Basketball:
Physical Conditioning Using Small-Sided Games
Adriano VretarosAdriano Vretaros
Strength and Conditioning CoachStrength and Conditioning Coach
20202020
Basketball: Small-Sided Conditioning Games
Sport Characteristics
●
Team SportTeam Sport ++ Contact SportContact Sport ++ Open ActivityOpen Activity
●
AcyclicalAcyclical ++ IntermittentIntermittent
●
AnaerobicAnaerobic ++ Aerobic SystemsAerobic Systems
●
AccelerationsAccelerations ++ DecelerationsDecelerations ++ CODCOD ++ JumpsJumps
●
Motor Actions: With BallMotor Actions: With Ball ++ Without BallWithout Ball
●
Medium-to-High Intensity ActionsMedium-to-High Intensity Actions
Source: Varesenews.itSource: Varesenews.it
Basketball: Small-Sided Conditioning Games
Player Characteristics
●
HighHigh ++ StrongStrong ++ FastFast ++ AgileAgile
●
High JumpHigh Jump ++ BalancedBalanced
●
Tough PlayerTough Player ++ Low FatigueLow Fatigue
●
Different Tactical FunctionsDifferent Tactical Functions
Source: WANG HE GETTY IMAGESSource: WANG HE GETTY IMAGES
Basketball: Small-Sided Conditioning Games
Endurance Training – I
ATP-CP= 80%ATP-CP= 80%
Glycolytic= 10%Glycolytic= 10%
Oxidative= 10%Oxidative= 10%
ATP-CP= 20%ATP-CP= 20%
Glycolytic= 20%Glycolytic= 20%
Oxidative= 60%Oxidative= 60%
Bompa & Haff, 2012Bompa & Haff, 2012 Kraemer et al, 2015Kraemer et al, 2015
BIOENERGETIC SYSTEMSBIOENERGETIC SYSTEMS
IN BASKETBALLIN BASKETBALL
Basketball: Small-Sided Conditioning Games
Endurance Training – II
ATP-CPATP-CP
BIOENERGETIC SYSTEMSBIOENERGETIC SYSTEMS
IN BASKETBALLIN BASKETBALL
GlycolyticGlycolytic
OxidativeOxidative
Shooting,Shooting,
short sprints,short sprints,
jumps, etcjumps, etc
Long sprints,Long sprints,
averageaverage
displaments, etcdisplaments, etc
Standing, walking,Standing, walking,
jogging, etcjogging, etc
Basketball: Small-Sided Conditioning Games
Endurance Training – III
(Adapted from Platonov, 2008)(Adapted from Platonov, 2008)
ENDURANCEENDURANCE
TrainingTraining
GENERALGENERAL SPECIALSPECIAL
TrainingTraining
Specific EnduranceSpecific Endurance
CompetitionCompetition
Specific EnduranceSpecific Endurance
Basketball: Small-Sided Conditioning Games
Endurance Training – IV
(Adapted from Bompa & Haff, 2012)(Adapted from Bompa & Haff, 2012)
ENDURANCEENDURANCE
TrainingTraining
↑↑ VO2maxVO2max
↑↑ LactateLactate
ThresholdThreshold
↑↑ EconomyEconomy
of Movementof Movement
↑↑ HighHigh
Intensity ExerciseIntensity Exercise
Basketball: Small-Sided Conditioning Games
Endurance Training – V
Small-SidedSmall-Sided
ConditioningConditioning
GamesGames
Traditional IntervalTraditional Interval
Running TrainingRunning Training
Respects theRespects the
SPECIFICITY of SportSPECIFICITY of Sport
GENERALGENERAL
Character ExerciseCharacter Exercise
ENDURANCEENDURANCE
TrainingTraining
Basketball: Small-Sided Conditioning Games
Endurance Training – VI
TRADITIONALTRADITIONAL
FORMS OFFORMS OF
INTERVAL TRAININGINTERVAL TRAINING
In-Line IntervalIn-Line Interval
TrainingTraining
Repeated SprintsRepeated Sprints
with CODwith COD
And OtherAnd Other
Circuit TrainingCircuit Training
Basketball: Small-Sided Conditioning Games
Endurance Training – VII
TRADITIONALTRADITIONAL
FORMS OFFORMS OF
INTERVAL TRAININGINTERVAL TRAINING
StimulusStimulus
TimeTime
(Adapted from Del Vecchio et al, 2014)(Adapted from Del Vecchio et al, 2014)
PausePause
TimeTime
DistanceDistance
DensityDensity
IntensityIntensity
DurationDuration
Reps andReps and
SetsSets
Basketball: Small-Sided Conditioning Games
Endurance Training – VIII
SMALL-SIDEDSMALL-SIDED
CONDITIONINGCONDITIONING
GAMESGAMES
Accelerations andAccelerations and
DecelerationsDecelerations
Changes of DirectionChanges of Direction
and Jumpsand Jumps
Court and BallCourt and Ball
Specific BasketballSpecific Basketball
Movements andMovements and
Tactical ActionsTactical Actions
Basketball: Small-Sided Conditioning Games
Endurance Training - IX
(Adapted from Delextrat & Martinez, 2014)(Adapted from Delextrat & Martinez, 2014)
HIITHIIT versusversus SSCGSSCG
Junior Basketball PlayersJunior Basketball Players
Basketball: Small-Sided Conditioning Games
Endurance Training - X
(Adapted from Marcelino et al, 2016)(Adapted from Marcelino et al, 2016)
VARIABLESVARIABLES
measured in the SSCGmeasured in the SSCG
Heart RateHeart Rate Blood LactateBlood Lactate s-RPEs-RPE And OtherAnd Other
Basketball: Small-Sided Conditioning Games
Endurance Training - XI
●
ELITE PLAYERS=ELITE PLAYERS= mean: 190 bpmmean: 190 bpm
●
SUB-ELITE PLAYERS=SUB-ELITE PLAYERS= mean: 194 bpmmean: 194 bpm
●
YOUTH PLAYERS=YOUTH PLAYERS= mean: 199bpmmean: 199bpm
(Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020)
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
HRmaxHRmax
Basketball: Small-Sided Conditioning Games
Endurance Training - XII
●
ELITE PLAYERS:ELITE PLAYERS: 3,7-6,0 mmolL (post-match)3,7-6,0 mmolL (post-match)
●
SUB-ELITE PLAYERS:SUB-ELITE PLAYERS: ??????
●
YOUTH PLAYERS:YOUTH PLAYERS: mean: 3,8 mmolL (post-match)mean: 3,8 mmolL (post-match)
(Adapted from Petway et al, 2020 ; Borin et al, 2007 ; Castagna et al, 2006)(Adapted from Petway et al, 2020 ; Borin et al, 2007 ; Castagna et al, 2006)
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
Blood Lactate ConcentrationBlood Lactate Concentration
Basketball: Small-Sided Conditioning Games
Endurance Training - XIII
●
ELITE PLAYERS=ELITE PLAYERS= 1991 to 6310 meters1991 to 6310 meters
●
SUB-ELITE PLAYERS=SUB-ELITE PLAYERS= 3772 to 6208 meters3772 to 6208 meters
●
YOUTH PLAYERS=YOUTH PLAYERS= 7558 meters7558 meters
(Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020)
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
Total DistanceTotal Distance
Basketball: Small-Sided Conditioning Games
Endurance Training - XIV
ELITE PLAYERS:ELITE PLAYERS:
●
Total ACC=Total ACC= 43 to 145 per match43 to 145 per match
●
Total High-Intensity ACC=Total High-Intensity ACC= 1 to 15 per match1 to 15 per match ****
●
Total DEC=Total DEC= 24 to 95 per match24 to 95 per match
●
Total High-Intensity DEC=Total High-Intensity DEC= 4 to 40 per match4 to 40 per match ****
(Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020)
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
Accelerations and DecelerationsAccelerations and Decelerations
Basketball: Small-Sided Conditioning Games
Endurance Training - XV
●
GUARDS:GUARDS: 3,1+-1,1 m.min-¹3,1+-1,1 m.min-¹ ****
●
FORWARDS:FORWARDS: 2,2+-1,9 m.min-¹2,2+-1,9 m.min-¹
●
CENTERS:CENTERS: 1,6+-1,6 m.min-¹1,6+-1,6 m.min-¹
"Players covered"Players covered 3,0 ± 3%3,0 ± 3% of the total distance running atof the total distance running at
aboveabove 18,0 km.h-¹18,0 km.h-¹ and performedand performed 0,17+-0,130,17+-0,13 sprints persprints per
minute"minute"
(Adapted from Petway et al, 2020 ; Puente et al, 2017(Adapted from Petway et al, 2020 ; Puente et al, 2017))
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
Frequency of RunningFrequency of Running
Basketball: Small-Sided Conditioning Games
Endurance Training - XVI
NBA AthletesNBA Athletes
●
All-Star Players:All-Star Players:
Offensively (2,0+-0,2 m.s-¹)Offensively (2,0+-0,2 m.s-¹) ++ Defensively (1,6+-0,1 m.s-¹)Defensively (1,6+-0,1 m.s-¹)
●
Non-All-Star Players:Non-All-Star Players:
Offensively (2,0+-0,1 m.s-¹)Offensively (2,0+-0,1 m.s-¹) ++ Defensively (1,7+-0,1 m.s-¹)Defensively (1,7+-0,1 m.s-¹)
(Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020)
MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS
Average SpeedAverage Speed
Basketball: Small-Sided Conditioning Games
Endurance Training - XVII
Professional PlayersProfessional Players
●
CENTERS:CENTERS: 52,9+-6,2 ml.kg.min-¹52,9+-6,2 ml.kg.min-¹
●
FORWARDS:FORWARDS: 55,2+-6,5 ml.kg.min-¹55,2+-6,5 ml.kg.min-¹
●
GUARDS:GUARDS: 57,5+-9,2 ml.kg.min-¹57,5+-9,2 ml.kg.min-¹
(Adapted from Sallet et al, 2005 ; Czuba et al, 2013)(Adapted from Sallet et al, 2005 ; Czuba et al, 2013)
VO2maxVO2max
By Playing PositionsBy Playing Positions
"A high level of aerobic fitness enhances the"A high level of aerobic fitness enhances the
recovery process in basketball players during therecovery process in basketball players during the
short breaks and periods of reduced activity "short breaks and periods of reduced activity "
Basketball: Small-Sided Conditioning Games
Endurance Training - XVIII
(Adapted from Abdelkrim et al, 2007)(Adapted from Abdelkrim et al, 2007)
U-19 Basketball PlayersU-19 Basketball Players
Frequency and Durantion of Different Activities During the MatchesFrequency and Durantion of Different Activities During the Matches
Basketball: Small-Sided Conditioning Games
SSCG - I
●
What is Small-Sided Conditioning Games (SSCG)?What is Small-Sided Conditioning Games (SSCG)?
(Adapted from Halouani et al, 2014 ; Clemente et al, 2017 ; Dehesa et al, 2015)(Adapted from Halouani et al, 2014 ; Clemente et al, 2017 ; Dehesa et al, 2015)
SSCG is a training methodology that incorporates skills,SSCG is a training methodology that incorporates skills,
sport-specific movements throughsport-specific movements through
simulated games in reduced spaces, forsimulated games in reduced spaces, for
the development of endurance and technical-tactical actionsthe development of endurance and technical-tactical actions
Basketball: Small-Sided Conditioning Games
SSCG - II
(Adapted from Tavares & Veleirinho, 1999)(Adapted from Tavares & Veleirinho, 1999)
SSCGSSCG
STRUCTURALSTRUCTURAL
SpecificitySpecificity
FUNCTIONALFUNCTIONAL
SpecificitySpecificity
Basketball: Small-Sided Conditioning Games
SSCG - III
●
TheThe objective of the taskobjective of the task must always be present;must always be present;
●
AllAll the minimum structural elementsthe minimum structural elements of the game must beof the game must be
preserved;preserved;
●
Attack and defense actionsAttack and defense actions are always maintained;are always maintained;
●
AA natural transition from attack to defensenatural transition from attack to defense andand vice versavice versa
should be possible.should be possible.
(Adapted from Tavares & Veleirinho, 1999)(Adapted from Tavares & Veleirinho, 1999)
CHARACTERISTICSCHARACTERISTICS
OF SSCGOF SSCG
CooperationCooperation OppositionOpposition FinalizationFinalization
Basketball: Small-Sided Conditioning Games
SSCG - IV
(Adapted from Haddad, 2017 ; Lima Arede, 2016 ; Dehesa et al, 2015)(Adapted from Haddad, 2017 ; Lima Arede, 2016 ; Dehesa et al, 2015)
SSCGSSCG
PhysicalPhysical
Conditioning ***Conditioning ***
Technical-TacticalTechnical-Tactical
ActionsActions
EnduranceEndurance
Training ***Training ***
Teaching-LearningTeaching-Learning
SystemsSystems
Basketball: Small-Sided Conditioning Games
SSCG - Manipulated Variables
(Adapted from Halouani et al, 2014 ; Schelling & Torres-Ronda, 2013)(Adapted from Halouani et al, 2014 ; Schelling & Torres-Ronda, 2013)
MANIPULATEDMANIPULATED
VARIABLESVARIABLES
Court SizeCourt Size
Number ofNumber of
PlayersPlayersDuration TimeDuration Time
Changes toChanges to
RulesRules
Tactical SystemTactical SystemOtherOther
FactorsFactors
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - I
COURT SIZECOURT SIZE
FULLFULL
CourtCourt
HALFHALF
CourtCourt
OtherOther
DimensionDimension
28mx15m28mx15m
(420m²)(420m²)
14mx15m14mx15m
(210m²)(210m²)
28mx7,5m28mx7,5m
(210m²)(210m²)
or ???or ???
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - II
(Adapted from Halil et al, 2013)(Adapted from Halil et al, 2013)
COURT SIZECOURT SIZE
Female High School Basketball Players (3-a-side games)Female High School Basketball Players (3-a-side games)
HALFHALF
CourtCourt
FULLFULL
CourtCourt
MEAN (SD)MEAN (SD) MEAN (SD)MEAN (SD)
Heart RateHeart Rate
(bpm)(bpm)
161,8161,8
(+-6,2)(+-6,2)
180,9180,9
(+-5,7)(+-5,7)
t=-8,904t=-8,904
ES=2,61 (large)ES=2,61 (large)
p<0,05**p<0,05**
% HRmax% HRmax 76,376,3
(+-2,5)(+-2,5)
85,685,6
(+-3,1)(+-3,1)
t=-9,041t=-9,041
ES=2,61 (large)ES=2,61 (large)
p<0,05**p<0,05**
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - III
(Adapted from Torres-Ronda et al, 2016)(Adapted from Torres-Ronda et al, 2016)
COURT SIZECOURT SIZE
HALF Court – Elite Basketbal Players – Heart RateHALF Court – Elite Basketbal Players – Heart Rate
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - IV
(Adapted from Halil et al, 2013)(Adapted from Halil et al, 2013)
COURT SIZECOURT SIZE
Female High School Basketball Players (3-a-side games)Female High School Basketball Players (3-a-side games)
HALF CourtHALF Court FULL CourtFULL Court
FrequenciesFrequencies CV (%)CV (%) FrequenciesFrequencies CV (%)CV (%)
ShotsShots 18,4+-6,818,4+-6,8 36,736,7 11,7+-4,511,7+-4,5 38,738,7
AssistsAssists 2,7+-1,92,7+-1,9 73.973.9 1,4+-1,41,4+-1,4 101,9101,9
ReboundsRebounds 10,4+-4,510,4+-4,5 42,842,8 6,0+-6,06,0+-6,0 44,944,9
StealsSteals 2,3+-1,62,3+-1,6 69,269,2 1,3+-1,71,3+-1,7 132,7132,7
PassesPasses 16,8+-3,116,8+-3,1 18,618,6 11,3+-2,511,3+-2,5 21,821,8
TurnoversTurnovers 2,8+-2,02,8+-2,0 71,971,9 1,7+-1,31,7+-1,3 78,278,2
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - V
(Adapted from Marcelino et al, 2016)(Adapted from Marcelino et al, 2016)
COURT SIZE- Youth Basketball PlayersCOURT SIZE- Youth Basketball Players
Two Court Formats – (RSA Test)Two Court Formats – (RSA Test)
ES=0,33ES=0,33
ES=0,03ES=0,03
ES=0,40ES=0,40
ES=0,04ES=0,04
ES=0,12ES=0,12
ES=0,06ES=0,06
Basketball: Small-Sided Conditioning Games
SSCG – Court Size - VI
(Adapted from Clemente et al, 2017)(Adapted from Clemente et al, 2017)
3-a-side3-a-side
Format (17x9m)Format (17x9m)
5-a-side5-a-side
Format (28x15m)Format (28x15m)
↑↑ Values of network densityValues of network density
↓↓ Centered on specific playersCentered on specific players
++ HomogeneousHomogeneous
↓↓ Reduces the ability to recruitReduces the ability to recruit
the playersthe players
↑↑ Focus on specific playersFocus on specific players
++ HeterogeneousHeterogeneous
COURT SIZECOURT SIZE
Basketball: Small-Sided Conditioning Games
SSCG – Numbers of Players - I
●
1x1, 1xV, 2x2, 2xV, 3x3, 3xV, 4x4, 4xV, 5x5, 5xV, etc1x1, 1xV, 2x2, 2xV, 3x3, 3xV, 4x4, 4xV, 5x5, 5xV, etc
●
““Floating Players”=Floating Players”=
For Example: 3x3+2 “floaters”For Example: 3x3+2 “floaters”
●
Reduction in the Number of Players=Reduction in the Number of Players=
↑↑ Exercise IntensityExercise Intensity
NUMBER OF PLAYERSNUMBER OF PLAYERS
Basketball: Small-Sided Conditioning Games
SSCG – Numbers of Players - II
(Adapted from Sampaio et al, 2009)(Adapted from Sampaio et al, 2009)
NUMBER OF PLAYERSNUMBER OF PLAYERS
Youth Basketball Players – SSCG - HRYouth Basketball Players – SSCG - HR
Basketball: Small-Sided Conditioning Games
SSCG – Numbers of Players - III
(Adapted from Dehesa et al, 2015)(Adapted from Dehesa et al, 2015)
NUMBER OF PLAYERSNUMBER OF PLAYERS
Elite Basketball Players – SSCG - HRElite Basketball Players – SSCG - HR
Basketball: Small-Sided Conditioning Games
SSCG – Numbers of Players - IV
(Adapted from Castagna et al, 2011)(Adapted from Castagna et al, 2011)
NUMBER OF PLAYERSNUMBER OF PLAYERS
FULL Court – Youth Players (%HR Peak, Blood-Lactate)FULL Court – Youth Players (%HR Peak, Blood-Lactate)
Blood-Lactate= p<0,01Blood-Lactate= p<0,01
%HR Peak= p<0,001 **%HR Peak= p<0,001 **
(5x5<3x3<2x2) **(5x5<3x3<2x2) **
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - I
(Schelling & Torres-Ronda, 2013 ; Petway et al, 2020)(Schelling & Torres-Ronda, 2013 ; Petway et al, 2020)
DURATION TIMEDURATION TIME
DurationDuration
TimeTime
Work:RestWork:Rest
RatioRatio
Type ofType of
Bioenergetic SystemBioenergetic System
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - II
(Adapted from Bompa & Haff, 2012)(Adapted from Bompa & Haff, 2012)
DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio)
Work:RestWork:Rest
RatioRatio
Work-1Work-1
(s)(s)
Rest-1Rest-1
(s)(s)
Work-2Work-2
(s)(s)
Rest-2Rest-2
(s)(s)
BioenergeticBioenergetic
SystemSystem
MaxMax
PowerPower
(%)(%)
1:12 – 1:201:12 – 1:20 5-105-10 60-20060-200 55 6060 ATP-CPATP-CP 90-10090-100
1:3 – 1:51:3 – 1:5 15-3015-30 45-15045-150 3030 7575 FastFast
GlycolysisGlycolysis
75-9075-90
1:3 - 1:41:3 - 1:4 60-18060-180 180-720180-720 6060 180180 MixedMixed
(Gligolysis(Gligolysis
andand
Oxidative)Oxidative)
30-7530-75
1:1 – 1:31:1 – 1:3 >180>180 >180>180 180180 180180 OxidativeOxidative 20-3520-35
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - III
(Adapted from Haddad, 2017)(Adapted from Haddad, 2017)
DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio)
SYSTEMSSYSTEMS STIMULATIONSTIMULATION
TIMETIME
WORK:RESTWORK:REST
ATP-CPATP-CP 10 - 25 s10 - 25 s 1:3 to 1:21:3 to 1:2
GlycolyticGlycolytic 30s – 3 min30s – 3 min 1:2 to 1:11:2 to 1:1
OxidativeOxidative 3 – 5 min3 – 5 min 1:12 – 1:11:12 – 1:1
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - IV
(Adapted from FIBA, 2015)(Adapted from FIBA, 2015)
DURATION TIMEDURATION TIME
Target Zone for Endurance TrainingTarget Zone for Endurance Training
SYSTEMSSYSTEMS HR TRAINING ZONESHR TRAINING ZONES
Anaerobic PowerAnaerobic Power 90 – 100% HRmax90 – 100% HRmax
Anaerobic EnduranceAnaerobic Endurance 80 – 90% HRmax80 – 90% HRmax
Aerobic EnduranceAerobic Endurance 60 – 80% HRmax60 – 80% HRmax
Aerobic BaseAerobic Base 50 – 60% HRmax50 – 60% HRmax
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - IV
(Adapted from Delextrat & Kraiem, 2013)(Adapted from Delextrat & Kraiem, 2013)
DURATION TIMEDURATION TIME
HR Zone for Endurance TrainingHR Zone for Endurance Training
INTENSITYINTENSITY HR TRAINING ZONESHR TRAINING ZONES
LowLow <75% of HR Peak<75% of HR Peak
ModerateModerate 75% – 85% of HR Peak75% – 85% of HR Peak
HighHigh 85% – 95% of HR Peak85% – 95% of HR Peak
MaximalMaximal >95% of HR Peak>95% of HR Peak
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - V
(Adapted from Haddad, 2017)(Adapted from Haddad, 2017)
DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio)
- Stimulus Intensity- Stimulus Intensity
- Stimulus Density- Stimulus Density
- Stimulus Duration- Stimulus Duration
- Stimulus Volume- Stimulus Volume
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - VI
(Adapted from Schelling & Torres-Ronda, 2013)(Adapted from Schelling & Torres-Ronda, 2013)
DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio)
Density of Game ActivityDensity of Game Activity
- Medium-to-High Intensity Actions- Medium-to-High Intensity Actions
- High-to-Maximal Intensity Actions- High-to-Maximal Intensity Actions
1:11:1
15s : 15s recovery15s : 15s recovery
1:101:10
2s : 20s recovery2s : 20s recovery
Basketball: Small-Sided Conditioning Games
SSCG – Duration Time - VII
(Adapted from Hulka et al, 2013)(Adapted from Hulka et al, 2013)
DURATION TIMEDURATION TIME
Youth Basketball Players - HR (n=06 matches)Youth Basketball Players - HR (n=06 matches)
Basketball: Small-Sided Conditioning Games
SSCG – Changes to Rules - I
●
Shot clockShot clock
●
Control the number of the ball passesControl the number of the ball passes
●
Vary between two point throws with three pointVary between two point throws with three point
throwsthrows
●
MarkingMarking versusversus Non-markingNon-marking
●
Individual markingIndividual marking versusversus Zone markingZone marking
●
OtherOther
CHANGES TO RULESCHANGES TO RULES
Basketball: Small-Sided Conditioning Games
SSCG – Tactical System - I
●
Game Model of the Head CoachGame Model of the Head Coach
●
Tactical PeriodizationTactical Periodization
●
Offensive AspectsOffensive Aspects
●
Defensive AspectsDefensive Aspects
●
Offensive Transition (defense-attack)Offensive Transition (defense-attack)
●
Defensive Transition (attack-defense)Defensive Transition (attack-defense)
●
OtherOther
(Pivetti, 2012 ; Arede, 2016 ; Tavares & Veleirinho, 1999)(Pivetti, 2012 ; Arede, 2016 ; Tavares & Veleirinho, 1999)
TACTICAL SYSTEMTACTICAL SYSTEM
Basketball: Small-Sided Conditioning Games
SSCG – Tactical System - II
(Adapted from Clemente et al, 2017)(Adapted from Clemente et al, 2017)
Youth Basketball PlayersYouth Basketball Players
%HR Max - Three SSCG Tactical Situations%HR Max - Three SSCG Tactical Situations
Basketball: Small-Sided Conditioning Games
SSCG – Examples - I
EXAMPLES:EXAMPLES:
1)- ATP-CP System1)- ATP-CP System
2)-2)- Fast GlycolysisFast Glycolysis
3)-3)- Mixed (Gligolysis and OxidativeMixed (Gligolysis and Oxidative))
4)- Oxidative4)- Oxidative
Basketball: Small-Sided Conditioning Games
SSCG – Examples - II
●
HH
1)- SYSTEM:1)- SYSTEM:
ATP-CPATP-CP
HALF CourtHALF Court
2x2 or 3x32x2 or 3x3
W:R= 5-15s : 60-180sW:R= 5-15s : 60-180s
INTENSITY:INTENSITY:
High to MaximalHigh to Maximal
INTERVAL:INTERVAL:
PassivePassive
11
22
22
11
Basketball: Small-Sided Conditioning Games
SSCG – Examples - III
●
HH
2)- SYSTEM:2)- SYSTEM:
Fast GlycolysisFast Glycolysis
FULL CourtFULL Court
2x22x2
W:R= 30s : 75sW:R= 30s : 75s
INTENSITY:INTENSITY:
High to MaximalHigh to Maximal
INTERVAL:INTERVAL:
ActiveActive
(walking or jogging)(walking or jogging)
11
22
11
22
Basketball: Small-Sided Conditioning Games
SSCG – Examples - IV
●
HH
3)- SYSTEM: Mixed3)- SYSTEM: Mixed
(Gligolysis and Oxidative)(Gligolysis and Oxidative)
FULL CourtFULL Court
2x2+ 2 “floaters”2x2+ 2 “floaters”
W:R= 1min : 3minW:R= 1min : 3min
INTENSITY:INTENSITY:
Moderate to HighModerate to High
INTERVAL:INTERVAL:
ActiveActive
(walking or jogging)(walking or jogging)
11
22
11
22
F-1F-1
F-2F-2
Basketball: Small-Sided Conditioning Games
SSCG – Examples - V
●
HH
4)-SYSTEM:4)-SYSTEM:
OxidativeOxidative
FULL Court orFULL Court or
HALF CourtHALF Court
3x3+ 2 “floaters”3x3+ 2 “floaters”
W:R= 180s : 90sW:R= 180s : 90s
INTENSITY:INTENSITY:
Moderate to HighModerate to High
INTERVAL:INTERVAL:
ActiveActive
(walking or jogging)(walking or jogging)
22
11
33
11
22
33
F-2F-2
F-1F-1
Basketball: Small-Sided Conditioning Games
Final Considerations - I
●
SSCG isSSCG is an effective alternative to endurance training;an effective alternative to endurance training;
●
The SSCG respects theThe SSCG respects the principle of specificity;principle of specificity;
●
TheThe important variablesimportant variables for modulation in the SSCG are:for modulation in the SSCG are: 1)-1)-
court size,court size, 2)-2)- number of plays,number of plays, 3)-3)- duration time,duration time, 4)-4)- changeschanges
to rules,to rules, 5)-5)- tactical system;tactical system;
●
Understand how to modulate each variableUnderstand how to modulate each variable to generate theto generate the
appropriate training stimulus;appropriate training stimulus;
●
Monitor theMonitor the external and internal loadexternal and internal load in the SSCGin the SSCG
prescription;prescription;
●
The SSCG also assists inThe SSCG also assists in the development of the technical-the development of the technical-
tactical aspects.tactical aspects.
Basketball: Small-Sided Conditioning Games
Final Considerations - II
●
THANKS!!!THANKS!!!
●
FACEBOOK:FACEBOOK: adrianovretaros01adrianovretaros01
●
TWITTER:TWITTER: @adrianovretaros@adrianovretaros
●
INSTAGRAM:INSTAGRAM: @adrianovretaros@adrianovretaros
●
E-Mail:E-Mail: avretaros@gmail.comavretaros@gmail.com

Basketball: Physical Conditioning Using Small-Sided Games

  • 1.
    Basketball: Physical Conditioning UsingSmall-Sided Games Adriano VretarosAdriano Vretaros Strength and Conditioning CoachStrength and Conditioning Coach 20202020
  • 2.
    Basketball: Small-Sided ConditioningGames Sport Characteristics ● Team SportTeam Sport ++ Contact SportContact Sport ++ Open ActivityOpen Activity ● AcyclicalAcyclical ++ IntermittentIntermittent ● AnaerobicAnaerobic ++ Aerobic SystemsAerobic Systems ● AccelerationsAccelerations ++ DecelerationsDecelerations ++ CODCOD ++ JumpsJumps ● Motor Actions: With BallMotor Actions: With Ball ++ Without BallWithout Ball ● Medium-to-High Intensity ActionsMedium-to-High Intensity Actions Source: Varesenews.itSource: Varesenews.it
  • 3.
    Basketball: Small-Sided ConditioningGames Player Characteristics ● HighHigh ++ StrongStrong ++ FastFast ++ AgileAgile ● High JumpHigh Jump ++ BalancedBalanced ● Tough PlayerTough Player ++ Low FatigueLow Fatigue ● Different Tactical FunctionsDifferent Tactical Functions Source: WANG HE GETTY IMAGESSource: WANG HE GETTY IMAGES
  • 4.
    Basketball: Small-Sided ConditioningGames Endurance Training – I ATP-CP= 80%ATP-CP= 80% Glycolytic= 10%Glycolytic= 10% Oxidative= 10%Oxidative= 10% ATP-CP= 20%ATP-CP= 20% Glycolytic= 20%Glycolytic= 20% Oxidative= 60%Oxidative= 60% Bompa & Haff, 2012Bompa & Haff, 2012 Kraemer et al, 2015Kraemer et al, 2015 BIOENERGETIC SYSTEMSBIOENERGETIC SYSTEMS IN BASKETBALLIN BASKETBALL
  • 5.
    Basketball: Small-Sided ConditioningGames Endurance Training – II ATP-CPATP-CP BIOENERGETIC SYSTEMSBIOENERGETIC SYSTEMS IN BASKETBALLIN BASKETBALL GlycolyticGlycolytic OxidativeOxidative Shooting,Shooting, short sprints,short sprints, jumps, etcjumps, etc Long sprints,Long sprints, averageaverage displaments, etcdisplaments, etc Standing, walking,Standing, walking, jogging, etcjogging, etc
  • 6.
    Basketball: Small-Sided ConditioningGames Endurance Training – III (Adapted from Platonov, 2008)(Adapted from Platonov, 2008) ENDURANCEENDURANCE TrainingTraining GENERALGENERAL SPECIALSPECIAL TrainingTraining Specific EnduranceSpecific Endurance CompetitionCompetition Specific EnduranceSpecific Endurance
  • 7.
    Basketball: Small-Sided ConditioningGames Endurance Training – IV (Adapted from Bompa & Haff, 2012)(Adapted from Bompa & Haff, 2012) ENDURANCEENDURANCE TrainingTraining ↑↑ VO2maxVO2max ↑↑ LactateLactate ThresholdThreshold ↑↑ EconomyEconomy of Movementof Movement ↑↑ HighHigh Intensity ExerciseIntensity Exercise
  • 8.
    Basketball: Small-Sided ConditioningGames Endurance Training – V Small-SidedSmall-Sided ConditioningConditioning GamesGames Traditional IntervalTraditional Interval Running TrainingRunning Training Respects theRespects the SPECIFICITY of SportSPECIFICITY of Sport GENERALGENERAL Character ExerciseCharacter Exercise ENDURANCEENDURANCE TrainingTraining
  • 9.
    Basketball: Small-Sided ConditioningGames Endurance Training – VI TRADITIONALTRADITIONAL FORMS OFFORMS OF INTERVAL TRAININGINTERVAL TRAINING In-Line IntervalIn-Line Interval TrainingTraining Repeated SprintsRepeated Sprints with CODwith COD And OtherAnd Other Circuit TrainingCircuit Training
  • 10.
    Basketball: Small-Sided ConditioningGames Endurance Training – VII TRADITIONALTRADITIONAL FORMS OFFORMS OF INTERVAL TRAININGINTERVAL TRAINING StimulusStimulus TimeTime (Adapted from Del Vecchio et al, 2014)(Adapted from Del Vecchio et al, 2014) PausePause TimeTime DistanceDistance DensityDensity IntensityIntensity DurationDuration Reps andReps and SetsSets
  • 11.
    Basketball: Small-Sided ConditioningGames Endurance Training – VIII SMALL-SIDEDSMALL-SIDED CONDITIONINGCONDITIONING GAMESGAMES Accelerations andAccelerations and DecelerationsDecelerations Changes of DirectionChanges of Direction and Jumpsand Jumps Court and BallCourt and Ball Specific BasketballSpecific Basketball Movements andMovements and Tactical ActionsTactical Actions
  • 12.
    Basketball: Small-Sided ConditioningGames Endurance Training - IX (Adapted from Delextrat & Martinez, 2014)(Adapted from Delextrat & Martinez, 2014) HIITHIIT versusversus SSCGSSCG Junior Basketball PlayersJunior Basketball Players
  • 13.
    Basketball: Small-Sided ConditioningGames Endurance Training - X (Adapted from Marcelino et al, 2016)(Adapted from Marcelino et al, 2016) VARIABLESVARIABLES measured in the SSCGmeasured in the SSCG Heart RateHeart Rate Blood LactateBlood Lactate s-RPEs-RPE And OtherAnd Other
  • 14.
    Basketball: Small-Sided ConditioningGames Endurance Training - XI ● ELITE PLAYERS=ELITE PLAYERS= mean: 190 bpmmean: 190 bpm ● SUB-ELITE PLAYERS=SUB-ELITE PLAYERS= mean: 194 bpmmean: 194 bpm ● YOUTH PLAYERS=YOUTH PLAYERS= mean: 199bpmmean: 199bpm (Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS HRmaxHRmax
  • 15.
    Basketball: Small-Sided ConditioningGames Endurance Training - XII ● ELITE PLAYERS:ELITE PLAYERS: 3,7-6,0 mmolL (post-match)3,7-6,0 mmolL (post-match) ● SUB-ELITE PLAYERS:SUB-ELITE PLAYERS: ?????? ● YOUTH PLAYERS:YOUTH PLAYERS: mean: 3,8 mmolL (post-match)mean: 3,8 mmolL (post-match) (Adapted from Petway et al, 2020 ; Borin et al, 2007 ; Castagna et al, 2006)(Adapted from Petway et al, 2020 ; Borin et al, 2007 ; Castagna et al, 2006) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS Blood Lactate ConcentrationBlood Lactate Concentration
  • 16.
    Basketball: Small-Sided ConditioningGames Endurance Training - XIII ● ELITE PLAYERS=ELITE PLAYERS= 1991 to 6310 meters1991 to 6310 meters ● SUB-ELITE PLAYERS=SUB-ELITE PLAYERS= 3772 to 6208 meters3772 to 6208 meters ● YOUTH PLAYERS=YOUTH PLAYERS= 7558 meters7558 meters (Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS Total DistanceTotal Distance
  • 17.
    Basketball: Small-Sided ConditioningGames Endurance Training - XIV ELITE PLAYERS:ELITE PLAYERS: ● Total ACC=Total ACC= 43 to 145 per match43 to 145 per match ● Total High-Intensity ACC=Total High-Intensity ACC= 1 to 15 per match1 to 15 per match **** ● Total DEC=Total DEC= 24 to 95 per match24 to 95 per match ● Total High-Intensity DEC=Total High-Intensity DEC= 4 to 40 per match4 to 40 per match **** (Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS Accelerations and DecelerationsAccelerations and Decelerations
  • 18.
    Basketball: Small-Sided ConditioningGames Endurance Training - XV ● GUARDS:GUARDS: 3,1+-1,1 m.min-¹3,1+-1,1 m.min-¹ **** ● FORWARDS:FORWARDS: 2,2+-1,9 m.min-¹2,2+-1,9 m.min-¹ ● CENTERS:CENTERS: 1,6+-1,6 m.min-¹1,6+-1,6 m.min-¹ "Players covered"Players covered 3,0 ± 3%3,0 ± 3% of the total distance running atof the total distance running at aboveabove 18,0 km.h-¹18,0 km.h-¹ and performedand performed 0,17+-0,130,17+-0,13 sprints persprints per minute"minute" (Adapted from Petway et al, 2020 ; Puente et al, 2017(Adapted from Petway et al, 2020 ; Puente et al, 2017)) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS Frequency of RunningFrequency of Running
  • 19.
    Basketball: Small-Sided ConditioningGames Endurance Training - XVI NBA AthletesNBA Athletes ● All-Star Players:All-Star Players: Offensively (2,0+-0,2 m.s-¹)Offensively (2,0+-0,2 m.s-¹) ++ Defensively (1,6+-0,1 m.s-¹)Defensively (1,6+-0,1 m.s-¹) ● Non-All-Star Players:Non-All-Star Players: Offensively (2,0+-0,1 m.s-¹)Offensively (2,0+-0,1 m.s-¹) ++ Defensively (1,7+-0,1 m.s-¹)Defensively (1,7+-0,1 m.s-¹) (Adapted from Petway et al, 2020)(Adapted from Petway et al, 2020) MATCH-PLAY DEMANDSMATCH-PLAY DEMANDS Average SpeedAverage Speed
  • 20.
    Basketball: Small-Sided ConditioningGames Endurance Training - XVII Professional PlayersProfessional Players ● CENTERS:CENTERS: 52,9+-6,2 ml.kg.min-¹52,9+-6,2 ml.kg.min-¹ ● FORWARDS:FORWARDS: 55,2+-6,5 ml.kg.min-¹55,2+-6,5 ml.kg.min-¹ ● GUARDS:GUARDS: 57,5+-9,2 ml.kg.min-¹57,5+-9,2 ml.kg.min-¹ (Adapted from Sallet et al, 2005 ; Czuba et al, 2013)(Adapted from Sallet et al, 2005 ; Czuba et al, 2013) VO2maxVO2max By Playing PositionsBy Playing Positions "A high level of aerobic fitness enhances the"A high level of aerobic fitness enhances the recovery process in basketball players during therecovery process in basketball players during the short breaks and periods of reduced activity "short breaks and periods of reduced activity "
  • 21.
    Basketball: Small-Sided ConditioningGames Endurance Training - XVIII (Adapted from Abdelkrim et al, 2007)(Adapted from Abdelkrim et al, 2007) U-19 Basketball PlayersU-19 Basketball Players Frequency and Durantion of Different Activities During the MatchesFrequency and Durantion of Different Activities During the Matches
  • 22.
    Basketball: Small-Sided ConditioningGames SSCG - I ● What is Small-Sided Conditioning Games (SSCG)?What is Small-Sided Conditioning Games (SSCG)? (Adapted from Halouani et al, 2014 ; Clemente et al, 2017 ; Dehesa et al, 2015)(Adapted from Halouani et al, 2014 ; Clemente et al, 2017 ; Dehesa et al, 2015) SSCG is a training methodology that incorporates skills,SSCG is a training methodology that incorporates skills, sport-specific movements throughsport-specific movements through simulated games in reduced spaces, forsimulated games in reduced spaces, for the development of endurance and technical-tactical actionsthe development of endurance and technical-tactical actions
  • 23.
    Basketball: Small-Sided ConditioningGames SSCG - II (Adapted from Tavares & Veleirinho, 1999)(Adapted from Tavares & Veleirinho, 1999) SSCGSSCG STRUCTURALSTRUCTURAL SpecificitySpecificity FUNCTIONALFUNCTIONAL SpecificitySpecificity
  • 24.
    Basketball: Small-Sided ConditioningGames SSCG - III ● TheThe objective of the taskobjective of the task must always be present;must always be present; ● AllAll the minimum structural elementsthe minimum structural elements of the game must beof the game must be preserved;preserved; ● Attack and defense actionsAttack and defense actions are always maintained;are always maintained; ● AA natural transition from attack to defensenatural transition from attack to defense andand vice versavice versa should be possible.should be possible. (Adapted from Tavares & Veleirinho, 1999)(Adapted from Tavares & Veleirinho, 1999) CHARACTERISTICSCHARACTERISTICS OF SSCGOF SSCG CooperationCooperation OppositionOpposition FinalizationFinalization
  • 25.
    Basketball: Small-Sided ConditioningGames SSCG - IV (Adapted from Haddad, 2017 ; Lima Arede, 2016 ; Dehesa et al, 2015)(Adapted from Haddad, 2017 ; Lima Arede, 2016 ; Dehesa et al, 2015) SSCGSSCG PhysicalPhysical Conditioning ***Conditioning *** Technical-TacticalTechnical-Tactical ActionsActions EnduranceEndurance Training ***Training *** Teaching-LearningTeaching-Learning SystemsSystems
  • 26.
    Basketball: Small-Sided ConditioningGames SSCG - Manipulated Variables (Adapted from Halouani et al, 2014 ; Schelling & Torres-Ronda, 2013)(Adapted from Halouani et al, 2014 ; Schelling & Torres-Ronda, 2013) MANIPULATEDMANIPULATED VARIABLESVARIABLES Court SizeCourt Size Number ofNumber of PlayersPlayersDuration TimeDuration Time Changes toChanges to RulesRules Tactical SystemTactical SystemOtherOther FactorsFactors
  • 27.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - I COURT SIZECOURT SIZE FULLFULL CourtCourt HALFHALF CourtCourt OtherOther DimensionDimension 28mx15m28mx15m (420m²)(420m²) 14mx15m14mx15m (210m²)(210m²) 28mx7,5m28mx7,5m (210m²)(210m²) or ???or ???
  • 28.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - II (Adapted from Halil et al, 2013)(Adapted from Halil et al, 2013) COURT SIZECOURT SIZE Female High School Basketball Players (3-a-side games)Female High School Basketball Players (3-a-side games) HALFHALF CourtCourt FULLFULL CourtCourt MEAN (SD)MEAN (SD) MEAN (SD)MEAN (SD) Heart RateHeart Rate (bpm)(bpm) 161,8161,8 (+-6,2)(+-6,2) 180,9180,9 (+-5,7)(+-5,7) t=-8,904t=-8,904 ES=2,61 (large)ES=2,61 (large) p<0,05**p<0,05** % HRmax% HRmax 76,376,3 (+-2,5)(+-2,5) 85,685,6 (+-3,1)(+-3,1) t=-9,041t=-9,041 ES=2,61 (large)ES=2,61 (large) p<0,05**p<0,05**
  • 29.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - III (Adapted from Torres-Ronda et al, 2016)(Adapted from Torres-Ronda et al, 2016) COURT SIZECOURT SIZE HALF Court – Elite Basketbal Players – Heart RateHALF Court – Elite Basketbal Players – Heart Rate
  • 30.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - IV (Adapted from Halil et al, 2013)(Adapted from Halil et al, 2013) COURT SIZECOURT SIZE Female High School Basketball Players (3-a-side games)Female High School Basketball Players (3-a-side games) HALF CourtHALF Court FULL CourtFULL Court FrequenciesFrequencies CV (%)CV (%) FrequenciesFrequencies CV (%)CV (%) ShotsShots 18,4+-6,818,4+-6,8 36,736,7 11,7+-4,511,7+-4,5 38,738,7 AssistsAssists 2,7+-1,92,7+-1,9 73.973.9 1,4+-1,41,4+-1,4 101,9101,9 ReboundsRebounds 10,4+-4,510,4+-4,5 42,842,8 6,0+-6,06,0+-6,0 44,944,9 StealsSteals 2,3+-1,62,3+-1,6 69,269,2 1,3+-1,71,3+-1,7 132,7132,7 PassesPasses 16,8+-3,116,8+-3,1 18,618,6 11,3+-2,511,3+-2,5 21,821,8 TurnoversTurnovers 2,8+-2,02,8+-2,0 71,971,9 1,7+-1,31,7+-1,3 78,278,2
  • 31.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - V (Adapted from Marcelino et al, 2016)(Adapted from Marcelino et al, 2016) COURT SIZE- Youth Basketball PlayersCOURT SIZE- Youth Basketball Players Two Court Formats – (RSA Test)Two Court Formats – (RSA Test) ES=0,33ES=0,33 ES=0,03ES=0,03 ES=0,40ES=0,40 ES=0,04ES=0,04 ES=0,12ES=0,12 ES=0,06ES=0,06
  • 32.
    Basketball: Small-Sided ConditioningGames SSCG – Court Size - VI (Adapted from Clemente et al, 2017)(Adapted from Clemente et al, 2017) 3-a-side3-a-side Format (17x9m)Format (17x9m) 5-a-side5-a-side Format (28x15m)Format (28x15m) ↑↑ Values of network densityValues of network density ↓↓ Centered on specific playersCentered on specific players ++ HomogeneousHomogeneous ↓↓ Reduces the ability to recruitReduces the ability to recruit the playersthe players ↑↑ Focus on specific playersFocus on specific players ++ HeterogeneousHeterogeneous COURT SIZECOURT SIZE
  • 33.
    Basketball: Small-Sided ConditioningGames SSCG – Numbers of Players - I ● 1x1, 1xV, 2x2, 2xV, 3x3, 3xV, 4x4, 4xV, 5x5, 5xV, etc1x1, 1xV, 2x2, 2xV, 3x3, 3xV, 4x4, 4xV, 5x5, 5xV, etc ● ““Floating Players”=Floating Players”= For Example: 3x3+2 “floaters”For Example: 3x3+2 “floaters” ● Reduction in the Number of Players=Reduction in the Number of Players= ↑↑ Exercise IntensityExercise Intensity NUMBER OF PLAYERSNUMBER OF PLAYERS
  • 34.
    Basketball: Small-Sided ConditioningGames SSCG – Numbers of Players - II (Adapted from Sampaio et al, 2009)(Adapted from Sampaio et al, 2009) NUMBER OF PLAYERSNUMBER OF PLAYERS Youth Basketball Players – SSCG - HRYouth Basketball Players – SSCG - HR
  • 35.
    Basketball: Small-Sided ConditioningGames SSCG – Numbers of Players - III (Adapted from Dehesa et al, 2015)(Adapted from Dehesa et al, 2015) NUMBER OF PLAYERSNUMBER OF PLAYERS Elite Basketball Players – SSCG - HRElite Basketball Players – SSCG - HR
  • 36.
    Basketball: Small-Sided ConditioningGames SSCG – Numbers of Players - IV (Adapted from Castagna et al, 2011)(Adapted from Castagna et al, 2011) NUMBER OF PLAYERSNUMBER OF PLAYERS FULL Court – Youth Players (%HR Peak, Blood-Lactate)FULL Court – Youth Players (%HR Peak, Blood-Lactate) Blood-Lactate= p<0,01Blood-Lactate= p<0,01 %HR Peak= p<0,001 **%HR Peak= p<0,001 ** (5x5<3x3<2x2) **(5x5<3x3<2x2) **
  • 37.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - I (Schelling & Torres-Ronda, 2013 ; Petway et al, 2020)(Schelling & Torres-Ronda, 2013 ; Petway et al, 2020) DURATION TIMEDURATION TIME DurationDuration TimeTime Work:RestWork:Rest RatioRatio Type ofType of Bioenergetic SystemBioenergetic System
  • 38.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - II (Adapted from Bompa & Haff, 2012)(Adapted from Bompa & Haff, 2012) DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio) Work:RestWork:Rest RatioRatio Work-1Work-1 (s)(s) Rest-1Rest-1 (s)(s) Work-2Work-2 (s)(s) Rest-2Rest-2 (s)(s) BioenergeticBioenergetic SystemSystem MaxMax PowerPower (%)(%) 1:12 – 1:201:12 – 1:20 5-105-10 60-20060-200 55 6060 ATP-CPATP-CP 90-10090-100 1:3 – 1:51:3 – 1:5 15-3015-30 45-15045-150 3030 7575 FastFast GlycolysisGlycolysis 75-9075-90 1:3 - 1:41:3 - 1:4 60-18060-180 180-720180-720 6060 180180 MixedMixed (Gligolysis(Gligolysis andand Oxidative)Oxidative) 30-7530-75 1:1 – 1:31:1 – 1:3 >180>180 >180>180 180180 180180 OxidativeOxidative 20-3520-35
  • 39.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - III (Adapted from Haddad, 2017)(Adapted from Haddad, 2017) DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio) SYSTEMSSYSTEMS STIMULATIONSTIMULATION TIMETIME WORK:RESTWORK:REST ATP-CPATP-CP 10 - 25 s10 - 25 s 1:3 to 1:21:3 to 1:2 GlycolyticGlycolytic 30s – 3 min30s – 3 min 1:2 to 1:11:2 to 1:1 OxidativeOxidative 3 – 5 min3 – 5 min 1:12 – 1:11:12 – 1:1
  • 40.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - IV (Adapted from FIBA, 2015)(Adapted from FIBA, 2015) DURATION TIMEDURATION TIME Target Zone for Endurance TrainingTarget Zone for Endurance Training SYSTEMSSYSTEMS HR TRAINING ZONESHR TRAINING ZONES Anaerobic PowerAnaerobic Power 90 – 100% HRmax90 – 100% HRmax Anaerobic EnduranceAnaerobic Endurance 80 – 90% HRmax80 – 90% HRmax Aerobic EnduranceAerobic Endurance 60 – 80% HRmax60 – 80% HRmax Aerobic BaseAerobic Base 50 – 60% HRmax50 – 60% HRmax
  • 41.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - IV (Adapted from Delextrat & Kraiem, 2013)(Adapted from Delextrat & Kraiem, 2013) DURATION TIMEDURATION TIME HR Zone for Endurance TrainingHR Zone for Endurance Training INTENSITYINTENSITY HR TRAINING ZONESHR TRAINING ZONES LowLow <75% of HR Peak<75% of HR Peak ModerateModerate 75% – 85% of HR Peak75% – 85% of HR Peak HighHigh 85% – 95% of HR Peak85% – 95% of HR Peak MaximalMaximal >95% of HR Peak>95% of HR Peak
  • 42.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - V (Adapted from Haddad, 2017)(Adapted from Haddad, 2017) DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio) - Stimulus Intensity- Stimulus Intensity - Stimulus Density- Stimulus Density - Stimulus Duration- Stimulus Duration - Stimulus Volume- Stimulus Volume
  • 43.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - VI (Adapted from Schelling & Torres-Ronda, 2013)(Adapted from Schelling & Torres-Ronda, 2013) DURATION TIME (Work:Rest Ratio)DURATION TIME (Work:Rest Ratio) Density of Game ActivityDensity of Game Activity - Medium-to-High Intensity Actions- Medium-to-High Intensity Actions - High-to-Maximal Intensity Actions- High-to-Maximal Intensity Actions 1:11:1 15s : 15s recovery15s : 15s recovery 1:101:10 2s : 20s recovery2s : 20s recovery
  • 44.
    Basketball: Small-Sided ConditioningGames SSCG – Duration Time - VII (Adapted from Hulka et al, 2013)(Adapted from Hulka et al, 2013) DURATION TIMEDURATION TIME Youth Basketball Players - HR (n=06 matches)Youth Basketball Players - HR (n=06 matches)
  • 45.
    Basketball: Small-Sided ConditioningGames SSCG – Changes to Rules - I ● Shot clockShot clock ● Control the number of the ball passesControl the number of the ball passes ● Vary between two point throws with three pointVary between two point throws with three point throwsthrows ● MarkingMarking versusversus Non-markingNon-marking ● Individual markingIndividual marking versusversus Zone markingZone marking ● OtherOther CHANGES TO RULESCHANGES TO RULES
  • 46.
    Basketball: Small-Sided ConditioningGames SSCG – Tactical System - I ● Game Model of the Head CoachGame Model of the Head Coach ● Tactical PeriodizationTactical Periodization ● Offensive AspectsOffensive Aspects ● Defensive AspectsDefensive Aspects ● Offensive Transition (defense-attack)Offensive Transition (defense-attack) ● Defensive Transition (attack-defense)Defensive Transition (attack-defense) ● OtherOther (Pivetti, 2012 ; Arede, 2016 ; Tavares & Veleirinho, 1999)(Pivetti, 2012 ; Arede, 2016 ; Tavares & Veleirinho, 1999) TACTICAL SYSTEMTACTICAL SYSTEM
  • 47.
    Basketball: Small-Sided ConditioningGames SSCG – Tactical System - II (Adapted from Clemente et al, 2017)(Adapted from Clemente et al, 2017) Youth Basketball PlayersYouth Basketball Players %HR Max - Three SSCG Tactical Situations%HR Max - Three SSCG Tactical Situations
  • 48.
    Basketball: Small-Sided ConditioningGames SSCG – Examples - I EXAMPLES:EXAMPLES: 1)- ATP-CP System1)- ATP-CP System 2)-2)- Fast GlycolysisFast Glycolysis 3)-3)- Mixed (Gligolysis and OxidativeMixed (Gligolysis and Oxidative)) 4)- Oxidative4)- Oxidative
  • 49.
    Basketball: Small-Sided ConditioningGames SSCG – Examples - II ● HH 1)- SYSTEM:1)- SYSTEM: ATP-CPATP-CP HALF CourtHALF Court 2x2 or 3x32x2 or 3x3 W:R= 5-15s : 60-180sW:R= 5-15s : 60-180s INTENSITY:INTENSITY: High to MaximalHigh to Maximal INTERVAL:INTERVAL: PassivePassive 11 22 22 11
  • 50.
    Basketball: Small-Sided ConditioningGames SSCG – Examples - III ● HH 2)- SYSTEM:2)- SYSTEM: Fast GlycolysisFast Glycolysis FULL CourtFULL Court 2x22x2 W:R= 30s : 75sW:R= 30s : 75s INTENSITY:INTENSITY: High to MaximalHigh to Maximal INTERVAL:INTERVAL: ActiveActive (walking or jogging)(walking or jogging) 11 22 11 22
  • 51.
    Basketball: Small-Sided ConditioningGames SSCG – Examples - IV ● HH 3)- SYSTEM: Mixed3)- SYSTEM: Mixed (Gligolysis and Oxidative)(Gligolysis and Oxidative) FULL CourtFULL Court 2x2+ 2 “floaters”2x2+ 2 “floaters” W:R= 1min : 3minW:R= 1min : 3min INTENSITY:INTENSITY: Moderate to HighModerate to High INTERVAL:INTERVAL: ActiveActive (walking or jogging)(walking or jogging) 11 22 11 22 F-1F-1 F-2F-2
  • 52.
    Basketball: Small-Sided ConditioningGames SSCG – Examples - V ● HH 4)-SYSTEM:4)-SYSTEM: OxidativeOxidative FULL Court orFULL Court or HALF CourtHALF Court 3x3+ 2 “floaters”3x3+ 2 “floaters” W:R= 180s : 90sW:R= 180s : 90s INTENSITY:INTENSITY: Moderate to HighModerate to High INTERVAL:INTERVAL: ActiveActive (walking or jogging)(walking or jogging) 22 11 33 11 22 33 F-2F-2 F-1F-1
  • 53.
    Basketball: Small-Sided ConditioningGames Final Considerations - I ● SSCG isSSCG is an effective alternative to endurance training;an effective alternative to endurance training; ● The SSCG respects theThe SSCG respects the principle of specificity;principle of specificity; ● TheThe important variablesimportant variables for modulation in the SSCG are:for modulation in the SSCG are: 1)-1)- court size,court size, 2)-2)- number of plays,number of plays, 3)-3)- duration time,duration time, 4)-4)- changeschanges to rules,to rules, 5)-5)- tactical system;tactical system; ● Understand how to modulate each variableUnderstand how to modulate each variable to generate theto generate the appropriate training stimulus;appropriate training stimulus; ● Monitor theMonitor the external and internal loadexternal and internal load in the SSCGin the SSCG prescription;prescription; ● The SSCG also assists inThe SSCG also assists in the development of the technical-the development of the technical- tactical aspects.tactical aspects.
  • 54.
    Basketball: Small-Sided ConditioningGames Final Considerations - II ● THANKS!!!THANKS!!! ● FACEBOOK:FACEBOOK: adrianovretaros01adrianovretaros01 ● TWITTER:TWITTER: @adrianovretaros@adrianovretaros ● INSTAGRAM:INSTAGRAM: @adrianovretaros@adrianovretaros ● E-Mail:E-Mail: avretaros@gmail.comavretaros@gmail.com