This presentation discusses new trends in fan engagement around sport industry but can be applied to other industries as well. myQuiz.org is a platform which allows fan engagement via gamification.
My classmate and I created this pitch deck for an advertising campaign class. We were tasked to choose a brand and develop an advertising campaign by researching their current business and the target consumer, developing an insight, and then selecting media channels and creatives based on the research.
This document discusses sports sponsorship, defining it as financial support of sports in exchange for advertising. It outlines the history of sponsorship dating back to the 1800s and covers the various types including individual athlete, team, event, and broadcast sponsorship. International and Pakistani examples are provided. Advantages include brand awareness and sales increases, while limitations involve negative associations and lack of control. The conclusion states that sponsorship can effectively promote brands but requires careful planning to mitigate risks.
This document discusses the growth of eSports and outlines some key points about the industry. It notes that eSports viewership for finals events has reached over 30 million unique viewers. Popular eSports genres include real-time strategy, first person shooters, and multiplayer online battle arenas. Professional eSports players can earn salaries and prize money from competitions and practice 8-10 hours per day. The eSports industry is generating significant revenue from sponsorships, advertising, signing professional players and teams, building eSports arenas, and investments from companies. ESports programs are now being offered at many universities around the world.
The document discusses the growth of eSports and its opportunities for business. It notes that eSports has 148 million enthusiasts globally, is a multi-billion dollar industry, and is growing rapidly in viewership and revenue. Major brands and investors are getting involved in eSports through team ownership and sponsorships. The document predicts continued professionalization and mainstream acceptance of eSports in 2017 and beyond.
Esports Playbook: A Guide for Brands and MarketersEsports Group
This report sheds light on core tenets of the eSports experience – which are fundamental to competitive video games. The goal is to aid formation of clear strategy for branding and marketing in eSports. The motivations for eSports participation – from content consumption patterns to reasons for engaging – hold huge implications for how to connect with its consumers.
This document summarizes e-sports, which are organized video game competitions between professional players. It discusses how e-sports tournaments are held around the world and provide live broadcasts and cash prizes. Professional e-sports players practice extensively and have rigorous lifestyles as they travel frequently for competitions. Popular e-sports games include multiplayer online battle arena games, real-time strategy games, and first-person shooter games. Millions of fans around the world watch e-sports competitions through online streaming platforms. The popularity of e-sports is fueled by the growth of streaming platforms like Twitch, MLG, and YouTube gaming channels.
The document analyzes the NBA using a SWOT (strengths, weaknesses, opportunities, threats) framework. It identifies the NBA's strengths as its strong media presence, advertising, fan engagement, TV ratings for events like the NBA Finals and big star players. Weaknesses include the desire for "super teams," limited international presence, and potentially high ticket prices. Opportunities lie in expanding international games and events to grow the brand's global audience. Threats include other sports leagues and issues like player drug use and gambling.
Basketball England's Talent Plan, released on October 25 2018, covers the various parts of the Talent System and Pathway, including Strategic Ambitions, Infrastructure, Programmes, Pillars of Development, Approaches to Coaching and more.
My classmate and I created this pitch deck for an advertising campaign class. We were tasked to choose a brand and develop an advertising campaign by researching their current business and the target consumer, developing an insight, and then selecting media channels and creatives based on the research.
This document discusses sports sponsorship, defining it as financial support of sports in exchange for advertising. It outlines the history of sponsorship dating back to the 1800s and covers the various types including individual athlete, team, event, and broadcast sponsorship. International and Pakistani examples are provided. Advantages include brand awareness and sales increases, while limitations involve negative associations and lack of control. The conclusion states that sponsorship can effectively promote brands but requires careful planning to mitigate risks.
This document discusses the growth of eSports and outlines some key points about the industry. It notes that eSports viewership for finals events has reached over 30 million unique viewers. Popular eSports genres include real-time strategy, first person shooters, and multiplayer online battle arenas. Professional eSports players can earn salaries and prize money from competitions and practice 8-10 hours per day. The eSports industry is generating significant revenue from sponsorships, advertising, signing professional players and teams, building eSports arenas, and investments from companies. ESports programs are now being offered at many universities around the world.
The document discusses the growth of eSports and its opportunities for business. It notes that eSports has 148 million enthusiasts globally, is a multi-billion dollar industry, and is growing rapidly in viewership and revenue. Major brands and investors are getting involved in eSports through team ownership and sponsorships. The document predicts continued professionalization and mainstream acceptance of eSports in 2017 and beyond.
Esports Playbook: A Guide for Brands and MarketersEsports Group
This report sheds light on core tenets of the eSports experience – which are fundamental to competitive video games. The goal is to aid formation of clear strategy for branding and marketing in eSports. The motivations for eSports participation – from content consumption patterns to reasons for engaging – hold huge implications for how to connect with its consumers.
This document summarizes e-sports, which are organized video game competitions between professional players. It discusses how e-sports tournaments are held around the world and provide live broadcasts and cash prizes. Professional e-sports players practice extensively and have rigorous lifestyles as they travel frequently for competitions. Popular e-sports games include multiplayer online battle arena games, real-time strategy games, and first-person shooter games. Millions of fans around the world watch e-sports competitions through online streaming platforms. The popularity of e-sports is fueled by the growth of streaming platforms like Twitch, MLG, and YouTube gaming channels.
The document analyzes the NBA using a SWOT (strengths, weaknesses, opportunities, threats) framework. It identifies the NBA's strengths as its strong media presence, advertising, fan engagement, TV ratings for events like the NBA Finals and big star players. Weaknesses include the desire for "super teams," limited international presence, and potentially high ticket prices. Opportunities lie in expanding international games and events to grow the brand's global audience. Threats include other sports leagues and issues like player drug use and gambling.
Basketball England's Talent Plan, released on October 25 2018, covers the various parts of the Talent System and Pathway, including Strategic Ambitions, Infrastructure, Programmes, Pillars of Development, Approaches to Coaching and more.
eSports: The rise of competitive video gamingHorizons RG
Joint Session:
eSports: The rise of competitive video gaming
Dr. Brett Abarbanel, University of California, Los Angeles
Presented at the New Horizons in Responsible Gambling Conference in Vancouver, February 1-3, 2016
Brands and Sports Sponsorship: Barclays Premier LeagueBrandwatch
How can brands benefit from sponsoring sports events? We took a look at the buzz surrounding the Barclays Premier League to explore. More info: http://bit.ly/17z811J
Jeu de paume was a precursor to modern tennis that originated in France in the 12th century. It was played indoors without racquets but they were later introduced. Lawn tennis developed from jeu de paume and other sports, with two key innovations - in 1859 Major Harry Gem mixed different sports rules and equipment, and in 1873 Major Walter Clopton Wingfield designed and patented a similar game called Sphairistikè. Tennis basically consists of hitting the ball over the net to the opponent's side in singles or doubles play, following a scoring system of 15, 30, 40, and sets of 6 games.
An overview of our proven approach to sponsorship. Athletes of all levels and in all sports can engage valuable sponsorship....it's about what you can OFFER in return!
This document provides an overview of gamification concepts and techniques for making activities more engaging. It discusses using game techniques like rewards, status, and turning tasks into games to motivate behavior. Core concepts covered include intrinsic and extrinsic motivation, player types, progression systems, social engagement loops, and designing gamified experiences for novices, experts and masters. The document also provides examples from existing gamified systems like Foursquare and outlines exercises for designing player journeys, progression mechanics, and social engagement loops.
This presentation gives an overview of how eSports works, what makes it similar to traditional sports, and the challenges it faces as it becomes a more mature industry.
Gaming is a widespread global activity, with nearly 2 billion players. PC and the web generate the most gaming revenue currently, though mobile and console platforms are growing. Gaming spectatorship reached over 450 million viewers in 2015, and organized esports competitions are emerging as a new type of spectator activity. Skill-based wagering on gaming is also increasing in popularity. Virtual reality technologies may drive the next generation of gaming platforms by providing highly immersive experiences. Investment in esports is rising as it establishes itself as a new industry, while funding for mobile/internet gaming fluctuates with each new platform.
This document provides an analysis of Manchester United as a sports brand using the CBBE model. It discusses how sports brands differ from traditional brands in their ability to create brand loyalty among fans. Manchester United is presented as a truly global sports brand with a multi-cultured team, strategic alliances, and fans around the world. The brand strategy focuses on football success, increasing the fan base through loyalty and affinity, and monetizing the fan base through merchandise, media, and other commercial activities.
Online fantasy gaming in India and its growth strategy via digital assets, th...Abhismita Sen
With 10 million and growing subscribers, Fanfight becomes one of the top most fantasy sports apps of India. What sets it apart is its reluctance to invest on any conventional mode of marketing for growth and brand amplification. While rivals like MPL, Dream 11 and Rummy circle have invested aggressively on television advertising, celebrity endorsement, brand tie ups and newspaper advertising for growth, Fanfight has stuck entirely to digital marketing for its revenue growth, user acquisition and proliferation as a brand.
Fanfight is an interesting example of how digital marketing can be a standalone growth hacking strategy for any brand using it well, without the overwhelming usage of any other form of media outlets.
The document discusses various ways that sports franchises can utilize social media for fan engagement. It outlines forms of in-game social media like in-venue displays of fan photos and videos, on-screen graphics with athlete tweets, grouping conversations by trending topics, polls on Twitter and Facebook, Twitter battles between teams, and in-game player tweets. Integrating these social media strategies can enhance fan involvement and increase buzz for teams.
This document discusses sport consumer behavior and involvement. It defines the different types of sport consumers as fans, athletes/coaches, and sport firms. It then explains the three types of involvement as affective (feelings toward a sport), behavioral (hands-on participation), and cognitive (knowledge acquisition). The document outlines many factors that influence consumer involvement, such as significant others, culture, class, gender, environment, and individual characteristics and motivations. It also describes the consumer decision making process regarding sport involvement.
Smart Gamification: Social Game Design for a Connected WorldAmy Jo Kim
The document discusses key principles for designing social games, including understanding player engagement styles, designing for different stages of player lifecycles, incorporating positive emotions and relationships, using progress mechanics, and rewarding players with autonomy, mastery and belonging. It provides examples of mechanics that motivate players intrinsically rather than just extrinsically.
The document proposes a sponsorship between the UFC and Caliente, a sports betting company in Mexico. It notes both companies target primarily male audiences around age 40. The sponsorship would include Caliente's logo in the octagon and stadium signage. Activation activities would allow fans to test their punching power or kick wooden boards at various locations. The proposal requests $250k for the sponsorship of an upcoming UFC Fight Night event in Tijuana, Mexico.
This whitepaper is about the esports industry globally and in Indonesia.
The esports industry is growing rapidly in Indonesia. Esports has attracted a tremendous number of young audiences. It brings huge potential to engage a big audience and get monetize from it.
The document discusses the relationship between sports and gambling throughout history. It notes that in 1744, golf and cricket rules were standardized in response to bookmakers' need for consistent rules to bet on. Additionally, the betting industry helped develop formal structures in sports. More recently, sports betting has grown significantly online and poses integrity issues if criminal groups try to fix matches. While gambling sites say betting provides a fun experience for consumers, over 50% of bets now occur during live games, indicating a potential addiction to immediate results. The document also explores match fixing scandals in Spanish soccer allegedly due to financial incentives to teams.
Games provide entertainment through play that follows rules and involves meaningful choices. They satisfy various human motivations like achievement, socializing, exploration and more. Games transport players to magical circles that are separate from reality through immersive experiences. While games are meant to be fun, they can also be used for serious purposes like teaching and promoting meaningful messages.
Sport is the real common denominator among people all over the world, beyond socio-economic and cultural differences. It is a strong power: Everyone is interested in sports.
The sports consumptions have enough socio-economic specificities to justify that the offer develops a marketing adapted to the sporting cultures. It is a market that continues to grow and it is normal that we wanted to see all these specificities.
Sponsorship is a commercial deal where a business provides support, usually financial, for a team, athlete or event in order to enhance their brand recognition and advertising. There are advantages and disadvantages to both sponsors and sports. Major sponsors can include companies like Nike, Adidas, and large television networks. In India, cricket receives huge sponsorship deals, for example the BCCI receives $60 million from Nike and $40 crores per match from Star India for broadcast rights. However, overdependence on sponsors can allow them too much influence over a sport.
This document discusses social media strategies for sporting events. It outlines an agenda covering planning, paid promotion, collaboration across departments, providing connectivity and content for fans, and enhancing the fan experience. It emphasizes using social media to engage fans, enter them in contests, and get feedback. The document concludes that social media can help sports venues build emotional connections with fans and provide real-time customer service to enhance the fan experience.
MIT Sloan Sports Analytics Conference: MBA CompetitionSandeep Satish
The document discusses a proposed Digital Fan Pass solution to improve teams' understanding of fans and fan experiences. The solution includes a mobile app and loyalty program called Skybox that would allow teams to: 1) Build rich fan profiles by tracking fans' in-stadium purchases and activities; 2) Leverage fan data and the loyalty program to personalize the fan experience and drive increased engagement and spending; 3) Use the profiles and app to facilitate targeted marketing, promotions, and enhancements to operations. The goal is to increase fan lifetime value and unlock new revenue opportunities for teams.
eSports: The rise of competitive video gamingHorizons RG
Joint Session:
eSports: The rise of competitive video gaming
Dr. Brett Abarbanel, University of California, Los Angeles
Presented at the New Horizons in Responsible Gambling Conference in Vancouver, February 1-3, 2016
Brands and Sports Sponsorship: Barclays Premier LeagueBrandwatch
How can brands benefit from sponsoring sports events? We took a look at the buzz surrounding the Barclays Premier League to explore. More info: http://bit.ly/17z811J
Jeu de paume was a precursor to modern tennis that originated in France in the 12th century. It was played indoors without racquets but they were later introduced. Lawn tennis developed from jeu de paume and other sports, with two key innovations - in 1859 Major Harry Gem mixed different sports rules and equipment, and in 1873 Major Walter Clopton Wingfield designed and patented a similar game called Sphairistikè. Tennis basically consists of hitting the ball over the net to the opponent's side in singles or doubles play, following a scoring system of 15, 30, 40, and sets of 6 games.
An overview of our proven approach to sponsorship. Athletes of all levels and in all sports can engage valuable sponsorship....it's about what you can OFFER in return!
This document provides an overview of gamification concepts and techniques for making activities more engaging. It discusses using game techniques like rewards, status, and turning tasks into games to motivate behavior. Core concepts covered include intrinsic and extrinsic motivation, player types, progression systems, social engagement loops, and designing gamified experiences for novices, experts and masters. The document also provides examples from existing gamified systems like Foursquare and outlines exercises for designing player journeys, progression mechanics, and social engagement loops.
This presentation gives an overview of how eSports works, what makes it similar to traditional sports, and the challenges it faces as it becomes a more mature industry.
Gaming is a widespread global activity, with nearly 2 billion players. PC and the web generate the most gaming revenue currently, though mobile and console platforms are growing. Gaming spectatorship reached over 450 million viewers in 2015, and organized esports competitions are emerging as a new type of spectator activity. Skill-based wagering on gaming is also increasing in popularity. Virtual reality technologies may drive the next generation of gaming platforms by providing highly immersive experiences. Investment in esports is rising as it establishes itself as a new industry, while funding for mobile/internet gaming fluctuates with each new platform.
This document provides an analysis of Manchester United as a sports brand using the CBBE model. It discusses how sports brands differ from traditional brands in their ability to create brand loyalty among fans. Manchester United is presented as a truly global sports brand with a multi-cultured team, strategic alliances, and fans around the world. The brand strategy focuses on football success, increasing the fan base through loyalty and affinity, and monetizing the fan base through merchandise, media, and other commercial activities.
Online fantasy gaming in India and its growth strategy via digital assets, th...Abhismita Sen
With 10 million and growing subscribers, Fanfight becomes one of the top most fantasy sports apps of India. What sets it apart is its reluctance to invest on any conventional mode of marketing for growth and brand amplification. While rivals like MPL, Dream 11 and Rummy circle have invested aggressively on television advertising, celebrity endorsement, brand tie ups and newspaper advertising for growth, Fanfight has stuck entirely to digital marketing for its revenue growth, user acquisition and proliferation as a brand.
Fanfight is an interesting example of how digital marketing can be a standalone growth hacking strategy for any brand using it well, without the overwhelming usage of any other form of media outlets.
The document discusses various ways that sports franchises can utilize social media for fan engagement. It outlines forms of in-game social media like in-venue displays of fan photos and videos, on-screen graphics with athlete tweets, grouping conversations by trending topics, polls on Twitter and Facebook, Twitter battles between teams, and in-game player tweets. Integrating these social media strategies can enhance fan involvement and increase buzz for teams.
This document discusses sport consumer behavior and involvement. It defines the different types of sport consumers as fans, athletes/coaches, and sport firms. It then explains the three types of involvement as affective (feelings toward a sport), behavioral (hands-on participation), and cognitive (knowledge acquisition). The document outlines many factors that influence consumer involvement, such as significant others, culture, class, gender, environment, and individual characteristics and motivations. It also describes the consumer decision making process regarding sport involvement.
Smart Gamification: Social Game Design for a Connected WorldAmy Jo Kim
The document discusses key principles for designing social games, including understanding player engagement styles, designing for different stages of player lifecycles, incorporating positive emotions and relationships, using progress mechanics, and rewarding players with autonomy, mastery and belonging. It provides examples of mechanics that motivate players intrinsically rather than just extrinsically.
The document proposes a sponsorship between the UFC and Caliente, a sports betting company in Mexico. It notes both companies target primarily male audiences around age 40. The sponsorship would include Caliente's logo in the octagon and stadium signage. Activation activities would allow fans to test their punching power or kick wooden boards at various locations. The proposal requests $250k for the sponsorship of an upcoming UFC Fight Night event in Tijuana, Mexico.
This whitepaper is about the esports industry globally and in Indonesia.
The esports industry is growing rapidly in Indonesia. Esports has attracted a tremendous number of young audiences. It brings huge potential to engage a big audience and get monetize from it.
The document discusses the relationship between sports and gambling throughout history. It notes that in 1744, golf and cricket rules were standardized in response to bookmakers' need for consistent rules to bet on. Additionally, the betting industry helped develop formal structures in sports. More recently, sports betting has grown significantly online and poses integrity issues if criminal groups try to fix matches. While gambling sites say betting provides a fun experience for consumers, over 50% of bets now occur during live games, indicating a potential addiction to immediate results. The document also explores match fixing scandals in Spanish soccer allegedly due to financial incentives to teams.
Games provide entertainment through play that follows rules and involves meaningful choices. They satisfy various human motivations like achievement, socializing, exploration and more. Games transport players to magical circles that are separate from reality through immersive experiences. While games are meant to be fun, they can also be used for serious purposes like teaching and promoting meaningful messages.
Sport is the real common denominator among people all over the world, beyond socio-economic and cultural differences. It is a strong power: Everyone is interested in sports.
The sports consumptions have enough socio-economic specificities to justify that the offer develops a marketing adapted to the sporting cultures. It is a market that continues to grow and it is normal that we wanted to see all these specificities.
Sponsorship is a commercial deal where a business provides support, usually financial, for a team, athlete or event in order to enhance their brand recognition and advertising. There are advantages and disadvantages to both sponsors and sports. Major sponsors can include companies like Nike, Adidas, and large television networks. In India, cricket receives huge sponsorship deals, for example the BCCI receives $60 million from Nike and $40 crores per match from Star India for broadcast rights. However, overdependence on sponsors can allow them too much influence over a sport.
This document discusses social media strategies for sporting events. It outlines an agenda covering planning, paid promotion, collaboration across departments, providing connectivity and content for fans, and enhancing the fan experience. It emphasizes using social media to engage fans, enter them in contests, and get feedback. The document concludes that social media can help sports venues build emotional connections with fans and provide real-time customer service to enhance the fan experience.
MIT Sloan Sports Analytics Conference: MBA CompetitionSandeep Satish
The document discusses a proposed Digital Fan Pass solution to improve teams' understanding of fans and fan experiences. The solution includes a mobile app and loyalty program called Skybox that would allow teams to: 1) Build rich fan profiles by tracking fans' in-stadium purchases and activities; 2) Leverage fan data and the loyalty program to personalize the fan experience and drive increased engagement and spending; 3) Use the profiles and app to facilitate targeted marketing, promotions, and enhancements to operations. The goal is to increase fan lifetime value and unlock new revenue opportunities for teams.
This document provides an overview of College Nation Sports (CNS), a proposed social media platform connecting college sports fans. CNS aims to activate, enhance, elevate and maximize college sports fans' lives by enabling them to connect with teams, content and each other. It will do this through a social lifestyle mobile app delivering college sports content and fostering engagement. CNS sees an opportunity to connect the large population of highly engaged college sports fans with content producers and advertisers in a new innovative way. The proposal outlines CNS's solution, business model, revenue projections, team and milestones.
Digiday Publishing Summit Europe: Data Driven EngagementDigiday
Snack Media is a leading independent sports digital media company that uses data-driven engagement strategies to create connections between brands and fans. The CEO discussed how Snack Media has diversified and grown over the past decade based on insights from user data. Key points included how data on gambling consumption led them to focus on ads-to-subscriptions in that space. Data also showed high fan media and streaming consumption, leading them to develop fan tools and the live streaming platform StreamFOOTBALL. Looking ahead, the CEO discussed opportunities around continued fan media growth, AI, voice/speech, and live streaming based on analyzing usage trends.
This document discusses ways for sports teams and brands to engage fans through digital sponsorship programs and social media. It provides examples of how teams like the New England Patriots and Los Angeles Kings have used gamification and social media to build communities and reward fan loyalty. Effective digital activation requires setting goals around loyalty, experience and monetization. Programs should be fun, consistent across channels, leverage social sharing, and provide fans with incentives and recognition to drive engagement.
How to Engage with Sports Fans: During the Game and BeyondScribbleLive
Whether you cover an internationally-loved professional team, your local high school's sporting events, or something in between, check out our best practices for digital fan engagement.
The document provides an overview of the CrickedIn platform, which allows cricketers to create profiles, networks, and share information. Individual users can build profiles and organize matches, while corporate users like clubs can manage players, events, and leagues. The platform aims to connect talent with opportunities through its viral growth engine and identity ecosystem. It seeks global monetization through various marketing solutions and subscriptions. The technology infrastructure supports this professional networking platform through features like a professional graph and data infrastructure.
This document discusses the costs of livestreaming and provides budget recommendations. It begins by explaining the importance of live content for audiences and brands. It then covers essential planning considerations like content, cadence and distribution before going live. The document presents case studies that demonstrate the real ROI potential of livestreaming, such as increased attendance and subscriptions. Finally, it provides budget recommendations and example packages for livestreaming setups ranging from $1,000 starter kits to $100,000+ professional broadcast systems.
Tyme leverages over 16 years of experience in sales, marketing, and consulting within action and mainstream sports. They specialize in growing brand awareness, increasing engagement, driving conversions, and utilizing relationships within the sports industry ecosystem.
This document discusses digital advertising strategies and tactics. It outlines how search engine marketing can target customers actively shopping or researching. It also discusses search engine optimization, retargeting customers who visited a website to help move them down the sales funnel, and multi-channel real-time bidding to reach customers across devices. The document provides examples of using social media platforms like Facebook, YouTube, and native advertising to connect with audiences. It also presents considerations for setting up analytics and data infrastructure to optimize digital campaigns.
This document discusses digital advertising strategies and tactics. It outlines how search engine marketing can target customers actively shopping or researching. It also discusses search engine optimization, retargeting customers who visited a website to help move them down the sales funnel, and multi-channel real-time bidding to reach customers across devices. The document provides examples of using social media advertising on Facebook and YouTube to increase online traffic, shares, and conversions. It also presents strategies for native advertising and setting up an analytical framework to optimize digital campaigns.
The document provides an overview and analysis of a commercial membership idea called "Cityzen +" for the New York City FC soccer team. It includes a description of the current activities of NYCFC, a proposed upgraded membership offering additional benefits, and analyses using frameworks like SWOT, PESTLE, marketing mix and financial projections. The summary predicts the membership idea would be profitable and help develop a loyal fan base. Marketing techniques like promotions, an invitation day and social media are proposed.
CounterTEN appears to be an innovative platform for Loyalty Programs Retail to create unique digital assets for fans to collect and trade. By engaging with the brand on social media and capturing game broadcasts, fans can earn CounterTEN tokens that they can use to purchase and collect NFTs related to their favorite teams or players. These NFTs can have real-world value and trading power, making them a potentially valuable addition to any fan's collection. It will be exciting to see how this platform develops and evolves over time. For more visit our website : https://www.counterten.com/
PlanetM is a marketing firm that creates comprehensive solutions using digital technology. They propose setting up Digital Media Rooms for the New York Jets to broadcast content globally using Real Time Communication. The proposal estimates that 500,000 rooms could generate $5-10 million in yearly revenue from subscriptions alone. Additional revenue streams like advertising, merchandise sales, and sponsorships are also discussed. PlanetM offers services to help build and monetize the Digital Media Rooms through content broadcasting, pre-selling tours, press conferences, and loyalty programs.
The Social Sports Poll by Coyle Media is a global survey of fans following sports team on Facebook & Twitter. The Poll is used by dozens of pro & college teams already. This deck provide overview.
Sponsorship Secrets: What Every Event Organizer Needs to KnowEventbrite
Andrew Reid, co-founder and C.T.O., SponsorHub
Landing sponsors for an event can be difficult, especially when trying to win over big-name brands. In this session, Andrew Reid of SponsorHub will present strategies and tactics on how to deliver more value to your event sponsors and ultimately generate more revenue from your events. Explore all aspects of sponsorships including negotiations, B2B vs. B2C sponsorships, how event talent affects sponsorships, new sponsorship technologies, category exclusivity, and much more.
What’s “In” and “Out” for ABM in 2024: Plays That Help You Grow and Ones to L...Demandbase
Delve into essential ABM ‘plays' that propel success while identifying and leaving behind tactics that no longer yield results. Led by ABM Experts, Jon Barcellos, Head of Solutions at Postal and Tom Keefe, Principal GTM Expert at Demandbase.
Did you know that while 50% of content on the internet is in English, English only makes up 26% of the world’s spoken language? And yet 87% of customers won’t buy from an English only website.
Uncover the immense potential of communicating with customers in their own language and learn how translation holds the key to unlocking global growth. Join Smartling CEO, Bryan Murphy, as he reveals how translation software can streamline the translation process and seamlessly integrate into your martech stack for optimal efficiency. And that's not all – he’ll also share some inspiring success stories and practical tips that will turbocharge your multilingual marketing efforts!
Key takeaways:
1. The growth potential of reaching customers in their native language
2. Tips to streamline translation with software and integrations to your tech stack
3. Success stories from companies that have increased lead generation, doubled revenue, and more with translation
Lily Ray - Optimize the Forest, Not the Trees: Move Beyond SEO Checklist - Mo...Amsive
Lily Ray, Vice President of SEO Strategy & Research at Amsive, explores optimizing strategies for sustainable growth and explores the impact of AI on the SEO landscape.
Can you kickstart content marketing when you have a small team or even a team of one? Why yes, you can! Dennis Shiao, founder of marketing agency Attention Retention will detail how to draw insights from subject matter experts (SMEs) and turn them into articles, bylines, blog posts, social media posts and more. He’ll also share tips on content licensing and how to establish a webinar program. Attend this session to learn how to make an impact with content marketing even when you have a small team and limited resources.
Key Takeaways:
- You don't need a large team to start a content marketing program
- A webinar program yields a "one-to-many" approach to content creation
- Use partnerships and licensing to create new content assets
Build marketing products across the customer journey to grow your business and build a relationship with your customer. For example you can build graders, calculators, quizzes, recommendations, chatbots or AR apps. Things like Hubspot's free marketing grader, Moz's site analyzer, VenturePact's mobile app cost calculator, new york times's dialect quiz, Ikea's AR app, L'Oreal's AR app and Nike's fitness apps. All of these examples are free tools that help drive engagement with your brand, build an audience and generate leads for your core business by adding value to a customer during a micro-moment.
Key Takeaways:
Learn how to use specific GPTs to help you Learn how to build your own marketing tools
Generate marketing ideas for your business How to think through and use AI in marketing
How AI changes the marketing game
We’ve entered a new era in digital. Search and AI are colliding, in more ways than one. And they all have major implications for marketers.
• SEOs now use AI to optimize content.
• Google now uses AI to generate answers.
• Users are skipping search completely. They can now use AI to get answers. So AI has changed everything …or maybe not. Our audience hasn’t changed. Their information needs haven’t changed. Their perception of quality hasn’t changed. In reality, the most important things haven’t changed at all. In this session, you’ll learn the impact of AI. And you’ll learn ways that AI can make us better at the classic challenges: getting discovered, connecting through content and staying top of mind with the people who matter most. We’ll use timely tools to rebuild timeless foundations. We’ll do better basics, but with the most advanced techniques. Andy will share a set of frameworks, prompts and techniques for better digital basics, using the latest tools of today. And in the end, Andy will consider - in a brief glimpse - what might be the biggest change of all, and how to expand your footprint in the new digital landscape.
Key Takeaways:
How to use AI to optimize your content
How to find topics that algorithms love
How to get AI to mention your content and your brand
Capstone Project: Luxury Handloom Saree Brand
As part of my college project, I applied my learning in brand strategy to create a comprehensive project for a luxury handloom saree brand. Key aspects of this project included:
- *Competitor Analysis:* Conducted in-depth competitor analysis to identify market position and differentiation opportunities.
- *Target Audience:* Defined and segmented the target audience to tailor brand messages effectively.
- *Brand Strategy:* Developed a detailed brand strategy to enhance market presence and appeal.
- *Brand Perception:* Analyzed and shaped the brand perception to align with luxury and heritage values.
- *Brand Ladder:* Created a brand ladder to outline the brand's core values, benefits, and attributes.
- *Brand Architecture:* Established a cohesive brand architecture to ensure consistency across all brand touchpoints.
This project helped me gain practical experience in brand strategy, from research and analysis to strategic planning and implementation.
Empowering Influencers: The New Center of Brand-Consumer Dynamics
In the current market landscape, establishing genuine connections with consumers is crucial. This presentation, "Empowering Influencers: The New Center of Brand-Consumer Dynamics," explores how influencers have become pivotal in shaping brand-consumer relationships. We will examine the strategic use of influencers to create authentic, engaging narratives that resonate deeply with target audiences, driving success in the evolved purchase funnel.
Boost Your Instagram Views Instantly Proven Free Strategies.InstBlast Marketing
Supercars use advanced materials and tech for top-speed performance. Join Performance Car Exclusive to experience driving excellence.
https://instblast.com/instagram/free-instagram-views
Yes, It's Your Fault Book Launch WebinarDemandbase
From Blame to Gain: Achieving Sales and Marketing Alignment to Drive B2B Growth.
Tired of the perpetual tug-of-war between your sales and marketing teams? Come hear Demandbase Chief Marketing Officer, Kelly Hopping and Chief Sales Officer, John Eitel discuss key insights from their new book, “Yes, It’s Your Fault! From Blame to Gain: Achieving Sales and Marketing Alignment to Drive B2B Growth.”
They’ll share their no-nonsense approach to bridging the sales and marketing divide to drive true collaboration — once and for all.
In this webinar, you’ll discover:
The underlying dynamics fueling sales and marketing misalignment
How to implement practical solutions without disrupting day-to-day operations
How to cultivate a culture of collaboration and unity for long-term success
How to align on metrics that matter
Why it’s essential to break down technology and data silos
How ABM can be a powerful unifier
Gokila digital marketing| consultant| Coimbatoredmgokila
Myself Gokila digital marketing consultant located in Coimbatore other various types of digital marketing services such as SEM
SEO SMO SMM CAMPAIGNS content writing web design for all your business needs with affordable cost
Digital Marketing Services | Techvolt Software :
Digital Marketing is a latest method of Marketing techniques widely used across the Globe. Digital Marketing is an online marketing technique and methods used for all products and services through Search Engine and Social media advertisements. Previously the marketing techniques were used without using the internet via direct and indirect marketing strategies such as advertising through Telemarketing,Newspapers,Televisions,Posters etc.
List of Services offered in Digital Marketing |Techvolt Software :
Techvolt Software offers best Digital Marketing services for promoting your products and services through online platform on the below methods of Digital marketing
1. Search Engine Optimization (SEO)
2. Search Engine Marketing (SEM)
3. Social Media Optimization (SMO)
4. Social Media Marketing (SMM)
5. Campaigns
Importance | Need of Digital Marketing (Online Promotions) :
1. Quick Promotions through Online
2. Generation of More leads and Business Enquiries via Search Engine and Social Media Platform
3. Latest Technology development vs Business promotions
4. Creation of Social Branding
5. Promotion with less investment
Benefits Digital Marketing Services at Techvolt software :
1. Services offered with Affordable cost
2. Free Content writing
3. Free Dynamic Website design*
4. Best combo offers on website Hosting,design along with digital marketing services
5. Assured Lead Generation through Search Engine and Social Media
6. Online Maintenance Support
Free Website + Digital Marketing Services
Techvolt Software offers Free website design for all customer and clients who is availing the digital marketing services for a minimum period of 6 months.
With Regards
Gokila digital marketer
Coimbatore
The digital marketing industry is changing faster than ever and those who don’t adapt with the times are losing market share. Where should marketers be focusing their efforts? What strategies are the experts seeing get the best results? Get up-to-speed with the latest industry insights, trends and predictions for the future in this panel discussion with some leading digital marketing experts.
Trust Element Assessment: How Your Online Presence Affects Outbound Lead Gene...Martal Group
Learn how your business's online presence affects outbound lead generation and what you can do to improve it with a complimentary 13-Point Trust Element Assessment.
In this dynamic session titled "Future-Proof Like Beyoncé: Syncing Email and Social Media for Iconic Brand Longevity," Carlos Gil, U.S. Brand Evangelist for GetResponse, unveils how to safeguard and elevate your digital marketing strategy. Explore how integrating email marketing with social media can not only increase your brand's reach but also secure its future in the ever-changing digital landscape. Carlos will share invaluable insights on developing a robust email list, leveraging data integration for targeted campaigns, and implementing AI tools to enhance cross-platform engagement. Attendees will learn how to maintain a consistent brand voice across all channels and adapt to platform changes proactively. This session is essential for marketers aiming to diversify their online presence and minimize dependence on any single platform. Join Carlos to discover how to turn social media followers into loyal email subscribers and ultimately, drive sustainable growth and revenue for your brand. By harnessing the best practices and innovative strategies discussed, you will be equipped to navigate the challenges of the digital age, ensuring your brand remains relevant and resonant with your audience, no matter the platform. Don’t miss this opportunity to transform your approach and achieve iconic brand longevity akin to Beyoncé's enduring influence in the entertainment industry.
Key Takeaways:
Integration of Email and Social Media: Understanding how to seamlessly integrate email marketing with social media efforts to expand reach and reinforce brand presence. Building a Robust Email List: Strategies for developing a strong email list that provides a direct line of communication to your audience, independent of social media algorithms. Data Integration for Targeted Campaigns: Leveraging combined data from email and social media to create personalized, targeted marketing campaigns that resonate with the audience. Utilization of AI Tools: Implementing AI and automation tools to enhance efficiency and effectiveness across marketing channels. Consistent Brand Voice Across Platforms: Maintaining a unified brand voice and message across all digital platforms to strengthen brand identity and user trust. Proactive Adaptation to Platform Changes: Staying ahead of social media platform changes and algorithm updates to keep engagement high and interactions meaningful. Conversion of Social Followers to Email Subscribers: Techniques to encourage social media followers to subscribe to email, ensuring a direct and consistent connection. Sustainable Growth and Minimized Platform Dependence: Strategies to diversify digital presence and reduce reliance on any single social media platform, thereby mitigating risks associated with platform volatility.
In the face of the news of Google beginning to remove cookies from Chrome (30m users at the time of writing), there’s no longer time for marketers to throw their hands up and say “I didn’t know” or “They won’t go through with it”. Reality check - it has already begun - the time to take action is now. The good news is that there are solutions available and ready for adoption… but for many the race to catch up to the modern internet risks being a messy, confusing scramble to get back to "normal"
2. Importance of Fan Engagement
• Fan engagement is vital for driving fans to
the stadiums, convincing them to spend over
$50 billion annually on their favorite teams and
leagues, and developing bonds strong enough
to create lifelong fan attachments
• A great stadium experience bolsters fan
loyalty
• In the last decade, stadiums went through
modernization, adding multi-story video boards,
luxury seats and suites, and a variety of
entertainment to improve fan experience
• Still the monetary cost and time commitment
of stadium attendance remain high
Source: Deloitte, “The Stadium Experience”
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3. Importance of Fan Engagement
• Fan engagement has become one of the top measures
by which sport properties, especially their digital services,
are judged
• Increased engagement escalates brand value. But for
value to be derived from engagement, it needs to be
monetized through measurable commercial
mechanisms that demonstrate return on investment
(ROI)
• It is crucial to have a high-quality digital offering in order
to grab fan attention
Source: Accedo, “Monetizing fan engagement in the digital era”
3
4. Entertainment Beyond The Game Itself
• The more fans a sports franchise has, and the younger and more
targeted demographic it attracts, the bigger the opportunity to
build a sustainable fan base for the future
• If sports franchises can identify who their fans are and what
unique needs they have, franchises can invest their marketing
dollars in personalized experiences that will attract and retain a
new generation of die-hard fans, even as they build their new
stadiums and arenas
• The more identified fans they have, the more they can analyze
data that drives the development of curated experiences,
offers and products, that results in a higher lifetime value for
the fan
Source: EY Americas, “How teams can lure sports fans back”
4
5. How Do You Currently Engage Your Fans?
• Do I integrate social media in my advertising
(if yes, what)?
• Do I engage fans during the game breaks?
• Do I currently utilize big monitors for fan
engagement?
• Do I integrate sponsors branding?
• Do I collect information about fans?
5
6. Create a Fan Experience Of The Future
Engage
• Integrate gamification
Collect Data
• Basic information
• More Detailed
Information
Reward
• Use attractive prizes
• Attractive prizes drive
more players
Analyze Data
• Analyze data and
adjust your future
offerings
6
7. Allowing Real Digital Experience
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▪ myQuiz.org is a SaaS platform specifically designed to accommodate medium to
large venues
▪ It is based off of Microsoft Azure and .NET technologies, enabling the
reliability, availability, speed, and scalability of the game
▪ The platform can support up to 40,000 concurrent players per event and is
perfect for engaging with your fans and advertising sponsors
Entertain your fans
during breaks
Grow fan loyalty
and engagement
Collect valuable
fan information
Provide your
sponsors with an
additional channel
for advertising
Attract old/new
sponsors and
increase your ROI
Get more leads
into your sales
funnel
8. Who is behind myQuiz.org?
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• The myQuiz.org platform was developed six years ago by WaveAccess USA -
a US based custom software development company
• WaveAccess USA has been providing high quality software architecture and
development services since 2000
• Supporting customers in their pursuit of cost-effective software, WaveAccess
USA has been building innovative solutions for a range of industries for over 19
years
• The company is headquartered in Las Vegas, NV with a team of 400+
professionals located worldwide
9. Contact Us
9
Victor N. Baldi
Global Client Partner
victornbaldi@myquiz.org
+1 551-556-9044
Skype: victornbaldi