This document introduces computer programming languages. It discusses that computers use low-level languages like machine language and assembly language that are closer to binary, while high-level languages like BASIC, COBOL and Pascal use syntax similar to human languages. It also describes language translators like compilers, interpreters and assemblers that convert code between levels. Compilers convert all code at once, making execution faster but debugging harder, while interpreters convert line-by-line, making debugging easier but execution slower. Assemblers convert assembly language to machine language.
There are three main types of computer languages:
1. Machine language - Understood directly by computers as binary, fast but difficult for humans.
2. Assembly language - Uses mnemonics like ADD instead of binary, easier for humans but still machine-dependent. Requires an assembler to translate to machine language.
3. High-level languages - Are machine independent, use familiar words and symbols, and require compilers or interpreters to translate to machine language. They are easier for programmers but provide less control over hardware.
This document discusses computer programming languages. It defines a computer language as a formal language used to communicate instructions to a computer. It describes low-level languages as providing little abstraction from computer architecture and being used in first and second generations. High-level languages allow problem solutions in terms closer to human language and were designed to make programming easier. Examples of high-level languages include C, C++, Java, and JavaScript. High-level languages have advantages like being easier to adopt and maintain but disadvantages like taking more execution time than low-level languages.
This document discusses different types of computer languages. It defines low-level languages like first generation languages (1GL) which use binary and second generation languages (2GL) which use assembly code. High-level languages like third generation languages (3GL) use words and commands closer to human language. Some examples of 3GL and high-level languages mentioned are C++, Visual Basic, Java, and JavaScript. C++ is described as a middle-level language combining high and low-level features while Visual Basic is an event-driven language and integrated development environment from Microsoft.
There are two types of programming languages: high-level languages and low-level languages. High-level languages are closer to human languages and provide more abstraction from machine-level instructions, while low-level languages like assembly language closely map to processor instructions. Programs written in high-level languages need to be translated into machine code using compilers or interpreters, while low-level language programs are assembled directly into machine code. Common examples of high-level languages include C++, Java, and Python, while assembly language and Basic are examples of low-level languages.
High level languages like those using words like "if" and "else" are easier for humans to understand, while low level machine code using binary is what computers can directly understand. Translators are needed to convert high level code to low level code for the computer. There are two main types of translators - interpreters translate code line by line as the program runs, while compilers convert the entire program to object code before it runs. Both have pros and cons related to speed of execution and ease of debugging.
Computer languages can be categorized into different generations based on their level of abstraction from machine language. First generation languages are machine languages that use binary, while assembly languages as second generation are closer to machine language with mnemonic codes. High-level languages of the third generation like FORTRAN and COBOL are easier for humans to read and write. Fourth generation languages attempt more natural language programming, and fifth generation use visual interfaces to generate code compiled by lower level languages. The key aspects of a program include variables, statements, keywords, instructions, and the ability to perform tasks through organized lists of commands.
A computer language is used to write programs that solve problems, and can be either graphical or text-based, producing source code. Open source software makes the source code publicly available for free collaboration, while proprietary software privately owns the source code and releases only finished products for sale. Machine language uses binary digits understood by computers, and questions ask about advantages and disadvantages of open source software.
There are three main types of computer languages:
1. Machine language - Understood directly by computers as binary, fast but difficult for humans.
2. Assembly language - Uses mnemonics like ADD instead of binary, easier for humans but still machine-dependent. Requires an assembler to translate to machine language.
3. High-level languages - Are machine independent, use familiar words and symbols, and require compilers or interpreters to translate to machine language. They are easier for programmers but provide less control over hardware.
This document discusses computer programming languages. It defines a computer language as a formal language used to communicate instructions to a computer. It describes low-level languages as providing little abstraction from computer architecture and being used in first and second generations. High-level languages allow problem solutions in terms closer to human language and were designed to make programming easier. Examples of high-level languages include C, C++, Java, and JavaScript. High-level languages have advantages like being easier to adopt and maintain but disadvantages like taking more execution time than low-level languages.
This document discusses different types of computer languages. It defines low-level languages like first generation languages (1GL) which use binary and second generation languages (2GL) which use assembly code. High-level languages like third generation languages (3GL) use words and commands closer to human language. Some examples of 3GL and high-level languages mentioned are C++, Visual Basic, Java, and JavaScript. C++ is described as a middle-level language combining high and low-level features while Visual Basic is an event-driven language and integrated development environment from Microsoft.
There are two types of programming languages: high-level languages and low-level languages. High-level languages are closer to human languages and provide more abstraction from machine-level instructions, while low-level languages like assembly language closely map to processor instructions. Programs written in high-level languages need to be translated into machine code using compilers or interpreters, while low-level language programs are assembled directly into machine code. Common examples of high-level languages include C++, Java, and Python, while assembly language and Basic are examples of low-level languages.
High level languages like those using words like "if" and "else" are easier for humans to understand, while low level machine code using binary is what computers can directly understand. Translators are needed to convert high level code to low level code for the computer. There are two main types of translators - interpreters translate code line by line as the program runs, while compilers convert the entire program to object code before it runs. Both have pros and cons related to speed of execution and ease of debugging.
Computer languages can be categorized into different generations based on their level of abstraction from machine language. First generation languages are machine languages that use binary, while assembly languages as second generation are closer to machine language with mnemonic codes. High-level languages of the third generation like FORTRAN and COBOL are easier for humans to read and write. Fourth generation languages attempt more natural language programming, and fifth generation use visual interfaces to generate code compiled by lower level languages. The key aspects of a program include variables, statements, keywords, instructions, and the ability to perform tasks through organized lists of commands.
A computer language is used to write programs that solve problems, and can be either graphical or text-based, producing source code. Open source software makes the source code publicly available for free collaboration, while proprietary software privately owns the source code and releases only finished products for sale. Machine language uses binary digits understood by computers, and questions ask about advantages and disadvantages of open source software.
The document discusses human and computer languages. It defines computer languages as those that allow users to command computers through algorithms. There are two types of computer languages: low-level and high-level. Low-level languages like machine code and assembly languages provide little abstraction from hardware and are used for first and second generation computers. High-level languages like C, Java, and Visual Basic provide more abstraction and are easier for humans to use. They were introduced for third generation computers.
This document discusses different types of computer languages. It begins by distinguishing between programming languages and other computer languages like markup languages. It then categorizes languages as either low-level or high-level. Low-level languages like machine language and assembly language are closer to machine code, while high-level languages use English-like syntax and are translated to machine code. Several examples of each type are provided along with their advantages and disadvantages.
The computer here computer their computer everywhere
let us learn about computers and so let us get introduced by the technology based on computer language.
The basic thing of computers.
System software includes operating systems and compilers that help utilize hardware resources, while application software performs specific tasks like word processing. Utility programs perform basic functions like formatting disks. High-level languages are easier for humans to read and write than low-level languages like assembly, which are closer to machine code.
C++ is an intermediate-level, general-purpose object-oriented programming language that was originally called "C with classes" as it had all the properties of C with the additional concept of classes. C is a high-level, general-purpose language that is ideal for developing firmware or portable applications and belongs to the structured, procedural paradigms of languages. Both C++ and C examples print "Hello World."
This document discusses the classification and evolution of programming languages. It describes how programming languages have been categorized into low-level languages (machine language and assembly language), high-level languages (procedural languages from 3rd generation), and more advanced languages (non-procedural from 4th generation and natural languages from 5th generation). It provides examples like COBOL, SQL, BASIC, Pascal, C++, Java and Visual Basic to illustrate different types of languages and their uses.
This document discusses low-level and high-level programming languages. It defines machine language and assembly language as low-level languages that are closer to binary machine code. It then explains that high-level languages use English-like terms and are easier for humans to read and write but can have performance tradeoffs. It also discusses interpreters, which interpret code line-by-line, and compilers, which translate entire programs to machine code ahead of time.
This document provides an overview of computer programming fundamentals including:
- The definition of a programming language as a notational system for human-machine interaction.
- What constitutes a program and the act of programming.
- The evolution of programming languages from machine language to modern high-level languages.
- Different programming paradigms such as procedural, functional, object-oriented, and event-driven programming.
- Examples of popular languages like COBOL, BASIC, FORTRAN, Pascal, C/C++.
- Key factors in evaluating programming languages like readability, reliability, and cost.
- A brief history of the C programming language.
This document provides an overview of different computer languages. It begins by explaining that computer languages allow communication between humans and computers. It then distinguishes between low-level languages like machine language and assembly language, which are close to hardware, and high-level languages, which are closer to human languages. Popular high-level languages mentioned include Python, JavaScript, Java, C, and C++. Procedural languages require specifying how to solve a problem, while non-procedural languages only require specifying what problem to solve.
Now-a-days computers are not just restricted to perform some calculations rather are capable of performing any task we want. They have become an integral part in every field whether it is education, entertainment, medical, or communication. Copy the link given below and paste it in new browser window to get more information on Programming Languages:- http://www.transtutors.com/homework-help/computer-science/programming-languages/
The document discusses different types of programming languages: machine language uses binary; assembly language uses symbols but still maps to binary; and high-level languages are abstracted from hardware and use English-like syntax. It provides details on each type, including their advantages like efficiency for machine language or readability for high-level languages, and disadvantages like lack of portability or required translation.
This document discusses different types of computer languages:
- Machine language uses binary instructions that directly interface with computer hardware but are difficult for humans to understand.
- Assembly language uses mnemonic codes to represent machine language instructions, making it easier for humans. Programs must still be translated to machine language.
- High-level languages are more abstract and human-readable, with statements that can be translated to machine language by compilers or interpreters, providing portability across systems.
This document discusses computer programming languages and how programs are converted into machine-readable binary code. It defines an electronic device as a machine that understands binary code. It explains that programming languages like assembly and high-level languages must be converted into machine code for the electronic device to execute. This involves translators like interpreters and compilers that convert instructions and data into binary bits either line-by-line or by compiling the entire program at once.
The document provides an introduction to computer programming. It discusses what a computer program is, defined as a sequence of instructions written using a programming language to perform tasks on a computer. It also discusses computer programming languages at different levels, including low-level languages like machine language and assembly language, and high-level languages like Python, Java, and C++. The document is intended to provide beginners with guidance on learning computer programming basics.
Google Translate is a beta service that translates text or web pages between languages. It has limitations on the amount of text it can translate and may not always provide accurate translations. Users can translate searches to browse foreign language results in their own language, and swap languages by clicking "swap". The user is also able to provide feedback to help improve translations over time.
This document discusses programming languages. It begins by asking what a programming language is and why there are so many types. It then defines a programming language as a set of rules that tells a computer what operations to perform. The document discusses the different types of programming languages like low-level languages close to machine code and high-level languages closer to English. It covers many popular programming languages from early generations like FORTRAN and COBOL to modern languages like C, C++, Java, and scripting languages. It concludes by discussing qualities of good programming languages like writability, readability, reliability and maintainability.
This document discusses different types of programming languages:
- Low-level languages like assembly are close to machine instructions and require knowledge of computer hardware. High-level languages abstract programming concepts and are easier for humans.
- Third-generation languages like FORTRAN and COBOL are machine-independent but still textual. Fourth-generation languages allow visual programming.
- Fifth-generation languages are designed for artificial intelligence and problem-solving.
Kharis O'Connell discusses the current state and future of wearable technology and interfaces. Some key points include:
- Wearable tech is growing rapidly, with over 250 million devices expected to ship in 2016.
- Current wearables focus on function over form, but designers are learning that fashion and aesthetics are important for success.
- Future wearables may move beyond screens by becoming integrated directly into fabrics and surfaces through mechatronics.
- Immersive virtual and augmented reality raise new challenges for user experience design by removing traditional constraints and interfaces.
- Designing for flow and dopamine loops could make virtual experiences too engaging and addictive if not approached carefully.
The document discusses human and computer languages. It defines computer languages as those that allow users to command computers through algorithms. There are two types of computer languages: low-level and high-level. Low-level languages like machine code and assembly languages provide little abstraction from hardware and are used for first and second generation computers. High-level languages like C, Java, and Visual Basic provide more abstraction and are easier for humans to use. They were introduced for third generation computers.
This document discusses different types of computer languages. It begins by distinguishing between programming languages and other computer languages like markup languages. It then categorizes languages as either low-level or high-level. Low-level languages like machine language and assembly language are closer to machine code, while high-level languages use English-like syntax and are translated to machine code. Several examples of each type are provided along with their advantages and disadvantages.
The computer here computer their computer everywhere
let us learn about computers and so let us get introduced by the technology based on computer language.
The basic thing of computers.
System software includes operating systems and compilers that help utilize hardware resources, while application software performs specific tasks like word processing. Utility programs perform basic functions like formatting disks. High-level languages are easier for humans to read and write than low-level languages like assembly, which are closer to machine code.
C++ is an intermediate-level, general-purpose object-oriented programming language that was originally called "C with classes" as it had all the properties of C with the additional concept of classes. C is a high-level, general-purpose language that is ideal for developing firmware or portable applications and belongs to the structured, procedural paradigms of languages. Both C++ and C examples print "Hello World."
This document discusses the classification and evolution of programming languages. It describes how programming languages have been categorized into low-level languages (machine language and assembly language), high-level languages (procedural languages from 3rd generation), and more advanced languages (non-procedural from 4th generation and natural languages from 5th generation). It provides examples like COBOL, SQL, BASIC, Pascal, C++, Java and Visual Basic to illustrate different types of languages and their uses.
This document discusses low-level and high-level programming languages. It defines machine language and assembly language as low-level languages that are closer to binary machine code. It then explains that high-level languages use English-like terms and are easier for humans to read and write but can have performance tradeoffs. It also discusses interpreters, which interpret code line-by-line, and compilers, which translate entire programs to machine code ahead of time.
This document provides an overview of computer programming fundamentals including:
- The definition of a programming language as a notational system for human-machine interaction.
- What constitutes a program and the act of programming.
- The evolution of programming languages from machine language to modern high-level languages.
- Different programming paradigms such as procedural, functional, object-oriented, and event-driven programming.
- Examples of popular languages like COBOL, BASIC, FORTRAN, Pascal, C/C++.
- Key factors in evaluating programming languages like readability, reliability, and cost.
- A brief history of the C programming language.
This document provides an overview of different computer languages. It begins by explaining that computer languages allow communication between humans and computers. It then distinguishes between low-level languages like machine language and assembly language, which are close to hardware, and high-level languages, which are closer to human languages. Popular high-level languages mentioned include Python, JavaScript, Java, C, and C++. Procedural languages require specifying how to solve a problem, while non-procedural languages only require specifying what problem to solve.
Now-a-days computers are not just restricted to perform some calculations rather are capable of performing any task we want. They have become an integral part in every field whether it is education, entertainment, medical, or communication. Copy the link given below and paste it in new browser window to get more information on Programming Languages:- http://www.transtutors.com/homework-help/computer-science/programming-languages/
The document discusses different types of programming languages: machine language uses binary; assembly language uses symbols but still maps to binary; and high-level languages are abstracted from hardware and use English-like syntax. It provides details on each type, including their advantages like efficiency for machine language or readability for high-level languages, and disadvantages like lack of portability or required translation.
This document discusses different types of computer languages:
- Machine language uses binary instructions that directly interface with computer hardware but are difficult for humans to understand.
- Assembly language uses mnemonic codes to represent machine language instructions, making it easier for humans. Programs must still be translated to machine language.
- High-level languages are more abstract and human-readable, with statements that can be translated to machine language by compilers or interpreters, providing portability across systems.
This document discusses computer programming languages and how programs are converted into machine-readable binary code. It defines an electronic device as a machine that understands binary code. It explains that programming languages like assembly and high-level languages must be converted into machine code for the electronic device to execute. This involves translators like interpreters and compilers that convert instructions and data into binary bits either line-by-line or by compiling the entire program at once.
The document provides an introduction to computer programming. It discusses what a computer program is, defined as a sequence of instructions written using a programming language to perform tasks on a computer. It also discusses computer programming languages at different levels, including low-level languages like machine language and assembly language, and high-level languages like Python, Java, and C++. The document is intended to provide beginners with guidance on learning computer programming basics.
Google Translate is a beta service that translates text or web pages between languages. It has limitations on the amount of text it can translate and may not always provide accurate translations. Users can translate searches to browse foreign language results in their own language, and swap languages by clicking "swap". The user is also able to provide feedback to help improve translations over time.
This document discusses programming languages. It begins by asking what a programming language is and why there are so many types. It then defines a programming language as a set of rules that tells a computer what operations to perform. The document discusses the different types of programming languages like low-level languages close to machine code and high-level languages closer to English. It covers many popular programming languages from early generations like FORTRAN and COBOL to modern languages like C, C++, Java, and scripting languages. It concludes by discussing qualities of good programming languages like writability, readability, reliability and maintainability.
This document discusses different types of programming languages:
- Low-level languages like assembly are close to machine instructions and require knowledge of computer hardware. High-level languages abstract programming concepts and are easier for humans.
- Third-generation languages like FORTRAN and COBOL are machine-independent but still textual. Fourth-generation languages allow visual programming.
- Fifth-generation languages are designed for artificial intelligence and problem-solving.
Kharis O'Connell discusses the current state and future of wearable technology and interfaces. Some key points include:
- Wearable tech is growing rapidly, with over 250 million devices expected to ship in 2016.
- Current wearables focus on function over form, but designers are learning that fashion and aesthetics are important for success.
- Future wearables may move beyond screens by becoming integrated directly into fabrics and surfaces through mechatronics.
- Immersive virtual and augmented reality raise new challenges for user experience design by removing traditional constraints and interfaces.
- Designing for flow and dopamine loops could make virtual experiences too engaging and addictive if not approached carefully.
The document discusses several major water dams in Slovakia. Zemplínska Šírava dam was built in 1961-1965 near Michalovce, covers 33 km2, and water from the dam flows into the Laborec and Bodrog Rivers. It is the second largest dam in Slovakia. Orava dam is the largest, located near Námestovo, built from 1941-1953. Veľká Domaša dam was built in 1962 north of Vranov nad Topľou and is known for its clear waters and fishing. Starina reservoir in eastern Slovakia was built on the Cirocha River starting in 1981, has a depth of 50 m
Stanley toured Bratislava, the capital of Slovakia. Some highlights included visiting Bratislava Castle, which sits on a hill above the Danube River, trying traditional Slovak foods like garlic soup and potato dumplings with sheep cheese, and seeing landmarks in the Old Town like the Old Town Hall and the Primate's Palace. Stanley also sat on a bench with a statue of Napoleon.
1) The human body is composed of around 70% water, with the brain being 85% water and bones being 33% water. Water is essential for survival as humans can live without food for 4 weeks but only 3 days without water.
2) It is recommended that humans drink around 8 glasses of water per day to stay hydrated, as dehydration can cause kidney and brain problems.
3) Water is used for many daily activities at home like drinking, cooking, washing, bathing, showering, brushing teeth, and flushing toilets. On average, a family uses around 9-10 liters of water per day.
This Haiku Deck presentation contains 5 photos credited to different photographers and encourages the viewer to create their own Haiku Deck presentation on SlideShare. It shows example photos from various sources and invites people to make their own presentations using Haiku Deck on SlideShare.
Water is essential for all life on Earth. Without water, no living organisms could survive or thrive. Access to clean water is critical for human civilization and development.
Ernest Shackleton's Imperial Trans-Antarctic Expedition set out in 1915 with the goal of crossing Antarctica from west to east. However, their ship Endurance became trapped in pack ice in the Weddell Sea. After months drifting on ice floes, Endurance was crushed and sank in October 1915. The crew then camped on floating ice until it broke up in April 1916, forcing them to evacuate in lifeboats to uninhabited Elephant Island. Shackleton and 5 others then made an incredible 800-mile open boat journey in the James Caird to South Georgia to fetch help, arriving in May 1916. After crossing the interior of South Georgia on foot, they reached a whaling station and were able
About 70% of the Earth's surface is covered by water, with the majority being salt water found in the oceans. There are three states of water: liquid water, water vapor, and ice. While water covers most of the planet, only 1% is fresh water that is safe for human consumption, with the rest being salt water or ice. Many people around the world still lack access to clean water, with approximately one billion people not having it in their homes.
Stanley spent the day with a student, visiting their school including the classroom, gym, and entrance decorated for Easter. They also went with teachers to view an eclipse at the town hall. The student showed Stanley areas of their school like the wall honoring top students.
The document discusses the water cycle or hydrologic cycle, which is the continuous movement of water on, above, and below the surface of the Earth. Water can change states between liquid, vapor, and solid as it moves through the atmosphere and lithosphere via evaporation, transpiration, condensation, precipitation, infiltration, runoff, freshet, and subsurface flow. The water cycle describes the process as the water moves through different reservoirs or stores on Earth, such as rivers, lakes, glaciers, ice caps, oceans, swamps, and atmospheric water vapor.
This document provides photos and details about a student's school in Slovakia. It shows photos of the classroom, school canteen, gym, town landmarks like a manor house and church, and city center with a fountain and town hall. The student thanks Flat Stanley for visiting their school and town.
This document discusses the importance of water for the human body. It notes that the human body is composed of approximately 70% water and that the brain is 85% water. Water is essential for life, as a person can survive without food for up to 4 weeks but can only survive 3 days without water. The document also provides information on water usage at home, such as the amounts of water used for bathing, showering, flushing toilets, and other daily activities. It summarizes research conducted on student water drinking habits that found 61% drink tap water and 39% drink bottled water.
This document provides information about an authorized distributor of Yeturu bio-tech Limited named Jayakumar Suseela and their contact details. It then summarizes the distributor's Aloe Vera products which are organically cultivated and processed, including drinking gel, juice, supplements to aid digestion, blood sugar control, and more. Product benefits and ingredients are listed for skin care items like fairness cream, hair care products, and more.
The document discusses different number systems including binary, decimal, octal, and hexadecimal. It provides details on how to convert between these number systems, including how to convert fractional numbers between bases. Conversion methods covered include dividing numbers into place values to determine the digit values in the target base. The document also discusses representing negative numbers using 1's complement notation.
This document provides an introduction to programming languages. It defines a programming language as a coded language that allows programmers to write instructions for computers. It describes machine language as the lowest level language that computers can directly understand as binary, and high-level languages as simpler languages that require compilation. It then lists and defines the three main types of programming languages: machine language, assembly language, and high-level languages such as C++ and Java.
There are four categories of computer languages: high-level languages, low-level languages, assembly language, and machine language. High-level languages are closer to human language and need translators to be understood by computers. Low-level languages are closer to machine language and do not need translators. Assembly language sits between high-level and machine language by using mnemonic codes. Machine language consists of binary and is the only language computers can directly understand. Translators like compilers, interpreters, and assemblers are used to convert between these language categories.
A programming language defines a set of instructions that are compiled by the CPU to perform tasks. Programming languages can be classified as low-level or high-level based on their level of abstraction from hardware. Low-level languages like machine code and assembly language provide little abstraction and are closer to binary machine instructions, while high-level languages like C++ and Python provide more abstraction and are easier for humans to read and write.
Computer languages allow humans to communicate with computers through programming. There are different types of computer languages at different levels of abstraction from machine language up to high-level languages. High-level languages are closer to human language while low-level languages are closer to machine-readable code. Programs written in high-level languages require compilers or interpreters to convert them to machine-readable code that can be executed by computers.
Computer languages allow humans to communicate with computers. There are two main types: low-level languages like machine language using 1s and 0s that are easy for computers to understand but hard for humans, and high-level languages like Python and Java that use words and symbols humans can understand but require compilation. Low-level languages interact directly with hardware while high-level languages are portable, easier to execute but less efficient in memory usage. High-level languages are more commonly used today.
it is about computer languages which describes development of computer languages. as it provide best knowledge about computer languages,every sllides in this ppt makes you know the updation of machine languages by fliping every pages.
Computer languages can be categorized into high-level languages, low-level languages, and machine language. High-level languages are closer to human language and require compilers or interpreters, while low-level languages like assembly language are closer to machine language. Machine language is binary code that is directly executable by computers. There are also different generations of languages that evolved with advances in hardware and software.
Computer languages can be categorized into high-level languages, low-level languages, and machine language. High-level languages are easier for humans to read and write but require compilers or interpreters, while low-level languages like assembly language are closer to machine language but still use symbolic instructions. Machine language uses only binary and is directly executable by computers. Languages have evolved through five generations from low-level machine and assembly languages to modern high-level languages.
The document discusses different types of computer languages and language translators. There are two main types of computer languages - low-level languages which are close to machine language like assembly, and high-level languages which are closer to human languages like C++ and Java. Language translators like compilers, interpreters, and assemblers are used to translate programs written in high-level and assembly languages into machine-readable object code. Compilers translate the entire program at once while interpreters translate line-by-line, and assemblers specifically assemble assembly language programs into machine code.
This document discusses human and computer languages. It defines computer languages as those that allow users to command computers to work on algorithms and outputs. There are two types of computer languages: low-level and high-level. Low-level languages like machine code and assembly languages provide little abstraction from hardware and consist of binary codes. High-level languages like C++, Visual Basic, Java, and JavaScript allow for easier programming using words closer to human language. They were designed to be less error-prone but take more time to execute than low-level languages.
COMPUTER LANGUAGES programming languages.pptxharshsingh0889
The document discusses the evolution of computer languages from low-level to high-level and classifies languages. Low-level machine languages contain binary instructions that computers understand directly. Middle-level assembly languages use mnemonics translated to machine code by assemblers. High-level languages are easiest for humans to read and write but require compilers or interpreters to convert them to low-level code for computer execution. Examples of high-level languages given are C, C++, Java, and HTML.
1. Define Program, programmer, Programming Language and its type||Learn C Pro...Fiaz Hussain
This is our first video of C language series. In this video we study, what is program, define programmer, define programming language and different types of programming language like machine language, assembly language, high level language and different types of high-level languages.
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
Aslam O Alikum, My name is Fiaz Hussain, and you’re watching my YouTube channel Coding Series
If you have any question or suggestion then please comments below. I tried my best to reply your comments.
I hope you will enjoy this video, if you enjoy this video then please like this video and share with Friends. And don’t forget to subscribe my channel.
Thanks
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
Join me on Facebook:
Facebook Link: https://bit.ly/2QuNoTn
Join me on Instagram:
Instagram Link: https://bit.ly/2OuI9AK
Join me on Twitter:
Twitter Link: https://bit.ly/2puOV0N
The document provides an introduction to programming languages. It discusses the different levels of programming languages including low-level languages like machine language and assembly language that are close to hardware, and high-level languages like C++, Java, and Python that are more abstract. It also covers procedural languages which specify steps to complete tasks and object-oriented languages which model real-world objects. Examples are given of popular languages from each paradigm like C, Pascal, and PHP for procedural and C++, Java, Ruby for object-oriented.
Machine language is the lowest-level programming language that computers can directly understand as it consists of binary digits (0s and 1s) representing electric signals. It is difficult for humans to write programs in machine language due to its unreadable nature. Most programmers instead use high-level languages like BASIC, C, Java, etc. which are then converted into machine language by compilers or interpreters before a computer can execute the programs.
This document provides an introduction to the C programming language. It discusses the history and evolution of programming languages from machine language to modern languages like C. It covers key topics like data types, variables, functions, operators, and control structures. The document also provides examples of simple C programs and explains how to compile and run a C program. Exercises are included throughout to help readers understand concepts.
Programming languages can be categorized as either low-level or high-level. Low-level languages like machine language and assembly language are closer to machine instructions and specific to a particular computer, while high-level languages use syntax that more closely resembles English and can run on different computer architectures. High-level languages make programming easier for humans but require translation, such as compilation or interpretation, to machine language before a computer can execute the code.
Language,
Low-level languages,
High-level languages,
CHARACTERSTICS OF LOW LEVEL LANGUAGES
Third generation languages (3GL)
Types: - C++
VISUAL BASIC
JAVA
JAVASCRIPT
Introduction Programming and Application Lecture 1.pptxMahamaHaruna
This document provides an introduction to computer programming fundamentals. It discusses how programming languages allow humans to give instructions to computers and how these languages get translated into binary for the computer to understand. It describes low-level languages that are closer to binary and relate to specific hardware, and high-level languages that are more like human languages and portable. Examples of assembly language and common high-level languages are given. The document also briefly explains the role of translators in converting source code into executable machine code.
The document provides an overview of different programming languages including their origins, uses, and key features. It discusses low-level languages like machine language and assembly language as well as high-level languages including BASIC, Java, C, C++, C#, Objective-C, PHP, Python, Ruby, JavaScript, and SQL. Each language is briefly described in terms of its history, applications, and role in software development.
This document discusses programming languages and their evolution. It defines a program, programming language, compiler, and interpreter. It provides examples of popular programming languages like BASIC, C, C++, COBOL, and FORTRAN. It distinguishes between low-level languages that computers can directly understand and high-level languages that are closer to human language and require compilers or interpreters. Popular historical high-level languages discussed include COBOL, FORTRAN, ALGOL, and BASIC. It defines a compiler as a program that translates source code into machine-readable executable code.
6. • In simple word language is a way of
communication for any person to other
person in order to understand his talk.
• Language is very important medium of
communication
LANGUAGELANGUAGE
9. A way by which we give instructions to
computer is called computer programming
language.
A way of communication between user and
computer.
PROGRAMMING LANGUAGEPROGRAMMING LANGUAGE
12. Low level language is also called machine
language.
These languages are close to machine
and easily understand by machine as, it is
majorly in binary form (0 & 1).
LOW LEVEL LANGUAGELOW LEVEL LANGUAGE
14. Machine language is the only language a
computer is capable of understanding.
Machine code is consisting of 0 & 1.
Which mean off and on bit.
Program written in machine language is
very fast but machine dependent.
It is also referred as “First Generation
Language”.
MACHINE LANGUAGEMACHINE LANGUAGE
15. Assembly language is also low level
language close to machine language.
It is also referred as assembly or ASL,
assembly language and “Second Generation
Language”.
Assembly language uses structured
commands as substitutions for numbers
allowing humans to read the code more
easily than looking at binary.
Although easier to read than binary,
assembly language is still a complex
language
ASSEMBLY LANGUAGEASSEMBLY LANGUAGE
18. High level programming languages use the
syntax which closes to human languages.
It is easy to understanding the languages.
This type of language is machine-
independent, and uses similar language as
English, which is easily understandable by
human.
This type of language’s processing is slow
as compared to low level languages.
HIGH LEVEL LANGUAGEHIGH LEVEL LANGUAGE
31. ASSEMBLERASSEMBLER
Assembly is low level language but not a
native language for computer
Translator which is used to convert assembly
language in machine language.
34. What is Language?
Which Language Translator is best of debugging?
QUESTIONSQUESTIONS
What is programming Language?
Why we need language Translator?
Which Language is faster in execution?
Which is native Language of computer?
Which Language Translator is faster?
35. ADVANTAGES & DISADVANTAGES OF
LOW LEVEL LANGUAGES ?
ASSIGNMENTASSIGNMENT
ADVANTAGES & DISADVANTAGES OF
HIGH LEVEL LANGUAGES ?
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.
f you have a computer, then you have heard about operating systems. Any desktop or laptop PC that you buy normally comes pre-loaded with Windows XP. Macintosh computers come pre-loaded with OS X. Many corporate servers use the Linux or UNIX operating systems. More recently, operating systems have started to pop up in smaller computers as well. If you like to tinker with electronic devices, you are probably pleased that operating systems can now be found on many of the devices we use every day, from cell phones to wireless access points. The computers used in these little devices have gotten so powerful that they can now actually run an operating system and applications. The computer in a typical modern cell phone is now more powerful than a desktop computer from 20 years ago, so this progression makes sense and is a natural development. In any device that has an operating system, there's usually a way to make changes to how the device works. This is far from a happy accident; one of the reasons operating systems are made out of portable code rather than permanent physical circuits is so that they can be changed or modified without having to scrap the whole device. For a desktop computer user, this means you can add a new security update, system patch, new application or often even a new operating system entirely rather than junk your computer and start again with a new one when you need to make a change. As long as you understand how an operating system works and know how to get at it, you can in many cases change some of the ways it behaves. And, it's as true of your cell phone as it is of your computer. The purpose of an operating system is to organize and control hardware and software so that the device it lives in behaves in a flexible but predictable way.