This document provides an overview of design patterns, including their definitions, benefits, and classifications. Design patterns describe reusable solutions to common software design problems. They make applications more efficient to develop and maintain by preventing reinventing solutions and enabling communication between developers. Patterns are classified into creational, structural, and behavioral types. Creational patterns deal with object creation, structural patterns define relationships between entities, and behavioral patterns address communication between objects. Examples like the factory method, strategy, and proxy patterns are also outlined.