Computers 
And 
children 
Amritha (5) ,Devika (10), jeslin (18) , leanne (22) , 
lekshmi (23) , Mariya(24) , melissa (25)
COMPUTERS 
The computer as we know it today had its 
beginning with a 19th century English 
mathematics professor name Charles 
Babbage. 
He designed the Analytical Engine and it 
was this design that the basic framework of 
the computers of today are based on. 
Generally speaking, computers can be 
classified into three generations. Each 
generation lasted for a certain period of 
time,and each gave us either a new and
CHILDREN BEFORE 
COMPUTERS 
Before the arrival of computer , libraries were 
often visited . People read more newspapers , 
they were more interactive , they even more 
friendly , they were cooperative and more 
understanding . The cared and loved for others .
CHILDREN AFTER 
COMPUTERS 
AFTER THE COMING OF THE BIGGEST 
INVENTION OF THE CENTUARY 
EVERYTHING CHANGED. HAVING A LOT 
OF ADVANTAGES IT IS DIFFICULT TO 
IGNORE THEM .BUT THEY HAVE 
AFFECTED CHILDREN A LOT , IN MANY 
WAYS. THE HABIT OF READING HAVE 
REDUCED CHILDREN HAVE BECOME
 Computer have so many advantages, With the invention of computer ,the world 
is now more faster and things are becoming easier 
 Computer reduces the wastage of time. 
 Computer can give us important 
information about what is happening in the world with the help of social 
networking sites and other commercial sites.
 WASTAGE OF TIME AND ENERGY: 
Many children use computers without any positive purpose. They 
play games and chat for a long period of time. It causes wastage of time 
and energy. This generation is now spending more time on the social 
media websites like Facebook, Twitter etc. or texting their friends all 
night through smartphones which is bad for both studies and their 
health. And it also has adverse effects on the social life.
IMPACT OF COMPUTERS 
ON CHILDREN 
The increasing amount of time children are spending on computers at 
home and school has raised questions about how the use of computer 
technology may make a difference in their lives—from helping with 
homework to causing depression to encouraging violent behavior. 
. Initial research suggests, for example, that access to computers 
increases the total amount of time children spend in front of a 
television or computer screen at the expense of other activities, 
thereby putting them at risk for obesity. 
At the same time, cognitive research suggests that playing computer 
games can be an important building block to computer literacy 
because it enhances children's ability to read and visualize images in 
three-dimensional space and track multiple images simultaneously. 
The limited evidence available also indicates that home computer use 
is linked to slightly better academic performance.
 At the same time, cognitive research suggests 
that playing computer games can be an 
important building block to computer literacy 
because it enhances children's ability to read and 
visualize images in three-dimensional space and 
track multiple images simultaneously. 
 The limited evidence available also indicates 
that home computer use is linked to slightly 
better academic performance.
 Typing on the keyboard improves stimulation to brain. 
 Computer use, increases creative growth and artistic expression, 
according to the United States Department of Commerce. 
 Children who have supervised computer access show greater 
developmental gains in intellect, abstract thinking, dexterity and 
memory capacity. 
 Playing video games for a short period each day could have a 
positive impact on child's development, a study by Oxford University 
suggests.
 Granting children access to computers can actually diminish their 
reading and math results, according to a new study. 
 Children or teens with a computer addiction can exhibit signs of 
depression when away from the computer. 
 Teens who spend too much time playing computer games , particularly 
those games with violent content ,risk having problems with aggressive 
behavior, according to studies. 
 The National Association for the Education of Young Children notes that 
the use of computer of kids under age 5 can lead to a host of behavioral 
issues, such as lack of focus or problems with attention
CONCLUSION 
Computers are like the two sides of a coin. 
If it is used for the good, then you are in 
the right side of the coin. We children 
being the hopes of the future should be 
wise enough to use the angel side of 
computers ignoring the constant call from 
the bad side. So let us all use computers, 
one of the sweetest fruits of human 
intelligence in the best way!
Computers and children

Computers and children

  • 1.
    Computers And children Amritha (5) ,Devika (10), jeslin (18) , leanne (22) , lekshmi (23) , Mariya(24) , melissa (25)
  • 2.
    COMPUTERS The computeras we know it today had its beginning with a 19th century English mathematics professor name Charles Babbage. He designed the Analytical Engine and it was this design that the basic framework of the computers of today are based on. Generally speaking, computers can be classified into three generations. Each generation lasted for a certain period of time,and each gave us either a new and
  • 4.
    CHILDREN BEFORE COMPUTERS Before the arrival of computer , libraries were often visited . People read more newspapers , they were more interactive , they even more friendly , they were cooperative and more understanding . The cared and loved for others .
  • 5.
    CHILDREN AFTER COMPUTERS AFTER THE COMING OF THE BIGGEST INVENTION OF THE CENTUARY EVERYTHING CHANGED. HAVING A LOT OF ADVANTAGES IT IS DIFFICULT TO IGNORE THEM .BUT THEY HAVE AFFECTED CHILDREN A LOT , IN MANY WAYS. THE HABIT OF READING HAVE REDUCED CHILDREN HAVE BECOME
  • 6.
     Computer haveso many advantages, With the invention of computer ,the world is now more faster and things are becoming easier  Computer reduces the wastage of time.  Computer can give us important information about what is happening in the world with the help of social networking sites and other commercial sites.
  • 10.
     WASTAGE OFTIME AND ENERGY: Many children use computers without any positive purpose. They play games and chat for a long period of time. It causes wastage of time and energy. This generation is now spending more time on the social media websites like Facebook, Twitter etc. or texting their friends all night through smartphones which is bad for both studies and their health. And it also has adverse effects on the social life.
  • 11.
    IMPACT OF COMPUTERS ON CHILDREN The increasing amount of time children are spending on computers at home and school has raised questions about how the use of computer technology may make a difference in their lives—from helping with homework to causing depression to encouraging violent behavior. . Initial research suggests, for example, that access to computers increases the total amount of time children spend in front of a television or computer screen at the expense of other activities, thereby putting them at risk for obesity. At the same time, cognitive research suggests that playing computer games can be an important building block to computer literacy because it enhances children's ability to read and visualize images in three-dimensional space and track multiple images simultaneously. The limited evidence available also indicates that home computer use is linked to slightly better academic performance.
  • 12.
     At thesame time, cognitive research suggests that playing computer games can be an important building block to computer literacy because it enhances children's ability to read and visualize images in three-dimensional space and track multiple images simultaneously.  The limited evidence available also indicates that home computer use is linked to slightly better academic performance.
  • 13.
     Typing onthe keyboard improves stimulation to brain.  Computer use, increases creative growth and artistic expression, according to the United States Department of Commerce.  Children who have supervised computer access show greater developmental gains in intellect, abstract thinking, dexterity and memory capacity.  Playing video games for a short period each day could have a positive impact on child's development, a study by Oxford University suggests.
  • 14.
     Granting childrenaccess to computers can actually diminish their reading and math results, according to a new study.  Children or teens with a computer addiction can exhibit signs of depression when away from the computer.  Teens who spend too much time playing computer games , particularly those games with violent content ,risk having problems with aggressive behavior, according to studies.  The National Association for the Education of Young Children notes that the use of computer of kids under age 5 can lead to a host of behavioral issues, such as lack of focus or problems with attention
  • 15.
    CONCLUSION Computers arelike the two sides of a coin. If it is used for the good, then you are in the right side of the coin. We children being the hopes of the future should be wise enough to use the angel side of computers ignoring the constant call from the bad side. So let us all use computers, one of the sweetest fruits of human intelligence in the best way!