This document summarizes the initial thoughts and planning for an audio story project based on the video game Five Nights at Freddy's (Fnaf). The creator has chosen Fnaf as the topic because they are very familiar with the game's plot and lore from years of interest. They plan to use a narration format with sound effects like crying, footsteps, and clanging metal to set the creepy atmosphere. In a logline, they describe the game's premise of working a night shift at Freddy Fazbear's Pizza to avoid the animatronic characters until 6am. Further research is needed on vocal tone and sentence structure to improve the quality of the narration.