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Are Virtual Worlds Important? Brian White Author of Second Life: A Guide To Your Virtual World [email_address]
What are Virtual Worlds? ,[object Object],Real World Virtual World
Why are Virtual Worlds Important? ,[object Object],[object Object],Source:  http://oybay.wordpress.com ,  http://www.naccho.org/
A Brief History of Communication Technologies 1775 - US Postal Service established 1844 – First Paid For Telegraph Line 1969 – ARPANET 1914 – First Commercial Air Travel 1876 - Telephone 1971 – E-MAIL 1978 – Bulletin Boards, First MUD 1989 AOL 100,000 subscribers 1991 World Wide Web Protocols 1990s IP-based Video Conferencing 1995 Webex Founded 1997 AOL Instant Messenger 1998 AOL 14  million subscribers 1997 Ultima On-Line 1985 The WELL goes on-line
After 2000, The Pace Has Increased… Source: http://valleywag.com/tech/twitter/a-history-of-blogging-254828.php
Multi-Player Gaming Explodes Virtual Worlds Gain Broad Attention ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
2008 Enter The Primordial Soup of World Building Platforms ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],“ IBM cooks up internal virtual world for confidentiality, security”  – ZDNet Dec 2007 Source: http://blogs.zdnet.com/BTL/?p=7382
The Internet ARPANET was becoming a human communication medium with very important advantages over normal U.S. mail and over telephone calls. 1978
You can quote me… “ Virtual worlds are the next wave in human communication technology allowing us to work and play together while being geographically distant.” – Brian A. White
What Makes Virtual Worlds Different? 1. 3D Space vs. 2D Surface  2. Avatars (Immersion & Augmentation) 3. Multi-User Interaction   4. Economies  5. User Created Content
Avatars and Immersion ,[object Object],[object Object],Source: www.houseofnyla.com
http://www.wired.com/science/discoveries/news/2008/01/nasa_virtual_worlds Courtesy of NASA " We want to help our remote explorers 'phone home' in a way that lets them sit around a dinner table with their family, help their children with homework and analyze the latest findings with their Earth-bound peers,"  - Jeanne Holm, chief knowledge architect at NASA's Jet Propulsion Laboratory.
Brian’s Slightly Stolen Trends for 2008 ,[object Object],[object Object],[object Object],[object Object],[object Object],Source: Virtual Worlds Management Industry Forecast 2008 “ Within five years, the 3-D Internet will be as important for work as the Web is today.”  –  Forrester from “Getting Real Work Done in Virtual Worlds”
[object Object],[object Object]
Additional Reading… ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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Are Virtual Worlds Important?

  • 1. Are Virtual Worlds Important? Brian White Author of Second Life: A Guide To Your Virtual World [email_address]
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  • 4. A Brief History of Communication Technologies 1775 - US Postal Service established 1844 – First Paid For Telegraph Line 1969 – ARPANET 1914 – First Commercial Air Travel 1876 - Telephone 1971 – E-MAIL 1978 – Bulletin Boards, First MUD 1989 AOL 100,000 subscribers 1991 World Wide Web Protocols 1990s IP-based Video Conferencing 1995 Webex Founded 1997 AOL Instant Messenger 1998 AOL 14 million subscribers 1997 Ultima On-Line 1985 The WELL goes on-line
  • 5. After 2000, The Pace Has Increased… Source: http://valleywag.com/tech/twitter/a-history-of-blogging-254828.php
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  • 8. The Internet ARPANET was becoming a human communication medium with very important advantages over normal U.S. mail and over telephone calls. 1978
  • 9. You can quote me… “ Virtual worlds are the next wave in human communication technology allowing us to work and play together while being geographically distant.” – Brian A. White
  • 10. What Makes Virtual Worlds Different? 1. 3D Space vs. 2D Surface 2. Avatars (Immersion & Augmentation) 3. Multi-User Interaction 4. Economies 5. User Created Content
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  • 12. http://www.wired.com/science/discoveries/news/2008/01/nasa_virtual_worlds Courtesy of NASA " We want to help our remote explorers 'phone home' in a way that lets them sit around a dinner table with their family, help their children with homework and analyze the latest findings with their Earth-bound peers," - Jeanne Holm, chief knowledge architect at NASA's Jet Propulsion Laboratory.
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