The objectives for this workshop are:
Define Blended Learning
Describe where blended learning fits on the synchronous to asynchronous spectrum
Use Backwards Design to make technology decisions
Apply the TPACK model to your course
2. Define Blended Learning
Describe where blended learning fits on the synchronous to
asynchronous spectrum
Use Backwards Design to make technology decisions
Apply the TPACK model to your course
3. Approaching teaching and learning with
technology in terms of these best practices
will help you:
Have a greater impact on student learning
Reduce the amount of time you need to
spend learning new technologies skills
Decrease the amount of time you spend
on tasks outside of teaching
Reduce anxiety about how many tech
tools there are and how behind you feel
Image Source: http://digitallearningworld.com/blooms-digital-taxonomy-pyramid
4. 1. Clearly define goals before you start thinking about
technology tools
2. Utilize Bloom’s Revisited Taxonomy and Digital
Taxonomy to set goals
3. Use Backwards Design to determine needs
4. Use TPACK to determine what you are trying to do
better with technology
8. Technology allows new possibilities for
teaching and learning
Tech tools allow for a shared workload
University is no longer the gatekeeper to
knowledge
No longer does the professor need to be
the sage on the stage
9. Sage on the Stage
Guide on the Side
Ghost in the wings
Something Else…
Mazzolini, M., & Maddison, S. (2003). Sage, guide or ghost? The effect of instructor intervention on
student participation in online discussion forums. Computers & Education, 40(3), 237-253.
10.
11. Technology
Content Pedagogy
Mishra, P., & Koehler, M. J. (2006).
Technological Pedagogical Content
Knowledge: A framework for
teacher knowledge. Teachers
College Record, 108(6), 1017-1054.
doi: 10.1111/j.1467-
9620.2006.00684.x.