SlideShare a Scribd company logo
DESIGN THINKING FOR KM STRATEGY & ROADMAPPING
Claire Brawdy
January 18, 2018
@Claire_Brawdy | @EKConsulting
HELLO!
CLAIRE BRAWDY
SENIOR ANALYST, ENTERPRISE KNOWLEDGE
BOARD, OPENIDEO DC CHAPTER
UX/UI DESIGN
VISUAL DESIGN
FRONT END WEB
DEVELOPMENT
TAXONOMY
DESIGN
KM STRATEGY
@Claire_Brawdy | @EKConsulting
TODAY’S AGENDA
OVERVIEW OF DESIGN THINKING
WHY DESIGN THINKING & KNOWLEDGE MANAGEMENT?
WALKTHROUGH OF THE DESIGN THINKING PROCESS
EK’S KM WORKSHOP APPROACH
CASE STUDIES
Q & A
@Claire_Brawdy | @EKConsulting
THE WHAT & WHY
OF DESIGN THINKING
@Claire_Brawdy | @EKConsulting
WHAT IS DESIGN THINKING?
A human-centered approach to problem solving that brings together the
needs of people, technology, and business to solve complex problems with
innovative solutions.
@Claire_Brawdy | @EKConsulting
WHY DESIGN THINKING?
▪ Focuses on the end
user(s).
▪ Challenges assumptions.
▪ Leverages collective
expertise.
▪ Employs empathy.
▪ Utilizes constant
iteration.
▪ Assuming we know what
the user wants and
jumping immediately to
solutions.
▪ Telling versus listening.
▪ “Good” design means a
good user experience.
▪ “We have this
technology, what can we
use it for?”
@Claire_Brawdy | @EKConsulting
DESIGN THINKING IN REALITY
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
Empathize to
help define the
problem.
Learn about the users
through testing.
Learn from prototypes
to spark new ideas.
Tests reveal insights that
redefine the problem.
Tests create new
ideas for the project.
In practice, this process is carried out in a more flexible
and non-linear fashion, with stages being conducted
concurrently.
@Claire_Brawdy | @EKConsulting
WATERFALL PROJECTSAGILE PROJECTS
Design thinking is a tool for
eliciting ongoing ideas and
feedback in an engaging and
tangible manner.
Design thinking lends structure
to the design phase of your
project.
DO ACT
CHECKPLAN
PLAN THE
PROJECT
DESIGN
THE
SOLUTION
DEVELOP
THE
SOLUTION
@Claire_Brawdy | @EKConsulting
WHY DESIGN THINKING & KM
▪ KM efforts are notorious for suffering from a lack of buy-in and
alignment.
▪ Stagnant efforts because users aren’t adopting or embracing the
initiative because:
▪ It’s too abstract;
▪ There’s excessive jargon and no clear tie to business value;
▪ Solutions are too technology-driven;
▪ People don’t want to change; and
▪ Solutions are not (or not perceived as) helping the end user.
▪ Design Thinking + KM = Solutions designed with users and for them.
@Claire_Brawdy | @EKConsulting
THE DESIGN THINKING PROCESS
@Claire_Brawdy | @EKConsulting
PHASE 1: EMPATHIZE
▪ The Empathize mode is the work you do to understand people, within
the context of your design challenge.
▪ Your effort to understand the way they do things and why, their physical
and emotional needs, and what is meaningful to them.
▪ Observe, Engage, and Immerse.
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
@Claire_Brawdy | @EKConsulting
BEST PRACTICES & TIPSAPPROACHES
▪ Interviews and Focus Groups
▪ Observations
▪ Immersions
▪ Empathy Maps
▪ User Personas
▪ Get out of the building.
▪ Make these activities as
interactive as possible!
▪ Assume a beginner’s
mindset, abandon your ego.
▪ Ask what, why, and how.
Name & Picture
What motivates them?
Goals Behaviors What’s their story?
Pain Points & Frustrations
@Claire_Brawdy | @EKConsulting
OUTCOMES
▪ A clear understanding of your end
user(s) and their goals, motivations,
and frustrations as they pertain to the
development of KM solutions.
▪ Alignment within your team of the
user(s) that you are designing
solutions for.
Name Maria
Role Term Employee
Tenure (Length
of Service)
1 Year
Motivation &
Mission
Career Advancement – Novice,
starting out, wants to achieve
permanent status and move up.
Area of
Responsibility
WASO, Archaeology
Technical Savvy High
CLP Site
Expectations
Provide insights and guidance on
how to advance her career and
further her knowledge.
Interdisciplinary
Awareness &
Interest
High, wishes to network and engage
colleagues.
@Claire_Brawdy | @EKConsulting
PHASE 2: DEFINE
▪ The Define mode of the design process is all about bringing clarity and
focus to the design space.
▪ It is your chance, and responsibility, to define the challenge you are
taking on.
▪ This should be based on what you have learned about your user and
about the context.
▪ Unpack, Synthesize, and Scope.
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
@Claire_Brawdy | @EKConsulting
BEST PRACTICES & TIPSAPPROACHES
▪ Share Inspiring Stories
▪ Theming
▪ Prioritizing
▪ How Might We (HMW) or
Challenge Statements
▪ One of the most difficult parts
of the process, but also one of
the most important.
▪ Don’t underestimate
prioritization – you can’t do
everything.
▪ Challenge statements should
be broad enough to encourage
many ideas, but not so broad
that you can’t manage it.
@Claire_Brawdy | @EKConsulting
OUTCOMES
▪ Synthesized understanding of the
themes derived from your empathy work.
▪ A clear scope, and subsequent list of
priority needs of your end user(s).
▪ A focused challenge statement which
can be leveraged by your team for future
ideating efforts.
@Claire_Brawdy | @EKConsulting
PHASE 3: IDEATE
▪ Ideate is where you concentrate on idea generation.
▪ Mentally it represents a process of “going wide” in terms of concepts and
outcomes.
▪ Ideation provides both the fuel for prototyping and creating innovative
solutions.
▪ Brainstorm and Explore.
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
@Claire_Brawdy | @EKConsulting
BEST PRACTICES & TIPSAPPROACHES
▪ Silent Brainstorming
▪ Bundling Ideas
▪ Gut Checks
▪ Co-Design
▪ Role Play
▪ Create the right type of
environment (both physically
and emotionally).
▪ Offer activities which cater to
both introverts and
extroverts.
▪ Don’t underestimate the need
for guidance and structure
(e.g. a challenge statement
from the Define phase, time
boxing, ground rules, etc.).
▪ Quantity > Quality
@Claire_Brawdy | @EKConsulting
OUTCOMES
▪ Brings together the strengths and
perspectives of your different
teammates to come up with a variety of
idea options.
▪ A large volume of possible ideas to
move forward with in the Prototype and
Test phases.
▪ Ideas which go beyond obvious
solutions and uncover unexpected
areas of innovation.
@Claire_Brawdy | @EKConsulting
PHASE 4: PROTOTYPE
▪ The prototype phase involves iterative generation of artifacts.
▪ The goal is to answer questions that get you closer to your final solution.
▪ A prototype can be anything that a user can interact with – though
ideally you bias toward something a user can experience.
▪ Incorporate and Build.
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
@Claire_Brawdy | @EKConsulting
BEST PRACTICES & TIPSAPPROACHES
▪ Rapid Prototyping
▪ Role-Playing Activities
▪ Modeling
▪ Mock-ups or Wireframes
▪ Storyboards or Journey Maps
▪ There may be many testable
components – be clear about
what you need to learn.
▪ Cater your prototype to the
aspect you need to test to
gather necessary answers.
▪ Focus on designing the
Minimum Viable Product
(MVP).
@Claire_Brawdy | @EKConsulting
OUTCOMES
▪ Avoid “feature bloat” through
testing aspects of the MVP.
▪ An opportunity to directly engage
with end users before moving
forward.
@Claire_Brawdy | @EKConsulting
PHASE 5: TEST
▪ The Test mode is when you solicit feedback about the prototypes you
have created from your users.
▪ This is another opportunity to gain empathy for the people you are
designing for.
▪ Testing is also an opportunity to understand your user.
▪ Refine and Learn, Gather Insights.
EMPATHIZE DEFINE PROTOTYPEIDEATE TEST
@Claire_Brawdy | @EKConsulting
BEST PRACTICES & TIPSAPPROACHES
▪ Role-Playing Activities
▪ Guerilla Testing
▪ Modeling
▪ Observations
▪ Go back to your end users!
▪ Establish a productive feedback
loop:
▪ Guide feedback towards the
specifics.
▪ Ask for the problem, not the
solution.
▪ Ask for examples.
▪ Encourage questions, let
feedback be a conversation.
▪ Mistakes are still progress
towards the final solution, and
you can learn just as much (if
not more) from these.
@Claire_Brawdy | @EKConsulting
OUTCOMES
▪ Fast and immediate feedback from
end users before spending too much
time, effort, or money on a single idea.
▪ Documented lessons learned and
course corrections to inform future
iterations.
@Claire_Brawdy | @EKConsulting
KM WORKSHOP APPROACH
@Claire_Brawdy | @EKConsulting
Putting the users at the center of your KM strategy.
EMPATHIZE
- Lightning Talks
- Active Listening
& Logging
- User Persona
Creation
DEFINE
- Theming
- Challenge
Identification
- Challenge
Prioritization &
Definition
IDEATE
- Brainstorming
Session
- Idea
Prioritization
PROTOTYPE
- Pilot
Identification
- Pilot
Prioritization
and Selection
TEST
- Immediate
Action
Planning for
Selected Pilots
CASE STUDIES
@Claire_Brawdy | @EKConsulting
A GLOBAL INSURANCE COMPANY
Conducted interviews, focus
groups, and observations with end
users to learn KM pain-points.
@Claire_Brawdy | @EKConsulting
Leveraged pain-points to identify
three-month pilot foundational
initiatives designed to test certain
ideas (e.g. taxonomy design, tacit
knowledge capture, expert finder).
Pilot projects are the start of a two-
year KM roadmap. Iterations of the
pilots will progress the roadmap.
NATIONAL PARK SERVICE
Utilized lightning talks and active
listening, and theming to drive challenge
identification and prioritization (via dot
votes).
@Claire_Brawdy | @EKConsulting
Engaged in solutioning and action-
planning over the course of a three-
day workshop. Revisiting defined
problems to identify other priorities.
End result was a concrete action plan
with owners and deadlines to
jumpstart efforts.
MY 5 DESIGN THINKING RULES FOR KM
1. Design Thinking is as much a mindset as it is a process.
2. Design Thinking is rarely a step-by-step process; use this as scaffolding
to support you when and where you need it.
3. Don’t underestimate the need for structure and clarity.
4. Embrace not knowing the answer.
5. Your end users are your partners – the moment you lose sight of their
needs is the moment your initiative fails.
@Claire_Brawdy | @EKConsulting
QUESTIONS
ANY QUESTIONS?
Q A&
THANKS FOR LISTENING
@Claire_Brawdy | @EKConsulting
THANK YOU!
LET’S CONNECT:
@CLAIRE_BRAWDY
WWW.LINKEDIN.COM/IN/CLAIREBRAWDY/

More Related Content

What's hot

Lean Product Management: The Art of Known Unknowns
Lean Product Management: The Art of Known UnknownsLean Product Management: The Art of Known Unknowns
Lean Product Management: The Art of Known Unknowns
Natalie Hollier
 
Practical Product Innovation - Sydney CTO Summit
Practical Product Innovation - Sydney CTO SummitPractical Product Innovation - Sydney CTO Summit
Practical Product Innovation - Sydney CTO Summit
Mike Biggs GAICD
 
Resilient Design Management
Resilient Design ManagementResilient Design Management
Resilient Design Management
Chris Avore
 
Design Upstream: Advancing Strategic Design Without Going Against the Current
Design Upstream: Advancing Strategic Design Without Going Against the CurrentDesign Upstream: Advancing Strategic Design Without Going Against the Current
Design Upstream: Advancing Strategic Design Without Going Against the Current
Chris Avore
 
Process, Creativity and Productivity
Process, Creativity and ProductivityProcess, Creativity and Productivity
Process, Creativity and Productivity
Mighty Guides, Inc.
 
UXPA2019 Forging Alliances with Project Management: A PM’s View of UX
UXPA2019  Forging Alliances with Project Management: A PM’s View of UXUXPA2019  Forging Alliances with Project Management: A PM’s View of UX
UXPA2019 Forging Alliances with Project Management: A PM’s View of UX
UXPA International
 
Fundamentals of Agile
Fundamentals of AgileFundamentals of Agile
Fundamentals of Agilesparkagility
 
How to structure, implement and evaluate an innovation management programme
How to structure, implement and evaluate an innovation management programmeHow to structure, implement and evaluate an innovation management programme
How to structure, implement and evaluate an innovation management programme
Barry Magee
 
Dropsuite’s Engineering First Culture
Dropsuite’s Engineering First CultureDropsuite’s Engineering First Culture
Dropsuite’s Engineering First Culture
Jon Samsel
 
Measuring & Evaluating Your DesignOps Practice
Measuring & Evaluating Your DesignOps PracticeMeasuring & Evaluating Your DesignOps Practice
Measuring & Evaluating Your DesignOps Practice
Dave Malouf
 
Story of the lean launch pad june 2013
Story of the lean launch pad june 2013Story of the lean launch pad june 2013
Story of the lean launch pad june 2013Stanford University
 
Raise your team's engagement with agile re-boarding strategies!
Raise your team's engagement with agile re-boarding strategies!Raise your team's engagement with agile re-boarding strategies!
Raise your team's engagement with agile re-boarding strategies!
Anisa Aven, BCC, NLPC: 281-469-4244
 
The Agile Facilitator
The Agile FacilitatorThe Agile Facilitator
The Agile Facilitator
KevinBarron
 
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
IIBA UK Chapter
 
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and Staci Dub...
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and  Staci Dub...An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and  Staci Dub...
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and Staci Dub...
agilemaine
 
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP ParibasUX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
UX STRAT
 
Design Upstream
Design UpstreamDesign Upstream
Design Upstream
Chris Avore
 
Agile Explained by LeanDog
Agile Explained by LeanDogAgile Explained by LeanDog
Agile Explained by LeanDog
LeanDog
 
Designers Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From VenusDesigners Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From Venus
Motivate Design
 
I-Squared
I-SquaredI-Squared
I-Squared
Mitchell Ditkoff
 

What's hot (20)

Lean Product Management: The Art of Known Unknowns
Lean Product Management: The Art of Known UnknownsLean Product Management: The Art of Known Unknowns
Lean Product Management: The Art of Known Unknowns
 
Practical Product Innovation - Sydney CTO Summit
Practical Product Innovation - Sydney CTO SummitPractical Product Innovation - Sydney CTO Summit
Practical Product Innovation - Sydney CTO Summit
 
Resilient Design Management
Resilient Design ManagementResilient Design Management
Resilient Design Management
 
Design Upstream: Advancing Strategic Design Without Going Against the Current
Design Upstream: Advancing Strategic Design Without Going Against the CurrentDesign Upstream: Advancing Strategic Design Without Going Against the Current
Design Upstream: Advancing Strategic Design Without Going Against the Current
 
Process, Creativity and Productivity
Process, Creativity and ProductivityProcess, Creativity and Productivity
Process, Creativity and Productivity
 
UXPA2019 Forging Alliances with Project Management: A PM’s View of UX
UXPA2019  Forging Alliances with Project Management: A PM’s View of UXUXPA2019  Forging Alliances with Project Management: A PM’s View of UX
UXPA2019 Forging Alliances with Project Management: A PM’s View of UX
 
Fundamentals of Agile
Fundamentals of AgileFundamentals of Agile
Fundamentals of Agile
 
How to structure, implement and evaluate an innovation management programme
How to structure, implement and evaluate an innovation management programmeHow to structure, implement and evaluate an innovation management programme
How to structure, implement and evaluate an innovation management programme
 
Dropsuite’s Engineering First Culture
Dropsuite’s Engineering First CultureDropsuite’s Engineering First Culture
Dropsuite’s Engineering First Culture
 
Measuring & Evaluating Your DesignOps Practice
Measuring & Evaluating Your DesignOps PracticeMeasuring & Evaluating Your DesignOps Practice
Measuring & Evaluating Your DesignOps Practice
 
Story of the lean launch pad june 2013
Story of the lean launch pad june 2013Story of the lean launch pad june 2013
Story of the lean launch pad june 2013
 
Raise your team's engagement with agile re-boarding strategies!
Raise your team's engagement with agile re-boarding strategies!Raise your team's engagement with agile re-boarding strategies!
Raise your team's engagement with agile re-boarding strategies!
 
The Agile Facilitator
The Agile FacilitatorThe Agile Facilitator
The Agile Facilitator
 
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
Going Beyond 'What Success Looks Like' - Using Data to Achieve Successful Pro...
 
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and Staci Dub...
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and  Staci Dub...An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and  Staci Dub...
An Agile Culture Beyond Technology at Vistaprint - Amy Jackson and Staci Dub...
 
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP ParibasUX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
UX STRAT Europe 2021 Workshop: Fredy Pascal, BNP Paribas
 
Design Upstream
Design UpstreamDesign Upstream
Design Upstream
 
Agile Explained by LeanDog
Agile Explained by LeanDogAgile Explained by LeanDog
Agile Explained by LeanDog
 
Designers Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From VenusDesigners Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From Venus
 
I-Squared
I-SquaredI-Squared
I-Squared
 

Similar to Design Thinking for KM Strategy & Roadmapping

Introduction to Design Thinking
Introduction to Design ThinkingIntroduction to Design Thinking
Introduction to Design Thinking
Operational Excellence Consulting
 
Design Thinking (Workshop Guide)
Design Thinking (Workshop Guide)Design Thinking (Workshop Guide)
Design Thinking (Workshop Guide)
Operational Excellence Consulting
 
Design Thinking Simplified -The Entrepreneur's Toolkit Series
Design Thinking Simplified  -The Entrepreneur's Toolkit SeriesDesign Thinking Simplified  -The Entrepreneur's Toolkit Series
Design Thinking Simplified -The Entrepreneur's Toolkit Series
Dr. Deepika Salwankar
 
User centred Design Vision tree
User centred Design Vision treeUser centred Design Vision tree
User centred Design Vision tree
Sharon Don
 
501 Talks Tech: Design Thinking Workshop by Dupla Studios
501 Talks Tech: Design Thinking Workshop by Dupla Studios501 Talks Tech: Design Thinking Workshop by Dupla Studios
501 Talks Tech: Design Thinking Workshop by Dupla Studios
501 Commons
 
User centred Design Vision tree
User centred Design Vision treeUser centred Design Vision tree
User centred Design Vision treeSharon Don
 
Lean UX principles
Lean UX principlesLean UX principles
Lean UX principles
Tristan Libersat
 
Tye TGS II 2018 Training Presentation
Tye TGS II 2018 Training PresentationTye TGS II 2018 Training Presentation
Tye TGS II 2018 Training Presentation
Shashi Jain
 
Design Thinking: A Common Sense Process
Design Thinking: A Common Sense ProcessDesign Thinking: A Common Sense Process
Design Thinking: A Common Sense Process
Michael Zarro, Ph.D.
 
A dive into DESIGN THINKING – Making products and services that people want
A dive into DESIGN THINKING – Making products and services that people wantA dive into DESIGN THINKING – Making products and services that people want
A dive into DESIGN THINKING – Making products and services that people want
Andy McBride
 
Leadership and Innovation
Leadership and InnovationLeadership and Innovation
Leadership and Innovation
Connor See
 
Google Design sprint
Google Design sprintGoogle Design sprint
Google Design sprint
Bruno Mendes
 
How to build a startup new frontiers 2017
How to build a startup  new frontiers 2017How to build a startup  new frontiers 2017
How to build a startup new frontiers 2017
Raomal Perera
 
A Primer For Design Thinking For Business
A Primer For Design Thinking For BusinessA Primer For Design Thinking For Business
A Primer For Design Thinking For Business
sean carney
 
Design sprint
Design sprintDesign sprint
Design sprint
John Fouts
 
KM SHOWCASE 2019 - Agile Lessons from Kindergarten
KM SHOWCASE 2019 - Agile Lessons from KindergartenKM SHOWCASE 2019 - Agile Lessons from Kindergarten
KM SHOWCASE 2019 - Agile Lessons from Kindergarten
KM Institute
 
Power of define, ideate power of prototyping
Power of define, ideate power of prototypingPower of define, ideate power of prototyping
Power of define, ideate power of prototyping
Wisnu Dewobroto
 
Nyu itp lean class 1 2.2.2015
Nyu itp lean class 1 2.2.2015Nyu itp lean class 1 2.2.2015
Nyu itp lean class 1 2.2.2015
Jennifer van der Meer
 
NYU ITP Lean Class 1 2.2.2015
NYU ITP Lean Class 1 2.2.2015NYU ITP Lean Class 1 2.2.2015
NYU ITP Lean Class 1 2.2.2015
Jennifer van der Meer
 
2014 Evolving Your UX Process 1up
2014 Evolving Your UX Process 1up2014 Evolving Your UX Process 1up
2014 Evolving Your UX Process 1upTom Brinck
 

Similar to Design Thinking for KM Strategy & Roadmapping (20)

Introduction to Design Thinking
Introduction to Design ThinkingIntroduction to Design Thinking
Introduction to Design Thinking
 
Design Thinking (Workshop Guide)
Design Thinking (Workshop Guide)Design Thinking (Workshop Guide)
Design Thinking (Workshop Guide)
 
Design Thinking Simplified -The Entrepreneur's Toolkit Series
Design Thinking Simplified  -The Entrepreneur's Toolkit SeriesDesign Thinking Simplified  -The Entrepreneur's Toolkit Series
Design Thinking Simplified -The Entrepreneur's Toolkit Series
 
User centred Design Vision tree
User centred Design Vision treeUser centred Design Vision tree
User centred Design Vision tree
 
501 Talks Tech: Design Thinking Workshop by Dupla Studios
501 Talks Tech: Design Thinking Workshop by Dupla Studios501 Talks Tech: Design Thinking Workshop by Dupla Studios
501 Talks Tech: Design Thinking Workshop by Dupla Studios
 
User centred Design Vision tree
User centred Design Vision treeUser centred Design Vision tree
User centred Design Vision tree
 
Lean UX principles
Lean UX principlesLean UX principles
Lean UX principles
 
Tye TGS II 2018 Training Presentation
Tye TGS II 2018 Training PresentationTye TGS II 2018 Training Presentation
Tye TGS II 2018 Training Presentation
 
Design Thinking: A Common Sense Process
Design Thinking: A Common Sense ProcessDesign Thinking: A Common Sense Process
Design Thinking: A Common Sense Process
 
A dive into DESIGN THINKING – Making products and services that people want
A dive into DESIGN THINKING – Making products and services that people wantA dive into DESIGN THINKING – Making products and services that people want
A dive into DESIGN THINKING – Making products and services that people want
 
Leadership and Innovation
Leadership and InnovationLeadership and Innovation
Leadership and Innovation
 
Google Design sprint
Google Design sprintGoogle Design sprint
Google Design sprint
 
How to build a startup new frontiers 2017
How to build a startup  new frontiers 2017How to build a startup  new frontiers 2017
How to build a startup new frontiers 2017
 
A Primer For Design Thinking For Business
A Primer For Design Thinking For BusinessA Primer For Design Thinking For Business
A Primer For Design Thinking For Business
 
Design sprint
Design sprintDesign sprint
Design sprint
 
KM SHOWCASE 2019 - Agile Lessons from Kindergarten
KM SHOWCASE 2019 - Agile Lessons from KindergartenKM SHOWCASE 2019 - Agile Lessons from Kindergarten
KM SHOWCASE 2019 - Agile Lessons from Kindergarten
 
Power of define, ideate power of prototyping
Power of define, ideate power of prototypingPower of define, ideate power of prototyping
Power of define, ideate power of prototyping
 
Nyu itp lean class 1 2.2.2015
Nyu itp lean class 1 2.2.2015Nyu itp lean class 1 2.2.2015
Nyu itp lean class 1 2.2.2015
 
NYU ITP Lean Class 1 2.2.2015
NYU ITP Lean Class 1 2.2.2015NYU ITP Lean Class 1 2.2.2015
NYU ITP Lean Class 1 2.2.2015
 
2014 Evolving Your UX Process 1up
2014 Evolving Your UX Process 1up2014 Evolving Your UX Process 1up
2014 Evolving Your UX Process 1up
 

More from Enterprise Knowledge

Enterprise Knowledge Graphs - Data Summit 2024
Enterprise Knowledge Graphs - Data Summit 2024Enterprise Knowledge Graphs - Data Summit 2024
Enterprise Knowledge Graphs - Data Summit 2024
Enterprise Knowledge
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
Enterprise Knowledge
 
IAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI SolutionsIAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI Solutions
Enterprise Knowledge
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
Enterprise Knowledge
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
Enterprise Knowledge
 
Overview of Taxonomies and Artificial Intelligence
Overview of Taxonomies and Artificial IntelligenceOverview of Taxonomies and Artificial Intelligence
Overview of Taxonomies and Artificial Intelligence
Enterprise Knowledge
 
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding America
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding AmericaNonprofit KM Journey to Success: Lessons and Learnings at Feeding America
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding America
Enterprise Knowledge
 
Road to the Taxonomy Rollercoaster
Road to the Taxonomy RollercoasterRoad to the Taxonomy Rollercoaster
Road to the Taxonomy Rollercoaster
Enterprise Knowledge
 
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
Enterprise Knowledge
 
Scaling Knowledge Graph Architectures with AI
Scaling Knowledge Graph Architectures with AIScaling Knowledge Graph Architectures with AI
Scaling Knowledge Graph Architectures with AI
Enterprise Knowledge
 
Making Knowledge Management Clickable
Making Knowledge Management ClickableMaking Knowledge Management Clickable
Making Knowledge Management Clickable
Enterprise Knowledge
 
Building for the Knowledge Management Archetypes at Your Company
Building for the Knowledge Management Archetypes at Your CompanyBuilding for the Knowledge Management Archetypes at Your Company
Building for the Knowledge Management Archetypes at Your Company
Enterprise Knowledge
 
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are PricelessKnowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
Enterprise Knowledge
 
Introducing the Agile KM Manifesto.pdf
Introducing the Agile KM Manifesto.pdfIntroducing the Agile KM Manifesto.pdf
Introducing the Agile KM Manifesto.pdf
Enterprise Knowledge
 
Road Maps & Roadblocks to Federal Electronic Records Management
Road Maps & Roadblocks to Federal Electronic Records ManagementRoad Maps & Roadblocks to Federal Electronic Records Management
Road Maps & Roadblocks to Federal Electronic Records Management
Enterprise Knowledge
 
Building an Innovative Learning Ecosystem at Scale with Graph Technologies
Building an Innovative Learning Ecosystem at Scale with Graph TechnologiesBuilding an Innovative Learning Ecosystem at Scale with Graph Technologies
Building an Innovative Learning Ecosystem at Scale with Graph Technologies
Enterprise Knowledge
 
Identifying Security Risks Using Auto-Tagging and Text Analytics
Identifying Security Risks Using Auto-Tagging and Text AnalyticsIdentifying Security Risks Using Auto-Tagging and Text Analytics
Identifying Security Risks Using Auto-Tagging and Text Analytics
Enterprise Knowledge
 
Taxonomy in the Age of Personalization
Taxonomy in the Age of PersonalizationTaxonomy in the Age of Personalization
Taxonomy in the Age of Personalization
Enterprise Knowledge
 
Climbing the Ontology Mountain to Achieve a Successful Knowledge Graph
Climbing the Ontology Mountain to Achieve a Successful Knowledge GraphClimbing the Ontology Mountain to Achieve a Successful Knowledge Graph
Climbing the Ontology Mountain to Achieve a Successful Knowledge Graph
Enterprise Knowledge
 
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
Enterprise Knowledge
 

More from Enterprise Knowledge (20)

Enterprise Knowledge Graphs - Data Summit 2024
Enterprise Knowledge Graphs - Data Summit 2024Enterprise Knowledge Graphs - Data Summit 2024
Enterprise Knowledge Graphs - Data Summit 2024
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
IAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI SolutionsIAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI Solutions
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 
Overview of Taxonomies and Artificial Intelligence
Overview of Taxonomies and Artificial IntelligenceOverview of Taxonomies and Artificial Intelligence
Overview of Taxonomies and Artificial Intelligence
 
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding America
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding AmericaNonprofit KM Journey to Success: Lessons and Learnings at Feeding America
Nonprofit KM Journey to Success: Lessons and Learnings at Feeding America
 
Road to the Taxonomy Rollercoaster
Road to the Taxonomy RollercoasterRoad to the Taxonomy Rollercoaster
Road to the Taxonomy Rollercoaster
 
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
DGIQ - Case Studies_ Applications of Data Governance in the Enterprise (Final...
 
Scaling Knowledge Graph Architectures with AI
Scaling Knowledge Graph Architectures with AIScaling Knowledge Graph Architectures with AI
Scaling Knowledge Graph Architectures with AI
 
Making Knowledge Management Clickable
Making Knowledge Management ClickableMaking Knowledge Management Clickable
Making Knowledge Management Clickable
 
Building for the Knowledge Management Archetypes at Your Company
Building for the Knowledge Management Archetypes at Your CompanyBuilding for the Knowledge Management Archetypes at Your Company
Building for the Knowledge Management Archetypes at Your Company
 
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are PricelessKnowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
Knowledge Graphs are Worthless, Knowledge Graph Use Cases are Priceless
 
Introducing the Agile KM Manifesto.pdf
Introducing the Agile KM Manifesto.pdfIntroducing the Agile KM Manifesto.pdf
Introducing the Agile KM Manifesto.pdf
 
Road Maps & Roadblocks to Federal Electronic Records Management
Road Maps & Roadblocks to Federal Electronic Records ManagementRoad Maps & Roadblocks to Federal Electronic Records Management
Road Maps & Roadblocks to Federal Electronic Records Management
 
Building an Innovative Learning Ecosystem at Scale with Graph Technologies
Building an Innovative Learning Ecosystem at Scale with Graph TechnologiesBuilding an Innovative Learning Ecosystem at Scale with Graph Technologies
Building an Innovative Learning Ecosystem at Scale with Graph Technologies
 
Identifying Security Risks Using Auto-Tagging and Text Analytics
Identifying Security Risks Using Auto-Tagging and Text AnalyticsIdentifying Security Risks Using Auto-Tagging and Text Analytics
Identifying Security Risks Using Auto-Tagging and Text Analytics
 
Taxonomy in the Age of Personalization
Taxonomy in the Age of PersonalizationTaxonomy in the Age of Personalization
Taxonomy in the Age of Personalization
 
Climbing the Ontology Mountain to Achieve a Successful Knowledge Graph
Climbing the Ontology Mountain to Achieve a Successful Knowledge GraphClimbing the Ontology Mountain to Achieve a Successful Knowledge Graph
Climbing the Ontology Mountain to Achieve a Successful Knowledge Graph
 
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
JPL’s Institutional Knowledge Graph II: A Foundation for Constructing Enterpr...
 

Recently uploaded

一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
7sd8fier
 
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptxUNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
GOWSIKRAJA PALANISAMY
 
Design-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service DeliveryDesign-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service Delivery
farhanaslam79
 
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
taqyed
 
Impact of Fonts: in Web and Apps Design
Impact of Fonts:  in Web and Apps DesignImpact of Fonts:  in Web and Apps Design
Impact of Fonts: in Web and Apps Design
contactproperweb2014
 
Virtual Tour Application Powerpoint for museum of edinburgh
Virtual Tour Application Powerpoint for museum of edinburghVirtual Tour Application Powerpoint for museum of edinburgh
Virtual Tour Application Powerpoint for museum of edinburgh
millarj46
 
Portfolio.pdf
Portfolio.pdfPortfolio.pdf
Portfolio.pdf
garcese
 
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
708pb191
 
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
smpc3nvg
 
ARENA - Young adults in the workplace (Knight Moves).pdf
ARENA - Young adults in the workplace (Knight Moves).pdfARENA - Young adults in the workplace (Knight Moves).pdf
ARENA - Young adults in the workplace (Knight Moves).pdf
Knight Moves
 
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
h7j5io0
 
Game Concept Presentation for Ukrainian Mythology Based Game With Designs
Game Concept Presentation for Ukrainian Mythology Based Game With DesignsGame Concept Presentation for Ukrainian Mythology Based Game With Designs
Game Concept Presentation for Ukrainian Mythology Based Game With Designs
184804
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
7sd8fier
 
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptxUNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
GOWSIKRAJA PALANISAMY
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
cy0krjxt
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
Alan Dix
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
7sd8fier
 
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
h7j5io0
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
asuzyq
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
cy0krjxt
 

Recently uploaded (20)

一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
 
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptxUNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
UNIT V ACTIONS AND COMMANDS, FORMS AND CONTROLS.pptx
 
Design-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service DeliveryDesign-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service Delivery
 
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
 
Impact of Fonts: in Web and Apps Design
Impact of Fonts:  in Web and Apps DesignImpact of Fonts:  in Web and Apps Design
Impact of Fonts: in Web and Apps Design
 
Virtual Tour Application Powerpoint for museum of edinburgh
Virtual Tour Application Powerpoint for museum of edinburghVirtual Tour Application Powerpoint for museum of edinburgh
Virtual Tour Application Powerpoint for museum of edinburgh
 
Portfolio.pdf
Portfolio.pdfPortfolio.pdf
Portfolio.pdf
 
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
一比一原版(UAL毕业证书)伦敦艺术大学毕业证成绩单如何办理
 
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
一比一原版(Bristol毕业证书)布里斯托大学毕业证成绩单如何办理
 
ARENA - Young adults in the workplace (Knight Moves).pdf
ARENA - Young adults in the workplace (Knight Moves).pdfARENA - Young adults in the workplace (Knight Moves).pdf
ARENA - Young adults in the workplace (Knight Moves).pdf
 
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
 
Game Concept Presentation for Ukrainian Mythology Based Game With Designs
Game Concept Presentation for Ukrainian Mythology Based Game With DesignsGame Concept Presentation for Ukrainian Mythology Based Game With Designs
Game Concept Presentation for Ukrainian Mythology Based Game With Designs
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
 
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptxUNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
UNIT IV-VISUAL STYLE AND MOBILE INTERFACES.pptx
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
 
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
一比一原版(Bolton毕业证书)博尔顿大学毕业证成绩单如何办理
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
 

Design Thinking for KM Strategy & Roadmapping

  • 1. DESIGN THINKING FOR KM STRATEGY & ROADMAPPING Claire Brawdy January 18, 2018 @Claire_Brawdy | @EKConsulting
  • 2. HELLO! CLAIRE BRAWDY SENIOR ANALYST, ENTERPRISE KNOWLEDGE BOARD, OPENIDEO DC CHAPTER UX/UI DESIGN VISUAL DESIGN FRONT END WEB DEVELOPMENT TAXONOMY DESIGN KM STRATEGY @Claire_Brawdy | @EKConsulting
  • 3. TODAY’S AGENDA OVERVIEW OF DESIGN THINKING WHY DESIGN THINKING & KNOWLEDGE MANAGEMENT? WALKTHROUGH OF THE DESIGN THINKING PROCESS EK’S KM WORKSHOP APPROACH CASE STUDIES Q & A @Claire_Brawdy | @EKConsulting
  • 4. THE WHAT & WHY OF DESIGN THINKING @Claire_Brawdy | @EKConsulting
  • 5. WHAT IS DESIGN THINKING? A human-centered approach to problem solving that brings together the needs of people, technology, and business to solve complex problems with innovative solutions. @Claire_Brawdy | @EKConsulting
  • 6. WHY DESIGN THINKING? ▪ Focuses on the end user(s). ▪ Challenges assumptions. ▪ Leverages collective expertise. ▪ Employs empathy. ▪ Utilizes constant iteration. ▪ Assuming we know what the user wants and jumping immediately to solutions. ▪ Telling versus listening. ▪ “Good” design means a good user experience. ▪ “We have this technology, what can we use it for?” @Claire_Brawdy | @EKConsulting
  • 7. DESIGN THINKING IN REALITY EMPATHIZE DEFINE PROTOTYPEIDEATE TEST Empathize to help define the problem. Learn about the users through testing. Learn from prototypes to spark new ideas. Tests reveal insights that redefine the problem. Tests create new ideas for the project. In practice, this process is carried out in a more flexible and non-linear fashion, with stages being conducted concurrently. @Claire_Brawdy | @EKConsulting
  • 8. WATERFALL PROJECTSAGILE PROJECTS Design thinking is a tool for eliciting ongoing ideas and feedback in an engaging and tangible manner. Design thinking lends structure to the design phase of your project. DO ACT CHECKPLAN PLAN THE PROJECT DESIGN THE SOLUTION DEVELOP THE SOLUTION @Claire_Brawdy | @EKConsulting
  • 9. WHY DESIGN THINKING & KM ▪ KM efforts are notorious for suffering from a lack of buy-in and alignment. ▪ Stagnant efforts because users aren’t adopting or embracing the initiative because: ▪ It’s too abstract; ▪ There’s excessive jargon and no clear tie to business value; ▪ Solutions are too technology-driven; ▪ People don’t want to change; and ▪ Solutions are not (or not perceived as) helping the end user. ▪ Design Thinking + KM = Solutions designed with users and for them. @Claire_Brawdy | @EKConsulting
  • 10. THE DESIGN THINKING PROCESS @Claire_Brawdy | @EKConsulting
  • 11. PHASE 1: EMPATHIZE ▪ The Empathize mode is the work you do to understand people, within the context of your design challenge. ▪ Your effort to understand the way they do things and why, their physical and emotional needs, and what is meaningful to them. ▪ Observe, Engage, and Immerse. EMPATHIZE DEFINE PROTOTYPEIDEATE TEST @Claire_Brawdy | @EKConsulting
  • 12. BEST PRACTICES & TIPSAPPROACHES ▪ Interviews and Focus Groups ▪ Observations ▪ Immersions ▪ Empathy Maps ▪ User Personas ▪ Get out of the building. ▪ Make these activities as interactive as possible! ▪ Assume a beginner’s mindset, abandon your ego. ▪ Ask what, why, and how. Name & Picture What motivates them? Goals Behaviors What’s their story? Pain Points & Frustrations @Claire_Brawdy | @EKConsulting
  • 13. OUTCOMES ▪ A clear understanding of your end user(s) and their goals, motivations, and frustrations as they pertain to the development of KM solutions. ▪ Alignment within your team of the user(s) that you are designing solutions for. Name Maria Role Term Employee Tenure (Length of Service) 1 Year Motivation & Mission Career Advancement – Novice, starting out, wants to achieve permanent status and move up. Area of Responsibility WASO, Archaeology Technical Savvy High CLP Site Expectations Provide insights and guidance on how to advance her career and further her knowledge. Interdisciplinary Awareness & Interest High, wishes to network and engage colleagues. @Claire_Brawdy | @EKConsulting
  • 14. PHASE 2: DEFINE ▪ The Define mode of the design process is all about bringing clarity and focus to the design space. ▪ It is your chance, and responsibility, to define the challenge you are taking on. ▪ This should be based on what you have learned about your user and about the context. ▪ Unpack, Synthesize, and Scope. EMPATHIZE DEFINE PROTOTYPEIDEATE TEST @Claire_Brawdy | @EKConsulting
  • 15. BEST PRACTICES & TIPSAPPROACHES ▪ Share Inspiring Stories ▪ Theming ▪ Prioritizing ▪ How Might We (HMW) or Challenge Statements ▪ One of the most difficult parts of the process, but also one of the most important. ▪ Don’t underestimate prioritization – you can’t do everything. ▪ Challenge statements should be broad enough to encourage many ideas, but not so broad that you can’t manage it. @Claire_Brawdy | @EKConsulting
  • 16. OUTCOMES ▪ Synthesized understanding of the themes derived from your empathy work. ▪ A clear scope, and subsequent list of priority needs of your end user(s). ▪ A focused challenge statement which can be leveraged by your team for future ideating efforts. @Claire_Brawdy | @EKConsulting
  • 17. PHASE 3: IDEATE ▪ Ideate is where you concentrate on idea generation. ▪ Mentally it represents a process of “going wide” in terms of concepts and outcomes. ▪ Ideation provides both the fuel for prototyping and creating innovative solutions. ▪ Brainstorm and Explore. EMPATHIZE DEFINE PROTOTYPEIDEATE TEST @Claire_Brawdy | @EKConsulting
  • 18. BEST PRACTICES & TIPSAPPROACHES ▪ Silent Brainstorming ▪ Bundling Ideas ▪ Gut Checks ▪ Co-Design ▪ Role Play ▪ Create the right type of environment (both physically and emotionally). ▪ Offer activities which cater to both introverts and extroverts. ▪ Don’t underestimate the need for guidance and structure (e.g. a challenge statement from the Define phase, time boxing, ground rules, etc.). ▪ Quantity > Quality @Claire_Brawdy | @EKConsulting
  • 19. OUTCOMES ▪ Brings together the strengths and perspectives of your different teammates to come up with a variety of idea options. ▪ A large volume of possible ideas to move forward with in the Prototype and Test phases. ▪ Ideas which go beyond obvious solutions and uncover unexpected areas of innovation. @Claire_Brawdy | @EKConsulting
  • 20. PHASE 4: PROTOTYPE ▪ The prototype phase involves iterative generation of artifacts. ▪ The goal is to answer questions that get you closer to your final solution. ▪ A prototype can be anything that a user can interact with – though ideally you bias toward something a user can experience. ▪ Incorporate and Build. EMPATHIZE DEFINE PROTOTYPEIDEATE TEST @Claire_Brawdy | @EKConsulting
  • 21. BEST PRACTICES & TIPSAPPROACHES ▪ Rapid Prototyping ▪ Role-Playing Activities ▪ Modeling ▪ Mock-ups or Wireframes ▪ Storyboards or Journey Maps ▪ There may be many testable components – be clear about what you need to learn. ▪ Cater your prototype to the aspect you need to test to gather necessary answers. ▪ Focus on designing the Minimum Viable Product (MVP). @Claire_Brawdy | @EKConsulting
  • 22. OUTCOMES ▪ Avoid “feature bloat” through testing aspects of the MVP. ▪ An opportunity to directly engage with end users before moving forward. @Claire_Brawdy | @EKConsulting
  • 23. PHASE 5: TEST ▪ The Test mode is when you solicit feedback about the prototypes you have created from your users. ▪ This is another opportunity to gain empathy for the people you are designing for. ▪ Testing is also an opportunity to understand your user. ▪ Refine and Learn, Gather Insights. EMPATHIZE DEFINE PROTOTYPEIDEATE TEST @Claire_Brawdy | @EKConsulting
  • 24. BEST PRACTICES & TIPSAPPROACHES ▪ Role-Playing Activities ▪ Guerilla Testing ▪ Modeling ▪ Observations ▪ Go back to your end users! ▪ Establish a productive feedback loop: ▪ Guide feedback towards the specifics. ▪ Ask for the problem, not the solution. ▪ Ask for examples. ▪ Encourage questions, let feedback be a conversation. ▪ Mistakes are still progress towards the final solution, and you can learn just as much (if not more) from these. @Claire_Brawdy | @EKConsulting
  • 25. OUTCOMES ▪ Fast and immediate feedback from end users before spending too much time, effort, or money on a single idea. ▪ Documented lessons learned and course corrections to inform future iterations. @Claire_Brawdy | @EKConsulting
  • 26. KM WORKSHOP APPROACH @Claire_Brawdy | @EKConsulting Putting the users at the center of your KM strategy. EMPATHIZE - Lightning Talks - Active Listening & Logging - User Persona Creation DEFINE - Theming - Challenge Identification - Challenge Prioritization & Definition IDEATE - Brainstorming Session - Idea Prioritization PROTOTYPE - Pilot Identification - Pilot Prioritization and Selection TEST - Immediate Action Planning for Selected Pilots
  • 28. A GLOBAL INSURANCE COMPANY Conducted interviews, focus groups, and observations with end users to learn KM pain-points. @Claire_Brawdy | @EKConsulting Leveraged pain-points to identify three-month pilot foundational initiatives designed to test certain ideas (e.g. taxonomy design, tacit knowledge capture, expert finder). Pilot projects are the start of a two- year KM roadmap. Iterations of the pilots will progress the roadmap.
  • 29. NATIONAL PARK SERVICE Utilized lightning talks and active listening, and theming to drive challenge identification and prioritization (via dot votes). @Claire_Brawdy | @EKConsulting Engaged in solutioning and action- planning over the course of a three- day workshop. Revisiting defined problems to identify other priorities. End result was a concrete action plan with owners and deadlines to jumpstart efforts.
  • 30. MY 5 DESIGN THINKING RULES FOR KM 1. Design Thinking is as much a mindset as it is a process. 2. Design Thinking is rarely a step-by-step process; use this as scaffolding to support you when and where you need it. 3. Don’t underestimate the need for structure and clarity. 4. Embrace not knowing the answer. 5. Your end users are your partners – the moment you lose sight of their needs is the moment your initiative fails. @Claire_Brawdy | @EKConsulting
  • 31. QUESTIONS ANY QUESTIONS? Q A& THANKS FOR LISTENING @Claire_Brawdy | @EKConsulting