This document discusses curriculum change and innovation. It defines change as reworking familiar elements into new relationships, while innovation involves fundamentally new ideas, practices, or beliefs. Curriculum change and innovation is a modification of what existed before through new developments. Sources of change include national imposition by central authorities, societal needs, and new technologies. Types of curriculum change are hardware changes involving new facilities and equipment, and software changes affecting content delivery methods. Strategies for curriculum change and evaluation include participative problem solving and planned linkages between schools and agencies. Models of change include research and diffusion, problem solving, and social interaction. Planning change involves agents, innovations, users, and allowing time for the process.