The document discusses blending technology into the classroom teaching and learning process. It defines blending technology as using technology as an instructional tool to teach curricular content. This includes applying technology to facilitate learning through different mediums, provide student-centric and engaging learning opportunities, and allow for differentiation. The document outlines several benefits of technology integration such as enhancing education quality, improving access to resources, addressing equity issues, and supporting modern learning trends. It also discusses challenges of technology integration like infrastructure, teacher capacity, technical support, and language barriers. Finally, the document provides examples of specific technologies and digital tools that can be used for teaching, presentations, quizzing students, organizing content, and creative activities.
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2. BLENDING TECHNOLOGY AND CLASSROOM
TEACHING LEARNING PROCESS
DR.GOGGI GUPTA
ASSISTANT PROFESSOR
SIER,PHAS-6 MOHALI
3. WHAT IS BLENDING OF TECHNOLOGY?
Technology blending or integration means teaching a
subject which exists in the curriculum via technology as an
instructional tool .
So, technology is a tool to transact the curricular content.
4. Meaning..
Technology blending is the application of technology
to facilitate learning through different mediums,
provide opportunities for student-centric learning,
engage learners,
and allow for differentiation and learning
preferences”
5. “as the effective
implementation of
educational technology
to accomplish intended
learning outcomes.
any tool,
piece of
equipment, or
device-
electronic or
mechanical
MEANING …
6. Educational technology
includes instructional
technologies that teachers use
for instructional delivery
and learning technologies that
students use for
accomplishing learning
objectives.
Thus, technology blending
is nothing but the use of
technologies or medias in
the teaching-learning
process.
7. GIVE EXAMPLES WHERE U USE TECHNOLOGY?
https://padlet.com/goggi20061/k1ls8ejxbhq9r6zm
8. FOR EXAMPLE
a teacher uses ‘computer’ to show an ‘online video programme’
during the teaching-learning process, this is one of the applications
of technology.
When presentation software like, PowerPoint is shown to present a
topic, then technology is being utilized.
Similarly, a teacher uses ‘mobile phone’ to video record an
incident and that is used to teach any concept is also an
application of technology.
If the teacher directs the students to search ‘internet’ and explore
the latest information about the topic being taught, technology is
part of the teaching-learning process. Here you can see that,
‘computer’, ‘PowerPoint’, ‘mobile phone’, ‘online video
programme’, and ‘internet’ are technologies
10. 1.To enhance the quality of education
(teaching and learning).
The NAAC (2019)‘’ seven criteria as the basis for assessment of higher educational institutions.
curricular aspects,
teaching-learning process and evaluation,research,
innovations and extension,
infrastructure and learning resources,
student support and progression, governance,
leadership and management and,
institutional values and best practices.
11. TEACHING LEARNING RESORCES
teaching-learning resources
as one of the parameters of
quality of education.
Lack of effective teaching-
learning resources may lead
to in effective learning and
reduces the quality of
education.
So, you may use the
available technologies for
teaching so that learning is
more effective and it raises
the quality of teaching-
learning
12. 2.‘access’ to teaching-learning resources.
• use various technologies along with the textbooks for teaching.
Like for example, technologies such as video, text, e-book,
discussion forum, social media, computer, mobile phone, internet,
etc.
• Since access to technologies are easy, it is recommended to blend
technology wherever possible
13. Third, the ‘equity’ issues to a great extent
can be addressed using technologies.
• When educational institutions organise the facilities for
technology-enabled teaching, students irrespective of their family
financial status, gender and caste, etc., can avail the benefit of
technology.
• This enhances the opportunity to avail technology-enabled
education by all sections of the society.
• The SWAYAM (portal for MOCC) is an initiative in this direction.
14. Fourth is the change in ‘trends in learning’.
• The students of twenty century are called digital natives. They
prefer to learn through connected networks, collaboration and
sharing information.
•
• Learning through networked environment is the basic principle of
‘connectionist’ approach of learning.
• In order to support the ‘trends in learning’ and needs of twenty
century students, technology integration should be made possible
and encouraged.
15. The National Education Policy (2020)
mentions technology integration is needed“
to support teacher preparation and development;
improve teaching, learning and evaluation processes;
enhance educational access to disadvantaged groups;
and streamline educational planning, administration and management”.
Therefore, technology integration has implications relating to various aspects of
teaching learning
16. SUBSTANTIAL ASPECTS OF INTEGRATION OF
TECHNOLOGY IN TEACHING-LEARNING
A. • students get opportunity learn beyond classroom hours.
B. • learning is flexible and convenient.
C. • helps for anywhere, anytime learning.
D. • access to quality learning resources.
E. • reduces the cost of education.
F. • improves students attitude towards learning.
G. • benefit students with special needs.
H. • enhances students quality of work.
I. • prepare students for future jobs by developing ICT skills.
J. • supplements teacher’s instruction.
Blended Learning- Quick overview
19. Technologies for Integration in Teaching-
Learning
Do you use any technology for teaching?
Have you ever suggested some technologies to
students that helps them to learn?
.
20. You may take some time to reflect on
these questions
22. DIGITAL DEVICES AND DIGITAL TOOLS
There are
many
technologies
that can be
used for
teaching and
learning.
The
technologies
includes both
digital devices
(electronic
equipment’s)
and digital
tools
(includes
websites,
applications,
educational
softwares,
etc).
Digital devices
includes,
computer,
mobile phone,
laptop,
tablet,
camera,
television,
radio, smart
board,
projector, etc.
25. S.N
O.
APP IMAGES FEATURES
1 Zoom Video Conferencing
Meetings and Chat. HD video, audio, collaboration & chat.
2 Google Meet Unlimited number of meetings. ...
Live captioning during meetings. ...
Compatible across devices. ...
Video and audio preview screen. ...
Adjustable layouts and screen settings. ...
Controls for meeting hosts. ...
Screen sharing with participants. ...
Messaging with participants.
3 Google
Classroom
Set Classroom themes with school colors or logo.
Reuse assignments, tests or other course content in future classes.
Add content to assignments, such as video, PDFs, Google Docs or
Google Forms survey.
Share videos, links or images from other websites with students.
TOOLS FOR
CONTENT
DELIVERY
26. ICT Tool for Presentation
S.N Name of
the Tool
Description of the Tool
1. SlideShare Slideshare is used for everything you should know and love via presentations,
documents, infographics, etc.
2. Buncee Fun to learn your construction and presentation tools.
3. Prezi With the help of the Prezi, we can create an online slideshow.
4. Prowise Using Prowise, we can build a learning environment in our schools that is more inspiring
and engaging and elevates collaboration.
5. Google Slides With the help of the Google slides, we can work on the same presentation
simultaneously.
6. Nearpod Create slideshows that are interactive using quizzes, images, text and questions.
7. Peardeck By using Peardeck, we can create interactive presentations, lessons, and assessments to
engage each student.
8. Sutori With the help of the Sutori, we can make a presentation for the classroom in a unique
timeline format.
9. Lesson up Lesson up is used to make digital lessons that are fun and engaging.
10. Mentimeter Using students' input to create graphics in an instant.
27. Quizizz Quizziz is an online assessment tool that allows teachers and students to
create and use one another’s quizzes. After providing students with a
unique access code, a quiz can be presented live as a timed competition or
used for homework with a specific deadline. After the quizzes have been
completed, students can review their answers. Furthermore, the resulting
data is compiled into a spreadsheet to give the instructor a clear visual of
the students’ performance in order to analyze trends in which areas might
need the most focus in the future. This immediate feedback can be used by
teachers to revise future learning activities and altar the focus of material
by putting a larger emphasis on concepts that students are struggling with.
Kahoot Kahoot! is a game-based learning platform, used as educational technology
in schools and other educational institutions. Its learning games, "kahoots",
are user-generated multiple-choice quizzes that can be accessed via a web
browser or the Kahoot app. Kahoot! can be used to review students'
knowledge, for formative assessment, or as a break from traditional
classroom activities.
Quizlet Quizlet is an American online study application that allows students to
study various topics via learning tools and games. Quizlet trains students via
flashcards and various games and tests.
Mindmeister MindMeister is an online collaborative, knowledge-based mind mapping
tool that students can use to understand and make connections between
concepts, ideas, and information. Mind maps help users collect ideas and
facts based on a given topic. Mindmeister has many applications beyond
mind mapping, including creating to-do lists, project planning, designing
timelines, and brainstorming.
ICT TOOLS FOR
QUIZZING AND
ORGANISING
CONTENT
28. ICT Tools for Creative Creations
S.No Name of the
Tool
Description of the Tool
1. Infogram The Infogram tool is used to make and publish a great view of your data in the procedure of charts and
infographics. Responsive, interactive and engaging.
2. Storybird By using the storybird tool we can create our book.
3. BlendedPlay For the classroom blended games, use your content.
4. Pixton Pixton is used to make comics, and it is one of the best tools.
5. Vizualize With the help of the visualize tool, we can visualize our resume in one click.
6. Wordle Wordle tool is used to make a poster (word cloud).
7. ScrbbleMap ScrbbleMap is the simplest way of drawing and sharing maps.
8. Canva Canva simplifies design for everyone. Create a design for print or web: blog graphics, invitations, flyers,
presentations, posters, Facebook covers.
9. Visme.co Visme.co is the ICT tool that is mainly used for visual communication requirements.
10. Easel.ly With the help of Easel.ly we can make a multimedia infographic.
11. Venngage In Venngage, all we need to build and publish infographics.
12. Piktochart With the help of the Piktochart, we can create a multimedia infographic.
29. SUBJECT WISE TOOLS
• PHET in science
• GEOGEBRA https://www.geogebra.org/?lang=en
• Google ART AND CULTURE
• MARBLE
• EDUACT
• Explore Periodic Table using Ptable
• Mindmap using Popplet
30. ICT Tools for Online Collaboration
1. Asana For teams, Asana is the simplest mode to track their work and achieve results.
2. Google Spreadsheets In Google Spreadsheets, we can work simultaneously on the same spreadsheet.
3. MeisterTask The most intuitive tool on the web for task management is MeisterTask. For a complete
workflow, combine it with MindMeister which form initial idea to the finished project.
4. Stoodle Stoodle makes it easy to learn and teach online from a partner.
5. Edmodo With the help of Edmodo, teachers can connect and cooperate with parents, students
and each other in the easiest and safest way.
6. Seesaw Seesaw is a digital portfolio for students. We make it easy to get students jobs in one
location and share them with parents.
7. Google Docs Google Docs provides you the facility of working on the same document at the same
time.
8. Talky Talky is used for video chat and screen sharing for a group
9. Google Slides With the help of Google Slides, we can work on the same presentation at the same
time.
32. ICT Tools for Videos/Cartoons
S.No Name of
the Tool
Description of the Tool
1. Animaker Animaker is the world's largest collection of animated characters, maps, properties, icons, BGs
2. Dolnk Dolnk offers students to have the creativity application to show them what they know in
education, such as animation, drawing, and green screen.
3. Masher By using a masher, we can make a professional video by combining our text, music, and
special effects.
4. Binumi Binumi is the first tool that link video assignment tool and assigns video projects with one click.
5. EDpuzzla With the help of the EDpuzzla, we can make a video of any lesson.
6. Educreatio
ns
Educreation is used to make educational videos.
7. Biteable Biteable is the simplest tool for video making.
8. Clipchamp Clipchamp provides you the various facilities such as a free video editor, converter, webcam
recorder and compressor.
9. GoNoodle By using GoNoodle, we can discover lots of videos which activate your children at home and
at school. https://www.gonoodle.com/tags/EY9ZXb/science?tab=videos
10. ChatterPix ChatterPix is able to talk about anything- animals, doodles, friends.
33.
34. ICT Tools for Brainstorm/Organizing
S.N
o
Name of the
Tool
Description of the Tool
1. Coggle Coggle is the best way to share complex information. Coggle is a collective mind -mapping
tool which helps you to make sense of complicated things.
2. Mindomo To make and share the Mind Map, Outline, Task Map, and Concept Map. Mind mapping
software for desktop, web, android, and iOS.
3. Answer
garden
Answer garden enables students to give answers
4. Postermywall With the help Postermywall, students can create an interactive poster.
5. Popplet Popplet is used to organize and capture ideas.
6. Tagxedo Tagxedo is a word cloud in different interesting shapes.
7. Huzzaz Huzzaz is a place to showcase, collect, and discover the most important videos.
8. Lino it With the help of the lino it, we can create and share the canvas with you and other online
tools.
9. ChartGo ChartGo is a tool for online chart maker. And by using it, we can create a rich and colorful
chart.
10. Xmind Xmind is a great tool for mind mapping and brainstorm.
11. Timetoast Timetoast is a great means to share the past as well as the future.
35. The 7 Best Online Learning Platforms of 2021
The 7 Best Online digital Learning Platforms of 2021
•Best Overall: Udemy
•Best for Creative Fields: Skillshare
•Best for Celebrity
Lessons: MasterClass
•Best for College Classes: Coursera
•Best Pedigree: EdX
•Best for Tech: Udacity
•Best for Data Learning: Pluralsight
36. ICT Tools for Studying
S.
No
Name of the Tool Description of the Tool
1. Cram With the help of the Cram, we can find flashcards to study or make your
own.
2. WRTs Easy and efficient study of vocabulary.
3. CoboCards CoboCards is a great online flashcard software. It is free.
4. Vocabulary With the help of the vocabulary ICT tool, we can quickly acquire
vocabulary.
5. Learningpod Practice questions is targeted to the success of the student.
6. Studyblue The Studyblue ICT tool offers you intelligent tools containing study
guides, notes, flashcards, etc.
37. Some of the ICT initiatives for higher
education incudes
SWAYAM,
Swayamprabha,
DTH-TV
Channels,
National Digital Library of India (NDL),
National Academic Repository
(NAD),
NPTEL,
e-PG Pathshala,
e-Shodh Sindhu (eSS),
Virtual Labs,
e-Yantra,
38. ICT initiatives for higher education incudes
Talk to a Teacher programme,
e-Acharya in Education),
Vidwan,
Spoken Tutorial,
BAADAL,
Global Initiative of Academic Networks (GIAN)
Sakshat
DigiLocker
NPTEL
OSCAR,
Shodhgangotri,
Shodhganga,
39. Conclusion:
Thus teaching can be
supplemented with technology so
as to actively engage students in
the learning process and better
understand the subject matter.
Technologies like social media,
flipped learning, discussion
forum, etc. are available today.
Even technologies like, 3D
printing, artificial intelligence,
virtual reality also exists
A teacher is free to select any
available technology and use
them for delivering subject
content. The selection depends
on various factors like subject
taught, nature of content, age
level of students, etc.