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A Thing of Beauty: Steering Behavior
in an Interactive Playground
Robby van Delden1, Alejandro Moreno1, Ronald Poppe2, Dennis Reidsma 1, Dirk Heylen1
1 Human Media Interaction, University of Twente
2 Interaction Technology, University of Utrecht
Interactive Playground Platform
an entertaining research tool
A Thing of Beauty: Steering Behavior in an Interactive Playground 2
A Thing of Beauty: Steering Behavior in an Interactive Playground 3
Changed proxemics
with subtle steering of behavior
WHAT,
WHY
& HOW ?
A Thing of Beauty: Steering Behavior in an Interactive Playground 4
A Thing of Beauty: Steering Behavior in an Interactive Playground 5
PLAY
“PLAY”
A Thing of Beauty: Steering Behavior in an Interactive Playground 6
INTERACTIVE PLAY
7A Thing of Beauty: Steering Behavior in an Interactive Playground
1
A Thing of Beauty: Steering Behavior in an Interactive Playground 8
Interactive slide -
Cognitive Media Technologies Group,
Pompeu Fabra University
e.g. Interactive Slide .. Joan Soler-Adillon, Narcís Parés @alt.chi 09
Controlling Physical Activity.. Pascal Landry, Narcís Parés @wip chi 12
Experience.. to making sense, Laura Malinverni, Edith Ackerman, NP @TEI 16
Water Games -
Cognitive Media Technologies Group,
Pompeu Fabra University
e.g. Massive flux design for an interactive water installation: water games
Narcís Parés Jaume Durany, Anna Carreras @ACE 05
A Thing of Beauty: Steering Behavior in an Interactive Playground 9
Commercial Applications,
Yalp Memo
Commercial Applications,
Lumo Play
A Thing of Beauty: Steering Behavior in an Interactive Playground 10
Looking for Life,
Snibbe Interactive
Boundary Functions,
Snibbe Interactive
e.g. Social Immersive Media by Snibbe and Raffle (MIT) @ CHI’09
Our Interactive Playground Platform
A Thing of Beauty: Steering Behavior in an Interactive Playground 11
A Thing of Beauty: Steering Behavior in an Interactive Playground 12
A Thing of Beauty: Steering Behavior in an Interactive Playground 14
Why Change Proxemics?
A Thing of Beauty: Steering Behavior in an Interactive Playground 15
A Thing of Beauty: Steering Behavior in an Interactive Playground 16
Steering Interactive Play Behavior
Steering: Require / insist / entice
A Thing of Beauty: Steering Behavior in an Interactive Playground 17
Steering: require / Insist / entice
 power-ups (@AMI 2014)
A Thing of Beauty: Steering Behavior in an Interactive Playground 18
Steering: require / insist / Entice
 optional mechanics, like achievements
A Thing of Beauty: Steering Behavior in an Interactive Playground 19
Steering: require / insist / Entice
 optional mechanics, like achievements
A Thing of Beauty: Steering Behavior in an Interactive Playground 20
USER TESTING
A Thing of Beauty: Steering Behavior in an Interactive Playground 21
22
A Thing of Beauty: Steering Behavior in an Interactive Playground 23
Exploring the intervention in an art gallery
>600 children
18 days of workshops
4 – 13 years old
Testing the intervention in field trips at our lab:
12 sessions (48 children)
within-subject
5 – 12 years old
using sensed data
Results distance
A Thing of Beauty: Steering Behavior in an Interactive Playground 25
Results orientation
A Thing of Beauty: Steering Behavior in an Interactive Playground 26
Towards
tagger
Away from
tagger
A Thing of Beauty: Steering Behavior in
an Interactive Playground
 A/Our Playground as a Entertaining Research Tool
 Steering Proxemics with an Enticing Strategy
 Using embellishments
 A parallel challenge  transferability
http://www.robbyvd.com/showcases/itp/
slideshare.net/rvandelden @Roberdus r.w.vandelden@utwente.nl
A Thing of Beauty: Steering Behavior in an Interactive Playground 27

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A Thing of Beauty: Steering behavior in an interactive playground

  • 1. A Thing of Beauty: Steering Behavior in an Interactive Playground Robby van Delden1, Alejandro Moreno1, Ronald Poppe2, Dennis Reidsma 1, Dirk Heylen1 1 Human Media Interaction, University of Twente 2 Interaction Technology, University of Utrecht
  • 2. Interactive Playground Platform an entertaining research tool A Thing of Beauty: Steering Behavior in an Interactive Playground 2
  • 3. A Thing of Beauty: Steering Behavior in an Interactive Playground 3 Changed proxemics with subtle steering of behavior
  • 4. WHAT, WHY & HOW ? A Thing of Beauty: Steering Behavior in an Interactive Playground 4
  • 5. A Thing of Beauty: Steering Behavior in an Interactive Playground 5 PLAY
  • 6. “PLAY” A Thing of Beauty: Steering Behavior in an Interactive Playground 6
  • 7. INTERACTIVE PLAY 7A Thing of Beauty: Steering Behavior in an Interactive Playground
  • 8. 1 A Thing of Beauty: Steering Behavior in an Interactive Playground 8 Interactive slide - Cognitive Media Technologies Group, Pompeu Fabra University e.g. Interactive Slide .. Joan Soler-Adillon, Narcís Parés @alt.chi 09 Controlling Physical Activity.. Pascal Landry, Narcís Parés @wip chi 12 Experience.. to making sense, Laura Malinverni, Edith Ackerman, NP @TEI 16 Water Games - Cognitive Media Technologies Group, Pompeu Fabra University e.g. Massive flux design for an interactive water installation: water games Narcís Parés Jaume Durany, Anna Carreras @ACE 05
  • 9. A Thing of Beauty: Steering Behavior in an Interactive Playground 9 Commercial Applications, Yalp Memo Commercial Applications, Lumo Play
  • 10. A Thing of Beauty: Steering Behavior in an Interactive Playground 10 Looking for Life, Snibbe Interactive Boundary Functions, Snibbe Interactive e.g. Social Immersive Media by Snibbe and Raffle (MIT) @ CHI’09
  • 11. Our Interactive Playground Platform A Thing of Beauty: Steering Behavior in an Interactive Playground 11
  • 12. A Thing of Beauty: Steering Behavior in an Interactive Playground 12
  • 13.
  • 14. A Thing of Beauty: Steering Behavior in an Interactive Playground 14 Why Change Proxemics?
  • 15. A Thing of Beauty: Steering Behavior in an Interactive Playground 15
  • 16. A Thing of Beauty: Steering Behavior in an Interactive Playground 16 Steering Interactive Play Behavior
  • 17. Steering: Require / insist / entice A Thing of Beauty: Steering Behavior in an Interactive Playground 17
  • 18. Steering: require / Insist / entice  power-ups (@AMI 2014) A Thing of Beauty: Steering Behavior in an Interactive Playground 18
  • 19. Steering: require / insist / Entice  optional mechanics, like achievements A Thing of Beauty: Steering Behavior in an Interactive Playground 19
  • 20. Steering: require / insist / Entice  optional mechanics, like achievements A Thing of Beauty: Steering Behavior in an Interactive Playground 20
  • 21. USER TESTING A Thing of Beauty: Steering Behavior in an Interactive Playground 21
  • 22. 22
  • 23. A Thing of Beauty: Steering Behavior in an Interactive Playground 23 Exploring the intervention in an art gallery >600 children 18 days of workshops 4 – 13 years old Testing the intervention in field trips at our lab: 12 sessions (48 children) within-subject 5 – 12 years old using sensed data
  • 24. Results distance A Thing of Beauty: Steering Behavior in an Interactive Playground 25
  • 25. Results orientation A Thing of Beauty: Steering Behavior in an Interactive Playground 26 Towards tagger Away from tagger
  • 26. A Thing of Beauty: Steering Behavior in an Interactive Playground  A/Our Playground as a Entertaining Research Tool  Steering Proxemics with an Enticing Strategy  Using embellishments  A parallel challenge  transferability http://www.robbyvd.com/showcases/itp/ slideshare.net/rvandelden @Roberdus r.w.vandelden@utwente.nl A Thing of Beauty: Steering Behavior in an Interactive Playground 27