Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
Scrum 101 Learning Objectives:
1. Waterfall project methodology basics - what is waterfall and where did it come from?
2. Agile umbrella practices and frameworks - what is agile? what isn't agile? Where does Scrum fit in?
3. Scrum empirical theory - emperical vs. theoretical
4. Parts of the Scrum framework - roles, events / ceremonies, artifacts and rules
5. Features of cultures that use Scrum
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
Scrum 101 Learning Objectives:
1. Waterfall project methodology basics - what is waterfall and where did it come from?
2. Agile umbrella practices and frameworks - what is agile? what isn't agile? Where does Scrum fit in?
3. Scrum empirical theory - emperical vs. theoretical
4. Parts of the Scrum framework - roles, events / ceremonies, artifacts and rules
5. Features of cultures that use Scrum
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
Scrum is certainly not a foolproof framework as it does have its own set
of limitations; which is the reason why it may not be the best fit for
every team or product. There are other Agile and Lean approaches too,
like Kanban or XP.
Therefore, what is crucial is for us to comprehend that these current
shifts call for a dynamic and progressive outlook from developers and managers. The need of the hour is to utilize the benefits that a Scrum Master brings to the table, in terms of opening up team communication and problem solving techniques.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
When I needed to do presentations of Scrum to executives and students, I started to look for existing ones. Most presentations I found were very good for detailed presentations or training. But what I was looking for was a presentation I could give in less than 15 minutes (or more if I wanted). Most of them also contained out dated content. For example, the latest changes in the Scrum framework were not present and what has been removed was still there.
Learn more about the most popular Agile framework - Scrum. This training should be paired with the pre-training learning materials in Trello. Learn more about the Scrum artifacts (product backlog, sprint backlog, etc.), Scrum roles (Scrum Master, Product Owner, and the team), and the Sprint.
the presentation gives brief description about a methodology of software engineering which is most using software engineering process in today's IT world and helps student to know how a software company runs and build software product using various software engineering methodologies.
Scrum is certainly not a foolproof framework as it does have its own set
of limitations; which is the reason why it may not be the best fit for
every team or product. There are other Agile and Lean approaches too,
like Kanban or XP.
Therefore, what is crucial is for us to comprehend that these current
shifts call for a dynamic and progressive outlook from developers and managers. The need of the hour is to utilize the benefits that a Scrum Master brings to the table, in terms of opening up team communication and problem solving techniques.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
When I needed to do presentations of Scrum to executives and students, I started to look for existing ones. Most presentations I found were very good for detailed presentations or training. But what I was looking for was a presentation I could give in less than 15 minutes (or more if I wanted). Most of them also contained out dated content. For example, the latest changes in the Scrum framework were not present and what has been removed was still there.
Learn more about the most popular Agile framework - Scrum. This training should be paired with the pre-training learning materials in Trello. Learn more about the Scrum artifacts (product backlog, sprint backlog, etc.), Scrum roles (Scrum Master, Product Owner, and the team), and the Sprint.
the presentation gives brief description about a methodology of software engineering which is most using software engineering process in today's IT world and helps student to know how a software company runs and build software product using various software engineering methodologies.
The slide explains the basics of the Scrum Framework one of the most popular Agile implementations for beginners. You can learn fundamental knowledge about it.
explains basic scrum jargon and details regarding scrum like duties of product owner,duties of scrum master,duties of development team,sprint planning,daily scrum,sprint overview,sprint retrospective
What is Scrum? How to implement Scrum?
- This presentation describes the basic elements of the Scrum Framework.
- My goal is to provide an organized view that will help a novice understand and implement the Scrum foundation quickly.
Software Development Guide To Accelerate PerformanceZaid Shabbir
Scrum is the most widely used framework across all software and business industries. By following complete scrum framework you can improve the quality product deliver in more adaptive way.
Slides contents content guidelines related to scrum framework and how some one become a certified scrum master. Slides elaborate scrum framework by using user friendly diagrams and bulleted points. After grasping the slides any one can easily pass certified scrum examination.
I am sure you will enjoy the contents and its really helpful to become a certified scrum practitioner.
In this slides deck, Avidan Hetzroni explains the basic concepts behind the Scrum Framework values and principles and how Scrum bind together the events, roles, and artifacts to govern the relationships and interaction between them.
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...CIOWomenMagazine
This person is none other than Oprah Winfrey, a highly influential figure whose impact extends beyond television. This article will delve into the remarkable life and lasting legacy of Oprah. Her story serves as a reminder of the importance of perseverance, compassion, and firm determination.
Senior Project and Engineering Leader Jim Smith.pdfJim Smith
I am a Project and Engineering Leader with extensive experience as a Business Operations Leader, Technical Project Manager, Engineering Manager and Operations Experience for Domestic and International companies such as Electrolux, Carrier, and Deutz. I have developed new products using Stage Gate development/MS Project/JIRA, for the pro-duction of Medical Equipment, Large Commercial Refrigeration Systems, Appliances, HVAC, and Diesel engines.
My experience includes:
Managed customized engineered refrigeration system projects with high voltage power panels from quote to ship, coordinating actions between electrical engineering, mechanical design and application engineering, purchasing, production, test, quality assurance and field installation. Managed projects $25k to $1M per project; 4-8 per month. (Hussmann refrigeration)
Successfully developed the $15-20M yearly corporate capital strategy for manufacturing, with the Executive Team and key stakeholders. Created project scope and specifications, business case, ROI, managed project plans with key personnel for nine consumer product manufacturing and distribution sites; to support the company’s strategic sales plan.
Over 15 years of experience managing and developing cost improvement projects with key Stakeholders, site Manufacturing Engineers, Mechanical Engineers, Maintenance, and facility support personnel to optimize pro-duction operations, safety, EHS, and new product development. (BioLab, Deutz, Caire)
Experience working as a Technical Manager developing new products with chemical engineers and packaging engineers to enhance and reduce the cost of retail products. I have led the activities of multiple engineering groups with diverse backgrounds.
Great experience managing the product development of products which utilize complex electrical controls, high voltage power panels, product testing, and commissioning.
Created project scope, business case, ROI for multiple capital projects to support electrotechnical assembly and CPG goods. Identified project cost, risk, success criteria, and performed equipment qualifications. (Carrier, Electrolux, Biolab, Price, Hussmann)
Created detailed projects plans using MS Project, Gant charts in excel, and updated new product development in Jira for stakeholders and project team members including critical path.
Great knowledge of ISO9001, NFPA, OSHA regulations.
User level knowledge of MRP/SAP, MS Project, Powerpoint, Visio, Mastercontrol, JIRA, Power BI and Tableau.
I appreciate your consideration, and look forward to discussing this role with you, and how I can lead your company’s growth and profitability. I can be contacted via LinkedIn via phone or E Mail.
Jim Smith
678-993-7195
jimsmith30024@gmail.com
The case study discusses the potential of drone delivery and the challenges that need to be addressed before it becomes widespread.
Key takeaways:
Drone delivery is in its early stages: Amazon's trial in the UK demonstrates the potential for faster deliveries, but it's still limited by regulations and technology.
Regulations are a major hurdle: Safety concerns around drone collisions with airplanes and people have led to restrictions on flight height and location.
Other challenges exist: Who will use drone delivery the most? Is it cost-effective compared to traditional delivery trucks?
Discussion questions:
Managerial challenges: Integrating drones requires planning for new infrastructure, training staff, and navigating regulations. There are also marketing and recruitment considerations specific to this technology.
External forces vary by country: Regulations, consumer acceptance, and infrastructure all differ between countries.
Demographics matter: Younger generations might be more receptive to drone delivery, while older populations might have concerns.
Stakeholders for Amazon: Customers, regulators, aviation authorities, and competitors are all stakeholders. Regulators likely hold the greatest influence as they determine the feasibility of drone delivery.
Artificial intelligence (AI) offers new opportunities to radically reinvent the way we do business. This study explores how CEOs and top decision makers around the world are responding to the transformative potential of AI.
The Team Member and Guest Experience - Lead and Take Care of your restaurant team. They are the people closest to and delivering Hospitality to your paying Guests!
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2. Scrum Master Handbook
2
TABLE OF CONTENTS
1. What is Scrum?.......................................................................................................3
1.1. Scrum Values.......................................................................................................3
2. Scrum Team............................................................................................................4
3. Scrum Events ..........................................................................................................5
4. Scrum Artefacts......................................................................................................7
5. Progress tracking tools..........................................................................................9
6. Estimation Techniques..........................................................................................9
7. Definitions............................................................................................................10
8. Reference:............................................................................................................11
Disclaimer: Contents of this hand-book have been referenced from the “Scrum Guide” developed and sustained by Ken Schwaber and Jeff Sutherland. Please
refer to https://www.scrum.org/ for more details on trainings and certifications.
3. Scrum Master Handbook
3
1. What is Scrum?
Scrum is a framework for developing and sustaining complex products. A framework in which complex
adaptive problems can be addressed. It is lightweight, simple to understand and yet difficult to master.
To simplify, Scrum is not a process or a technique – it is a framework within which you can use different
processes and techniques.
It has roles, events, artefacts and rules that bind them together. Each component has a specific purpose.
Scrum takes an iterative and incremental approach – optimizing predictability and control risk.
1.1. Scrum Values
The five core values that are reflective in the work of a Scrum Team.
- People personally Commit to achieving the goal of the Scrum team
- Scrum member have the Courage to do the right thing
- Everyone’s Focus is on the sprint and Scrum team goals
- Everyone agrees to be Open about all the work and challenges
- Scrum team members Respect each other of being capable and independent
Scrum has its foundation based on the empirical process theory – where knowledge comes from
experience and decisions are made based on what is known.
There are three pillars that uphold every implementation of empirical process control.
- Transparency
- Inspection
- Adaptation
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2. Scrum Team
A Self-organised and cross functional team – designed to optimize flexibility, creativity and productivity.
Role Description Rules
Product Owner • Maximize the value of
product and work of the
development team.
• Sole person responsible for
managing the product
backlog.
• Product Owner is one person,
not a committee.
• Only a Product owner can
make changes to product
backlog item’s priority.
• Only a product owner can
cancel a sprint under the
influence of stakeholders,
scrum master and the
development team.
Scrum Master • Responsible for making sure
everyone understands
Scrum and adheres.
• Facilitate Scrum events.
• Coach the team.
• Remove impediments.
• Help by organisation to
adopt Scrum.
• Scrum Master ensures only
helpful interactions are taking
place with the development
team and anyone outside.
• Scrum Master is a Servant-
Leader.
Development Team • Self-organised and
accountable
• No one tells the
development team how to
turn the backlog item into
increments of realisable
product.
• Cross functional team with
all skills to create a product
increment.
• Development team shouldn’t
act on anyone else’s request.
• Team size should be between
3 & 9.
• Everyone’s title is Developer
and there shouldn’t be any
sub teams.
• No one can instruct
development team to work on
different set of requirements.
• The number of items from the
backlog for the sprint is solely
up to the development team
Developer Developer
Developer
5. Scrum Master Handbook
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3. Scrum Events
The Sprint is the heart of Scrum, a time box of one month or less during which a DONE, usable, and
potential releasable product increment is created.
All events in Scrum are time boxed.
Sprint duration cannot change once it’s started. However, it can be cancelled before the time box is
over. Only a Product Owner can cancel a Sprint, If the organisation changes direction or the market or
the technology conditions change.
Events enable transparency and create an opportunity to inspect and adapt.
6. Scrum Master Handbook
6
Events Time box* Agenda Required
Sprint Planning 08 Hours • What items can be done?
• How will the work get done?
The Scrum
Daily Stand-ups 15 Minutes • What I did yesterday
• What will I do today
• Any Impediments
The Development team
Sprint Review 04 Hours • Product Owner starts with
What items are done from the
backlog
• Development team talks
about What went well, what
problem it ran into, How the
problems were solved
• Development team
demonstrates the work it has
DONE
• Product owner projects the
likely completion dates
• Collaborate on what to do
next
The Scrum Team and the
Stakeholders
Sprint
Retrospective
03 Hours • How did the last Sprint go
with respect to – people,
relationships, process and
tools
• Major items that went well
and potential improvements
• Plan to implement
improvements in the next
sprint
The Scrum Team
*Time box mentioned above is for one month sprint. For short sprint, it’s usually shorter.
Scrum Activities - Backlog refining or grooming
This is an on-going activity and should not take more than 10 % of the development team’s time where
product backlogs are groomed or refined.
The product owner is responsible for prioritizing the product backlog items and the development team is
responsible for estimating them.
7. Scrum Master Handbook
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4. Scrum Artefacts
Artefact Description Owner
Product Backlog • Product backlog is an ordered
list of everything that’s
needed to complete a
product. It is the single source
of a living list of requirement.
• Product owner is responsible
to maintain and prioritize the
backlog items.
• Product backlog is dynamic
and never complete.
• Sprint can start as soon as
there are enough items in the
backlog.
• There is always only one
product backlog.
Product Owner
Sprint Backlog • The sprint backlog is subset of
product backlog.
• Development team chooses
the items for the sprint.
• The sprint backlog is a list of
items that should be done to
meet the sprint goal.
• Any change to the list is
discussed and understood in
the daily scrum.
• Sprint backlog items and the
sprint goal doesn’t change
after the sprint planning and
the development team
should focus on the delivery
an increment “DONE”.
Development Team
Scrum’s artefacts reflect the three pillars of the Empirical Theory Process in the work or value to increase
transparency and opportunities for inspection and an enhanced scope for adaptation.
8. Scrum Master Handbook
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Increment
e.g.
Increment 1 = Sprint 1
Increment 2 = Sprint 1 + Sprint 2
Increment 3 = Sprint 1 + Sprint 2 + Sprint
3.
• An Increment is a sum of all
completed product backlog
items and the items of the
increments of all previous
sprints.
Development
Team
Monitoring progress towards a Goal
(delivering the product)
• The total work remaining to
reach the goal can be
summed.
• The product owner compares
the amount of work remaining
against the previous sprint
reviews to assess the
progress.
Most commonly used techniques are
burn-downs and burn-ups charts.
Product Owner
Monitoring Sprint Progress • The sum of remaining work to
deliver an increment which is
reviewed at the daily scrum.
• The sprint progress
information can be
represented by a burn-down
chart.
Development
Team
9. Scrum Master Handbook
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5. Progress tracking tools
Burndown charts: Burn-down chart shows the progress the development team is making and is a
powerful tool for visualising progress and work remaining. Burn-down charts may be used for financial
tracking, resource tracking etc. In respect to a sprint, a burn down chart is represented as -
1. Vertical Axis – Remaining work (total estimated hours) for the sprint or product backlog
2. Horizontal Axis – Time, in days or sprints
A burn-down chart enables everyone to view the status of a sprint at any time.
6. Estimation Techniques
There are number of estimation techniques used in Agile. Most widely used in planning is the poker
technique to estimate items.
Participants use cards to estimate an item. This exercise is repeated in iterations until everyone’s
estimates are unanimous.
Units used are Hours, days or story points.
Other techniques in practice are:
1. The Bucket System
2. Big/Uncertain/Small
3. Dot voting
4. T-Shirt sizes
5. Affinity Mapping and more.
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7. Definitions
Done
A product backlog item or an increment that is releasable is called DONE. Everyone in the Scrum team
should have common understanding of DONE.
DONE should include all the development practices before the item is released into Production.
Velocity
Average of items done per Sprint to deliver a product.
e.g. It took 5 sprints to deliver a product.
Sprint1 -10 Units
Sprint2- 12 Units
Sprint3- 9 Units
Sprint4- 11 Units
Sprint5 – 13 Units
Velocity = (10+12+9+11+13)/ 5
= 11
Velocity of the team in this example is 11 units per Sprint.
Time box
Fixed time-period, it is an agreed previous agreed duration which the team has been consistently
delivering a task or completing a goal.
Sprint Goal
Description of what the development team agrees to achieve in a sprint.