Artificial Intelligence Training- Multisoft SystemsMultisoft Systems
Artificial intelligence is the intelligence demonstrated by machines to think like humans. It has many benefits including reducing errors, assisting with difficult tasks like space exploration and mining, and performing repetitive jobs. AI is used in digital assistants, GPS, detecting fraud, and more. It can think faster than humans and be programmed to work continuously without tiring.
The document discusses the Space Mouse, a 3D controller used to manipulate objects in 3D environments. It describes what a Space Mouse is, its components and how it works, features like programmable buttons, technical specifications, origins at a German aerospace research establishment, applications in CAD/CAM/CAE software, and advantages like reduced drawing times and natural hand position.
Modern computers have several key characteristics:
1. They can process information and perform calculations at tremendous speeds within seconds.
2. They can perform calculations, complex problem solving, and information retrieval repeatedly over large amounts of data with perfect accuracy.
3. They have the capability to store vast amounts of data for long periods of time and access it whenever needed.
This document provides an introduction to artificial intelligence techniques. It discusses key concepts such as what intelligence and AI are, why AI is studied, and different fields of AI like expert systems, neural networks, genetic algorithms and more. It also covers topics such as the advantages of using AI, where it should and shouldn't be applied, the differences between soft computing and hard computing, and more.
The document discusses computer vision and its history. Computer vision involves using algorithms to understand and analyze visual images and video data. It aims to help computers understand scenes, locate objects, and determine their properties similarly to human vision. Computer vision has many applications such as face detection and recognition, optical character recognition, analyzing sports footage, and enabling technologies like autonomous vehicles and robots. The field involves understanding problems like image formation, filtering, matching, alignment, and categorization. OpenCV is also introduced as a popular open-source library for computer vision applications.
The document provides an overview of computers and their basic components. It defines a computer as an electronic device that takes in raw data as input, processes it according to programmed instructions, and provides the results as output. The key components of a computer system are its hardware, which are the physical parts that can be touched, its software which provides instructions, and the user who operates it. Examples of hardware include input devices like keyboards and mice, output devices like monitors and printers, and the central processing unit.
Sameer Kumar Telikicherla is a student in the Department of Computer Science & Engineering at Krishna Murthy Institute of Tech & Engg in Hyderabad, India. His email is provided. The document discusses the history and development of the space mouse, a 3D input device that allows control of 3D graphic objects in 6 degrees of freedom. It was originally developed by the German Aerospace Research Organisation in the 1970s based on technology used to control the first robot in space. The space mouse senses motion in 3D and uses mechatronics engineering principles to integrate mechanical, electronic, and computer control systems.
The document describes a proposed virtual mouse system that uses hand gesture recognition instead of a physical mouse. It discusses the limitations of existing input devices like trackballs and optical mice. The proposed system uses a webcam to capture images of hand gestures, applies object recognition techniques to identify gestures, and translates the gestures to mouse events on the screen. It outlines the hardware and software requirements and modules needed to implement the virtual mouse, including image acquisition, object recognition, coordinate calculation, and event generation. Work done so far includes literature research and initial implementation efforts.
Artificial Intelligence Training- Multisoft SystemsMultisoft Systems
Artificial intelligence is the intelligence demonstrated by machines to think like humans. It has many benefits including reducing errors, assisting with difficult tasks like space exploration and mining, and performing repetitive jobs. AI is used in digital assistants, GPS, detecting fraud, and more. It can think faster than humans and be programmed to work continuously without tiring.
The document discusses the Space Mouse, a 3D controller used to manipulate objects in 3D environments. It describes what a Space Mouse is, its components and how it works, features like programmable buttons, technical specifications, origins at a German aerospace research establishment, applications in CAD/CAM/CAE software, and advantages like reduced drawing times and natural hand position.
Modern computers have several key characteristics:
1. They can process information and perform calculations at tremendous speeds within seconds.
2. They can perform calculations, complex problem solving, and information retrieval repeatedly over large amounts of data with perfect accuracy.
3. They have the capability to store vast amounts of data for long periods of time and access it whenever needed.
This document provides an introduction to artificial intelligence techniques. It discusses key concepts such as what intelligence and AI are, why AI is studied, and different fields of AI like expert systems, neural networks, genetic algorithms and more. It also covers topics such as the advantages of using AI, where it should and shouldn't be applied, the differences between soft computing and hard computing, and more.
The document discusses computer vision and its history. Computer vision involves using algorithms to understand and analyze visual images and video data. It aims to help computers understand scenes, locate objects, and determine their properties similarly to human vision. Computer vision has many applications such as face detection and recognition, optical character recognition, analyzing sports footage, and enabling technologies like autonomous vehicles and robots. The field involves understanding problems like image formation, filtering, matching, alignment, and categorization. OpenCV is also introduced as a popular open-source library for computer vision applications.
The document provides an overview of computers and their basic components. It defines a computer as an electronic device that takes in raw data as input, processes it according to programmed instructions, and provides the results as output. The key components of a computer system are its hardware, which are the physical parts that can be touched, its software which provides instructions, and the user who operates it. Examples of hardware include input devices like keyboards and mice, output devices like monitors and printers, and the central processing unit.
Sameer Kumar Telikicherla is a student in the Department of Computer Science & Engineering at Krishna Murthy Institute of Tech & Engg in Hyderabad, India. His email is provided. The document discusses the history and development of the space mouse, a 3D input device that allows control of 3D graphic objects in 6 degrees of freedom. It was originally developed by the German Aerospace Research Organisation in the 1970s based on technology used to control the first robot in space. The space mouse senses motion in 3D and uses mechatronics engineering principles to integrate mechanical, electronic, and computer control systems.
The document describes a proposed virtual mouse system that uses hand gesture recognition instead of a physical mouse. It discusses the limitations of existing input devices like trackballs and optical mice. The proposed system uses a webcam to capture images of hand gestures, applies object recognition techniques to identify gestures, and translates the gestures to mouse events on the screen. It outlines the hardware and software requirements and modules needed to implement the virtual mouse, including image acquisition, object recognition, coordinate calculation, and event generation. Work done so far includes literature research and initial implementation efforts.
Computers have several key characteristics that make them useful tools. They can perform calculations at extremely high speeds, often in fractions of a second. They are also very accurate, with the ability to perform large numbers of calculations precisely without errors. Additionally, computers can work tirelessly for long periods without rest or loss of concentration. They are versatile and can perform multiple tasks simultaneously. Computers also have enormous storage capacity and can remember digital information perfectly for many years. However, computers have no human feelings or emotions and require explicit instructions from programmers to complete any task, as they have no inherent intelligence of their own.
Computer vision is a field of artificial intelligence that uses digital images and deep learning to teach machines to interpret and understand visual input. Early experiments in computer vision in the 1950s used neural networks to detect edges and classify simple shapes, while the 1970s saw the first commercial application in optical character recognition. Today, computer vision can perform tasks like facial recognition, object detection in images and video, and image segmentation, classification, and analysis that rival and exceed human visual abilities. Computer vision works by acquiring an image, processing it through machine learning models, and understanding what is depicted to take appropriate actions.
This document provides an introduction to computer graphics. It begins by defining computer graphics as the art of drawing pictures on computer screens through programming or software. Computer graphics involves computations and manipulation of data to generate and manipulate images. The document then discusses some common applications of computer graphics, including graphical user interfaces, weather maps, cartography, satellite imaging, medical imaging, engineering drawings, art, training, entertainment, and simulation/modeling.
Humanoid Learns to Detect Its Own Hands #cec2013Juxi Leitner
My presentation at the Congress on Evolutionary Computation (CEC) 2013 in Cancun, Mexico.
Abstract—Robust object manipulation is still a hard problem in robotics, even more so in high degree-of-freedom (DOF) humanoid robots. To improve performance a closer integration of visual and motor systems is needed. We herein present a novel method for a robot to learn robust detection of its own hands and fingers enabling sensorimotor coordination. It does so solely using its own camera images and does not require any external systems or markers. Our system based on Cartesian Genetic Programming (CGP) allows to evolve programs to perform this image segmentation task in real-time on the real hardware. We show results for a Nao and an iCub humanoid each detecting its own hands and fingers.
The document summarizes the space mouse technology, a 3D controller that allows for manipulation of objects in a 3D environment. It has 6 degrees of freedom and was developed by the German Aerospace Center. The space mouse senses motion and sends it to the computer, allowing for fingertip control of 3D objects with minimal fatigue. It has applications in mechanical design, animation, simulation, and robot control.
The document provides an overview of computer vision including:
- It defines computer vision as using observed image data to infer something about the world.
- It briefly discusses the history of computer vision from early projects in 1966 to David Marr establishing the foundations of modern computer vision in the 1970s.
- It lists several related fields that computer vision draws from including artificial intelligence, information engineering, neurobiology, solid-state physics, and signal processing.
- It provides examples of applications of computer vision such as self-driving vehicles, facial recognition, augmented reality, and uses in smartphones, the web, VR/AR, medical imaging, and insurance.
basic of computer!! Designed By: Tamanna Mehtakaurmannat
Are You in search for basic of computer training in Ambala? Now your search is end here. Batra Computer Centre provides best web designing, basic computers, seo training.
Computer vision is a field that uses techniques to electronically perceive and understand images. It involves acquiring, processing, analyzing and understanding images and can take forms like video sequences. Computer vision aims to duplicate human vision abilities through artificial systems. It has applications in areas like manufacturing inspection, medical imaging, robotics, traffic monitoring and more. Some techniques used in computer vision include image acquisition, preprocessing, feature extraction, detection, recognition and interpretation.
Computers have become an integral part of modern life and are used for a wide variety of tasks like booking tickets, paying bills, banking, processing data, and more. They provide speed, accuracy, can work diligently for long periods without tiring, have large storage capabilities, and are versatile in the types of tasks they can perform. However, computers are limited in that they can only do what they are programmed to do and cannot take actions or make decisions without user instructions.
A computer can accurately perform arithmetic and non-arithmetic operations on data at high speeds according to programmed instructions. It accepts input, processes it, and produces output. Computers have amazing speeds, nearly 100% accuracy, and reliability over 99.99%. Memory holds data and instructions, while storage holds billions of bytes. Computers are used for applications like education, medicine, transportation, banking, science, business, aviation, research, law enforcement, and entertainment.
The document discusses the characteristics and limitations of computers. It begins by comparing computers to calculators, noting that computers can perform both mathematical and logical operations at incredibly high speeds, have large memory storage, and are capable of functioning automatically once initiated. The major characteristics that give computers powerful capabilities are identified as speed, storage, accuracy, ability to operate automatically, diligence, a scientific approach, versatility, and connectivity/networking. Some limitations are also outlined, such as a lack of intelligence/judgment and dependence on human beings.
This document provides an overview of artificial intelligence including:
- AI is the study and design of intelligent agents that think and act like humans by perceiving their environment and taking actions to maximize success.
- The Dartmouth Conference in 1956 adopted the term "artificial intelligence" to describe this new field of study.
- AI has many applications like banking, medical sciences, and gaming. It allows for error-free and faster results compared to humans for repetitive tasks.
- Deep learning and neural networks are key techniques in AI that teach computers through experience and simulate the human brain.
The document discusses the fundamentals of computers including their definition, characteristics, advantages, limitations and uses. It defines a computer as an electronic device that can manipulate data through input, processing, output and storage. The key characteristics of computers are speed, accuracy, storage capacity, versatility, diligence and reliability. Computers provide advantages like performing repetitive tasks quickly and accurately, processing millions of instructions per second, and enabling effective data storage and retrieval. However, computers also have limitations such as high costs, lack of compatibility between different systems, and dependence on human programmers.
The document provides an introduction to the history of computers. It discusses how early humans used tools like fingers, stones, and beads to count and perform basic calculations. Early mechanical calculating devices were then developed, including the abacus used by Babylonians in 300 BC. The first modern computer was the Pascaline, a mechanical calculator invented by Blaise Pascal in 1642 to help his father with taxes. In 1822, Charles Babbage proposed the Difference Engine, a steam-powered mechanical calculating machine. This marked the beginning of efforts to develop automated calculating machines and laid the foundations for modern computer development.
Holodeck, Matrix, Simulacron - The Ultimate Display in the Year 2030 Matthias Mueller-Prove
Holodeck, Matrix, Simulacron - The Ultimate Display in the Year 2030 /by Frank Steinicke at Raum Schiff Erde 2015 http://raumschiffer.de/media/2015/holodeck.html
Embedded systems The Past Present and the FutureSrikanth KS
This presentation provides an overview of the trends in embedded systems. It will mainly help engineering students to select a good final year project.
This document provides an overview of a textbook on computer fundamentals for the second semester of a diploma in hotel and hospitality management. It was compiled and printed by ECDL Educations Pvt. Ltd. The textbook covers topics such as introduction to computers, hardware, software, operating systems, internet, MS Office, and other computer concepts. It is divided into four blocks containing units on various topics with detailed contents outlined for each unit.
ICT stands for Information and Communication Technology and refers to computers and related technology. The document discusses how ICT has become integral to daily life both personally and professionally. It is used for entertainment, communication, work, banking, and more. Key ICT tools discussed include mobile phones, tablets, computers, radio, television, and email. The computer system has four main components - the mouse, monitor, keyboard, and system cabinet. It also discusses primary and secondary memory, operating systems, internet browsers, websites, email applications, and social media platforms like Twitter, Facebook, YouTube, and WhatsApp.
1. The document discusses emerging trends and innovations in information technology that will shape the future, including faster and more efficient hardware, advanced software and interfaces, intelligent software agents, and ubiquitous computing integrated into everyday tools and environments.
2. It also explores how nanotechnology, artificial life, and the convergence of information technology with biology may further transform society through microscopic machines, synthetic organisms, and enhancements to human abilities.
3. The future of information technology raises important questions about privacy, autonomy, and how technology can be developed and used to empower or control people.
Computers are machines that perform tasks according to programmed instructions. Early computers were huge machines requiring teams to operate, while today's computers are thousands of times faster and can fit on a desk or in a pocket. Computers work through an interaction of hardware, like the case and components inside, and software. The central processing unit is the most important hardware component and is a tiny chip that directs the computer's operations.
Computers have several key characteristics that make them useful tools. They can perform calculations at extremely high speeds, often in fractions of a second. They are also very accurate, with the ability to perform large numbers of calculations precisely without errors. Additionally, computers can work tirelessly for long periods without rest or loss of concentration. They are versatile and can perform multiple tasks simultaneously. Computers also have enormous storage capacity and can remember digital information perfectly for many years. However, computers have no human feelings or emotions and require explicit instructions from programmers to complete any task, as they have no inherent intelligence of their own.
Computer vision is a field of artificial intelligence that uses digital images and deep learning to teach machines to interpret and understand visual input. Early experiments in computer vision in the 1950s used neural networks to detect edges and classify simple shapes, while the 1970s saw the first commercial application in optical character recognition. Today, computer vision can perform tasks like facial recognition, object detection in images and video, and image segmentation, classification, and analysis that rival and exceed human visual abilities. Computer vision works by acquiring an image, processing it through machine learning models, and understanding what is depicted to take appropriate actions.
This document provides an introduction to computer graphics. It begins by defining computer graphics as the art of drawing pictures on computer screens through programming or software. Computer graphics involves computations and manipulation of data to generate and manipulate images. The document then discusses some common applications of computer graphics, including graphical user interfaces, weather maps, cartography, satellite imaging, medical imaging, engineering drawings, art, training, entertainment, and simulation/modeling.
Humanoid Learns to Detect Its Own Hands #cec2013Juxi Leitner
My presentation at the Congress on Evolutionary Computation (CEC) 2013 in Cancun, Mexico.
Abstract—Robust object manipulation is still a hard problem in robotics, even more so in high degree-of-freedom (DOF) humanoid robots. To improve performance a closer integration of visual and motor systems is needed. We herein present a novel method for a robot to learn robust detection of its own hands and fingers enabling sensorimotor coordination. It does so solely using its own camera images and does not require any external systems or markers. Our system based on Cartesian Genetic Programming (CGP) allows to evolve programs to perform this image segmentation task in real-time on the real hardware. We show results for a Nao and an iCub humanoid each detecting its own hands and fingers.
The document summarizes the space mouse technology, a 3D controller that allows for manipulation of objects in a 3D environment. It has 6 degrees of freedom and was developed by the German Aerospace Center. The space mouse senses motion and sends it to the computer, allowing for fingertip control of 3D objects with minimal fatigue. It has applications in mechanical design, animation, simulation, and robot control.
The document provides an overview of computer vision including:
- It defines computer vision as using observed image data to infer something about the world.
- It briefly discusses the history of computer vision from early projects in 1966 to David Marr establishing the foundations of modern computer vision in the 1970s.
- It lists several related fields that computer vision draws from including artificial intelligence, information engineering, neurobiology, solid-state physics, and signal processing.
- It provides examples of applications of computer vision such as self-driving vehicles, facial recognition, augmented reality, and uses in smartphones, the web, VR/AR, medical imaging, and insurance.
basic of computer!! Designed By: Tamanna Mehtakaurmannat
Are You in search for basic of computer training in Ambala? Now your search is end here. Batra Computer Centre provides best web designing, basic computers, seo training.
Computer vision is a field that uses techniques to electronically perceive and understand images. It involves acquiring, processing, analyzing and understanding images and can take forms like video sequences. Computer vision aims to duplicate human vision abilities through artificial systems. It has applications in areas like manufacturing inspection, medical imaging, robotics, traffic monitoring and more. Some techniques used in computer vision include image acquisition, preprocessing, feature extraction, detection, recognition and interpretation.
Computers have become an integral part of modern life and are used for a wide variety of tasks like booking tickets, paying bills, banking, processing data, and more. They provide speed, accuracy, can work diligently for long periods without tiring, have large storage capabilities, and are versatile in the types of tasks they can perform. However, computers are limited in that they can only do what they are programmed to do and cannot take actions or make decisions without user instructions.
A computer can accurately perform arithmetic and non-arithmetic operations on data at high speeds according to programmed instructions. It accepts input, processes it, and produces output. Computers have amazing speeds, nearly 100% accuracy, and reliability over 99.99%. Memory holds data and instructions, while storage holds billions of bytes. Computers are used for applications like education, medicine, transportation, banking, science, business, aviation, research, law enforcement, and entertainment.
The document discusses the characteristics and limitations of computers. It begins by comparing computers to calculators, noting that computers can perform both mathematical and logical operations at incredibly high speeds, have large memory storage, and are capable of functioning automatically once initiated. The major characteristics that give computers powerful capabilities are identified as speed, storage, accuracy, ability to operate automatically, diligence, a scientific approach, versatility, and connectivity/networking. Some limitations are also outlined, such as a lack of intelligence/judgment and dependence on human beings.
This document provides an overview of artificial intelligence including:
- AI is the study and design of intelligent agents that think and act like humans by perceiving their environment and taking actions to maximize success.
- The Dartmouth Conference in 1956 adopted the term "artificial intelligence" to describe this new field of study.
- AI has many applications like banking, medical sciences, and gaming. It allows for error-free and faster results compared to humans for repetitive tasks.
- Deep learning and neural networks are key techniques in AI that teach computers through experience and simulate the human brain.
The document discusses the fundamentals of computers including their definition, characteristics, advantages, limitations and uses. It defines a computer as an electronic device that can manipulate data through input, processing, output and storage. The key characteristics of computers are speed, accuracy, storage capacity, versatility, diligence and reliability. Computers provide advantages like performing repetitive tasks quickly and accurately, processing millions of instructions per second, and enabling effective data storage and retrieval. However, computers also have limitations such as high costs, lack of compatibility between different systems, and dependence on human programmers.
The document provides an introduction to the history of computers. It discusses how early humans used tools like fingers, stones, and beads to count and perform basic calculations. Early mechanical calculating devices were then developed, including the abacus used by Babylonians in 300 BC. The first modern computer was the Pascaline, a mechanical calculator invented by Blaise Pascal in 1642 to help his father with taxes. In 1822, Charles Babbage proposed the Difference Engine, a steam-powered mechanical calculating machine. This marked the beginning of efforts to develop automated calculating machines and laid the foundations for modern computer development.
Holodeck, Matrix, Simulacron - The Ultimate Display in the Year 2030 Matthias Mueller-Prove
Holodeck, Matrix, Simulacron - The Ultimate Display in the Year 2030 /by Frank Steinicke at Raum Schiff Erde 2015 http://raumschiffer.de/media/2015/holodeck.html
Embedded systems The Past Present and the FutureSrikanth KS
This presentation provides an overview of the trends in embedded systems. It will mainly help engineering students to select a good final year project.
This document provides an overview of a textbook on computer fundamentals for the second semester of a diploma in hotel and hospitality management. It was compiled and printed by ECDL Educations Pvt. Ltd. The textbook covers topics such as introduction to computers, hardware, software, operating systems, internet, MS Office, and other computer concepts. It is divided into four blocks containing units on various topics with detailed contents outlined for each unit.
ICT stands for Information and Communication Technology and refers to computers and related technology. The document discusses how ICT has become integral to daily life both personally and professionally. It is used for entertainment, communication, work, banking, and more. Key ICT tools discussed include mobile phones, tablets, computers, radio, television, and email. The computer system has four main components - the mouse, monitor, keyboard, and system cabinet. It also discusses primary and secondary memory, operating systems, internet browsers, websites, email applications, and social media platforms like Twitter, Facebook, YouTube, and WhatsApp.
1. The document discusses emerging trends and innovations in information technology that will shape the future, including faster and more efficient hardware, advanced software and interfaces, intelligent software agents, and ubiquitous computing integrated into everyday tools and environments.
2. It also explores how nanotechnology, artificial life, and the convergence of information technology with biology may further transform society through microscopic machines, synthetic organisms, and enhancements to human abilities.
3. The future of information technology raises important questions about privacy, autonomy, and how technology can be developed and used to empower or control people.
Computers are machines that perform tasks according to programmed instructions. Early computers were huge machines requiring teams to operate, while today's computers are thousands of times faster and can fit on a desk or in a pocket. Computers work through an interaction of hardware, like the case and components inside, and software. The central processing unit is the most important hardware component and is a tiny chip that directs the computer's operations.
This document provides an overview of computers, including:
1. It defines a computer as an electronic device that accepts data as input, processes it, and provides the desired output. The basic functions of a computer are input, processing, output, storage, and control.
2. Early calculating devices included the abacus and Napier's bones. Modern computers have evolved from machines like Pascal's calculator through generations using different technologies like vacuum tubes, transistors, integrated circuits, and microprocessors.
3. Computers are classified based on their size and capabilities as microcomputers, minicomputers, mainframes, and supercomputers. The basic components of a computer are the input, output, central processing unit
This document provides an introduction to computers, including definitions, types of computers, components, and functions. It begins with defining a computer as an electronic device that receives input data, processes instructions, and produces output. It then describes different types of computers like microcomputers, personal computers, laptops, tablets, and mini computers. The document outlines computer components, including hardware like the CPU, memory, input/output devices, and software. It lists advantages of computers like speed and access to information, and disadvantages such as eye strain. In the last sections, it discusses computer management concepts like data and information and provides examples of online assessment tools.
The document provides an overview of artificial intelligence (AI), including its history, definition, examples, advantages, and disadvantages. It traces the origins of AI concepts back to ancient Greece and discusses early milestones like the Turing test. Examples of modern AI applications mentioned include Google Maps, facial recognition, chatbots, and automated payments. While AI can reduce human error and perform dangerous tasks, disadvantages include high costs and an inability to think creatively.
This document provides an overview of fundamentals of computers. It begins with an introduction defining a computer and its key characteristics of speed, accuracy, diligence, versatility, reliability, automation, and memory. It then discusses capabilities such as increasing productivity, understanding data, connecting people, facilitating learning, and making money. The document also covers limitations including lack of intelligence, decision making, common sense, and human dependency. It concludes with uses of computers in fields like education, industry, banking, entertainment, and robotics.
This document provides an overview of artificial intelligence (AI) including definitions, a brief history, advantages, and applications. It defines AI as making machines intelligent and able to perform tasks like humans. The document also discusses robotics as a domain of AI focused on creating intelligent robots. Key applications mentioned include gaming, natural language processing, expert systems, vision systems, speech recognition, and intelligent robots.
This document provides information about computer fundamentals including:
- A brief history of computers from the abacus to modern computers.
- The basic components of a computer including input devices like keyboards and mice, output devices like monitors and printers, storage units, the central processing unit, and computer memory types.
- An overview of computer languages from machine language to modern graphical interfaces.
- Definitions of computer software including system software and application software.
- Details on computer memory including cache memory, primary/main memory, and secondary memory.
The document provides an introduction to computer hardware. It defines a computer, describes how computers process data into information through an information processing cycle of input, process, output, and storage. It then discusses characteristics of computers like speed, accuracy, durability, and versatility. It also covers limitations of computers and classifications of computers based on size, generation, and type (analogue, digital, hybrid). The document concludes by discussing the evolution of computers and
The document provides an introduction to computer programming. It outlines the course contents which includes 7 chapters covering topics like introduction to computers and their components, operating systems, word processing, spreadsheets, presentations, algorithms and flowcharts, and programming languages. It then discusses what a computer is and its advantages such as improved employment prospects, skills that span aspects of life, greater self-sufficiency, and a foundation of lifelong learning. The document also covers the capabilities, limitations, and comparison between computers and humans. Finally, it discusses the history of data processing from manual mechanical devices to electronic devices.
Computer software industry and I will be availableshubhamgupta7133
This document provides an overview of computer systems and their components. It discusses the definition of a computer, the evolution of computers from early mechanical devices to modern electronic computers, mobile computing, and the main components of a computer system including memory, hardware interfaces, and input/output devices. It also covers topics such as the characteristics, advantages, and applications of computers.
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Computer-It's Introduction or Computer System
1. Computer :It's IntroduCtIonComputer :It's IntroduCtIon
Presented by: Yalan &Presented by: Yalan &
SandhyaSandhya
PresentedPresented to Mr. NiranjanMr. Niranjan
2. Content:Content:
Introduction to computer
History and evolution
Functions of Computer
Its Characterstics
Application of computer(Uses )
Advantages and disadvantages
Conclusion
References or findings
3. A computer is a device that can
be instructed to carry out the
sequences of arithmetical or
logical operations automatically
via computing programming.
Basically, term ‘computer’ was a
job titled whose role was to
perform repetitive calculation to
compute such a navigation tables,
tides charts, planetary position,
astronomical calendar, etc.
7. As, computer is input or command based
operating system that manipulates the
data in binary codes to perform specific
tasks. Due to its specific characters such
as speed, accuracy, , Diligence, Non-
Intelligence, etc, it is more reliable to use
for general purpose. It’s multi-tasking
feature without losing efficiency at a
same time in a same window is not only
good program, It’s a awesome program.
8. Computer Applications or field.Computer Applications or field.
1. Education (students)1. Education (students)
13. NEGATIVE EFFECT :NEGATIVE EFFECT :
1. Excessive computer use can take an emotional
toll.
2. Computer addiction can cause physical damage.
Using a mouse and keyboard for many hours
every day can lead to repetitive stress injuries.
Harms the intelligence of humans.
AI can take over the future of earth and
humanity.
Hacking and cracking
14. We are in 21st
century. The overall
development depends upon technology.
We are so modernized that we are able to
calculate the space mass, different planets
extinction, asteroid, weather forecasting,
etc. We are soon about to travel to
another planet ‘Mars’ for human
settlement. Its all because of computer
technology and science.
15. At last, computer has different features to
conduct and operate it in our daily life. Its
portability and features makes almost every
work possible. It helped in creating Artificial
intelligence where it can be more useful in
future. It is a means of communication and
recreation. It is the source of revolution in
modern social life. It is indeed necessary to
everyone to have skill over the use of
computer in present.
16. References And Findings:References And Findings:
SOURCE
Google images
FINDINGS:
1. History and its evolution
2. Different features
3. Its positivity and demerits
4. Uses or purposes in our daily
17. At last we want to thank our Computer
teacher who granted us a golden opportunity
to present our thoughts and views among us
in form of presentation.
Again, I want to thank you all for providing
time for us.
!!THANK YOU!!