Matthew is a professor in the School of Computing Science at the University of Glasgow. His work focuses on data visualisation and analytics, data ethics and ethical systems design, and mobile and ubiquitous computing.
Matthew worked in industrial research labs, including Xerox PARC in Palo Alto, California, before returning to Scotland in 2000. Since then he’s been an academic at University of Glasgow, leading projects exploring topics such as mobile computing for health and fitness, user experience design that bridges digital and analogue media, using commercial app stores for user trials, and large scale data analytics and visualisation. Today he’ll be talking about an approach to the design of complex systems that could perhaps be better known outside of the world of research: ’seamful design’, that started at PARC in the 1980s, and which he and his research group have advanced over the past years.
In this presentation, I describe the Context-Aware concept, Context-Aware Computing, and Context-Aware application with some application example of use it
This poster introduces an experimental application to demonstrate the usage of context-based awareness cues in status updates, especially in SNS’s (Social Networking Services). The presented application allows users to add different descriptions of context information to their Twitter messages and Facebook status updates in a narrative format.
RoutineMaker: Towards End-User Automation of Daily Routines Using SmartphonesVille Antila
People use smartphones in daily activities for accessing and storing information in various situations. In this paper, we present a work in progress for detecting and automating some of these activities. To explore the possible patterns we developed an experimental application to detect daily tasks used by smartphones and analyzed it to provide suggestions for “routines”. We conducted a two-week user study with 10 users to evaluate the approach. During the study the application logged the usage patterns, sent information to the server where it was analysed and clustered. The participants could also automate their smartphone tasks using the analysed data. The findings suggest that people would be willing to automatize tasks given that the approach gives flexibility and expressiveness without too much information overload. Future work includes refining the algorithms based on the gathered real-life data and modifying the interaction design to approach the challenges found with the initial study.
Understanding the Privacy Implications of Using Context-based Awareness Cues ...Ville Antila
Information from the physical world is increasingly being digitalized and shared in social networks. We share our locations, tag photos and add different kinds of informal awareness cues about the physical world to our online communities. In this paper, we investigate the privacy implications of shared context cues in social networking services. We present an experimental mobile application, which allows users to add different descriptions of context information to their Facebook and Twitter status updates. The application was used by 12 persons during a two-week user trial using their own devices and Facebook accounts. The results indicate that user-defined abstractions of context items were often preferred over more accurate indicators due to privacy concerns or discomfort in sharing. We also found out that using shared context from friends in vicinity needs careful design to overcome the extended privacy implications.
In this presentation, I describe the Context-Aware concept, Context-Aware Computing, and Context-Aware application with some application example of use it
This poster introduces an experimental application to demonstrate the usage of context-based awareness cues in status updates, especially in SNS’s (Social Networking Services). The presented application allows users to add different descriptions of context information to their Twitter messages and Facebook status updates in a narrative format.
RoutineMaker: Towards End-User Automation of Daily Routines Using SmartphonesVille Antila
People use smartphones in daily activities for accessing and storing information in various situations. In this paper, we present a work in progress for detecting and automating some of these activities. To explore the possible patterns we developed an experimental application to detect daily tasks used by smartphones and analyzed it to provide suggestions for “routines”. We conducted a two-week user study with 10 users to evaluate the approach. During the study the application logged the usage patterns, sent information to the server where it was analysed and clustered. The participants could also automate their smartphone tasks using the analysed data. The findings suggest that people would be willing to automatize tasks given that the approach gives flexibility and expressiveness without too much information overload. Future work includes refining the algorithms based on the gathered real-life data and modifying the interaction design to approach the challenges found with the initial study.
Understanding the Privacy Implications of Using Context-based Awareness Cues ...Ville Antila
Information from the physical world is increasingly being digitalized and shared in social networks. We share our locations, tag photos and add different kinds of informal awareness cues about the physical world to our online communities. In this paper, we investigate the privacy implications of shared context cues in social networking services. We present an experimental mobile application, which allows users to add different descriptions of context information to their Facebook and Twitter status updates. The application was used by 12 persons during a two-week user trial using their own devices and Facebook accounts. The results indicate that user-defined abstractions of context items were often preferred over more accurate indicators due to privacy concerns or discomfort in sharing. We also found out that using shared context from friends in vicinity needs careful design to overcome the extended privacy implications.
ContextCapture: Exploring the Usage of Context-based Awareness Cues in Inform...Ville Antila
In this paper, we investigate the usage of context-based awareness cues in informal information sharing, especially in social networking services. We present an experimental mobile application, which allows users to add different descriptions of context information to their Facebook status updates. The meaningfulness and the usage of different context descriptions were evaluated in a two-week user trial. The results show that the most frequently used awareness cues in the test setting were location, surroundings, friends and activity. The results also indicate that user-defined semantic abstractions of context items (e.g. “home”, “work”) were often more informative and useful than more accurate indicators (e.g. the address or the name of the place). We also found out that using shared context from friends in vicinity (e.g. identifying the people around) needs careful design to overcome the extended privacy implications.
ContextCapture: Using Context-based Awareness Cues to Create Narrative Events...Ville Antila
In this paper we introduce an experimental application to demonstrate the usage of context-based awareness cues in status updates, especially in SNS’s (Social Networking Services). The presented application allows users to add different descriptions of context information to their Twitter messages and Facebook status updates in a narrative format. We have also developed an adapted version of the system including conference-specific context-types such as the timetable of the presentations and indoor-location detection using Bluetooth beacons. One goal for the demonstrator is to explore the practical use of context abstractions in a conference setup and synthesize interesting insight based on the usage patterns during the event.
Deep learning is a part of machine learning, which involves the use of computer algorithms to learn, improve and evolve on its own. Deep learning may be considered similar to machine learning. However, while machine learning works with simple concepts, deep learning uses artificial neural networks, which imitate the way humans learn and think.
MindTrek2011 - ContextCapture: Context-based Awareness Cues in Status UpdatesVille Antila
Presentation of an experimental mobile application, which allows users to add different descriptions of context information to their Facebook status updates. The meaningfulness and the usage of different context descriptions were evaluated in a two-week user trial. The results show that the most frequently used awareness cues in the test setting were location, surroundings, friends and activity. The results also indicate that user-defined semantic abstractions of context items (e.g. “home”, “work”) were often more informative and useful than more accurate indicators (e.g. the address or the name of the place). We also found out that using shared context from friends in vicinity (e.g. identifying the people around) needs careful design to overcome the extended privacy implications.
It’s Not About Sensor Making, it’s About Sense MakingMoriya Kassis
Deep learning involves learning through layers which allows a computer to build a hierarchy of complex concepts out of simpler concepts. Just like Product Management, the objective of Deep Learning is to solve ‘intuitive’ problems i.e. problems characterized by High dimensionality and no rules.
In this talk, Moriya discussed with us how deep is the future of IoT, how is it changing the way we create products and what will be its implications.
“It’s Not About Sensor Making, it’s About Sense Making” - Moriya Kassis @Prod...Product of Things
Deep learning involves learning through layers which allows a computer to build a hierarchy of complex concepts out of simpler concepts. Just like Product Management, the objective of Deep Learning is to solve ‘intuitive’ problems i.e. problems characterized by High dimensionality and no rules.
In this talk, Moriya discussed with us how deep is the future of IoT, how is it changing the way we create products and what will be its implications.
Uma visão geral sobre Reality Mining e pesquisas que foram e estão sendo desenvolvidas neste contexto. O conteúdo dos slides foram extraídos dos estudos e experimentos do MIT Media Lab (http://hd.media.mit.edu/) dirigido pelo Prof. Alex Pentland
Bridging Sensor Data Streams and Human KnowledgeMattia Zeni
Generating useful and meaningful knowledge out of personal big data is a difficult task that presents multiple challenges due to the intrinsic characteristics of these type of data, namely their volume, velocity, variety and noisiness. This work proposes an interdisciplinary approach for solving this problem that is based on the idea that the user and the world surrounding him can be modeled, defining most of the elements of her context as entities (locations, people, objects) in addition with their attributes and the relations among them. This allows to create a structure out of the unstructured, noisy and highly variable sensor data that can then be used by the machine to provide personalized, context-aware services to the final user with the final goal of improving her quality of life.
Anonymization of centralized and distributed social networks by sequential cl...IEEEFINALYEARPROJECTS
To Get any Project for CSE, IT ECE, EEE Contact Me @ 09849539085, 09966235788 or mail us - ieeefinalsemprojects@gmail.co¬m-Visit Our Website: www.finalyearprojects.org
Presentation discusses scientific method, common pitfalls of social media experiments. Defines some terms, shows neat tools, tries to move discussion forward.
Tele immersion is a new arrising technology enables users to communicate with each other which are located remotely as they are together in same room or place...
This ppt includes all the basic aspect of tele immersion...
ContextCapture: Exploring the Usage of Context-based Awareness Cues in Inform...Ville Antila
In this paper, we investigate the usage of context-based awareness cues in informal information sharing, especially in social networking services. We present an experimental mobile application, which allows users to add different descriptions of context information to their Facebook status updates. The meaningfulness and the usage of different context descriptions were evaluated in a two-week user trial. The results show that the most frequently used awareness cues in the test setting were location, surroundings, friends and activity. The results also indicate that user-defined semantic abstractions of context items (e.g. “home”, “work”) were often more informative and useful than more accurate indicators (e.g. the address or the name of the place). We also found out that using shared context from friends in vicinity (e.g. identifying the people around) needs careful design to overcome the extended privacy implications.
ContextCapture: Using Context-based Awareness Cues to Create Narrative Events...Ville Antila
In this paper we introduce an experimental application to demonstrate the usage of context-based awareness cues in status updates, especially in SNS’s (Social Networking Services). The presented application allows users to add different descriptions of context information to their Twitter messages and Facebook status updates in a narrative format. We have also developed an adapted version of the system including conference-specific context-types such as the timetable of the presentations and indoor-location detection using Bluetooth beacons. One goal for the demonstrator is to explore the practical use of context abstractions in a conference setup and synthesize interesting insight based on the usage patterns during the event.
Deep learning is a part of machine learning, which involves the use of computer algorithms to learn, improve and evolve on its own. Deep learning may be considered similar to machine learning. However, while machine learning works with simple concepts, deep learning uses artificial neural networks, which imitate the way humans learn and think.
MindTrek2011 - ContextCapture: Context-based Awareness Cues in Status UpdatesVille Antila
Presentation of an experimental mobile application, which allows users to add different descriptions of context information to their Facebook status updates. The meaningfulness and the usage of different context descriptions were evaluated in a two-week user trial. The results show that the most frequently used awareness cues in the test setting were location, surroundings, friends and activity. The results also indicate that user-defined semantic abstractions of context items (e.g. “home”, “work”) were often more informative and useful than more accurate indicators (e.g. the address or the name of the place). We also found out that using shared context from friends in vicinity (e.g. identifying the people around) needs careful design to overcome the extended privacy implications.
It’s Not About Sensor Making, it’s About Sense MakingMoriya Kassis
Deep learning involves learning through layers which allows a computer to build a hierarchy of complex concepts out of simpler concepts. Just like Product Management, the objective of Deep Learning is to solve ‘intuitive’ problems i.e. problems characterized by High dimensionality and no rules.
In this talk, Moriya discussed with us how deep is the future of IoT, how is it changing the way we create products and what will be its implications.
“It’s Not About Sensor Making, it’s About Sense Making” - Moriya Kassis @Prod...Product of Things
Deep learning involves learning through layers which allows a computer to build a hierarchy of complex concepts out of simpler concepts. Just like Product Management, the objective of Deep Learning is to solve ‘intuitive’ problems i.e. problems characterized by High dimensionality and no rules.
In this talk, Moriya discussed with us how deep is the future of IoT, how is it changing the way we create products and what will be its implications.
Uma visão geral sobre Reality Mining e pesquisas que foram e estão sendo desenvolvidas neste contexto. O conteúdo dos slides foram extraídos dos estudos e experimentos do MIT Media Lab (http://hd.media.mit.edu/) dirigido pelo Prof. Alex Pentland
Bridging Sensor Data Streams and Human KnowledgeMattia Zeni
Generating useful and meaningful knowledge out of personal big data is a difficult task that presents multiple challenges due to the intrinsic characteristics of these type of data, namely their volume, velocity, variety and noisiness. This work proposes an interdisciplinary approach for solving this problem that is based on the idea that the user and the world surrounding him can be modeled, defining most of the elements of her context as entities (locations, people, objects) in addition with their attributes and the relations among them. This allows to create a structure out of the unstructured, noisy and highly variable sensor data that can then be used by the machine to provide personalized, context-aware services to the final user with the final goal of improving her quality of life.
Anonymization of centralized and distributed social networks by sequential cl...IEEEFINALYEARPROJECTS
To Get any Project for CSE, IT ECE, EEE Contact Me @ 09849539085, 09966235788 or mail us - ieeefinalsemprojects@gmail.co¬m-Visit Our Website: www.finalyearprojects.org
Presentation discusses scientific method, common pitfalls of social media experiments. Defines some terms, shows neat tools, tries to move discussion forward.
Tele immersion is a new arrising technology enables users to communicate with each other which are located remotely as they are together in same room or place...
This ppt includes all the basic aspect of tele immersion...
Tele immersion is a new arrising technology enables users to communicate with each other which are located remotely as they are together in same room or place...
This ppt includes all the basic aspect of tele immersion...
Abstract: The main communication methods used by deaf people are sign language, but opposed to common thought, there is no specific universal sign language: every country or even regional group uses its own set of signs. The use of sign language in digital systems can enhance communication in both directions: animated avatars can synthesize signals based on voice or text recognition; and sign language can be translated into various text or sound forms based on different images, videos and sensors input. The ultimate goal of this research, but it is not a simple spelling of spoken language, so that recognizing different signs or letters of the alphabet (which has been a common approach) is not sufficient for its transcription and automatic interpretation. Here proposes an algorithm and method for an application this would help us in recognising the various user defined signs. The palm images of right and left hand are loaded at runtime. Firstly these images will be seized and stored in directory. Then technique called Template matching is used for finding areas of an image that match (are similar) to a template image (patch). Our goal is to detect the highest matching area. We need two primary components- A) Source image (I): In the template image in which we try to find a match. B) Template image (T): The patch image which will be compared to the template image. In proposed system user defined patterns will be having 60% accuracy while default patterns will be provided with 80% accuracy.
Millions of active users all around the world are using online social network such as Facebook, Twitter, Tumblr and
LinkedIn. Most of the social networks have weak user to user authentication method, which is based on some basic information like
name, images etc. These weaknesses make it easier to misuse user’s information and do identity cloning attack to form fake profile.
This paper presents a classification and analysis of a detection mechanisms of clone attacks on social network, based on attribute
similarity, friend network similarity, and profile analysis for a time interval and record of Internet Protocol sequences. In this project we
have proposed discrete wavelet transform algorithm for data hiding. For watermarking technique Java static watermarking systems and
algorithms is been used.
The technologies of ai used in different corporate worldEr. rahul abhishek
Artificial intelligence (AI) is making its way back into the mainstream of corporate technology, this time at the core of business systems which are providing competitive advantage in all sorts of industries, including electronics, manufacturing, software, medicine, entertainment, engineering and communications, designed to leverage the capabilities of humans rather than replace them, today’s AI technology enables an extraordinary array of applications that forge new connections among people, computers, knowledge, and the physical world. Some AI enabled applications are information distribution and retrieval, database mining, product design, manufacturing, inspection, training, user support, surgical planning, resource scheduling, and complex resource management.
Anne Dhir - Put on your own oxygen mask before helping othersSnook
Anne Dhir speaking on dealing with mental health within the workplace and how it is important to be in the correct mental health state before helping other people.
Sarah Drummond's Keynote at Doers Conference - BudapestSnook
Sarah talked about the need to recognise that every design decision we make as individuals has an impact on the user experience. We have to learn how to consciously design together as a system to make services work universally for people where they are, for their needs.
Peter is the Chief Information Officer for North Lanarkshire Council. He is responsible for delivering transformation through information, technology and business processes aligned with the strategic ambitions of the Council.
Recently, the Canadian government heard about the work that North Lanarkshire are doing on the master citizen record. They called the council and had a conversation. They liked what they heard so a few days later, they sent a representative from Canada to Motherwell to find out more. They were so impressed by what the council told them that they have said they would take the same approach. Peter is going to share with us what he told them.
We begin by exploring what is meant by cognitive impairment, and some of the difficulties and challenges faced by people with varying levels of cognitive impairment, including specifics issues related to adaptation and abstraction. We consider how designers (who can also be viewed as ‘outsiders’) can act as enablers, supporting people with cognitive impairments to contribute their insights and ideas to design services that work for them. We emphasise the importance of mindset and methodological framework, and, in the spirit of sharing and collaborating, use examples from practice to illustrate the iterative development of a range of methods and tools to create a safe and supportive co-design environment.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
2. Seamless or seamful
No system can always be invisible and seamless, and
yet too often we design as if they are
User studies (and philosophy!) detail how technologies appear,
disappear and reappear, in the course of interaction
People build understanding through interaction with each other
and with systems, over time
Sometimes the system/use has to be visible and
analytic
Considering how to control it, so that it works better for you
Learning about the system
Teaching others how to use it
Considering how to present yourself to others through it
Working on or adapting the system itself
Handling breakdowns, gaps and seams in the system
3. Seams and Seamful Design
Seams inevitably show through in interaction
Gaps and ‘losses in translation’ in complex media, models, infrastructures…
One can smooth such seams out, ignore them… or ‘seamfully’ design to let
people accommodate or even take advantage of them
Seamful design involves selecting seams to reveal as interaction
resources
Design focus on where complex models/infrastructures show through
Seamful games as ‘labs’ for design ideas
Treasure: a wi-fi network’s coverage, and how it breaks, as a design resource
NetBreak: a neural network’s classification, and how it breaks, as a design
resource
4. Seams and Seamful Design
Seams inevitably show through in interaction
Gaps and ‘losses in translation’ in complex media, models, infrastructures…
One can smooth such seams out, ignore them… or ‘seamfully’ design to let
people accommodate or even take advantage of them
Seamful design involves selecting seams to reveal as interaction
resources
Design focus on where complex models/infrastructures show through
Seamful games as ‘labs’ for design ideas
Treasure: a wi-fi network’s coverage, and how it breaks, as a design resource
NetBreak: a neural network’s classification, and how it breaks, as a design
resource
5. Treasure (2004)
Two teams of players, Blue and Green.
Each player has PDA+wi-fi+GPS. Last
known positions shown on map in app
Some game interactions take
advantage on being in the wi-fi network,
some take advantage on being out of it
Picking up ‘coins’, stealing them from others
(‘pickpocket’), uploading them safely to gain
points, turning on a shield to block thieves
System design reveals where and how
people have used network and its
gaps… to help people play now
6. Replaying a Game of Treasure
Study via people
seeing video and maps
of what they did,
recounting what they
did, swapping stories,
showing off…
The system, its use,
and other forms of
interaction around use
are interdependent
7. NetBreak (2019)
Our game design was inspired by
the success of one pixel attacks
on deep networks for image
classification, facial recognition,
etc.
Such systems for classification
and recognition are an
increasingly pervasive part of data
infrastructures
Difficult to design well, highly sensitive
to the data fed to them, and… not so
hard to break
Single player game app reveals
how an image-based ‘deep
learning’ network succeeds/fails to
8. NetBreak: a seamful game for ‘deep learning’ neural
networks
In each game round, you start with an image and its classification, and then can attack it
by changing a limited number of pixels in a limited amount of time. Gain a point each
time you make the network misclassify the image.
9. NetBreak: a seamful game for ‘deep learning’ neural networks
As players advance in their play, and discuss their play, they build up a
better understanding of how the network actually classifies images
10. It’s not all fun and games
How might this transfer to… health data, for example?
Caldicott: Citizens to be given more ownership of their personal (inc. medical)
data
How to support transparency of data processing, as well as agency and
negotiability?
Problem of the hidden architectures of data, and the inferences based on
such data
What if a person’s phone stored all of their personal data?
Playful designs might not be appropriate (always), but seamful ideas might
still help
Give the citizen more control over data sharing via their phone, apps, etc.
Supplement this with history that lets people understand how to apply such
control
11. Sensing and modelling are advancing quickly
Depressive episodes via GPS (Canzian and Musolesi)
Schizophrenia via mobility, conversation, activity, smartphone usage, the
ambient acoustic environment (Wang et al.)
Social anxiety (Boukhcheba et al.) via GPS & phone/SMS stats
Memory, executive function, language, intelligence, etc. via taps, scrolls,
clicks, etc. (Mindstrong)
Also: uni students’ GPA predicted (±0.18), via phone data (StudentLife)
And then, of course, there is Facebook, Cambridge Analytica, and all that…
and predicting personality types, political views, sexual preferences, etc. via
media use
12. Using history for dynamic consent
Redesigning a system for predicting social anxiety
via stats of GPS/phone/messaging data
Initial analysis can be done on phone, so we see no
personal data
Additional detailed ‘raw’ data can be sent to our server, to
support experiments in new predictive models
App offers control over data sensing, based on
data use
Tools to change sensor settings, level of battery drain…
History of what data was sent where
Messages back about who has used it for what (e.g.
prediction quality for particular sensor setting and analytic
method)
13. Using history for dynamic consent
Redesigning a system for predicting social anxiety
via stats of GPS/phone/messaging data
Initial analysis can be done on phone, so we see no
personal data
Additional detailed ‘raw’ data can be sent to our server, to
support experiments in new predictive models
App offers control over data sensing, based on
data use
Tools to change sensor settings, level of battery drain…
History of what data was sent where
Messages back about who has used it for what (e.g.
prediction quality for particular sensor setting and analytic
method)
14. Conclusion
Seamful design
Select appropriate seams to reveal as a resource for user interaction
Weave in histories of use — not just one time, state, location or stage
Support users’ development of understanding, accommodation and appropriation
Offers ideas applicable to many forms of information, infrastructure &
interaction
Better support for users’ understanding and agency is increasingly important
Design for legibility of ongoing operation, and of histories of use/effects of that data
Opening up new designs that dynamically sustain informed consent, GDPR
compliance, etc.
We have used games, usually mobile multiplayer games, as a ‘lab’ for systems design
Games can be designed to focus on particular issues of how interaction and infrastructure meet
Fun for players, easier to recruit participants in experiments
Exploring the way that infrastructure fits within interaction design and user experience
We have used games, usually mobile multiplayer games, as a ‘lab’ for systems design
Games can be designed to focus on particular issues of how interaction and infrastructure meet
Fun for players, easier to recruit participants in experiments
Exploring the way that infrastructure fits within interaction design and user experience
US insurance company John Hancock will only provide life insurance to those who provide their tracked health/fitness data
Swiss car insurance firms lowering costs for people who feed GPS
MindStrong selling systems/services to health firms now, and Verily (Google/Alphabet) is going along the same path…