Team:
“Touched by a Drone”
Designing a one-handed user
interface for accessible drone flight.
Mallory Anderson
Masters student, Freelance Designer,
UX Intern at GE, Enrolled in
Accessibility focused classes and
hackathon events.
THE
TEAM
Allyson Mackay
Master’s student in IT and Public
Health, Freelance Developer, and
Drupaler with experience in user
testing.
Hari Subramonyam
Masters student, PhD candidate,
Creative Coder, Maker, Design
Researcher with a focus on IoT and
Natural User Interfaces.
Jackie Wolf
Masters student, Entrepreneur, User
Experience Researcher with
International Experience.
● Current app is
not accessible.
● You can’t multitask
while flying.
● Feedback from UI
is not useful.
THE
PROBLEM
THE
SOLUTION
Single-handed user interface
is more accessible and
accommodates multitasking.
Direction
*one finger
Altitude
*three fingers
Rotation
*two fingers
THE IMPACT
● Within the next 5-10 years drones will be as
ubiquitous as smartphones.
● It is better UX to have design solutions built into
products so that they can be adaptable for users
depending on their abilities.
● Creating an enabling technology that doesn’t
exclude individuals from “regular” behavior.
NEXT STEPS
1. Develop a prototype and program the AR Parrot
Drone to test in indoor/outdoor settings.
2. Incorporate more features controlling camera
and control sensitivity
3. Revise visual designs and pitch to drone
manufacturers and distributors.
Thank you!
Questions?

Creating a One-handed User Interface for Drones

  • 1.
    Team: “Touched by aDrone” Designing a one-handed user interface for accessible drone flight.
  • 2.
    Mallory Anderson Masters student,Freelance Designer, UX Intern at GE, Enrolled in Accessibility focused classes and hackathon events. THE TEAM Allyson Mackay Master’s student in IT and Public Health, Freelance Developer, and Drupaler with experience in user testing. Hari Subramonyam Masters student, PhD candidate, Creative Coder, Maker, Design Researcher with a focus on IoT and Natural User Interfaces. Jackie Wolf Masters student, Entrepreneur, User Experience Researcher with International Experience.
  • 3.
    ● Current appis not accessible. ● You can’t multitask while flying. ● Feedback from UI is not useful. THE PROBLEM
  • 4.
    THE SOLUTION Single-handed user interface ismore accessible and accommodates multitasking. Direction *one finger Altitude *three fingers Rotation *two fingers
  • 5.
    THE IMPACT ● Withinthe next 5-10 years drones will be as ubiquitous as smartphones. ● It is better UX to have design solutions built into products so that they can be adaptable for users depending on their abilities. ● Creating an enabling technology that doesn’t exclude individuals from “regular” behavior.
  • 6.
    NEXT STEPS 1. Developa prototype and program the AR Parrot Drone to test in indoor/outdoor settings. 2. Incorporate more features controlling camera and control sensitivity 3. Revise visual designs and pitch to drone manufacturers and distributors.
  • 7.