ARCHITECTURE AND
URBAN PLANNING (3D)
REPRESENTATION IN
GAMES AND TOYS
Maria BOSTENARU DAN
 Introduction
 Review of architecture and urbanism games
 Conclusions
Introduction
Introduction
 Toys – 3D viewing
 Canadian Centre of Architecture exhibitions
 Games – construction management models
(resource)
 Most research on computer games
 Board games
 Board Games Studies conference -
archaeology
Review of
architecture and urbanism
games
Review of architecture and
urbanism games
 Playcards
 Toys
 Puzzle games
 Board games
 Role playing games at city scale
 Computer games
Playcards
 Souvenir playing cards (photographic
reproduction of monuments): Gaudi, Berlin,
Chicago, Philadelphia
 Più e meno (associations)
 Baustelle Kartenspiel
 SimCity
Toys
 Frank Lloyd Wright, Buckminster Fuller
 Froebel toys (Kindergarten)
 Today: SketchUp
 Skyscraper/tower building
 “Stadtbaukasten” (Il Gioco della capitale =
Capital game) - "Geburt einer Hauptstadt"
(June 17 - September 17, 1988, St. Pöltens) –
teamwork, filming participation
 Bulevardul, casa si poporul, Urban Observatory,
Bucharest
Froebel
Toys
Puzzle games
 2D puzzle – photovoice
 3D puzzle
 Heritage
 Children„s day 2012
Favorit cinema
Puzzle games
Sagrada Familia
Puzzle games
Board games
 Socio-economic model
 Becoming the wealthiest player
 Strategy games + elements of fate (cards, dice)
 Centuries old
 Today„s model: Monopoly
 CCA collection:
 Paris
 Fortifications
 Skyscraper (King Kong – based on film)
Board games
 Cathedral
 CCA
 Ken Follett (novel, film)
 Pillars of the Earth – translated to computer
 World without End – natural hazard
 Issue of demolition
 American city: Urban sprawl
 Habitat
 Role playing bringing games into decision making
 AHP - conflict
Habitat
Board games
Säulen der Erde
Board games
Tore der Welt
Board games
Role playing games at city
scale
 Green CCA
 Klosterrallye (HaDiKo, Karlsruhe)
 SozialLabor: Dorf (KIT) < Green Revolution
Game
 Prize 1994
 Basis for study works of master students
 Linz – cultural capital
 World Game (Buckminster Fuller)
Green CCA
http://www.cca.qc.ca/en/study-centre/895-green-cca-power-corporation-of-
canada-2010-research
City scale
Computer games
 Serious games
 Rebuilding a virtual world – based on
rendering
 Winy Maas „Space fighter“
 Second Life – participative medium
 EUR in Rome
 According to European Landscape Convention
(Faro)
 Participative game Stuttgart
 Quizzes
 Learning tool
Art Nouveau Network
http://www.artnouveau-
net.eu/Network/Actions/Children/tabid/827/language/en-GB/Default.aspx
Computer games
Prototype
Computer games
Computer game prototype
 global gcounter
 on enterFrame
 set the visible of sprite 40 to FALSE
 set gcounter=0
 repeat with i=31 to 34
 if inside ( the loc of sprite (i+5), the rect of sprite i ) then

 set gcounter=(gcounter + 1)
 else
 set the visible of sprite 40 to TRUE
 set gcounter=(gcounter - 1)
 end if
 end repeat
 if gcounter=4 then
 go to "sieg"
 else
 set the visible of sprite 40 to TRUE
 end if
 end
Urban games as tourism guide
Computer games
Computer games
 „Construction and management games“, a
subgenre of which are „city building games“
 SimCity - father of all
 2D – scenarios (modelling of linear processes
only)
 3D
 SimTorino – simulation of urban development
 Followers: CivWorld, CityVille etc.
 Simulation of resources through symbols
SimCity
Computer games
SimCity FB
SimCity 4
http://www.laq-tip.polito.it/SimTorino/
Luca Caneparo
SimTorino
Computer games
 Other simulations of natural catastrophes:
 HfG: Fukushima nuclear disaster
 Other educational environment games
 Poplin: NextCampus (Hamburg)
 Employment in disaster management (through
mobile device allert)
Fukushima disaster – HfG Karlsruhe game
http://www.hfg-karlsruhe.de/news/mit-wassereimern-den-atomaren-gau-
bekaempfen.html
Computer games
Alenka Poplin: Hamburg next campus (B3)
Citizens can send their plans to urban planners
Computer Games
Conclusions
Conclusions
 Toys and games having architecture and
urbanism subjects
 Today focus on virtual reality (serious) games –
but the hard copy board games are not to be
neglected
 3D in toys led to CAD applications
 Employable for educational purposes
 Study of decisions in games (game theory –
drama theory – conflict solving & economics
research)
 Involvment of society – participatory dimension
Thank you!

Architecture and urban planning (3 d) representation