Major challenges confronting computer education in Nigeria include lack of relevant software, disparity in policy pronunciation and implementation, resistance to change, inadequate qualified computer teachers, and weak infrastructure/facilities. To address these challenges, the author recommends computer literacy campaigns via mass media, school-based computer training for teachers, emulating Mozambique's methods, training young software developers, securing computer labs with passwords, and lifting taxes on computer imports. The overall goal is to create a computer-literate society in Nigeria.
"Does education need to be transformed by technology?" - Felix Donkor Challenge Partners
Education needs to be transformed by technology to prepare students for an uncertain future. While technology has transformed many fields like communication, aviation, and banking, education has only been partially transformed through resources like online curriculum, simulations, and ebooks. To fully transform education, it must shift from a didactic to participatory model, from teacher-centered to flipped classrooms, and integrate digital pedagogy to engage students and develop their creative skills for an evolving world.
This document summarizes key aspects of connectivism as a learning theory for the digital age as presented by George Siemens. It discusses how connectivism views learning as connecting specialized nodes of information and how this differs from views of tools versus learning. The document also questions how connectivism could be applied in the Sudanese context and references criticism that connectivism addresses the curriculum level of what is learned rather than the instructional level of how people learn.
This document discusses the potential for low-cost personal learning devices to provide more inclusive access to education globally. It notes that 4 out of 5 people have never used a computer and competition in developing affordable devices can help end users. Challenges with devices like laptops in schools include high costs, technical problems, and total cost of ownership. Low-cost computers have potential to reduce these costs and enable more equitable access to education worldwide.
The document discusses emerging technologies and trends in technology for 2012. It focuses on Samsung's initiatives to develop products based on consumer needs and market feedback. Some key technologies discussed are flexible displays for wearable devices, 80-core processors for increased computing power, and magnetic memory chips. The document also notes that technologies like mobile social networking and classrooms are already widespread in Korea, providing a glimpse of the future. Overall, it predicts that by 2012 communications will converge around single user IDs and computing power will take revolutionary steps towards matching the human brain.
The document discusses the increasing use of technology in classrooms and both the potential benefits and drawbacks. It notes that while technology can enhance learning if used effectively, it can also lead to technical difficulties, ineffective usage without proper training, a widening gap between wealthy and poor districts, diminished social skills, and issues like cheating and cyberbullying. The goal is to understand these problems and find solutions that allow technology to enhance education while avoiding these risks, such as providing teacher training and monitoring usage.
This document discusses mobile learning (mLearning) and the use of mobile technologies in education. It defines mLearning as the acquisition of knowledge and skills using mobile devices that results in behavioral changes. Mobile devices allow for flexible and self-directed learning anywhere and anytime. While mobile technologies engage students and enhance learning, their integration poses challenges around equitable access, distraction, and network security. Studies show mobile programs can improve student outcomes when properly implemented in a one-to-one model.
Major challenges confronting computer education in Nigeria include lack of relevant software, disparity in policy pronunciation and implementation, resistance to change, inadequate qualified computer teachers, and weak infrastructure/facilities. To address these challenges, the author recommends computer literacy campaigns via mass media, school-based computer training for teachers, emulating Mozambique's methods, training young software developers, securing computer labs with passwords, and lifting taxes on computer imports. The overall goal is to create a computer-literate society in Nigeria.
"Does education need to be transformed by technology?" - Felix Donkor Challenge Partners
Education needs to be transformed by technology to prepare students for an uncertain future. While technology has transformed many fields like communication, aviation, and banking, education has only been partially transformed through resources like online curriculum, simulations, and ebooks. To fully transform education, it must shift from a didactic to participatory model, from teacher-centered to flipped classrooms, and integrate digital pedagogy to engage students and develop their creative skills for an evolving world.
This document summarizes key aspects of connectivism as a learning theory for the digital age as presented by George Siemens. It discusses how connectivism views learning as connecting specialized nodes of information and how this differs from views of tools versus learning. The document also questions how connectivism could be applied in the Sudanese context and references criticism that connectivism addresses the curriculum level of what is learned rather than the instructional level of how people learn.
This document discusses the potential for low-cost personal learning devices to provide more inclusive access to education globally. It notes that 4 out of 5 people have never used a computer and competition in developing affordable devices can help end users. Challenges with devices like laptops in schools include high costs, technical problems, and total cost of ownership. Low-cost computers have potential to reduce these costs and enable more equitable access to education worldwide.
The document discusses emerging technologies and trends in technology for 2012. It focuses on Samsung's initiatives to develop products based on consumer needs and market feedback. Some key technologies discussed are flexible displays for wearable devices, 80-core processors for increased computing power, and magnetic memory chips. The document also notes that technologies like mobile social networking and classrooms are already widespread in Korea, providing a glimpse of the future. Overall, it predicts that by 2012 communications will converge around single user IDs and computing power will take revolutionary steps towards matching the human brain.
The document discusses the increasing use of technology in classrooms and both the potential benefits and drawbacks. It notes that while technology can enhance learning if used effectively, it can also lead to technical difficulties, ineffective usage without proper training, a widening gap between wealthy and poor districts, diminished social skills, and issues like cheating and cyberbullying. The goal is to understand these problems and find solutions that allow technology to enhance education while avoiding these risks, such as providing teacher training and monitoring usage.
This document discusses mobile learning (mLearning) and the use of mobile technologies in education. It defines mLearning as the acquisition of knowledge and skills using mobile devices that results in behavioral changes. Mobile devices allow for flexible and self-directed learning anywhere and anytime. While mobile technologies engage students and enhance learning, their integration poses challenges around equitable access, distraction, and network security. Studies show mobile programs can improve student outcomes when properly implemented in a one-to-one model.
Instructional design and mobile learning Jeff Tillett
Webinar by Float Mobile Learning with Gary Woodill and I - Jeff TIllett. I high level discussion of instructional design and mobile learning.
@gwoodill
@mojotillett
#id4mlearning
@floatlearning
Computers are increasingly used in medical education. Electronic learning (elearning) is moving from textbooks in electronic format (that are increasingly enhanced by the use of multimedia adjuncts) to a truly interactive medium that can be delivered to meet the educational needs of students and postgraduate learners.
Basic Elements and Characteristics of Mobile LearningMr. Mariadi
This document discusses mobile learning and its key elements. It begins by defining mobile learning as learning that allows students to access materials anywhere and anytime using mobile technologies. It then presents a diagram showing the basic elements of an effective mobile learning approach: learner, teacher, content, assessment, and environment. Each of these elements is then further described in the following sections, which discuss factors like the changing teacher role, designing appropriate content, and ensuring a positive learning environment. The document also outlines several characteristics of mobile learning, such as spontaneity, portability, blending, interactivity and collaboration. It concludes by identifying ten important elements for an efficient mobile learning implementation: usability, collaboration, context, control, connectivity, mobility, blending
This document discusses how technology can help optometry students with learning disabilities succeed. It provides examples of software and tools that can assist with memory, listening/reading, and writing challenges. These include note-taking programs, text-to-speech readers, speech-to-text dictation, and tools to aid with spelling and typing. The number of resources continues to grow as more software is developed to support students with learning disabilities.
Mobile learning: current status, examples, challengesscil CH
This document discusses mobile learning, providing 3 key points:
1) It defines mobile learning as accessing educational content on mobile devices, learning outside the classroom, and learning by mobile learners.
2) It provides examples of how individuals and organizations are implementing mobile learning, using apps for self-directed learning and platforms for sharing work-related knowledge.
3) It outlines challenges in connecting learners, integrating information channels, supporting different devices, developing learning strategies and content for mobile users.
From virtual reality to predictive analytics and from online boot camps to interactive simulations, technology is paving new ways to enhance educational access around the world. For lifelong learning, what used to be privileged opportunities for an elite group of learners have become just-in-time on-demand disposable learning for all ages while an increasing number of edu-preneurs is actively expanding proprietary education enterprises by leveraging a variety of emerging technologies and social media networks. This presentation shares lessons learned from multiple enterprises, global education projects, recent trends of technological advancements relevant to skill training, and critical perspectives on new competencies for the 4th industrial revolution.
This document discusses the importance and benefits of integrating technology into education. It argues that technology should be a core focus area in STEM education along with science, engineering, and mathematics. Studies show that students who use technology and computer-aided instruction outperform peers on tests, and that technology helps students organize information, recognize patterns, and communicate findings. It also allows for individualized learning, fosters collaboration, and teaches skills needed for the 21st century workforce. The document advocates for equipping every classroom with a computer and projector to facilitate technology integration. It provides examples of educational websites and tools that can be used for mapping, research, creative writing, and social networking.
The document discusses mobile learning (m-learning) which refers to using handheld devices like phones, PDAs, and laptops for teaching and learning. It outlines the requirements, benefits, and disadvantages of m-learning. Examples are provided of using m-learning technologies at universities for delivering course content and safety training to mobile devices. Challenges of m-learning include limited storage, screen size, and battery life on devices.
This document covers a CPD course for teachers on mobile learning. It defines mobile learning, discusses the tools and technologies used, and lists the advantages and disadvantages. It aims to help teachers understand mobile learning, be able to discuss its characteristics and tools, and develop skills like creating educational content and running virtual classes using mobile devices.
How Can Mobile Phones Help Improve Education?QwikFone
Technology helped us to grow better. There are lots of differences between ancient learning and traditional learning. Know how mobile phones are helping nowadays in education.
Using elearning to help adults learners to return to educationEnglish TVTC
The document discusses how eLearning can help adult learners return to education. It notes that economic decline and unemployment has led to an increase in adult learners. eLearning facilitates the learning process by providing access to information through reliable online sources and a variety of learning resources like distance education programs. The low cost of technology makes education more accessible and helps build curiosity in adult learners considering returning to school.
The document discusses the Cegos Mobile Learning solution which provides mobile interactivity to boost learning, practical and relevant learning content for a global mobile workforce, and a seamless solution that supports multiple platforms and languages. It addresses key questions about making mobile learning appealing through interactivity, superior navigation on tablets, ensuring content is relevant, and platforms supported.
The document discusses the future of mobile learning and the use of personal digital assistants (PDAs) in the classroom. It outlines how mobile learning can enhance the learning experience through portability, informal learning, and context awareness. It also promotes active learning through spontaneity, interactivity, immediacy, and self-evaluation. The document considers both benefits and criticisms of mobile learning and suggests teachers supplement traditional instruction with PDAs. It provides examples of how PDAs can help with literacy and concludes with statistics on growing mobile phone and technology use among students.
Alison Corporate Presentation March 2010(3)Kevin O'Malley
ALISON is the world\'s leading free online learning resource for basic and essential workplace skills. We provide high-quality, engaging, interactive multimedia courseware for certification and standards-based learning to over 300,000 learners across every country and territory worldwide. All courses on ALISON are free to individual learners and teachers and tutors enjoy free access to our Learning Management System for the majority of our courses.
Courses on ALISON cover many areas including IT Skills, Health and Safety, Languages, Psychometric tests and Financial and Health Literacy with plans for more advanced IT Literacy courses, additional Health & Safety Courses and English Language courses from the British Council in the pipeline.
The mission of ALISON is to enable anyone, anywhere, to educate themselves for free via interactive self-paced multimedia. It is our belief that through ALISON, the cost of access to high-quality education can be removed.
*Advance Learning Interactive Systems Online.
The document discusses the benefits and challenges of mobile learning (ML). It outlines three main benefits: 1) ML allows flexible learning anywhere and anytime, 2) ML can reinforce classroom lessons with practice opportunities through forums, and 3) many ML programs and lectures are free. It also describes four key challenges: 1) students must be self-motivated, 2) providing useful feedback is difficult, 3) reporting and giving credit poses challenges, and 4) high-quality programs can be costly. In conclusion, the document states that instructors can address these challenges with strong planning and delivery, though ensuring the correct student receives credit remains the most difficult obstacle.
CLIRIMI I SERBISE PREJ KOSOVES - Ismail KadareMarjan DODAJ
“Një nga më të mëdhenjtë shkrimtarë europianë, Ismail Kadare, flet për temat më delikate dhe ndarjet midis serbëve dhe shqiptarëve, mbi urrejtjen e zgjatur, zemërimin dhe mllefin, mbi miqësinë dhe moskuptimet me shkrimtarët serbë, mbi shtrembërimet e historisë, që e kapërcen dramën ballkanase, dhe për arsyen përse ishte dashur që Serbia të ishte e para që ta njihte Kosovën”. Shënim i redaksisë së revistës “NIN”
The document provides a checklist for setting up a new project in a quality assurance project management system. It outlines 8 steps to complete, including ensuring all necessary project documents are in the active job folder, verifying an existing signed contract, checking if the client and project are already in the system, entering unit and plan information, notifying relevant parties, and double checking all data entry for accuracy. It stresses the importance of accuracy when setting up new projects.
This document summarizes research on online dating profiles of gay and lesbian users in southern California. The researchers analyzed profiles on a popular dating website to look for trends based on age and gender. They found that older users generally wrote more in their profiles and used "I" less, suggesting they take online dating more seriously than younger users. The study provided initial insights but more research is needed, especially on outcomes after users meet offline.
The document provides an overview of a simulation set in a rural village in Niger called Gao Kou Kou Seigi. The simulation aims to familiarize volunteers with village life through interactive activities. Learners will be able to greet locals, learn about appropriate gestures, customs around sharing meals, and more. The simulation involves visiting different areas to learn, including a schoolhouse to learn words and the chief's compound to demonstrate knowledge gained.
Instructional design and mobile learning Jeff Tillett
Webinar by Float Mobile Learning with Gary Woodill and I - Jeff TIllett. I high level discussion of instructional design and mobile learning.
@gwoodill
@mojotillett
#id4mlearning
@floatlearning
Computers are increasingly used in medical education. Electronic learning (elearning) is moving from textbooks in electronic format (that are increasingly enhanced by the use of multimedia adjuncts) to a truly interactive medium that can be delivered to meet the educational needs of students and postgraduate learners.
Basic Elements and Characteristics of Mobile LearningMr. Mariadi
This document discusses mobile learning and its key elements. It begins by defining mobile learning as learning that allows students to access materials anywhere and anytime using mobile technologies. It then presents a diagram showing the basic elements of an effective mobile learning approach: learner, teacher, content, assessment, and environment. Each of these elements is then further described in the following sections, which discuss factors like the changing teacher role, designing appropriate content, and ensuring a positive learning environment. The document also outlines several characteristics of mobile learning, such as spontaneity, portability, blending, interactivity and collaboration. It concludes by identifying ten important elements for an efficient mobile learning implementation: usability, collaboration, context, control, connectivity, mobility, blending
This document discusses how technology can help optometry students with learning disabilities succeed. It provides examples of software and tools that can assist with memory, listening/reading, and writing challenges. These include note-taking programs, text-to-speech readers, speech-to-text dictation, and tools to aid with spelling and typing. The number of resources continues to grow as more software is developed to support students with learning disabilities.
Mobile learning: current status, examples, challengesscil CH
This document discusses mobile learning, providing 3 key points:
1) It defines mobile learning as accessing educational content on mobile devices, learning outside the classroom, and learning by mobile learners.
2) It provides examples of how individuals and organizations are implementing mobile learning, using apps for self-directed learning and platforms for sharing work-related knowledge.
3) It outlines challenges in connecting learners, integrating information channels, supporting different devices, developing learning strategies and content for mobile users.
From virtual reality to predictive analytics and from online boot camps to interactive simulations, technology is paving new ways to enhance educational access around the world. For lifelong learning, what used to be privileged opportunities for an elite group of learners have become just-in-time on-demand disposable learning for all ages while an increasing number of edu-preneurs is actively expanding proprietary education enterprises by leveraging a variety of emerging technologies and social media networks. This presentation shares lessons learned from multiple enterprises, global education projects, recent trends of technological advancements relevant to skill training, and critical perspectives on new competencies for the 4th industrial revolution.
This document discusses the importance and benefits of integrating technology into education. It argues that technology should be a core focus area in STEM education along with science, engineering, and mathematics. Studies show that students who use technology and computer-aided instruction outperform peers on tests, and that technology helps students organize information, recognize patterns, and communicate findings. It also allows for individualized learning, fosters collaboration, and teaches skills needed for the 21st century workforce. The document advocates for equipping every classroom with a computer and projector to facilitate technology integration. It provides examples of educational websites and tools that can be used for mapping, research, creative writing, and social networking.
The document discusses mobile learning (m-learning) which refers to using handheld devices like phones, PDAs, and laptops for teaching and learning. It outlines the requirements, benefits, and disadvantages of m-learning. Examples are provided of using m-learning technologies at universities for delivering course content and safety training to mobile devices. Challenges of m-learning include limited storage, screen size, and battery life on devices.
This document covers a CPD course for teachers on mobile learning. It defines mobile learning, discusses the tools and technologies used, and lists the advantages and disadvantages. It aims to help teachers understand mobile learning, be able to discuss its characteristics and tools, and develop skills like creating educational content and running virtual classes using mobile devices.
How Can Mobile Phones Help Improve Education?QwikFone
Technology helped us to grow better. There are lots of differences between ancient learning and traditional learning. Know how mobile phones are helping nowadays in education.
Using elearning to help adults learners to return to educationEnglish TVTC
The document discusses how eLearning can help adult learners return to education. It notes that economic decline and unemployment has led to an increase in adult learners. eLearning facilitates the learning process by providing access to information through reliable online sources and a variety of learning resources like distance education programs. The low cost of technology makes education more accessible and helps build curiosity in adult learners considering returning to school.
The document discusses the Cegos Mobile Learning solution which provides mobile interactivity to boost learning, practical and relevant learning content for a global mobile workforce, and a seamless solution that supports multiple platforms and languages. It addresses key questions about making mobile learning appealing through interactivity, superior navigation on tablets, ensuring content is relevant, and platforms supported.
The document discusses the future of mobile learning and the use of personal digital assistants (PDAs) in the classroom. It outlines how mobile learning can enhance the learning experience through portability, informal learning, and context awareness. It also promotes active learning through spontaneity, interactivity, immediacy, and self-evaluation. The document considers both benefits and criticisms of mobile learning and suggests teachers supplement traditional instruction with PDAs. It provides examples of how PDAs can help with literacy and concludes with statistics on growing mobile phone and technology use among students.
Alison Corporate Presentation March 2010(3)Kevin O'Malley
ALISON is the world\'s leading free online learning resource for basic and essential workplace skills. We provide high-quality, engaging, interactive multimedia courseware for certification and standards-based learning to over 300,000 learners across every country and territory worldwide. All courses on ALISON are free to individual learners and teachers and tutors enjoy free access to our Learning Management System for the majority of our courses.
Courses on ALISON cover many areas including IT Skills, Health and Safety, Languages, Psychometric tests and Financial and Health Literacy with plans for more advanced IT Literacy courses, additional Health & Safety Courses and English Language courses from the British Council in the pipeline.
The mission of ALISON is to enable anyone, anywhere, to educate themselves for free via interactive self-paced multimedia. It is our belief that through ALISON, the cost of access to high-quality education can be removed.
*Advance Learning Interactive Systems Online.
The document discusses the benefits and challenges of mobile learning (ML). It outlines three main benefits: 1) ML allows flexible learning anywhere and anytime, 2) ML can reinforce classroom lessons with practice opportunities through forums, and 3) many ML programs and lectures are free. It also describes four key challenges: 1) students must be self-motivated, 2) providing useful feedback is difficult, 3) reporting and giving credit poses challenges, and 4) high-quality programs can be costly. In conclusion, the document states that instructors can address these challenges with strong planning and delivery, though ensuring the correct student receives credit remains the most difficult obstacle.
CLIRIMI I SERBISE PREJ KOSOVES - Ismail KadareMarjan DODAJ
“Një nga më të mëdhenjtë shkrimtarë europianë, Ismail Kadare, flet për temat më delikate dhe ndarjet midis serbëve dhe shqiptarëve, mbi urrejtjen e zgjatur, zemërimin dhe mllefin, mbi miqësinë dhe moskuptimet me shkrimtarët serbë, mbi shtrembërimet e historisë, që e kapërcen dramën ballkanase, dhe për arsyen përse ishte dashur që Serbia të ishte e para që ta njihte Kosovën”. Shënim i redaksisë së revistës “NIN”
The document provides a checklist for setting up a new project in a quality assurance project management system. It outlines 8 steps to complete, including ensuring all necessary project documents are in the active job folder, verifying an existing signed contract, checking if the client and project are already in the system, entering unit and plan information, notifying relevant parties, and double checking all data entry for accuracy. It stresses the importance of accuracy when setting up new projects.
This document summarizes research on online dating profiles of gay and lesbian users in southern California. The researchers analyzed profiles on a popular dating website to look for trends based on age and gender. They found that older users generally wrote more in their profiles and used "I" less, suggesting they take online dating more seriously than younger users. The study provided initial insights but more research is needed, especially on outcomes after users meet offline.
The document provides an overview of a simulation set in a rural village in Niger called Gao Kou Kou Seigi. The simulation aims to familiarize volunteers with village life through interactive activities. Learners will be able to greet locals, learn about appropriate gestures, customs around sharing meals, and more. The simulation involves visiting different areas to learn, including a schoolhouse to learn words and the chief's compound to demonstrate knowledge gained.
Company A has experienced rapid growth over the past year but is struggling to deliver quality due to inefficient processes that have caused delays of several weeks in setting up new projects; analyzing the work processes revealed gaps in skills, incentives, environment, and motivation among sales, contract, and project staff; addressing these gaps through training, process changes, new roles, and job aids could significantly reduce setup times and restore quality.
This document discusses challenges in legal education and opportunities for innovation through new pedagogical strategies and learning technologies. It notes that many students do not significantly improve their learning in early college, and questions whether MOOCs truly revolutionize higher education given their one-size-fits-all approach. The document advocates connecting learning across networks and considering strategies like connectivism and rhizomatic learning. It also discusses opportunities to leverage big data, learning analytics, and new media to improve course design, content strategies, and learning experiences at scale through virtual and blended approaches.
The document discusses how media is becoming more complex and converging across different platforms. It notes that traditional TV ad campaigns have low returns on investment and many people skip ads. The document recommends not fixating on broadcast TV and becoming aware of different digital media agencies and business models. It also provides a list of qualities like being creative, empathetic, and able to learn that are important for candidates.
The document discusses the limits of focusing solely on information and technology in addressing societal problems. It argues that an overemphasis on simplifying social issues as information processing ignores the complex social aspects of work and learning. While information technology enables changes like individualization, it also risks oversimplifying forces at play if not balanced with consideration of other social and economic factors.
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentSeriousGamesAssoc
Dennis Glenn, MFA, Adjunct Professor| DePaul University Graduate School for New Learning / President | Dennis Glenn LLC
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented reality (AR) has the potential to revolutionize training and assessment. This technology innovation superimposes computer-generated sensory input such as sound, video, graphics or GPS data onto a live or indirect view of a physical, real-world environment. The increasing need to scale education-based interactive learning to larger audiences thus mitigating the larger development costs, is where AR has a few potential revolutionary and disruption attributes that must be considered.
Learning Objectives:
Assessment needs to be done rigorously and methodologically, and AR technologies can provide multiple avenues to achieve this goal. Recall of knowledge is no longer a viable method to provide accurate validation of mastery. In order to assess competency, we need to understand what the learner needs to know and be able to do and then demonstrate their ability to perform these tasks. We will offer multiple solutions to this disruptor.
Privacy and security of the data con be compromised using AR technologies. A few of the risks to be discussed are identity theft, invasion of privacy, and unequal access, thus increasing the inequality divide. We will lead a discussion of the avenues to reduce these risks.
On the positive side we offer a number of effective solutions that lead to the demonstration of mastery. Using AR technology to disseminate education is a way to teach thousands of users across the globe while eliminating barriers to access, reducing costs, and ensuring consistency in quality and delivery.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
This document discusses the Army Cyber Center's use of distance education and microlectures. It notes that distance education provides increased access, opportunities for professional military education skill updates, cost effectiveness, support for new subjects and targeted training. Microlectures are proposed as a format that is compatible with the Army Learning Model and allows content to be presented consistently. The document concludes by recommending that some training be converted to the microlecture format.
The memorandum discusses using multimedia for online diversity training. It recommends using simulations, streaming videos, and audio to enhance the training. Simulations allow employees to experience scenarios to promote critical thinking. Streaming video can incorporate lessons and clips to eliminate lag time. While audio removes excess text, some learners prefer reading. The training aims to promote respect among coworkers from different backgrounds and show the benefits of diversity. Multimedia tools would make the training more engaging but require technical support.
This talk was delivered for the National Defense University of Malaysia (Universiti Pertahanan Malaysia), Malaysia, in their academic staffs induction course program, delivered on 9th August 2023. The title is Regenerating learning experience with AI.
This document discusses challenges and opportunities related to introducing mobile learning in university settings. It contains 11 blog posts by Dr. James Ward on topics like:
- The future of mobile learning and how it will challenge traditional teaching practices.
- Three major challenges of introducing mobile learning in universities: managing change, creating a vision and communication plan, and overcoming resistance. It provides recommendations like using a change management model and identifying early successes.
- Opportunities for universities to leverage mobile devices, apps, and social media to engage students and deliver information just-in-time.
The blogs reflect on trends like digital literacy and the role of emerging technologies in connecting people and knowledge. Mobile learning is poised to
Unveiling the Power of Machine Learning.docxgreendigital
Introduction:
In the vast landscape of technological evolution, Machine Learning (ML) stands as a beacon of innovation. Reshaping the way we interact with the digital world. With its roots in artificial intelligence. ML empowers systems to learn and improve from experience without explicit programming. This transformative technology is at the forefront of revolutionizing industries, from healthcare to finance. and from manufacturing to entertainment. In this article, we delve into the intricacies of machine learning. exploring its applications, challenges, and the profound impact it has on shaping the future.
Tech Teaching Using Technology To Revitalize Your Classes 09 BsaEuler França Jr
The document discusses how teachers can use technology to engage digital native students in their classes. It notes that today's students are adept at communicating, researching, and publishing online. However, they often focus these skills on entertainment rather than learning. The document then provides many examples of technologies and websites teachers can use to motivate students, including social media, videos, games, interactive stories and quizzes. The goal is to challenge students and allow them to learn through doing and informal contexts rather than traditional lectures and readings.
Mobile Learning tips for teachers (the gap between theory and practice)mlearning
This document discusses theories of mobile learning and provides examples of mobile learning initiatives from around the world. It emphasizes that there is no single theory of mobile learning and that approaches must be tailored to specific contexts. The document provides advice such as starting small, focusing on active learning, and allowing iterations to find what works best. Examples showcase mobile learning projects in areas like schools, workforce training, and disaster relief that utilize features such as BYOD, apps, videos, and games.
The document discusses the future of education and skills needed for jobs. It argues that education needs to shift from a focus on narrow technical skills to broader social and collaboration skills. Learners should be at the center of education and it should be personalized to individual learners. The purpose of education is to build confidence, agency, and independence in learners so they can make a difference. Education also needs to provide more choice, access to technology, and opportunities for independent learning to prepare students for an uncertain future.
The document discusses the future of education and skills needed for jobs. It argues that education needs to shift from a focus on narrow technical skills to broader social and collaboration skills. Learners should be at the center of education and it should be personalized to individual learners. The purpose of education is to build confidence in learners and give them a sense of agency over their learning and actions. The future of work and society is uncertain, so education must prepare learners to adapt to constant change.
The document discusses how failure is viewed differently in Silicon Valley compared to Europe. In Silicon Valley, failure is seen as a normal part of innovating and entrepreneurs are encouraged to "fail fast and fail often." Failure is more of a badge of honor and learning experience. In contrast, failure carries a much greater stigma in Europe where bankruptcy can be more punitive and seen as a personal tragedy. This difference in culture influences the level of risk-taking and entrepreneurship.
The document discusses how failure is viewed differently in Silicon Valley versus Europe. In Silicon Valley, failure is seen as a normal part of innovating and entrepreneurs are encouraged to "fail fast and fail often." Failure is more of a badge of honor and learning experience. In contrast, failure carries a much greater stigma in Europe where bankruptcy is more punitive and failure is seen as a personal tragedy. The freedom to fail without stigma in the U.S. helps fuel more risk-taking and entrepreneurship.
The document discusses how failure is viewed differently in Silicon Valley versus Europe. In Silicon Valley, failure is seen as a normal part of innovating and entrepreneurs are encouraged to "fail fast and fail often." Failure is more of a badge of honor and learning experience. In contrast, failure carries a much greater stigma in Europe where bankruptcy is more punitive and failure is seen as a personal tragedy. The freedom to fail without stigma in the U.S. helps fuel more risk-taking and entrepreneurship.
Presentation to the Chairs of Academic Board Forum in Sydney, March 2018. The presentation addressed key changes in the higher education sector that institutions need to be aware of moving forward in technology enhanced learning and teaching.
This document discusses the potential of mobile learning and provides examples of mobile learning applications. It outlines 5 key ideas for mobile learning: mobile performance support, authentic learning, integrating simulation, empowering constructivism, and mobile social media. Several case studies are described, including a golf sales training game, American Sign Language learning on mobile phones, and a brain challenge game combining education and sports. The document advocates designing mobile learning experiences based on learning theories and the needs of learners.
This document discusses how social media can facilitate tacit knowledge sharing practices between employees in governmental bodies. It notes that tacit knowledge includes ideas, experiences, feelings and know-how that are easiest to share face-to-face. However, face-to-face sharing can be time consuming if employees work apart. It suggests that social media enable interactions between distant employees, and that collective tacit knowledge sharing through the right tools can enhance organizational learning and intelligence, though more evidence is needed on how well social media support such sharing.
The document discusses recent trends in digital education, including online education, competency-based education, income share agreements, and the use of online program managers. It also outlines six notable trends driving innovation in higher education: online education, competency-based education, income share agreements, online program managers, enterprise training, and pathway programs. Finally, it summarizes several trends in educational technology such as mobile learning, augmented and virtual reality, maker spaces, gamification, and artificial intelligence.
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Taurus Zodiac Sign: Unveiling the Traits, Dates, and Horoscope Insights of th...my Pandit
Dive into the steadfast world of the Taurus Zodiac Sign. Discover the grounded, stable, and logical nature of Taurus individuals, and explore their key personality traits, important dates, and horoscope insights. Learn how the determination and patience of the Taurus sign make them the rock-steady achievers and anchors of the zodiac.
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1. Can Video Improve Learning &
Development?
Jon Harman - Learning Design & Media Director
9th May 2013
University of Law Ltd
: http://www.linkedin.com/in/jonharman1075
: @colmmu
3. It is a machine though.
A Machine with limited resources.
Limited cognitive/ computational/
information processing capability.
This leads us to being intelligent.
9. Lecture Vs Sleep – Eric Mazur
http://web.mit.edu/newsoffice/2013/edx-summit-0306.html
10. Digital tools and challenges to institutional
traditions of learning – Saljo (2010)
to learn something is to be able convert information stored in
the expanding external symbolic storages of our social memory into
something that is new, interesting and consequential for
a practice or an issue.
The implications of such a metaphorical construction of learning
will have to be worked out within the educational system and its
instructional practices. It does not follow from a mere
introduction of new technologies.
11. Where does video sit?
Learning
Media
Learning
Design &
Interaction
Design
Learning
Technology
Delivery
Platform
12. The Role of Mediating Artefacts in Learning Design – Grainne
Conole
13. Learning Media Development
Presentation Layer/
Interaction Design
Content Players,
Apps and Portals
Media Production/
Narrative Design
Video/ Audio/
Animation/ Hi
Fidelity Graphics
Content Authoring/
Instructional Design
Activity/ Learning
Design
Content
Authoring
Systems
Design/ Planning
Tools
16. Some Stats on Barriers to Success
• 62% - Lack of knowledge about potential use and
implementation
• 61% - Lack of skills to implement and manage
• 55% - Reluctance by line managers to encourage
new methods
• 32% - Reluctance by staff to adopt new
technology
Towards Maturity Benchmark Report 2011 -12
19. Experience.
TV & Film Professional – Feature, Documentary, Drama,
Entertainment
Producing media for learning for 10 years
http://www.guardian.co.uk/partner-zone-college-oflaw/video/innovation-learning-development-video