The document discusses the importance of user research and validation in the product design process. It advocates for a lean approach of rapid prototyping, usability testing, and incorporating user feedback in short iterative cycles. This validates assumptions and helps ensure the product being built actually meets user needs rather than relying only on assumptions or features without understanding their value to customers.
My Agile 2013 session 'Rapid Product Design in the Wild'. In August 2012 Red Gate attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need.
This presentation explains the process we used and introduces the Live Design Lab Planner, a tool which helps teams to plan this type of rapid product design activity.
A talk from GOTO Amsterdam, on 20th June 2014.
Abstract:
We've all been there. You release a new feature, product or service, only to find it isn't quite what your customers want or need. But by the time you release, it's too late to make significant changes.
Traditionally user experience design has involved upfront user research and design, to ensure we build products that meet customer needs. But this approach doesn't always work so well within an Agile development environment. Lean UX draws inspiration from the philosophy behind Lean manufacturing, where the emphasis is on reducing waste in the production process and only working on things that create value for your customers.
In this session Michele will demonstrate how taking a Lean UX approach can help you to design the right products for your customers. Michele will share some practical tips, tools and techniques for product teams. You'll learn how to:
Get the team out of the building to find out first-hand what your customers want and need
Use rapid prototyping techniques to validate assumptions with customers, without having to code a fully functioning application.
Work collaboratively with your team to get to the right design quickly
A case study of developing a prototype for a software tool and getting customer feedback in 3 days at a tradeshow. I've written a blog post about this project here: http://ux.red-gate.com/running-a-live-lab-at-a-tradeshow.
My Agile 2013 session 'Rapid Product Design in the Wild'. In August 2012 Red Gate attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need.
This presentation explains the process we used and introduces the Live Design Lab Planner, a tool which helps teams to plan this type of rapid product design activity.
A talk from GOTO Amsterdam, on 20th June 2014.
Abstract:
We've all been there. You release a new feature, product or service, only to find it isn't quite what your customers want or need. But by the time you release, it's too late to make significant changes.
Traditionally user experience design has involved upfront user research and design, to ensure we build products that meet customer needs. But this approach doesn't always work so well within an Agile development environment. Lean UX draws inspiration from the philosophy behind Lean manufacturing, where the emphasis is on reducing waste in the production process and only working on things that create value for your customers.
In this session Michele will demonstrate how taking a Lean UX approach can help you to design the right products for your customers. Michele will share some practical tips, tools and techniques for product teams. You'll learn how to:
Get the team out of the building to find out first-hand what your customers want and need
Use rapid prototyping techniques to validate assumptions with customers, without having to code a fully functioning application.
Work collaboratively with your team to get to the right design quickly
A case study of developing a prototype for a software tool and getting customer feedback in 3 days at a tradeshow. I've written a blog post about this project here: http://ux.red-gate.com/running-a-live-lab-at-a-tradeshow.
A presentation I gave at the UK UXPA (@ukuxpa) #LeanUX event in October 2014 in London.
This talk was a variation of my Rapid Product Design talk. I've added a few reflections on my experiences of trying to implement Lean UX principles in a new organisation. I took inspiration from Bill Scott's Lean UX Anti-Patterns to explain some of the problems we encountered.
The other speakers were:
Adrian Howard (@adrianh) from Quietstars who spoke about Lean Persona: http://www.slideshare.net/adrianh/lean-persona
Andrew Godfrey (@tweet_godfrey) from Foolproof who spoke about adapting a Lean UX process and using Lean UX principles in an agency environment, with clients.
A talk I gave at ProductTank in London in November 2014 for a Lean UX evening. The talk is a case study about designing a product concept using Lean UX methods such as rapid prototyping, in 3 days at a software conference. There is a short video that accompanies the talk here: https://www.youtube.com/watch?v=BA_HZW66jcQ
A version of my Rapid Product Design in the Wild talk at Agile Iceland 2014. http://www.agileisland.is
How do you know you're developing the right product? This talk will help you think creatively about how to do customer development using Agile and Lean User Experience methods. I share what we learnt about using rapid, iterative prototyping techniques to develop a minimum viable product at a software conference.
In August 2012 we attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need.
Opening up our development process at a trade show provided visitors to the stand with an opportunity to experience Agile and Lean methods first-hand.
You'll learn:
- How to run the right research on tight timelines
- How to plan research while still designing
- How object-oriented UX can improve the Agile process
Growing Developer Community One Pull Request At a TimeAlex Bulankou
Strong foundation and core principles, environment that promotes checks and balances, and human interactions with empathy, acknowledgement and inclusion.
User Story Mapping for Minimum Lovable Productsuxpin
You'll learn:
How to visualize user needs instead of product features
How to make better decisions when prioritizing a UX backlog
How to align sprints with UX strategy
Lean UX: Building a shared understanding to get out of the deliverables businessJeff Gothelf
This is the latest iteration of the Lean UX conversation as given at UX LX (Lisbon) in May of 2012. Many thanks to Jeff Patton for the opening imagery.
Design Spikes for the Dual-Track Agile Processuxpin
You'll learn:
How to fit design spikes into a Scrum framework
How to address user stories without neglecting UX strategy
How to solve design problems before they become development issues
Code with Empathy: UX for Engineers and UX DevelopersAnita Cheng
User experience is a hot field, but still very new for many tech companies. Let’s face it, the companies who can devote the resources for a robust UX process are few and far between! Software developers often find themselves making design decisions by necessity, which ends up complicating the product lifecycle down the road. So what can developers learn right now to improve the usability and delight of their products?
This talk was given to audiences of UXPALA members, USC students, and developers at SoCal Code Camp.
Get hands-on advice for rapid Agile prototyping in a product team.
You'll learn:
- How to determine the right depth and breadth for MVP prototypes.
- How to prioritize use cases for prototyping.
- How to elicit the right stakeholder and user feedback.
- How to correctly annotate prototypes for dev and QA.
The experience your customers have with your products is a critical component of success. Valuable products can solve real human needs, fulfill desires, and improve the quality the of life. This goes beyond just building more features, or making things look pretty. It involves understanding and empathizing with your customers, and involving them in the design process.
How do we do this? And how do we do this in a way that fits into the operational rhythms of Agile development? These perspectives are shared by a long-time UX designer who has recently moved into Agile.
Maintaining Continuous Learning Under Pressure Slides from Lean Agile Scotlan...Simon Phillips
Lean Product Development is predicated on validating assumptions that we make about the product we want to build in lightweight ways; user research, contextual studies, paper prototypes, simple clickable prototypes. A few short weeks of these activities can massively reduce the risk of building the wrong thing, and in a world where developing the wrong software can cost millions or sink a company, the investment can be well-worth the time.
So how do you structure a project so that Product and Design have an opportunity to answer necessary questions, while making sure you're not wasting developer resources or boring the crud out of your team?
This joint presentation by Pivotal Labs Product Manager Rosemary King, and UX Designer Simon Phillips will explore why up front investment in Discovery and Framing set up a project on solid foundation, how to involve development teams in the exploration and synthesis process, and how to set a cadence for your UX design work so that a comfortable buffer exists to allow for continual evolution of the product based on user feedback and changing understanding. Baked into the presentation will be case studies, challenges and lessons learned on recent lean/agile projects.
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
Working Smarter: Integrating lean startup practices into your companyNatalie Hollier
Case study & afternoon keynote presented at the Mobile + Web Developer Conference in San Francisco, 2015.
http://mobilewebdevconference.com/san-francisco-july-2015/agenda/day-two/300pm.html
"Innovate or die” is the mantra of successful companies. So how can we build innovation into our product development process? More and more teams are adopting lean startup techniques to discover customer needs, focus on building what is valuable, and ultimately deliver great products.
This talk will share how a small education technology startup I worked with in NY scaled from a handful of people to multiple products and teams across 3 countries using lean startup practices. At various stages of growth we faced different challenges in keeping our processes lean, but throughout the journey we tried, failed and learned how to move fast and innovate.
Learn hands-on tools & techniques for applying lean that any team can start small and quickly see results, such as:
* How to move faster using collaborative, cross-functional teams
* Lightweight dev tools for scaling design across many teams
* Building a lean mindset in larger organizations
With real examples and artifacts you will learn how to manage - and thrive - using lean to create awesome products.
A presentation I gave at the UK UXPA (@ukuxpa) #LeanUX event in October 2014 in London.
This talk was a variation of my Rapid Product Design talk. I've added a few reflections on my experiences of trying to implement Lean UX principles in a new organisation. I took inspiration from Bill Scott's Lean UX Anti-Patterns to explain some of the problems we encountered.
The other speakers were:
Adrian Howard (@adrianh) from Quietstars who spoke about Lean Persona: http://www.slideshare.net/adrianh/lean-persona
Andrew Godfrey (@tweet_godfrey) from Foolproof who spoke about adapting a Lean UX process and using Lean UX principles in an agency environment, with clients.
A talk I gave at ProductTank in London in November 2014 for a Lean UX evening. The talk is a case study about designing a product concept using Lean UX methods such as rapid prototyping, in 3 days at a software conference. There is a short video that accompanies the talk here: https://www.youtube.com/watch?v=BA_HZW66jcQ
A version of my Rapid Product Design in the Wild talk at Agile Iceland 2014. http://www.agileisland.is
How do you know you're developing the right product? This talk will help you think creatively about how to do customer development using Agile and Lean User Experience methods. I share what we learnt about using rapid, iterative prototyping techniques to develop a minimum viable product at a software conference.
In August 2012 we attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need.
Opening up our development process at a trade show provided visitors to the stand with an opportunity to experience Agile and Lean methods first-hand.
You'll learn:
- How to run the right research on tight timelines
- How to plan research while still designing
- How object-oriented UX can improve the Agile process
Growing Developer Community One Pull Request At a TimeAlex Bulankou
Strong foundation and core principles, environment that promotes checks and balances, and human interactions with empathy, acknowledgement and inclusion.
User Story Mapping for Minimum Lovable Productsuxpin
You'll learn:
How to visualize user needs instead of product features
How to make better decisions when prioritizing a UX backlog
How to align sprints with UX strategy
Lean UX: Building a shared understanding to get out of the deliverables businessJeff Gothelf
This is the latest iteration of the Lean UX conversation as given at UX LX (Lisbon) in May of 2012. Many thanks to Jeff Patton for the opening imagery.
Design Spikes for the Dual-Track Agile Processuxpin
You'll learn:
How to fit design spikes into a Scrum framework
How to address user stories without neglecting UX strategy
How to solve design problems before they become development issues
Code with Empathy: UX for Engineers and UX DevelopersAnita Cheng
User experience is a hot field, but still very new for many tech companies. Let’s face it, the companies who can devote the resources for a robust UX process are few and far between! Software developers often find themselves making design decisions by necessity, which ends up complicating the product lifecycle down the road. So what can developers learn right now to improve the usability and delight of their products?
This talk was given to audiences of UXPALA members, USC students, and developers at SoCal Code Camp.
Get hands-on advice for rapid Agile prototyping in a product team.
You'll learn:
- How to determine the right depth and breadth for MVP prototypes.
- How to prioritize use cases for prototyping.
- How to elicit the right stakeholder and user feedback.
- How to correctly annotate prototypes for dev and QA.
The experience your customers have with your products is a critical component of success. Valuable products can solve real human needs, fulfill desires, and improve the quality the of life. This goes beyond just building more features, or making things look pretty. It involves understanding and empathizing with your customers, and involving them in the design process.
How do we do this? And how do we do this in a way that fits into the operational rhythms of Agile development? These perspectives are shared by a long-time UX designer who has recently moved into Agile.
Maintaining Continuous Learning Under Pressure Slides from Lean Agile Scotlan...Simon Phillips
Lean Product Development is predicated on validating assumptions that we make about the product we want to build in lightweight ways; user research, contextual studies, paper prototypes, simple clickable prototypes. A few short weeks of these activities can massively reduce the risk of building the wrong thing, and in a world where developing the wrong software can cost millions or sink a company, the investment can be well-worth the time.
So how do you structure a project so that Product and Design have an opportunity to answer necessary questions, while making sure you're not wasting developer resources or boring the crud out of your team?
This joint presentation by Pivotal Labs Product Manager Rosemary King, and UX Designer Simon Phillips will explore why up front investment in Discovery and Framing set up a project on solid foundation, how to involve development teams in the exploration and synthesis process, and how to set a cadence for your UX design work so that a comfortable buffer exists to allow for continual evolution of the product based on user feedback and changing understanding. Baked into the presentation will be case studies, challenges and lessons learned on recent lean/agile projects.
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
Working Smarter: Integrating lean startup practices into your companyNatalie Hollier
Case study & afternoon keynote presented at the Mobile + Web Developer Conference in San Francisco, 2015.
http://mobilewebdevconference.com/san-francisco-july-2015/agenda/day-two/300pm.html
"Innovate or die” is the mantra of successful companies. So how can we build innovation into our product development process? More and more teams are adopting lean startup techniques to discover customer needs, focus on building what is valuable, and ultimately deliver great products.
This talk will share how a small education technology startup I worked with in NY scaled from a handful of people to multiple products and teams across 3 countries using lean startup practices. At various stages of growth we faced different challenges in keeping our processes lean, but throughout the journey we tried, failed and learned how to move fast and innovate.
Learn hands-on tools & techniques for applying lean that any team can start small and quickly see results, such as:
* How to move faster using collaborative, cross-functional teams
* Lightweight dev tools for scaling design across many teams
* Building a lean mindset in larger organizations
With real examples and artifacts you will learn how to manage - and thrive - using lean to create awesome products.
It's time to research our designs better. Here's how. UIUX Conference 2018 - ...Sophie Freiermuth
Slides of the talk I delivered at http://2018.uiuxconf.com on 3rd September 2018 in Shanghai China.
The audience was a mix of Mandarin and English speakers, and was supported by live translation.
It's Better To Have a Permanent Income Than to Be Fascinating: Killer Feature...Ultan O'Broin
Presented at Product Camp Dublin 2018. Presentation on picking the right thing to design, right. The Jobs To Be Done framework trumps UX profiles and personas. Keeping it simple, wireframing best practices, and Lean Startup methodologies included!
Much of the thought around Lean UX focuses on design groups within product organizations (startups and enterprises). What happens when you try to use Lean design methodologies inside of an agency.
This presentation was given at the Lean UX Meetup in San Francisco on May 30, 2012.
Open Source Thinking Tools in Digital Product Design- VIBE WIRE Mike Biggs GAICD
This is the core presentation for the Workshop I ran at Vibewire on 13th August 2013.
Additional resources and some artifacts generated on the night have been included in the uploaded version here.
If you're interested in Thinking tools, Open Source, Design thinking, and or Running your own 'Design Studio' then you should definitely take a look.
This is a quick overview of my design process which I can hardly call my own, because most of it is based on the work done by various experts in the field. I have compiled this to make it easier for anyone to get a quick overview of an end to end research to development lifecycle.
Why do mobile projects (still) fail - September 2014 editionIndiginox
My talk around the reasons mobile projects fail and what you can do to prevent some of the pitfalls. This talk doesn't talk about code or deep dive technical development - but about the "other" problems that can befall a mobile project - especially in large organizations.
Making a website is more then making pretty picture and some sales jargon. You have to fully understand the project, your audience, current traffic trends and the even more important – the business goals before every writing a line of code.
Experiences and Creative Process (Semih Energin Technology Stream)IT Arena
Lviv IT Arena is a conference specially designed for programmers, designers, developers, top managers, inverstors, entrepreneurs and startuppers. Annually it takes place at the beginning of October in Lviv at Arena Lviv stadium. In 2016 the conference gathered more than 1800 participants and over 100 speakers from companies like Microsoft, Philips, Twitter, UBER and IBM. More details about the conference at itarena.lviv.ua.
A case study presented at UX Cambridge 2016.
For hundreds of years, discoveries in science have been discussed, debated and advanced within the scientific literature. Finding evidence in the literature, to test a hypothesis, is fundamental to scientific research.
But finding evidence in scientific literature can be time consuming and difficult, especially as the number of published articles increases significantly each year. Advances in text mining technology offer the potential to make this task easier and quicker. Text miners are software engineers and subject experts who write algorithms to find useful information in vast amounts of unstructured text content. Deciding what information is useful to end users, and presenting it in an intuitive way, at the right point in time, is where UX can help.
This is a case study about annotating scientific terms and concepts in millions of research articles, with the goal to help life science researchers identify relevant information in articles quickly and easily. We explain how text miners, UX and developers collaborated; what we discovered about user needs; challenges and constraints we faced and iterative improvements we have made to the design.
Service Design in Government 2015 - Conference ThemesMichele Ide-Smith
Service Design in Government is a practical conference for anyone designing public services. This presentation includes some of the themes that emerged from this year's conference, which took place on 19 and 20 March, 2015 in London.
A workshop for the Cam Creative Meetup group on 27 August 2014 which I ran with Anusha Iyer. The aim of the workshop was to give participants an understanding of how they could influence the UX design process. Only a few participants in the workshop were UX Designers, the rest of the group was made up of graphic/visual designers, web designers, developers, marketers and writers.
We gave participants a design problem and persona and they had just over an hour to come up with a design solution using the design studio (or design charrette) method.
A 25 minute workshop on sketchnoting (visual note taking) which I ran at the UK UXPA Creativity event on 21 March 2013, in London. I ran the workshop 3 times back-to-back and by the end of the evening we had around 50 sketchnotes created by the workshop attendees! Mike Rohde and Peachpit very kindly gave me 3 copies of The Sketchnote Handbook to give away and I picked out 3 budding sketchnoters to receive the books. Thanks to the UK UPA for organising the Creativity event and Sapient Nitro for hosting! And a hat tip to Eva-Lotta Lamm who inspired me to start sketchnoting back in 2011.
Collaboration within a multidisciplinary team: working together to solve design problems more effectively. These slides are from a workshop at UX Cambridge 2012 presented with Andy Morris and Revathi Nathaniel from Red Gate. The workshop aimed to promote the role of UX practitioners as facilitators and gave participants the opportunity to try out the KJ-Method and Design Consequences game.
Presentation by Michele Ide-Smith and Paul Ormerod about community engagement with social media at the Customer Insight in Public Services Conference, September 2010.
This was a presentation I gave at the Public Sector Transformation Summit, 18 March 2010. The presentation includes 4 case studies from Cambridgeshire County Council on the use of social media for internal and external communications, behaviour change and community engagement.
Le nuove frontiere dell'AI nell'RPA con UiPath Autopilot™UiPathCommunity
In questo evento online gratuito, organizzato dalla Community Italiana di UiPath, potrai esplorare le nuove funzionalità di Autopilot, il tool che integra l'Intelligenza Artificiale nei processi di sviluppo e utilizzo delle Automazioni.
📕 Vedremo insieme alcuni esempi dell'utilizzo di Autopilot in diversi tool della Suite UiPath:
Autopilot per Studio Web
Autopilot per Studio
Autopilot per Apps
Clipboard AI
GenAI applicata alla Document Understanding
👨🏫👨💻 Speakers:
Stefano Negro, UiPath MVPx3, RPA Tech Lead @ BSP Consultant
Flavio Martinelli, UiPath MVP 2023, Technical Account Manager @UiPath
Andrei Tasca, RPA Solutions Team Lead @NTT Data
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
2. A cautionary tale
• In 2002 I worked on a mobile (WAP)
application. Over several weeks…
– We discussed requirements
– I designed user flows and crafted wireframes
– We created a working prototype
– We did lots of internal testing
• Then we launched the product…
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3. We may as well have
built one of these…
Photo by Steve Way:
http://www.flickr.com/photos/steve_way/3409302647/
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4. We made a lot of assumptions
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6. We didn’t do any research with
customers
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7. “Unfortunately, we again made the mistake
of focusing on engineering first and
customer development second…We
released our first version to some moderate
success and then proceeded to continue to
churn out features without really
understanding customer needs.”
Devver Blog – Lessons Learned
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8. It’s tempting
to design a
product with
loads of really
cool features.
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9. But in reality your
users will only use
a handful of useful
features
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10. % Software features used
30
20
Used
Never used
Rarely used
50
Source: Standish Chaos Manifesto 2013
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11. “ There is no doubt that focusing
on the 20% of the
features that give you 80% of the
value will maximize the investment
in software development and
improve overall user satisfaction.”
Standish Chaos Manifesto
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13. Lean: deliver value to
customers, minimising
waste in the production
process
Photo by Toyota Material Handling
http://www.flickr.com/photos/toyotamheurope/8472007819
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15. “There are no facts inside your
building, so get outside”
Steve Blank & Bob Dorf
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16. “The question is not
“Can this product be
built?” Instead, the
questions are
"Should this product
be built? "”
Eric Ries
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17. Principles of Lean Startup
• Eliminate uncertainty
• Work smarter, not harder
• Develop an MVP (Minimum
Viable Product)
• Validated learning
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19. “Lean UX is the practice of
bringing the true nature of our
work to light faster, with less
emphasis on deliverables and
greater focus on the actual
experience being designed.”
Jeff Gothelf
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20. Principles of Lean UX
•
•
•
•
•
•
•
•
Cross-functional teams
Outcomes, not output
Continuous discovery
GOOB: user-centricity
Shared understanding
Externalising your work
Making over analysis
Getting out of the deliverables business
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24. “We wanted to make sure we were getting customer
feedback as we worked so that we were never working
on anything that wasn’t valued by the customer.”
Nordstrom Innovation Lab: Sunglasses iPad App
Photo by Prayitno
http://www.flickr.com/photos/34128007@N04/5279860498
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26. Hypothesis:
Oracle Developers & DBAs
need a better way to source
control their database schemas
>70% interest – develop a tool
a.s.a.p.
Photo by Paigggeyy
http://www.flickr.com/photos/paigggeyy/5533236567
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31. Get the team on the same page
• Why are we doing this?
• Who are building this for?
• How will we know if we have succeeded?
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32. State your assumptions!
• Review your user stories or requirements
• Which ones do you know to be true?
• Which assumptions pose the biggest risk?
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33. Create a one page plan
Put it up where everyone can see it!
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34. “Design is problem solving.
Design research is problem seeking.”
Ac4d design library
Photo by Tom Ryan
http://www.flickr.com/photos/t0msk/3983980813
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35. “To make excellent products that truly
understand our users’ contexts, we must
look further, and investigate context firsthand” Cennydd Bowles
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36. How and where will people
use your application?
Photo by Phil Dragash
http://www.flickr.com/photos/philman/2697665803
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37. Who are they with?
Photo by Jo Shlabotnik
http://www.flickr.com/photos/joeshlabotnik/7364192792
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38. Some research methods
• Observation & contextual interviews
– experience activities in context
– observe how people behave
– look for pain points and workarounds
• Surveys
• Guerilla usability tests
– 5 minutes in a coffee shop
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39. Beware of asking people what they do,
or what they want.
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40. Avoid questions like…
• Which of these features would be useful
to you?
• How would you like this to work?
• What would you most like to see in the
product?
• How do you think we should design this?
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41. “What people say,
what people do,
and what they say
they do are
entirely different
things.”
Margaret Mead,
Cultural
Anthropologist
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42. Ask questions like…
•
•
•
•
•
•
Tell me about the last time you did...
What went well? What didn’t go so well?
What happened?
Why was that?
What did you do?
Tell me more about that…
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43. Get a shared understanding of user
needs and problems. Involve the whole
team in research!
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44. Write the things you see or
hear on sticky notes.
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45. Group similar sticky notes
together and discuss as a
team how you will solve
those problems for users.
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46. You can’t design for
everyone. Personas
represent the main user
behaviours you are
designing for.
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49. “if the call-to-action button is
red then the number of people
registering will go up”
www.mindtheproduct.com/2012/08/experiments-101/
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50. Make sure it’s easy to test!
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51. Design studio: a lo-fi
method to generate
lots of ideas quickly,
then refine them.
51
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57. Closing the feedback loop
• Get the whole team to observe and
analyse usability test sessions
• Make usability testing habitual
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58. Summary
• Treat requirements as assumptions
• Get out of the building and observe
customers in context
• Build a shared understanding in the team
of customer problems
• Rapid think > make > check cycles
• Everyone in the team owns the user
experience of the product!
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60. Michele Ide-Smith
Senior User Experience Architect
University of Cambridge
@micheleidesmith
www.ide-smith.co.uk
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61. References
Steve Blank and Bob Dorf, The Startup Owner’s Manual:
www.stevenblank.com/startup_index_qty.html
Eric Ries, Lean Startup:
http://theleanstartup.com
Jeff Gothelf and Josh Seiden, Lean UX Book / Hypothesis Template:
www.leanuxbook.com
Cennydd Bowles, Designing With Context:
www.cennydd.co.uk/2013/designing-with-context
Nordstrum Innovation Lab: Sunglass iPad App Case Study
www.youtube.com/watch?v=szr0ezLyQHY
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62. References
Alexander Osterwalder, Business Model Canvas:
www.businessmodelgeneration.com/canvas
Ash Mayura, Lean Canvas:
http://leanstack.com/
Atlassian, Experience Canvas:
http://blogs.atlassian.com/2013/10/fight-the-dark-side-of-lean-uxwith-the-experience-canvas/
Luxr, Experiment Template:
www.luxr.co @luxrco
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