Design Fiction as World Building
Paul Coulton, Joe Lindley, Mirriam Sturdee, and Mike Stead
@ProfTriviality
Situating Design Fiction
Present
Futures
Domestication
Emerging
Technology
Design Fictions
Vapour Worlds
Past
Design Fictions
Vapourware and Vapourworlds
Alternate Presents
or Lost Futures
Near Futures
Far Futures
HT James Auger
Plurality of Futures
Present
Future
Time
Plausible
Possible
Past
Plausible
Possible
Point of Focus
Includes History, Reality, and Fiction
Design Fiction as World Building
Design Fiction World
Design Fiction as World Building
entry points
differing scales
Redesigning legislation
GoD Infrastructure
GoD Infrastructure
Out of sight
Game of Drones World
Landing Stations
Signage
Drone Video
Legislation
How to build a Voight-Kampff machine
Voight-Kampff World
World Building
Plausible?
Engaging?
Voight-Kampff World
3D Model
Comic Strip
Empathy SDK
Conclusions
Design Fictions are collections of artefacts, that,
when viewed together build a fictional world.

The artificially built world is a prototyping
platform for the very designs that define it,
meanwhile those designs reciprocate in kind
and prototype the world. 

This is Design Fiction as world building.

Design Fiction as World Building