This document discusses how to use mobile devices in the classroom. It outlines several strategies for bringing your own device (BYOD) including using apps and social media to increase engagement, enrich learning, and promote authentic and anonymous participation. Specific apps and tools are described like Poll Everywhere for polling students, Skitch for annotating images, and Facebook groups for class communication and projects. Guidelines are provided for appropriate social media and app use along with the educational benefits of these strategies.
Parents of kids in grades K-4 can join us for an informational session about apps that support reading, writing, math, and other skills. With such a large number of apps out there, and many claiming to be “educational,” it can be hard to find quality apps to share with your child.
Presence is an important factor in technology-mediated experiences as it describes an individual’s sense of feeling connected with the virtual environment. This paper investigates the presence of online students in a Synchromodal Learning Environment: a learning environment where synchronous interactions between online and face-to-face students occur and are mediated by technologies. Specifically, the presence of online students is examined within the personal portal implementation where the online students (through the use of Skype and iPads) occupy a physical presence in the classroom. After a brief description of this model and the phenomenon of presence, the paper presents the important findings. Lastly, we conclude with a discussion of the limitations and implications.
Skype-Based Reference: A Study and Pilot ProjectDarcy Gervasio
Presentation at Wisconsin Library Association Annual Conference, November 4, 2010. Our presentation discusses a study and comparison of the use and interest in skype-based reference among undergraduates at the University of Wisconsin and Madison College.
Snap. Snip. Send.: How Mobile Media is Transforming Storytelling in the Class...Brett Atwood
Journalism and communication educators are grappling with new ways to engage students in the classroom using mobile apps and media platforms. As new content creation tools and distribution platforms continue to emerge, many mobile-savvy millennials are finding themselves on the frontlines of experimentation in the creation and curation of cutting-edge mobile content. Because modern media teachers are beginning to integrate Snapchat, Periscope and even 360-degree VR storytelling into their education mix, the focus of this presentation will include a discussion of how students are eagerly using video apps to instantly edit and distribute news to both select and wide audiences.
Parents of kids in grades K-4 can join us for an informational session about apps that support reading, writing, math, and other skills. With such a large number of apps out there, and many claiming to be “educational,” it can be hard to find quality apps to share with your child.
Presence is an important factor in technology-mediated experiences as it describes an individual’s sense of feeling connected with the virtual environment. This paper investigates the presence of online students in a Synchromodal Learning Environment: a learning environment where synchronous interactions between online and face-to-face students occur and are mediated by technologies. Specifically, the presence of online students is examined within the personal portal implementation where the online students (through the use of Skype and iPads) occupy a physical presence in the classroom. After a brief description of this model and the phenomenon of presence, the paper presents the important findings. Lastly, we conclude with a discussion of the limitations and implications.
Skype-Based Reference: A Study and Pilot ProjectDarcy Gervasio
Presentation at Wisconsin Library Association Annual Conference, November 4, 2010. Our presentation discusses a study and comparison of the use and interest in skype-based reference among undergraduates at the University of Wisconsin and Madison College.
Snap. Snip. Send.: How Mobile Media is Transforming Storytelling in the Class...Brett Atwood
Journalism and communication educators are grappling with new ways to engage students in the classroom using mobile apps and media platforms. As new content creation tools and distribution platforms continue to emerge, many mobile-savvy millennials are finding themselves on the frontlines of experimentation in the creation and curation of cutting-edge mobile content. Because modern media teachers are beginning to integrate Snapchat, Periscope and even 360-degree VR storytelling into their education mix, the focus of this presentation will include a discussion of how students are eagerly using video apps to instantly edit and distribute news to both select and wide audiences.
The first half of this presentation is about academic use of social media and the second half is about recent findings from my current HEA-funded audio feedback project: http://lebioscience.blogspot.co.uk/2013/03/audio-feedback-evidence-is-mounting.html
Sorry, now audio for these yet, but the first half is rather similar to this: http://www.youtube.com/watch?v=sgU5Gx5bh3o and I'll try to put up a commentary for the feedback section soon.
Study Skills using Portable and Desktop TechnologiesE.A. Draffan
This is a presentation for the British Dyslexia Association International Conference 2014 by E.A. Draffan and Abi James. A DSA survey of HE and FE students and the LexDis project provide some insights into student use of technology for studying
Digital tools engage and motivate our students in the classroom. Imagine if every student had those tools at their fingertips. That is the power of implementing a 1 to 1 laptop program. Come join the conversation and discover how to get started.
The first half of this presentation is about academic use of social media and the second half is about recent findings from my current HEA-funded audio feedback project: http://lebioscience.blogspot.co.uk/2013/03/audio-feedback-evidence-is-mounting.html
Sorry, now audio for these yet, but the first half is rather similar to this: http://www.youtube.com/watch?v=sgU5Gx5bh3o and I'll try to put up a commentary for the feedback section soon.
Study Skills using Portable and Desktop TechnologiesE.A. Draffan
This is a presentation for the British Dyslexia Association International Conference 2014 by E.A. Draffan and Abi James. A DSA survey of HE and FE students and the LexDis project provide some insights into student use of technology for studying
Digital tools engage and motivate our students in the classroom. Imagine if every student had those tools at their fingertips. That is the power of implementing a 1 to 1 laptop program. Come join the conversation and discover how to get started.
New Technologies...Your Classroom... Let's Go!Catherine Ritz
My Top 10 Student Performance Resources and My Top 10 Resources to Make Your Life Easier... designed for Foreign Language teachers! Hope you find it useful!!
A presentation looking at why e-learning is important for our students and an introduction to websites and software that can be used to support the teaching of English and increase student engagement.
Assistive Technology for Students with Moderate to Severe ImpairmentsSpectronics
These are the slides from the full-day Preconference Workshop presented by Amanda Hartmann, Speech Pathologist, Spectronics, for Special Educators as a part of the SPED Conference in Singapore, November 2014. It covers information on a variety of Assistive Technology to support Early Learning, Communication, Literacy, Behaviour and Social Skills.
6. Poll Everywhere
• Poll Everywhere (polleverywhere.com) is a
free text-based survey
• The teacher asks a question, and students are
given a number to text their response to
• Great as a quick review or an exit slip
• Kids are engaged
• Note for teachers- answers are anonymous
(pros and cons to this)
10. Smartphone/Tablet Activities in Canada, July 2012
% of Respondants
0 10 20 30 40 50 60 70 80 90 100
Text messaging
Voice call
Download and use apps
Surf the net
Connect to social networks
Play games
Listen to music
Voice and video calling
Banking
Reading books/magazines
Watch TV and movies
Ecommerce/purchasing
Watch sports
None of the above
(Watch, 2013)
14. What is an App?
• The term “app” is short for the word
“application”
• An app is a program that has been created to
improve the functions of a device, or to provide a
device with new and useful functions
• Mobile apps can be downloaded onto a smart
phone so that students can use them in class or
at home
15. What is Social Media?
• Social media is a social instrument of
communication.
• Using social media means that you are not just
getting information, but you are interacting while
getting information
• Traditional media is like a one-way street- you can
read a newspaper or listen to a report on
television, but you have very limited ability to
give your thoughts on the matter
• Social media is like a two-way street- you have
the ability to communicate.
16. Facebook
• Facebook is the King of Social Media
• It’s free
• Your kids likely have an account that they
check often
17. Facebook
• You can create a Facebook Group for your class
• Completely separate from your own personal
Facebook account- when you post to this page
you post as the group’s name (ie- “Calgary
Catholic English Class”)
• Allows students to communicate with their peers
in an authentic way
• Allows for fun projects that look at elements such
as
characterization, relationships, plot, conflict, setti
ng, etc.
18.
19. Twitter
• Twitter is a forum where you must communicate
in 140 characters or less
• Great for homework reminders
• Easy and quick way to communicate with
students
• Great for projects that require students to be
clear and concise
• Also great place for teacher PD
• Proven to increase grade point average
(Online, 2011)
22. Gmail: Communication
Calendar: time management
Drive: A MILLION WAYS TO SHARE
Docs:peer editing
Form:survey students
Spreadsheet:Science Lab data
Presentation:group work
Talk: guest speakers
Webstore: Read&Write Extension
ALL FREE
23.
24. • Many if not ALL of Alberta Program of Studies General Outcome are centre around students
providing feedback on a topic/visual/opinion
• Voicethread provides the venue for students to provide this feedback with differentiated
methods of achieving this general outcome
27. Thank You
Presentation is on
Slide Share (public)
@LauraSchmaltz & @Gilliera
Editor's Notes
Welcome
Laura
Andrea: created in Evernote – a great tool for file sharing
Note Skitch(great tools for media editing) – image from MGM grand NCTE conferenceAndrea – Ed Tech consultant CCSD – 8 yrs teaching experience – 7 in HS Religion, Social Studies and et alVision: education for all whatever it takesLaura:
Andrea
Laura
Laura
Laura
Press F5 or enter presentation mode to view the poll\r\nIn an emergency during your presentation, if the poll isn't showing, navigate to this link in your web browser:\r\nhttp://www.polleverywhere.com/multiple_choice_polls/MTY3NzkyMTAzNwIf you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone.
Laura
Laura
Andrea:We start with student engagement and an unwavering commitment to student learning. One of my twitter buddies recently posted this tweet: I want to look at three significant ways that teaching in a 1:1 program has transformed my teaching – beyond the gadgets, apps, and the gizmos.
Andrea
Laura
Laura
Laura
Laura
Laura
Laura
AndreaNaming conventionsProper protocol – social media SDS courseCommunication: IT>IS>STAFF>IS>IT