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10/07/2014 Towards an Interactive Leisure
Activity for People with PIMD
1
CreaTe
a better world
Robby van Delden
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 3
ENTERTAINMENT FOR PEOPLE WITH
Profound Intellectual and Multiple Disabilities
• Care dependent
• <24 month intellectual
development
• Heterogeneous group
• Non-verbal communication
• Stereotypical movements
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 4
PEOPLE WITH PIMD
• Lack of non-sedentary
activities
• “Limited” amount of
interactive entertainment
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 5
PEOPLE WITH PIMD: SAFETY
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 6
KNOW YOUR USER: STYLING
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 7
KNOW YOUR USER: CONTROL
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 8
What is out there
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 9
Missing the Interaction
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 10
Goals & Concept
 Alertness
 Movement
 Mood
 ….
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 11
Goals & Concept: An Interactive Ball
 Reacts on stereotypical movement
 A moving object
 Multimodal
 Interactive
“a developing dialog
of actions and responses”
 Aims to improve
alertness, movement and mood
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 12
An Interactive Ball
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 13
The Interactive Ball
 “Autonomously”
moving
 Attracting focus
 Sounds
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 14
The Interactive Ball
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 15
First tests
 Started with traditional
user/tech tests
 Student population
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 16
First tests and anecdotal findings
 Within session tests
rest
Cond
A
Cond
B
Cond
A
rest…
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 17
First tests and anecdotal findings
 Within session tests
 Collaborate with care taker’s
and care organization
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 18
First tests and anecdotal findings
 Predefined interaction
not appropriate
 Individualization
 Start from WooZ
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 19
Individualization
 Individualization
 Setting goals, both amount and type
 Responses of system
 Cues to react on
 Approach for user tests and future work…..
OTHER TARGET GROUPS
 Dementia
 RF toys for paralyzed people
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 20
Thank you for your attention….
10/07/2014Towards an Interactive Leisure Activity for People with PIMD 21

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Create a better world

  • 1. 10/07/2014 Towards an Interactive Leisure Activity for People with PIMD 1 CreaTe a better world Robby van Delden
  • 2. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 3 ENTERTAINMENT FOR PEOPLE WITH Profound Intellectual and Multiple Disabilities • Care dependent • <24 month intellectual development • Heterogeneous group • Non-verbal communication • Stereotypical movements
  • 3. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 4 PEOPLE WITH PIMD • Lack of non-sedentary activities • “Limited” amount of interactive entertainment
  • 4. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 5 PEOPLE WITH PIMD: SAFETY
  • 5. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 6 KNOW YOUR USER: STYLING
  • 6. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 7 KNOW YOUR USER: CONTROL
  • 7. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 8 What is out there
  • 8. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 9 Missing the Interaction
  • 9. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 10 Goals & Concept  Alertness  Movement  Mood  ….
  • 10. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 11 Goals & Concept: An Interactive Ball  Reacts on stereotypical movement  A moving object  Multimodal  Interactive “a developing dialog of actions and responses”  Aims to improve alertness, movement and mood
  • 11. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 12 An Interactive Ball
  • 12. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 13 The Interactive Ball  “Autonomously” moving  Attracting focus  Sounds
  • 13. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 14 The Interactive Ball
  • 14. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 15 First tests  Started with traditional user/tech tests  Student population
  • 15. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 16 First tests and anecdotal findings  Within session tests rest Cond A Cond B Cond A rest…
  • 16. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 17 First tests and anecdotal findings  Within session tests  Collaborate with care taker’s and care organization
  • 17. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 18 First tests and anecdotal findings  Predefined interaction not appropriate  Individualization  Start from WooZ
  • 18. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 19 Individualization  Individualization  Setting goals, both amount and type  Responses of system  Cues to react on  Approach for user tests and future work…..
  • 19. OTHER TARGET GROUPS  Dementia  RF toys for paralyzed people 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 20
  • 20. Thank you for your attention…. 10/07/2014Towards an Interactive Leisure Activity for People with PIMD 21

Editor's Notes

  1. Incontinent and drooling  water resistant Gloves used against self-harming, biters  should be resistant to that so not swallable and be too big or bitable. Many are epileptic [not the actual gloves used, often washing gloves suffice)
  2. Moodboards, compare to existing products. Some say childish primary colours others say they are adults Many have visually disabillities so at least take that into account
  3. Moodboards, compare to existing products. Some say childish primary colours others say they are adults
  4. thus more than pushing a button,
  5. METC movie http://hmi.ewi.utwente.nl/interactive-ball-save15years-2014.mp4
  6. MOVIE TEI BALL 39 students played with it
  7. Movie wooz session
  8. Free videos of short presentations at ICCHP http://www.icchp.org/VideoStreams 9.26 – dementia http://www.icchp.org/ShowVideo?submissionID=554 13.23 – RF system http://www.icchp.org/ShowVideo?submissionID=567 15.42 – 17.08 [