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Do-It-Yourself
Usability	Testing	for	eLearning
Maria	Ginsbourg
Instructional	Designer
Maria.Ginsbourg@Gmail.com
Agenda
Definitions
Examples
Usability	Testing	Overview
User	Testing
Heuristic	Evaluation
“Making	sure	that	something	works	well:	that		
a	person	of	average	(or	even	below	average)	
ability	and	and	experience	can	use	the	thing	−	
for	it’s	intended	purpose	without	getting	
hopelessly	frustrated.”
Steve	Krug,	author	of	Don’t	Make	Me	Think
What	does	usability	mean?
What	does	usability	issue mean?
An	aspect	of	the	
system which	
makes	it	difficult	for	
the	user	to	achieve	
their	goals.
Examples	of	usability	issues	
in	online	courses	and	
Learning	Management	Systems
Inconsistent	navigation
Submit	Quiz
Are	you	sure	you	want	to	submit	the	
quiz?	
.
Cancel Submit
Submit	Quiz
Are	you	sure	you	want	to	submit	the	
quiz?	
Submit Cancel
People	are	on	auto-pilot;	they	will	click	the	button	to	the	right	without	
reading	what	it	says.		Designing	navigation	that	follows	conventions	and	
best	practices	reduces	extraneous	processing,	so	learners	can	focus	on	
what	matters	most:	mastering	the	subject	matter.
Ignoring	visual	standards/conventions
This	feedback	slide	contains	checkmarks,	Xs,	and	arrows.	
The	arrows	do	not	provide	additional	information.
System	oriented	language	(not	English)
These	two	
tabs	seem	to	
be	saying	the	
same	thing.
What	does	
‘Commons’	
mean?
Ambiguous	Icons
Is	that	a	
back	
button?
Can	I	click	
on	the	
compass?
When	the	meaning	of	an	icon	is	ambiguous,	the	learner	can	get	
distracted,	confused	and	disoriented.	Add	text	labels	to	improve	clarity.
Complex
To	reduce	cognitive	overload,	eliminate	redundancy.	Each	additional	
link depletes	users’	attention because	it	competes	with	all	others.
See:	https://www.nngroup.com/articles/duplicate-links/
Usability	Testing	Overview
Comparison	of	methods
Legend
5	=	very	useful
4	=	somewhat	useful
Heuristic	evaluation	and	user	testing	are	the	most	popular	and	useful	
usability	methods,	according	to	one	study.	
See:	https://www.nngroup.com/articles/technology-transfer-of-
heuristic-evaluation/
2-5	evaluators	
separately	review	
the course/LMS	and	
judge	against	best	
practices.	
Heuristic	Evaluation User- Testing
An	evaluator	
observes	3-5	people	
use	the	course/LMS	
and	note	what	
people	say,	do and	
facial	expressions.
Best	practices	for	usability	testing
• Start	earlier	than	you	are	comfortable
• Get	3-5	test	users/evaluators
• Test,	tweak,	test	(it’s	an	iterative	process)
Benefits:	ROI
Graph	shows	return	on	investment	for	usability	testing	for	web	projects.	
See:	https://www.nngroup.com/articles/usability-roi-declining-but-still-
strong/
User	Testing
A	test	facilitator	sits	with	a	user	and	observes	
the	user	complete	tasks.
What’s	the	process?
Write	tasks
Recruit	
participants
Conduct	testPrioritize
Tweak
Plan	it
Download	PDF:	https://www.userfocus.co.uk/pdf/usabilitydashboard.pdf
How	to	write	a	task?
Task	Goal:	
Look	up	grades.
Poor	task (do	not	provide	step-by-step	 instructions)
You	want	to	see	the	results	of	your	midterm	exam.	
1. Go	to	the	websiteS
2. Sign	in
3. Tell	me	where	you	would	click	to	get	your	grade.
Better	task	(do	provide	a	specific	goal)
Look	up	the	results	of	your	midterm	exams.
View	a	list	of	tasks	for	testing	an	online	course	&	an	LMS
https://christytucker.wordpress.com/2008/02/06/lms-usability-testing/
Who	do	you	test	with?
Time
Representative	 Users
Internal	Staff
(different	division)
Budget
Friends,	family
neighbors
Internal	staff
(Your	division)
Actual	Users
Actual	and	representative	users	can	help	you	check	if	the	industry	
jargon	makes	sense,	if	the	learning	activities	are	useful	and	contextually-
relevant.	Internal	staff	can	help	you	find	obvious	usability	issues.
Test	day:	
“Everything	that	can	go	wrong	will.”
Murphy's	Law
Usability	testing	is	the	one	day	where	you	want	
everything	that	can	go	wrong,	to	go	wrong.	It’s	
better	that	usability	issues	occur	during	testing,	
than	with	actual	learners.
Observing	users
Body
• Fidgeting
• Rubbing	head/eyes/neck
• Leaning	in
Eyes
• Skimming
• Squinting
• Looking	around	page,	confused
Hand
• Hovering	to	see	if	element	is	interactive
• Hesitating	before	clicking
• Clicking	randomly
• Struggling	with	scrolling	or	dragging
What should	we	fix	first?
Users	can’t	do	task
Users	are annoyed
Affect	few Affect	Many
“Focus	ruthlessly	on	only	the	most	serious	problems.”
~Steve	Krug,	Rocket	Surgery	Made	Easy
How	should	we	fix	things?
“Tweak,	don’t	redesign”
“When	fixing	problems,	try	
to	do	the	least	you	can	do.”	
~Steve	Krug,	Rocket	Surgery	Made	Easy
2-5	evaluators	separately	
review	the	course/LMS	
against	best	practices.	
Then	evaluators	meet	and	
discuss	findings.	
Heuristic	Evaluation
Nielsen’s	Heuristics
https://chatbotsmagazine.com/usability-heuristics-for-bots-7075132d2c92
Heuristic	Evaluation	Form
Slide	# Screenshot Heuristic Notes
2.1 1,	5 Buttons	need	hover	and	
visited	states.
1.	Visibility	of	system	status
Your	Essay	is	Approved!	
Grade
Good	example
Learner:	I	know	what’s	going	on.
2.	Match	between	system	and	the	real	world
Learner:	I	don’t	understand	these	terms.	
Poor	example
3.	User	control	and	freedom
Locked	course	navigation
Learner:	I	can’t	access	the	info	I	need,	when	I	need	it	for	my	job!		
https://blogs.articulate.com/rapid-elearning/heres-why-unlocking-your-course-navigation-will-create-better-learning/
4.	Consistency	and	standards
Submit	Quiz
Are	you	sure	you	want	to	submit	the	
quiz?	
.
Cancel Submit
Submit	Quiz
Are	you	sure	you	want	to	submit	the	
quiz?	
Submit Cancel
Poor	example
Learner:	I	meant	to	click	submit.	Why	did	I	hit	cancel?
5.	Error	Prevention
Learner:	Did	I	already	visit	this	one?	I	can’t	tell.
Poor	example
6.	Recognition	rather	than	recall
Good	example
Learner:	This	helps	me	remember.
7.	Flexibility	and	efficiency	of	use
Good	example
Novice	user:	That	was	easy!
Advanced	user:	That	was	fast!
8.	Aesthetic	and	minimalist	design
Poor	example
Novice:	It’s	overwhelming.	I’m	lost	and	confused.
9.	Help	users	with	errors
Submit	Quiz
Are	you	sure	you	want	to	submit	the	quiz?	
You	didn’t	answer	question	#7.
Go	BackSubmit
Good	example
Learner:	Phew!	What	a	relief!
10.	Help	and	documentation
Good	example
Learner:	 Cool,	I	get	it!
www.linkedin.com/mariaginsbourg
Maria.Ginsbourg@Gmail.com
Great	Resources
• https://www.nngroup.com/
• https://usability.gov

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