The document provides an analysis of sounds used in a video game cut sequence from The Evil Within. It describes the sounds that establish the setting, mood, and narrative. For each sound element, it states what production techniques were likely used to create the sounds, such as Foley artistry, MIDI soundboards, or recording in a studio environment. The cut sequence takes place on a road, with sounds of cars driving and crumbling buildings. There is also loud grunting in the background. Intense and loud music dominates the mood. The game genre is identified as a survival horror based on screaming sounds and a post-apocalyptic atmosphere. Characters are shouting as they try to escape danger and a collapsing city