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ConRes: A Conflict Resolution System ,[object Object],[object Object],[object Object],Matthew Ryan @mattieryan mattie.ryan @gmail.com
Refresh ,[object Object],[object Object],[object Object],[object Object],[object Object]
Design Requirements ,[object Object],[object Object],[object Object]
DECIDE Framework Analysis of Data Ethical Issues Goals Practical Issues ? Evaluation Methods Questions
Evaluation Process 270 Initial Design Final Design Revised Design Ad-hoc Evaluation Usability Testing Heuristic Analysis Field Testing IA Testing
Initial Design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evaluation Procedure ,[object Object],[object Object],[object Object],[object Object],[object Object]
Evaluation Procedure ,[object Object],[object Object],[object Object],[object Object]
Findings ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Low-Fidelity Prototype
Revised Design ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],Evaluation Procedure
Evaluation Procedure ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evaluation Procedure ,[object Object],[object Object],[object Object],[object Object],[object Object],Number Evaluators Success of Nielsen’s Heuristics
Findings ,[object Object],[object Object],[object Object]
Mid-Fidelity Prototype
Final Design ,[object Object],[object Object],[object Object],[object Object],[object Object]
Evaluation Procedure ,[object Object],[object Object],[object Object],[object Object],[object Object]
Findings ,[object Object],[object Object],[object Object]
High-Fidelity Prototype ,[object Object]
Thank you ,[object Object],[object Object],[object Object],Matthew Ryan @mattieryan mattie.ryan @gmail.com

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Design Assignment Part B

Editor's Notes

  1. To refresh the audience on the current situation with ConRes We have completed the following tasks already: High level reqs Exploratory studies Persona/scenario developent
  2. Utilised the DECIDE framework to structure and pinpoint our evaluation process: - Determine goals: High level goals of the evaluation process (ie. ensure that users can navigate the system) - Explore the questions: The main tasks we would be asking participants to complete/questions we as evaluators would be asking - Evaluation methods: Promotes consideration of appropriate methods of evaluation, which will we explaining within the presentation - Identification of practical issues (ie. sourcing appropriate participants, equipment etc) - Consideration of ethical issues (ie. privacy and security of submissions) - How we intend to analyse and utilise the data collected
  3. Broke the system design into three main iterations - planned so didn’t encounter issues which would break schedule - Information architecture testing - ensures that IA is appropriate before design commences - Ad-hoc, also known as ‘quick and dirty’ to ensure that low-fidelity prototypes are appropriate - Various forms of usability testing to ensure that the system meets user requirements and is appropriate for their use - Heuristic analysis - we used Nielsen’s Heuristics
  4. Brainstormed information architecture using process-oriented modelling (focussed on the main activities performed by users to generate IA) Treejack is an IA evaluation toolset provided by a Optimal Workshop, a UI eval house in NZ
  5. We can’t outline all results here, but here is a brief overview
  6. - Allowed the group to pinpoint sections of the design users were having trouble with - Identified issues with the menu and title bar structure which would have otherwise been un-noticed until implementation - Also prompted fine-tuning of the terminology used within the system
  7. Compliance with usability principles was considered from the Part A of this report, we factored that in