This document discusses the growth of eSports and outlines some key points about the industry. It notes that eSports viewership for finals events has reached over 30 million unique viewers. Popular eSports genres include real-time strategy, first person shooters, and multiplayer online battle arenas. Professional eSports players can earn salaries and prize money from competitions and practice 8-10 hours per day. The eSports industry is generating significant revenue from sponsorships, advertising, signing professional players and teams, building eSports arenas, and investments from companies. ESports programs are now being offered at many universities around the world.