The document provides a brand audit of the PlayStation video game console brand. It discusses the introduction of PlayStation in 1994 in Japan and highlights trends in the growing gaming industry. The brand audit also examines PlayStation's brand inventory including logos, taglines, packaging, and jingles. It analyzes PlayStation's strengths as the first mover with popular game titles and distributions through Sony but also weaknesses in pricing and complexity for developers. The audit concludes with a look at opportunities such as new console versions and threats from PC gaming, competition, and mobile devices.