where the completed increment is demonstrated. The process aims to deliver working software frequently to gain feedback and continuously improve the product.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
This document provides an introduction to Agile Scrum methodology. It defines Agile and Scrum, outlines the history and principles of Scrum, and describes the core components and processes in Scrum including roles, ceremonies, artifacts, and sprints. The document explains that Scrum is an iterative Agile framework used for managing complex projects, with self-organizing cross-functional teams working in short sprints to deliver working software increments based on prioritized backlogs.
Scrum is an agile framework for managing product development that emphasizes self-organizing cross-functional teams, sprints, daily stand-ups, and adaptive planning. It consists of roles like the product owner and Scrum master, artifacts like the product backlog and sprint backlog, and ceremonies like sprint planning and reviews. Scrum originated in the 1990s and aims to rapidly deliver working software through short development cycles and continuous improvement.
This document provides an introduction to the SCRUM framework for agile software development. It defines key SCRUM roles like the Product Owner, Scrum Master, and self-organizing Team. It also explains core SCRUM events like the Sprint, Daily Scrum meeting, Sprint Review, and Sprint Retrospective. The document outlines how SCRUM uses short iterative cycles called Sprints to incrementally deliver working software.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
The document provides an overview of Scrum, an agile software development framework. It defines Scrum, discusses its history and introduction. It describes the Scrum framework, including roles like Product Owner and Scrum Master, events like sprint planning and review, and artifacts like product and sprint backlogs. It outlines the Scrum process and provides examples of Scrum applications. It discusses advantages like adaptability and faster delivery, and disadvantages like lack of documentation. It concludes that Scrum is popular for experienced teams that can self-organize, but requires strict adherence to be effective.
Scrum guide presentation (Scrum Guide in easy to read PPT format)Aloke Bhattacharya
This document provides a summary of the Scrum Guide in PowerPoint format. It was created by Aloke Bhattacharya based on the November 2017 version of the Scrum Guide. The presentation aims to make the key points of the Scrum Guide more memorable through additional diagrams, highlighting, and splitting long paragraphs. It includes all content from the Scrum Guide unchanged and in the same order, with page numbers provided for reference.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
The document provides an overview of the Scrum agile framework for software development. It defines Scrum, outlines its history and components, and describes key aspects like roles, artifacts, and the sprint process. Scrum uses short development iterations called sprints to incrementally develop working software, with daily stand-ups and sprint planning and review meetings. Roles include the product owner, scrum master, and self-organizing cross-functional team. Artifacts include the product and sprint backlogs and burn down charts. The document also discusses scaling Scrum for large projects.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software. It involves short development cycles called sprints that typically last 2-4 weeks. Teams are self-organizing and work is planned and tracked using artifacts like a product backlog, sprint backlog, and daily stand-up meetings. The goal is to frequently deliver working, tested software to gain early customer feedback and continuously adapt to changing requirements.
The document discusses various topics related to software development life cycles including waterfall, agile, scrum frameworks. It describes roles in scrum like product owner, scrum master, development team. It also covers 3-tier architecture, MVC pattern, coding best practices, testing strategies and source control.
This document provides an introduction to the Scrum framework for agile software development. It describes Scrum as an iterative, incremental framework that uses self-organizing cross-functional teams to deliver complex products. The key aspects of Scrum covered include the roles of product owner, Scrum master and development team, the Scrum events of sprint planning, daily stand-ups, sprint reviews and retrospectives, and the artifacts of product and sprint backlogs and burn-down charts. The document provides an overview of how Scrum is intended to provide transparency, inspection, and adaptation to optimize predictability and control of risk.
This document provides an introduction and overview of Scrum, an agile framework for managing product development projects. It discusses the origins and principles of Scrum, key roles like the Product Owner and Scrum Master, ceremonies such as sprint planning and retrospectives, artifacts like the product and sprint backlogs, and how Scrum has been implemented successfully in organizations like Salesforce.com. The document also notes characteristics of Scrum projects and how it compares to traditional sequential development models.
The scrum process document outlines the key aspects of running a scrum project. It includes preparation steps like establishing a business case and assembling a team. It then describes the sprint planning meeting where the product backlog is reviewed and the sprint backlog is created. Each sprint involves daily stand up meetings and culminates in a sprint review and retrospective. The goal is to deliver working software increments in short iterations through an adaptive, flexible process.
Scrum is an agile framework for managing product development that focuses on iterative delivery of working software in short cycles called sprints. It involves self-organizing cross-functional teams, prioritized backlogs to track requirements, and daily stand-up meetings. The goal is to rapidly and repeatedly deliver the highest business value in the shortest time through a flexible, holistic and collaborative approach.
Scrum 101 Learning Objectives:
1. Waterfall project methodology basics - what is waterfall and where did it come from?
2. Agile umbrella practices and frameworks - what is agile? what isn't agile? Where does Scrum fit in?
3. Scrum empirical theory - emperical vs. theoretical
4. Parts of the Scrum framework - roles, events / ceremonies, artifacts and rules
5. Features of cultures that use Scrum
Introduction to Project Management with ScrumPierre E. NEIS
It's a small presentation to give the basic principles of scrum.
The presentation mode is made interactively with the audience.
The progression of the slides are scaled on progessive learning and fixing process: starting from theory to practice.
It's not enough to start a Scrum Project and do not replace a mature scrum training delivered by a senior Scrum Trainer.
Scrum is an agile framework for managing work with an emphasis on iterative development and collaboration. It uses sprints, daily stand-ups, backlogs and emphasizes adaptive planning and evolutionary development. Key roles include the product owner, scrum master and development team. Sprints involve planning, daily stand-ups and a review at the end where the completed increment is demonstrated. The process aims to deliver working software frequently to gain feedback and continuously improve the product.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
This document provides an introduction to Agile Scrum methodology. It defines Agile and Scrum, outlines the history and principles of Scrum, and describes the core components and processes in Scrum including roles, ceremonies, artifacts, and sprints. The document explains that Scrum is an iterative Agile framework used for managing complex projects, with self-organizing cross-functional teams working in short sprints to deliver working software increments based on prioritized backlogs.
The document provides an overview of Scrum, an agile framework for managing product development. It defines Scrum as focusing on delivering value through working software in short cycles. Key Scrum elements include self-organizing cross-functional teams, prioritized backlogs, sprints of fixed duration for delivering features, daily stand-ups, sprint reviews and retrospectives.
This document provides an overview of different software development processes including the waterfall model, iterative model, Rational Unified Process (RUP), and Agile Development Process (ADP). It describes the key aspects of each process including phases, roles, artifacts, and ceremonies. Specifically, it provides detailed explanations of Scrum, an agile methodology, including Scrum roles like Product Owner and Scrum Master, ceremonies like the Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document concludes with references for further information.
This document provides an overview of Agile methodology and SCRUM. It discusses the principles of Agile, including its emphasis on collaboration, adaptability, and delivering working software frequently. It then describes SCRUM in more detail, covering the roles of Product Owner, Scrum Master, and Team. The key SCRUM artifacts like Product Backlog, Sprint Backlog, and Burn Down Chart are explained. It also outlines the core SCRUM ceremonies of Sprint Planning, Daily Scrum, Sprint Review, and Retrospective. The document concludes by discussing challenges of adopting SCRUM and provides tips for SCRUM Team members.
Scrum is an efficient framework within which you can develop software with teamwork. It is based on agile principles.
This presentation will help you understand agile development in general and Scrum in specific. You will get familiar with its associated terminology along with appropriate examples.
The document provides an introduction to the Scrum framework for agile software development. It discusses that Scrum is an iterative framework that focuses on quickly delivering working software. The document then outlines the history of Scrum, defines its key roles, events, artifacts, and processes. It notes that Scrum uses sprints, daily stand-up meetings, product backlogs and sprint planning to help self-organizing teams deliver working increments of software. The advantages are listed as improved responsiveness and quality, while disadvantages include difficulty predicting future work and needing highly dedicated team members.
The document provides an overview of Agile and Scrum frameworks. It describes the key challenges with traditional software development approaches and how Agile and Scrum address these challenges through incremental delivery, frequent feedback, and transparency. It outlines the core components of Scrum including roles, ceremonies, and artifacts like product backlog, sprint backlog and burn down charts. Scrum uses short iterative cycles called sprints to incrementally develop working software and gather feedback to continuously improve.
The document provides an overview of agile development using Scrum. It discusses the foundations and principles of Scrum, including self-organizing cross-functional teams and delivering working software every sprint. The key roles of Product Owner, Scrum Master, and Scrum Team are defined. Sprints are short iterations usually 2-4 weeks where working software is delivered. Meetings like sprint planning, daily standups, reviews and retrospectives support the process.
The document provides an overview of Scrum, an agile software development framework. It defines Scrum, discusses its history and introduction. It describes the Scrum framework, including roles like Product Owner and Scrum Master, events like sprint planning and review, and artifacts like product and sprint backlogs. It outlines the Scrum process and discusses applications of Scrum as well as its advantages and disadvantages. The document concludes that Scrum is an effective framework but requires experience and strict adherence to be successful.
The document provides an overview of Scrum, an agile software development process. It discusses the history and principles of Scrum, describes Scrum roles, processes, artifacts, and how Scrum enables rapid delivery of working software in short iterations through self-organizing cross-functional teams and empirical process control. The advantages of Scrum include delivering working software frequently and improving productivity, while disadvantages include potential ineffectiveness for small projects and high implementation costs.
This document provides an overview of Scrum, an agile software development process. It discusses the history and principles of Scrum, key roles like Product Owner and Scrum Master, artifacts like the Product and Sprint Backlogs, and the Scrum process which involves sprints, daily stand-ups, and sprint reviews. Advantages include delivering working software frequently in short iterations, while disadvantages include potential high implementation costs and training needs. In conclusion, Scrum offers flexibility and a high chance of project success when implemented properly.
This is one of the very best presentations about scrum that I know of and thought it worthwhile to have it up for people to be able to check it out. It's great that the authors went for a Creative Commons license.
The document discusses Scrum, an agile framework for managing product development. It describes key Scrum concepts like sprints, daily stand-ups, product and sprint backlogs, and roles like the Scrum Master and Product Owner. Scrum uses short development cycles called sprints to incrementally deliver working software. Teams self-organize during sprints to progress features on the product backlog.
This document provides an introduction to Scrum, an agile process that allows teams to rapidly deliver working software in short iterations called sprints. Key aspects of Scrum include self-organizing cross-functional teams, prioritized product backlogs maintained by a product owner, daily stand-up meetings, sprint reviews and retrospectives, and removing impediments to progress. Scrum has been successfully used by many large companies across various industries for both internal and client-facing software development.
The document provides an overview of Agile software development using Scrum. It describes Scrum as an Agile framework that focuses on delivering business value through short iterative development cycles called sprints. Key aspects of Scrum include self-organizing cross-functional teams, prioritized product backlogs maintained by a Product Owner, and regular sprint planning, daily standup, review and retrospective meetings facilitated by a Scrum Master.
This document provides an introduction to Agile development and Scrum methodology. It discusses that Agile focuses on iterative development with collaboration between cross-functional teams. Scrum is an Agile methodology that uses sprints, daily stand-ups, backlogs and emphasizes self-organizing teams. A Scrum team works in sprints to develop working software increments based on prioritized backlog items.
This document summarizes an introduction to agile project management using Scrum. It defines Scrum and its key roles, processes, and artifacts. The document discusses the Scrum process including sprint planning meetings, daily stand-ups, and sprint reviews. It also covers Scrum artifacts like the product and sprint backlogs and burn down charts. The document aims to provide an overview of Scrum for those who write code or follow a software development process.
This document provides an overview of agile methodologies and Scrum. It defines agile as processes that enable quick movement. Traditional waterfall models often fail due to poor requirements. Scrum is described as a lightweight framework where self-organizing teams work in short cycles to incrementally deliver working software. Key Scrum elements include sprints, daily stand-ups, sprint planning, reviews, and retrospectives.
The document contains various URLs, login credentials, code snippets, and troubleshooting notes related to email and website development. Details include SMTP server configurations, payment failures, code to check user activity on a webpage, and notes on sorting issues to be addressed in the next phase of a project. The document appears to be a log capturing information from various systems and projects.
The document describes the logic for awarding daily challenges based on the number of stairs climbed by a user each day. The user will be awarded the highest milestone they have not yet achieved for that day. If they achieve a lower milestone on a subsequent day, they will receive that award. Once the user has received all milestones for a day, they will get a "Day Complete" award and their trophies will reset, except for that award, to begin accumulating again the next day.
Rapid Application Development (RAD) is a methodology focused on rapid prototyping to reduce the time needed to develop systems. It emphasizes iterative development, where systems are designed, built, and tested in short iterations to obtain early feedback. The RAD approach aims to develop systems in days, weeks, or a few months rather than years through its emphasis on iterative design and rapid prototyping.
This document discusses various software life-cycle models including waterfall, rapid prototyping, incremental, extreme programming, synchronize-and-stabilize, spiral, and object-oriented models. It provides an overview of each model's key characteristics and phases. The document advocates for a "mix-and-match" approach, noting that different models have strengths for varying organizations, teams, products, and situations. No single model is best for all cases.
This very short document does not contain enough substantive information to summarize in 3 sentences or less. It consists of only the two words "Just testing" without any other context or details.
This document provides an overview of consumer grievance redressal systems in various Indian cities and organizations. It describes the systems implemented in Jamshedpur Utilities and Services Company Limited, Surat Municipal Corporation, and others. Key aspects discussed include categories of complaints, timelines for resolution, online and offline complaint registration methods, and performance metrics like actual resolution time versus targets. The document aims to identify best practices that can help design effective grievance redressal frameworks for urban local bodies across the country.
This document contains a model question paper for the subject "Computer Programming C Language" with the following details:
- The question paper is divided into three parts (Part A, B, C) with varying number of questions and marks.
- Part A contains 40 one mark questions, Part B contains 20 two mark questions, and Part C contains 15 four mark questions.
- The document provides sample questions from each part covering various topics in C programming.
- The questions range from basic concepts like data types, operators, loops to more advanced topics like functions, pointers, structures, file handling etc.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...alexjohnson7307
Predictive maintenance is a proactive approach that anticipates equipment failures before they happen. At the forefront of this innovative strategy is Artificial Intelligence (AI), which brings unprecedented precision and efficiency. AI in predictive maintenance is transforming industries by reducing downtime, minimizing costs, and enhancing productivity.
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
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With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
A Comprehensive Guide to DeFi Development Services in 2024Intelisync
DeFi represents a paradigm shift in the financial industry. Instead of relying on traditional, centralized institutions like banks, DeFi leverages blockchain technology to create a decentralized network of financial services. This means that financial transactions can occur directly between parties, without intermediaries, using smart contracts on platforms like Ethereum.
In 2024, we are witnessing an explosion of new DeFi projects and protocols, each pushing the boundaries of what’s possible in finance.
In summary, DeFi in 2024 is not just a trend; it’s a revolution that democratizes finance, enhances security and transparency, and fosters continuous innovation. As we proceed through this presentation, we'll explore the various components and services of DeFi in detail, shedding light on how they are transforming the financial landscape.
At Intelisync, we specialize in providing comprehensive DeFi development services tailored to meet the unique needs of our clients. From smart contract development to dApp creation and security audits, we ensure that your DeFi project is built with innovation, security, and scalability in mind. Trust Intelisync to guide you through the intricate landscape of decentralized finance and unlock the full potential of blockchain technology.
Ready to take your DeFi project to the next level? Partner with Intelisync for expert DeFi development services today!
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Trusted Execution Environment for Decentralized Process MiningLucaBarbaro3
Presentation of the paper "Trusted Execution Environment for Decentralized Process Mining" given during the CAiSE 2024 Conference in Cyprus on June 7, 2024.
Dive into the realm of operating systems (OS) with Pravash Chandra Das, a seasoned Digital Forensic Analyst, as your guide. 🚀 This comprehensive presentation illuminates the core concepts, types, and evolution of OS, essential for understanding modern computing landscapes.
Beginning with the foundational definition, Das clarifies the pivotal role of OS as system software orchestrating hardware resources, software applications, and user interactions. Through succinct descriptions, he delineates the diverse types of OS, from single-user, single-task environments like early MS-DOS iterations, to multi-user, multi-tasking systems exemplified by modern Linux distributions.
Crucial components like the kernel and shell are dissected, highlighting their indispensable functions in resource management and user interface interaction. Das elucidates how the kernel acts as the central nervous system, orchestrating process scheduling, memory allocation, and device management. Meanwhile, the shell serves as the gateway for user commands, bridging the gap between human input and machine execution. 💻
The narrative then shifts to a captivating exploration of prominent desktop OSs, Windows, macOS, and Linux. Windows, with its globally ubiquitous presence and user-friendly interface, emerges as a cornerstone in personal computing history. macOS, lauded for its sleek design and seamless integration with Apple's ecosystem, stands as a beacon of stability and creativity. Linux, an open-source marvel, offers unparalleled flexibility and security, revolutionizing the computing landscape. 🖥️
Moving to the realm of mobile devices, Das unravels the dominance of Android and iOS. Android's open-source ethos fosters a vibrant ecosystem of customization and innovation, while iOS boasts a seamless user experience and robust security infrastructure. Meanwhile, discontinued platforms like Symbian and Palm OS evoke nostalgia for their pioneering roles in the smartphone revolution.
The journey concludes with a reflection on the ever-evolving landscape of OS, underscored by the emergence of real-time operating systems (RTOS) and the persistent quest for innovation and efficiency. As technology continues to shape our world, understanding the foundations and evolution of operating systems remains paramount. Join Pravash Chandra Das on this illuminating journey through the heart of computing. 🌟
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
This presentation provides valuable insights into effective cost-saving techniques on AWS. Learn how to optimize your AWS resources by rightsizing, increasing elasticity, picking the right storage class, and choosing the best pricing model. Additionally, discover essential governance mechanisms to ensure continuous cost efficiency. Whether you are new to AWS or an experienced user, this presentation provides clear and practical tips to help you reduce your cloud costs and get the most out of your budget.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
3. AgendaAgenda
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
4. IntroductionIntroduction
Classical methods of software development have
many disadvantages:
huge effort during the planning phase
poor requirements conversion in a rapid changing
environment
treatment of staff as a factor of production
New methods:
Agile Software Development Methodology
5. What is Agile ?What is Agile ?
Agile proponents believe
Current software development processes are too
heavyweight or cumbersome
Too many things are done that are not directly related to
software product being produced
Current software development is too rigid
Difficulty with incomplete or changing requirements
Short development cycles (Internet applications)
More active customer involvement needed
CMM focuses on process
6. Contd…Contd…
Agile methods are considered
Lightweight
People-based rather than Plan-based
Several agile methods
No single agile method
XP most popular
No single definition
Agile Manifesto closest to a definition
Set of principles
Developed by Agile Alliance
7. Agile ManifestoAgile Manifesto
A Statement of Values
Individuals and interactions over processes and
tools
Working software over comprehensive
documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
http://www.agilemanifesto.org
8. Agile MethodsAgile Methods
Agile methods:
Scrum
Extreme Programming
Adaptive Software Development (ASD)
Dynamic System Development Method (DSDM)
…
Agile Alliance (www.agilealliance.org)
A non-profit organization promotes agile
development
10. Scrum in 100 wordsScrum in 100 words
Scrum is an agile process that allows us to focus on
delivering the highest business value in the shortest
time.
It allows us to rapidly and repeatedly inspect actual
working software (every two weeks to one month).
The business sets the priorities. Our teams self-manage
to determine the best way to deliver the highest
priority features.
Every two weeks to a month anyone can see real working
software and decide to release it as is or continue to
enhance for another iteration.
11. History of ScrumHistory of Scrum
1995:
analysis of common software development processes not suitable for empirical,
unpredictable and non-repeatable processes
Design of a new method: Scrum by Jeff Sutherland & Ken Schwaber
Enhancement of Scrum by Mike Beedle & combination of Scrum with Extreme
Programming
1996:
introduction of Scrum at OOPSLA conference
2001:
publication “Agile Software Development with Scrum” by
Ken Schwaber & Mike Beedle
Successful appliance of Scrum in over 50 companies
Founders are members in the Agile Alliance
12. CharacteristicsCharacteristics
Self-organizing teams
Product progresses in a series of month-long “sprints”
Requirements are captured as items in a list of
“product backlog”
No specific engineering practices prescribed
Uses generative rules to create an agile environment
for delivering projects
One of the “agile processes”
14. SprintsSprints
Scrum projects make progress in a series of
“sprints”
Analogous to XP iterations
Target duration is one month
+/- a week or two
But, a constant duration leads to a better
rhythm
Product is designed, coded, and tested during
the sprint
16. No changes during the sprintNo changes during the sprint
SprintInputs Tested Code
Change
Plan sprint durations around how long you
can commit to keeping change out of the
sprint
18. Product OwnerProduct Owner
Define the features of the product
Decide on release date and content
Be responsible for the profitability of the
product (ROI)
Prioritize features according to market value
Adjust features and priority every iteration, as
needed
Accept or reject work results.
19. The Scrum MasterThe Scrum Master
Represents management to the project
Responsible for enacting Scrum values and practices
Removes impediments
Ensure that the team is fully functional and productive
Enable close cooperation across all roles and
functions
Shield the team from external interferences
20. Scrum TeamScrum Team
Typically 5-10 people
Cross-functional
QA, Programmers, UI Designers, etc.
Members should be full-time
May be exceptions (e.g., System Admin, etc.)
Teams are self-organizing
What to do if a team self-organizes someone off the team??
Ideally, no titles but rarely a possibility
Membership can change only between sprints
22. Spring Planning MeetingSpring Planning Meeting
Sprint Planning
Meeting
Product Backlog
Team Capabilities
Business Conditions
Technology
Current Product
Sprint Backlog
ProductO
wner
Scrum
Team
M
anagem
ent
Custom
ers
Sprint Goal
23. Parts of Sprint Planning MeetingParts of Sprint Planning Meeting
1st
Part:
Creating Product Backlog
Determining the Sprint Goal.
Participants: Product Owner, Scrum Master,
Scrum Team
2nd
Part:
Participants: Scrum Master, Scrum Team
Creating Sprint Backlog
25. SprintSprint
A month-long iteration, during which is
incremented a product functionality
NO outside influence can interfere with the
Scrum team during the Sprint
Each Sprint begins with the Daily Scrum
Meeting
26. Daily ScrumDaily Scrum
Parameters
Daily
15-minutes
Stand-up
Not for problem solving
Three questions:
1. What did you do yesterday
2. What will you do today?
3. What obstacles are in your way?
Chickens and pigs are invited
Help avoid other unnecessary meetings
Only pigs can talk
27. Daily ScrumDaily Scrum
Is NOT a problem solving session
Is NOT a way to collect information about
WHO is behind the schedule
Is a meeting in which team members make
commitments to each other and to the Scrum
Master
Is a good way for a Scrum Master to track the
progress of the Team
28. Scrum FAQsScrum FAQs
Why daily?
“How does a project get to be a year late?”
“One day at a time.”
Fred Brooks, The Mythical Man-Month.
Can Scrum meetings be replaced by emailed status
reports?
No
Entire team sees the whole picture every day
Create peer pressure to do what you say you’ll do
29. Sprint Review MeetingSprint Review Meeting
Team presents what it
accomplished during the sprint
Typically takes the form of a
demo of new features or
underlying architecture
Informal
2-hour prep time rule
Participants
Customers
Management
Product Owner
Other engineers
30. Sprint Retrospective MeetingSprint Retrospective Meeting
Scrum Team only
Feedback meeting
Three questions
Start
Stop
Continue
Don’t skip for the first 5-6 sprints!!!
31. Product BacklogProduct Backlog
A list of all desired work on the project
Usually a combination of
story-based work (“let user search and
replace”)
task-based work (“improve exception
handling”)
List is prioritized by the Product Owner
Typically a Product Manager, Marketing, Internal
Customer, etc.
32. Product BacklogProduct Backlog
Requirements for a system, expressed as a
prioritized list of Backlog Items
Is managed and owned by a Product Owner
Spreadsheet (typically)
Usually is created during the Sprint Planning
Meeting
Can be changed and re-prioritized before
each PM
34. From Sprint Goal to Sprint BacklogFrom Sprint Goal to Sprint Backlog
Scrum team takes the Sprint Goal and
decides what tasks are necessary
Team self-organizes around how they’ll meet
the Sprint Goal
Manager doesn’t assign tasks to individuals
Managers don’t make decisions for the team
Sprint Backlog is created
35. Sprint Backlog during the SprintSprint Backlog during the Sprint
Changes
Team adds new tasks whenever they need to in
order to meet the Sprint Goal
Team can remove unnecessary tasks
But: Sprint Backlog can only be updated by the
team
Estimates are updated whenever there’s new
information
36. Sprint BacklogSprint Backlog
A subset of Product Backlog Items, which
define the work for a Sprint
Is created ONLY by Team members
Each Item has it’s own status
Should be updated every day
37. Sprint BacklogSprint Backlog
No more than 300 tasks in the list
If a task requires more than 16 hours, it
should be broken down
Team can add or subtract items from the list.
Product Owner is not allowed to do it
39. Sprint Burn down ChartSprint Burn down Chart
Depicts the total Sprint Backlog hours
remaining per day
Shows the estimated amount of time to
release
Ideally should burn down to zero to the end of
the Sprint
Actually is not a straight line
Can bump UP
40. Information RadiatorInformation Radiator
"Two characteristics are key to a good
information radiator. The first is that the
information changes over time. This makes it
worth a person's while to look at the display...
The other characteristic is that it takes very
little energy to view the display."
42. Release Burndown ChartRelease Burndown Chart
Will the release be done on right time?
X-axis: sprints
Y-axis: amount of hours remaining
The estimated work remaining can also burn
up
44. Scalability of ScrumScalability of Scrum
A typical Scrum team is 6-10 people
Jeff Sutherland - up to over 800 people
"Scrum of Scrums" or what called "Meta-
Scrum“
Frequency of meetings is based on the
degree of coupling between packets
47. Pros/ConsPros/Cons
Advantages
Completely developed and
tested features in short
iterations
Simplicity of the process
Clearly defined rules
Increasing productivity
Self-organizing
each team member carries
a lot of responsibility
Improved communication
Combination with Extreme
Programming
Drawbacks
“Undisciplined hacking”
(no written
documentation)
Violation of
responsibility
Current mainly carried
by the inventors