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Cognitive Surplus
              -Clay Shirky
Summary by Dáire Bermingham
Gin, Television, Online/Cognitive surplus

• London 1720’s – Industrial Revolution - ‘Gin
  Craze’
“anesthetizing themselves” from harshness and
  stresses of a new world….
“Eight hours for work, 8 hours for sleep, and 8
  hours for what we want”
– Popular chant amongst workers , led to more free
  time....
What is it we do in our free time to deal with life
  now in a post industrial world?
T.V to Online
• 1720’s – Gin was the cure
• 1960’s – we spent over 20 hours a week in front
  of T.V - “Passive Consumption”
• Today is the first time in the history of television
  that young people are watching less television
  than their elders.
• Today knowledge is crucial – we are paid to think
  rather than to produce (service V.S
  Manufacturing)
• Thus, in our spare time we build on this
  Knowledge.... Via the Internet!
Online
• We share our knowledge and participate in
  similar social groups to build on
  knowledge, specifically in what we are interested
  in...

• 24 hours access to Online around the globe
+
• Sudden increase in the rise of educated
  population

= Cognitive Surplus
Online
• Offers the opportunity to answer back to the screen
   unlike T.V
• e.g
- Youtube, - Share, view, respond
• Young people shifting away from media that
   presupposes pure consumption
• Ushahidi – Kenyan blog – media banned during
   political tensions in Kenya
- Citizens began to report online on the ‘truth’ of affairs–
   together they Harnessed their Cognitive Surplus by
   users from various areas posting stories online
Participatory Culture
• We now act as our presence matters rather than
   simply consume.
• Radically changing Media landscape
 in 20th century media was a single event:
• Consumption
Now its more of a triathlon:
• Consumption
• Produce
• Share
T.V Against Computer
•    T.V is unbalanced
-   It can speak to you but you cant speak to it
•   Computer
-   Allows you to consume digital media but also
    allows you share material and chat with
    friends
What exactly is ‘Cognitive Surplus’?
• It is a new resource

How is it made available?

1) Free time – in particular amongst the worlds
   educated population – (altogether build up of
   over a trillion hours)
2) Public access to media – average citizen is no
   longer locked out to pool that free time in
   pursuit of activities they like or care about
Means – how it works?
• Social media – unpredictable – led by consumer
  demand
- Korean boy band website – DBSK
Conversation arose over re-importation of U.S beef of
  which users disagreed with for health reasons. Began
  to organise protests on the website – nothing to do
  with Boy band – however all were a similar
  demographic who managed to mobilize together and
  bring discussion from cyberspace to protests in the
  real world.
• Protests successful and changed the way Korean
  standards of policy making
Means
• Scale is crucial for success
- Below a certain threshold of users the system
  will hardly work at all while above the
  threshold more is better
- E.g Pickuppal.com
- carpooling site designed to coordinate drivers
  and riders to travel along the same road
- Scale is crucial for success
Means – how online is changing media
• THE BUTTON MARKED ‘PUBLISH’
- “Publishing use to be something we had to ask
  permission to do”
- newfound ability to speak publicaly and to pool our
  capabilities is so different from what we’re used to that
  we have to rethink the basic concept of media
- Access to publishing used to be scarce
- now it isn't - we are all reporters and can voice our
  opinion without being a professional
- This is groundbreaking to democracy as it avoids an
  elitist only access to media
Means - how online is changing media
•   People are sharing their;
-   Writing
-   Videos
-   Medical symptoms

• In the past - movie reviews were written by movie reviewers
  and reporting came from reporters
• anyone could produce a photograph, a piece of writing, but
  they had no way to make it widely public
- i.e Sending a message to the Public wasn't for the Public to
  do –Today is different...
• London bombings - within 80 mins 1,300 blogs reflected on it
  it being explosives before Government had publicaly laid rest
  to power surge rumours
Means – changing behaviour
• These new kinds of media are providing
  means for new behaviour....

But what is it that is motivating the people to
  behave differently...?

What are some of our most innate motivations
 as human beings that attract us to the
 Internet
Motive – Digital Insights
• Love over Gold
 - ‘puzzle challenge’ with Soma Cube* used to
   make various shapes
Split into two sections with a break of 8 mins in
   between
Challenge was actually to see how subjects
   acted during the 8 min break? Continue
   playing Soma or take a complete break?

*Soma cube – wooden cube subdivided into 7 smaller pieces, each of the 7 are unique
and can be assembled into larger cube only in one way; they can also be put together to
make millions of other shapes
Motive – digital Insights
• Soma
- 1st time – subjects spent half of the 8 min break
  working on the puzzle – 4 mins
- 2nd time – same group was split into two groups
  of 12.
- Group A – to be paid a dollar for every shape
- Group B- same as before – no pay
• Group A spent 1 min longer during the break
  than before as they saw this as a potential source
  of income
Motive – digital Insights
• Soma
3rd and final meeting
• all 24 subjects called back
Repeat Challenge the same as the first one with no
  financial incentive
Result
Group A showed markedly less interest in Puzzle
  during break - - average time spent dropped by
  2mins
Motive – digital Insights
• Love and Gold – Insight/Conclusion;
• An Extrinsic motivation like being paid can crowd out an
   intrinsic one like enjoying something for its own sake.
i.E; The group that was paid to assemble the Soma pieces
   had their intrinsic motivations diminished. Their sense of
   autonomy was crowded out by the presence of a
   predictable extrinsic reward
• Highlights the difference between amateurism and
   professionalism and justifies why people are willing to
   give up their free time to upload video’s/reports/reviwes
   etc online without any extrinsic rewards.
• Amateurs – comes from latin amare – to love
Motive – digital Insights
• Autonomy and Competence
- The internet allows individuals to exercise both of
  these.
• Posting your own video or owning your own
  website can bring great satisfaction to individuals
  unlike T.V where we simply consume
• People prefer to feel empowered and as if they
  are taking part – it gives them a sense of
  ownership – this again is why people are happy to
  post videos on YouTube without expecting an
  extrinsic reward to return.
Motive – digital Insights
• Membership and Generosity
• This is what the internet relies onto operate
• We have social motivations to feel to connect and
  share.
• Internet encourages this membership and sharing
“The web means we’re finally being exposed to the full
  range of what people are actually interested in” – can
  meet people 24/7 who are interested in some of the
  most bizarre things
• Knitting socks etc
• Basically online its very hard to feel alone
Opportunities
• We now have the tools for communicating
   and sharing with a new means for indulging
   ourselves in these motivations
• This offers ways of taking advantage of the
   ability to participate in concert where we
   previously consumed alone
• Important to remember:
- Technology enables these sharing behaviors
   but it does’nt cause them – humans do
Opportunities
• Skateboards and Easels
• Southern California - 1970’s drought and recession left many
  swimming pools dry
• Group of skateboarders – ‘The Z boys’ – revolutionized the
  sport.
• Began skating up the walls and across the bottom to the other
  wall
• Exchanged tips and tricks – Shared advice
• The Z boys eventually discovered the half pipe by
  experimenting and working together
• These ideas spread through spirited competition and
  changed the world of Skateboarding forever
• Moral of story – Achievements of the participants develop
  faster than if the participants were all pursuing the identical
  goals without sharing – Sharing is the key as we learn from
  eachother
Opportunities
• Skateboard and Easels–application to internet

• The internet offers us ability to share on wide scale....
   Imagine the breakthroughs that can happen with people
   constantly working together... More of wikipedia’s and
   Facebooks, and Twiters....
• By harnessing our cognitive surplus (collectively one trillion
   hours per year)
• Who knows the outcome or the direction it will go, no0one
   would have expected a swimming pool to revolutionize
   skateboarding
- Often tools capabilities don't completely determine its
   ultimate function
Opportunities
• ‘The Ultimate game’
- Two subjects, proposer and responder, spilt $10, if
   responder rejects neither keep money
- Rarely did people take huge chunk and if they did
   responder would not accept money
• Contradicts neoclassical economics that humans act in self
   interesting and rational ways
i.e. typical response should be 9:1 as received would be $1
   better of if he/she refuses
• Instead experiment proved that Humans care about
   relationships: typical proposal offer was between $4 and $5
Conclusion:
• We are incapable of behaving as if we weren't members of
   a larger society, as if we didn't gauge the effects of our
   actions with membership in that society
Opportunities
• Online offers this collaboration and relationship building
  that we as humans demonstrate as part of our nature
- Apache web server – public effort to improve global servers
- Grobanites Charity – Since 2002 raised 1 million dollars –
  not bad for unpaid amateurs
- Arab Spring (not in book) – discuss in forums and meet in
  protest
- Napster – users upload their own music and share
• Much of these efforts to enrich each others lives would
  have been deemed impossible until the internet
• Especially the case when all of this is done at no cost!
• Its a lot of work but when spread across thousands even
  millions of people it becomes highly effective
• As the old saying goes – “many hands make light work”
Opportunities
The Past
• 20th century beliefs about who could produce and consume
  public messages, about who could coordinate group action
  and how, and about the inherent and fundamental link
  between intrinsic motivation and private actions have all been
  turned on their head

 Today
• This increase in our ability to create things together to pool
   our free time and particular talents into something useful, is
   one of the great new opportunities of the age, one that
   changes the behaviours of people who take advantage of it.
Culture of Sharing
• “The invisible college’ - 1645
•  group of scientists discovered advances in;
-  Chemistry
-  Biology
-  Astronomy
-  Optics
•  Agreed to refuse to believe things that weren't
  demonstrably true and to share this information
• By insisting on accuracy and transparency and by sharing
  their assumptions and working methods with one another
  the collegians had access to the groups collective
  knowledge and constituted a collaborative circle
• This is how the invisible college transmitted alchemy into
  chemistry
Culture of Sharing
• Printing press – increased literacy – increased knowledge
• Spread of telegraph
- Increased global knowledge – changed the way we viewed
  the world and acted
• 3 things that make knowledge more combinable
1) Increase in community size
2) Decrease in cost of sharing
3) Increase in clarity
 and the 4th is culture!
- As we have seen from the invisible college . a
    communities set of shared assumptions about how it
    should go about its work, and about its members relations
    with one another is crucial to the spread of knowledge
(no hoarding gombeen men allowed) – (not in book)
Culture of Sharing
• This is also what the internet does
- By having access to this cognitive surplus we are given
  access to a vast array of information that can create
  movements and discoveries that can also create new
  value to mankind
• Old saying
- 1 stick
- Someone gives you another
- 2 sticks better than 1
- If you have knowledge of rubbing the two = fire
    Created new value
Culture of Sharing
• www.patientslikeme.com
- share experiences with treatment
- Supplies a kind of support that doctors rarelt can
  i.e conversation with fellow sufferers
- knowing your not the only 1 going through a
  disease can be a great relief for patients
• When thousands share data they open up the
  health care system. They learn what's working for
  others. They improve dialogue with their doctors.
  Best of all, they help bring better treatments to
  market in record time
Personal, Communal, Public, Civic
• Personal
- Value we receive from being active instead of passive – doesn't
   always involve give and take
- Creative instead of consumption
• Communal Sharing
-Take place inside a group of collaborators
- meetup.com
• Public
- Group of collaborators actively want to create a public resource –
   Apache software
• Civic Sharing
- When a group is actively trying to transform a society
- Pink Chad/Sri Rame Sene – woman standing up for themselves in
   India
Looking for the mouse
• This will be the future of human interactions
   with screens. It will need a mouse attached to
   it as we have come so accustomed to
   operating in a media environment of sharing
   and participating as opposed to pure
   consumption (T.V)
 - Its in our nature to interact and we enjoy it
- Also it gives us more freedom and in turn
   domocratizes society

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Cognitive surplus

  • 1. Cognitive Surplus -Clay Shirky Summary by Dáire Bermingham
  • 2. Gin, Television, Online/Cognitive surplus • London 1720’s – Industrial Revolution - ‘Gin Craze’ “anesthetizing themselves” from harshness and stresses of a new world…. “Eight hours for work, 8 hours for sleep, and 8 hours for what we want” – Popular chant amongst workers , led to more free time.... What is it we do in our free time to deal with life now in a post industrial world?
  • 3. T.V to Online • 1720’s – Gin was the cure • 1960’s – we spent over 20 hours a week in front of T.V - “Passive Consumption” • Today is the first time in the history of television that young people are watching less television than their elders. • Today knowledge is crucial – we are paid to think rather than to produce (service V.S Manufacturing) • Thus, in our spare time we build on this Knowledge.... Via the Internet!
  • 4. Online • We share our knowledge and participate in similar social groups to build on knowledge, specifically in what we are interested in... • 24 hours access to Online around the globe + • Sudden increase in the rise of educated population = Cognitive Surplus
  • 5. Online • Offers the opportunity to answer back to the screen unlike T.V • e.g - Youtube, - Share, view, respond • Young people shifting away from media that presupposes pure consumption • Ushahidi – Kenyan blog – media banned during political tensions in Kenya - Citizens began to report online on the ‘truth’ of affairs– together they Harnessed their Cognitive Surplus by users from various areas posting stories online
  • 6. Participatory Culture • We now act as our presence matters rather than simply consume. • Radically changing Media landscape in 20th century media was a single event: • Consumption Now its more of a triathlon: • Consumption • Produce • Share
  • 7. T.V Against Computer • T.V is unbalanced - It can speak to you but you cant speak to it • Computer - Allows you to consume digital media but also allows you share material and chat with friends
  • 8. What exactly is ‘Cognitive Surplus’? • It is a new resource How is it made available? 1) Free time – in particular amongst the worlds educated population – (altogether build up of over a trillion hours) 2) Public access to media – average citizen is no longer locked out to pool that free time in pursuit of activities they like or care about
  • 9. Means – how it works? • Social media – unpredictable – led by consumer demand - Korean boy band website – DBSK Conversation arose over re-importation of U.S beef of which users disagreed with for health reasons. Began to organise protests on the website – nothing to do with Boy band – however all were a similar demographic who managed to mobilize together and bring discussion from cyberspace to protests in the real world. • Protests successful and changed the way Korean standards of policy making
  • 10. Means • Scale is crucial for success - Below a certain threshold of users the system will hardly work at all while above the threshold more is better - E.g Pickuppal.com - carpooling site designed to coordinate drivers and riders to travel along the same road - Scale is crucial for success
  • 11. Means – how online is changing media • THE BUTTON MARKED ‘PUBLISH’ - “Publishing use to be something we had to ask permission to do” - newfound ability to speak publicaly and to pool our capabilities is so different from what we’re used to that we have to rethink the basic concept of media - Access to publishing used to be scarce - now it isn't - we are all reporters and can voice our opinion without being a professional - This is groundbreaking to democracy as it avoids an elitist only access to media
  • 12. Means - how online is changing media • People are sharing their; - Writing - Videos - Medical symptoms • In the past - movie reviews were written by movie reviewers and reporting came from reporters • anyone could produce a photograph, a piece of writing, but they had no way to make it widely public - i.e Sending a message to the Public wasn't for the Public to do –Today is different... • London bombings - within 80 mins 1,300 blogs reflected on it it being explosives before Government had publicaly laid rest to power surge rumours
  • 13. Means – changing behaviour • These new kinds of media are providing means for new behaviour.... But what is it that is motivating the people to behave differently...? What are some of our most innate motivations as human beings that attract us to the Internet
  • 14. Motive – Digital Insights • Love over Gold - ‘puzzle challenge’ with Soma Cube* used to make various shapes Split into two sections with a break of 8 mins in between Challenge was actually to see how subjects acted during the 8 min break? Continue playing Soma or take a complete break? *Soma cube – wooden cube subdivided into 7 smaller pieces, each of the 7 are unique and can be assembled into larger cube only in one way; they can also be put together to make millions of other shapes
  • 15. Motive – digital Insights • Soma - 1st time – subjects spent half of the 8 min break working on the puzzle – 4 mins - 2nd time – same group was split into two groups of 12. - Group A – to be paid a dollar for every shape - Group B- same as before – no pay • Group A spent 1 min longer during the break than before as they saw this as a potential source of income
  • 16. Motive – digital Insights • Soma 3rd and final meeting • all 24 subjects called back Repeat Challenge the same as the first one with no financial incentive Result Group A showed markedly less interest in Puzzle during break - - average time spent dropped by 2mins
  • 17. Motive – digital Insights • Love and Gold – Insight/Conclusion; • An Extrinsic motivation like being paid can crowd out an intrinsic one like enjoying something for its own sake. i.E; The group that was paid to assemble the Soma pieces had their intrinsic motivations diminished. Their sense of autonomy was crowded out by the presence of a predictable extrinsic reward • Highlights the difference between amateurism and professionalism and justifies why people are willing to give up their free time to upload video’s/reports/reviwes etc online without any extrinsic rewards. • Amateurs – comes from latin amare – to love
  • 18. Motive – digital Insights • Autonomy and Competence - The internet allows individuals to exercise both of these. • Posting your own video or owning your own website can bring great satisfaction to individuals unlike T.V where we simply consume • People prefer to feel empowered and as if they are taking part – it gives them a sense of ownership – this again is why people are happy to post videos on YouTube without expecting an extrinsic reward to return.
  • 19. Motive – digital Insights • Membership and Generosity • This is what the internet relies onto operate • We have social motivations to feel to connect and share. • Internet encourages this membership and sharing “The web means we’re finally being exposed to the full range of what people are actually interested in” – can meet people 24/7 who are interested in some of the most bizarre things • Knitting socks etc • Basically online its very hard to feel alone
  • 20. Opportunities • We now have the tools for communicating and sharing with a new means for indulging ourselves in these motivations • This offers ways of taking advantage of the ability to participate in concert where we previously consumed alone • Important to remember: - Technology enables these sharing behaviors but it does’nt cause them – humans do
  • 21. Opportunities • Skateboards and Easels • Southern California - 1970’s drought and recession left many swimming pools dry • Group of skateboarders – ‘The Z boys’ – revolutionized the sport. • Began skating up the walls and across the bottom to the other wall • Exchanged tips and tricks – Shared advice • The Z boys eventually discovered the half pipe by experimenting and working together • These ideas spread through spirited competition and changed the world of Skateboarding forever • Moral of story – Achievements of the participants develop faster than if the participants were all pursuing the identical goals without sharing – Sharing is the key as we learn from eachother
  • 22. Opportunities • Skateboard and Easels–application to internet • The internet offers us ability to share on wide scale.... Imagine the breakthroughs that can happen with people constantly working together... More of wikipedia’s and Facebooks, and Twiters.... • By harnessing our cognitive surplus (collectively one trillion hours per year) • Who knows the outcome or the direction it will go, no0one would have expected a swimming pool to revolutionize skateboarding - Often tools capabilities don't completely determine its ultimate function
  • 23. Opportunities • ‘The Ultimate game’ - Two subjects, proposer and responder, spilt $10, if responder rejects neither keep money - Rarely did people take huge chunk and if they did responder would not accept money • Contradicts neoclassical economics that humans act in self interesting and rational ways i.e. typical response should be 9:1 as received would be $1 better of if he/she refuses • Instead experiment proved that Humans care about relationships: typical proposal offer was between $4 and $5 Conclusion: • We are incapable of behaving as if we weren't members of a larger society, as if we didn't gauge the effects of our actions with membership in that society
  • 24. Opportunities • Online offers this collaboration and relationship building that we as humans demonstrate as part of our nature - Apache web server – public effort to improve global servers - Grobanites Charity – Since 2002 raised 1 million dollars – not bad for unpaid amateurs - Arab Spring (not in book) – discuss in forums and meet in protest - Napster – users upload their own music and share • Much of these efforts to enrich each others lives would have been deemed impossible until the internet • Especially the case when all of this is done at no cost! • Its a lot of work but when spread across thousands even millions of people it becomes highly effective • As the old saying goes – “many hands make light work”
  • 25. Opportunities The Past • 20th century beliefs about who could produce and consume public messages, about who could coordinate group action and how, and about the inherent and fundamental link between intrinsic motivation and private actions have all been turned on their head Today • This increase in our ability to create things together to pool our free time and particular talents into something useful, is one of the great new opportunities of the age, one that changes the behaviours of people who take advantage of it.
  • 26. Culture of Sharing • “The invisible college’ - 1645 • group of scientists discovered advances in; - Chemistry - Biology - Astronomy - Optics • Agreed to refuse to believe things that weren't demonstrably true and to share this information • By insisting on accuracy and transparency and by sharing their assumptions and working methods with one another the collegians had access to the groups collective knowledge and constituted a collaborative circle • This is how the invisible college transmitted alchemy into chemistry
  • 27. Culture of Sharing • Printing press – increased literacy – increased knowledge • Spread of telegraph - Increased global knowledge – changed the way we viewed the world and acted • 3 things that make knowledge more combinable 1) Increase in community size 2) Decrease in cost of sharing 3) Increase in clarity and the 4th is culture! - As we have seen from the invisible college . a communities set of shared assumptions about how it should go about its work, and about its members relations with one another is crucial to the spread of knowledge (no hoarding gombeen men allowed) – (not in book)
  • 28. Culture of Sharing • This is also what the internet does - By having access to this cognitive surplus we are given access to a vast array of information that can create movements and discoveries that can also create new value to mankind • Old saying - 1 stick - Someone gives you another - 2 sticks better than 1 - If you have knowledge of rubbing the two = fire  Created new value
  • 29. Culture of Sharing • www.patientslikeme.com - share experiences with treatment - Supplies a kind of support that doctors rarelt can i.e conversation with fellow sufferers - knowing your not the only 1 going through a disease can be a great relief for patients • When thousands share data they open up the health care system. They learn what's working for others. They improve dialogue with their doctors. Best of all, they help bring better treatments to market in record time
  • 30. Personal, Communal, Public, Civic • Personal - Value we receive from being active instead of passive – doesn't always involve give and take - Creative instead of consumption • Communal Sharing -Take place inside a group of collaborators - meetup.com • Public - Group of collaborators actively want to create a public resource – Apache software • Civic Sharing - When a group is actively trying to transform a society - Pink Chad/Sri Rame Sene – woman standing up for themselves in India
  • 31. Looking for the mouse • This will be the future of human interactions with screens. It will need a mouse attached to it as we have come so accustomed to operating in a media environment of sharing and participating as opposed to pure consumption (T.V) - Its in our nature to interact and we enjoy it - Also it gives us more freedom and in turn domocratizes society