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Codes and Conventions
• In order to create a feature film, tools (known as
  codes) of the filmmaking trade, such as music,
  script, costumes, camera angles and framing, are
  used. These are only a few examples of film
  codes. It is the way that these are used (which is
  known as conventions) that helps us understand
  which characters are playing each role in the
  story. Indeed, the exact way directors use these
  tools can encourage us to like or dislike a
  character and also help us to understand how
  important each character is in the story.
• For example, if a character in a film was seen
  entering an office building in the dark shadows of
  the night and threatening music was heard at the
  same time, then we would probably think that
  the character was either a thief or criminal of
  some sort. Yet if the lighting was changed so that
  the character was not seen in shadows but in
  bright light, and pleasant music was heard, then
  we would probably believe this character was a
  person who worked in that building. Maybe he or
  she was doing some overtime to meet a deadline
  of some sort.
• Audio codes:- These are what we hear when watching
  the film, so the dialogue, the music in the
  background, the folly music etc.
• Symbolic codes:- These are what we see when
  watching the film. If we see a charter dressed in
  black, then we could assume some form of dark and
  enigmatic feel to them. If we see symbols such as an
  owl, that could represent the night hunter and
  foreshadow the killer approaching in the night. Also
  spotting a crow could represent death.
• Technical codes:- These are the codes that include
  camera angles, lighting and shot duration.

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Codes and conventions

  • 2. • In order to create a feature film, tools (known as codes) of the filmmaking trade, such as music, script, costumes, camera angles and framing, are used. These are only a few examples of film codes. It is the way that these are used (which is known as conventions) that helps us understand which characters are playing each role in the story. Indeed, the exact way directors use these tools can encourage us to like or dislike a character and also help us to understand how important each character is in the story.
  • 3. • For example, if a character in a film was seen entering an office building in the dark shadows of the night and threatening music was heard at the same time, then we would probably think that the character was either a thief or criminal of some sort. Yet if the lighting was changed so that the character was not seen in shadows but in bright light, and pleasant music was heard, then we would probably believe this character was a person who worked in that building. Maybe he or she was doing some overtime to meet a deadline of some sort.
  • 4. • Audio codes:- These are what we hear when watching the film, so the dialogue, the music in the background, the folly music etc. • Symbolic codes:- These are what we see when watching the film. If we see a charter dressed in black, then we could assume some form of dark and enigmatic feel to them. If we see symbols such as an owl, that could represent the night hunter and foreshadow the killer approaching in the night. Also spotting a crow could represent death. • Technical codes:- These are the codes that include camera angles, lighting and shot duration.