AN AUGMENTED REALITY PROTOTYPE FOR
SUPPORTING IOT-BASED EDUCATIONALACTIVITIES
FOR ENERGY-EFFICIENT SCHOOL BUILDINGS
GEORGIOSMYLONAS, CTI DIOPHANTUS,NOVEMBER 12, 2018
Introduction
• Augmented reality (AR) has been around since the 1990s,
but only recently has become more mainstream.
• AR is maturing and becoming affordable to use.
• Apart from dedicated hardware, smartphones and tablets
are the main enablers of AR technologies.
• Proliferation of AR-enabled devices and technologies has
led to numerous prototype applications, in order to test in
practice what we can do with these technologies.
Green Awareness in Action 2
AR in Education
• The educational sector is one of the domains where AR is
expected to make an impact in the coming years.
• AR is often used as a means to complement an existing
educational activity, providing additional information in an
interactive manner.
• Recent studies suggest that use of AR during class has a
positive effect in students’ learning performance and
overall engagement.
Green Awareness in Action 3
What we are looking into…
• Raising awareness among young people and changing
their habits concerning energy usage.
• EU considers environmental education one of the
prominent instruments to influence human behavior
towards sustainability.
• The educational community has a sizeable impact.
Green Awareness in Action 4
Green Awareness In Action - GAIA
• H2020 project, developing an IoT platform that combines
sensing, web-based tools and gamification elements,
addressing the educational community.
• Increase awareness about energy consumption and
sustainability, based on real-world sensor data produced
by school buildings.
• Use real-world data generated inside schools to:
• Enable more interesting lectures
• Let students discover things on their own
• Learn while doing cool stuff!
Green Awareness in Action 5
GAIA in numbers
03/04/2019
6
What we propose…
• Use augmented reality to complement an in-class lab
activity for the GAIA project.
• Utilize IoT and real-time data to help students gain a
deeper understanding of concepts related to energy
consumption and efficiency inside their own building.
• The augmented reality part provides an additional visual
companion to these activities.
• Used to directly inspect sensor data inside classrooms at
any point in time, simplifying access to such data.
Green Awareness in Action 7
GAIA IoT devices
03/04/2019
8
• Temperature
• Relative humidity
• Illuminance
• Motion detection
• Noise levels
• CO2 concentration
• Electrical power consumption
What is monitored inside
the school buildings
Educational lab kit
• “Hands-on” approach, using IoT components and electronics.
• Simple IoT sensors and components allowing students to
complete activities regarding energy within 1-2 hours.
• Use already assembled components, no extensive wiring
between components, or complicated interconnections.
• A series of lab activities:
• “Energy consumption in our school”.
• “Lighting inside our school”.
• “Heating inside our school”.
• “Temperature, Humidity and Thermal Comfort”.
• “Appliances and Energy efficiency”.
• “Energy Inspectors - The energy footprint of our building”.
Green Awareness in Action 10
Green Awareness in Action 11
Design approach
• Previous results suggest that AR can produce a positive
effect in students’ learning performance and engagement.
• The integration of AR capabilities to the workflow of the
lab activities enhances the lab kit aspects.
• Act as a companion to lab kit activities, and simplify
monitoring and maintenance of IoT devices.
• Not overshadow the hands-on parts of the activities but,
instead, support them by adding AR visual elements.
• Guarantee that certain parts of information related to
energy are available to the students regardless of failures.
• We showcase a prototype version of the system.
Green Awareness in Action 12
Technologies used
• ZXing for QR codes - open-source image processing
library.
• Unity3D for the AR functionality.
• Used an iPad Pro 10.5 and iPhone X running iOS 11, for
development and testing.
• Use main camera to get a view of the real-world.
• QR tags are placed on GAIA devices and the lab kit parts,
to provide context.
• The scanner recognizes the IoT device we are pointing to
with our phone, or the classroom in which the user is at.
• Use MQTT to communicate with GAIA’s cloud services to
get info about devices and sensors.
Green Awareness in Action 13
Architecture
Green Awareness in Action 14
• As soon as the app knows where to subscribe to and has
the credentials, it starts getting updates in real-time.
• The application can overlay in AR any kind of information
available on top of the lab kit surface or an IoT device.
• Implementation is available through our GitHub repository.
Green Awareness in Action 15
Companion to the lab kit activities
• Use QR tags to determine placement for data
visualization.
• Utilize “empty” spaces in physical space as extra
“displays” for activity-specific information.
• E.g., if there is a white rectangle (A4 sheet), we can use
this space to display measurements in 2D form.
• Simplify completion of the activities: aimed at students of
various ages and educational background.
• Make the activities easier to complete independently.
• AR can provide visual guides, e.g., highlighting the
important parts of the circuit.
Green Awareness in Action 16
Green Awareness in Action 17
Data viewer and maintenance tool
• The IoT devices installed inside classrooms do not have
any kind of visual feedback besides a couple of LEDs.
• Users are otherwise required to enter a web portal.
• Insert AR to the overall workflow and simplify it!
• Use QR tags to enable the integration of AR visualization.
• By simply pointing to devices with a phone, the app
recognizes them and displays relevant data in AR.
• Acts as a “manual” overlaying info about a specific device.
• An AR legend shows the components on each device.
• Devices don’t have identical sets of sensors!
Green Awareness in Action 18
Green Awareness in Action 19
Green Awareness in Action 20
Evaluation
• Time it takes for the app to recognize correctly QR tags:
• with an iPad Pro, on average, it takes 900 ms.
• Contact a cloud service and subscribe to an MQTT broker
to receive information regarding an IoT device/sensor.
• On average, 740 ms for receiving an update containing
the latest sensor values by this device.
• Recognizing an IoT device, contacting the service and
then produce a result, overall requires 1.5 to 2 seconds.
• QR scanning performs well 0.5 - 1 meter away from tags.
• Approx. 80% success rate in recognizing the device.
• Good lighting is required for AR to function properly.
Green Awareness in Action 21
Future work
• Continue to develop the system, and evaluate its use
inside the classroom during actual educational activities.
• Introducing end-user interfaces like the ones described
here is a way to engage students to educational activities:
• don’t underestimate the power of the “wow factor“!
• Visit http://www.gaia-project.eu!
Green Awareness in Action 22

An Augmented Reality Prototype for supporting IoT-based Educational Activities for Energy-efficient School Buildings (BRAINS 2018)

  • 1.
    AN AUGMENTED REALITYPROTOTYPE FOR SUPPORTING IOT-BASED EDUCATIONALACTIVITIES FOR ENERGY-EFFICIENT SCHOOL BUILDINGS GEORGIOSMYLONAS, CTI DIOPHANTUS,NOVEMBER 12, 2018
  • 2.
    Introduction • Augmented reality(AR) has been around since the 1990s, but only recently has become more mainstream. • AR is maturing and becoming affordable to use. • Apart from dedicated hardware, smartphones and tablets are the main enablers of AR technologies. • Proliferation of AR-enabled devices and technologies has led to numerous prototype applications, in order to test in practice what we can do with these technologies. Green Awareness in Action 2
  • 3.
    AR in Education •The educational sector is one of the domains where AR is expected to make an impact in the coming years. • AR is often used as a means to complement an existing educational activity, providing additional information in an interactive manner. • Recent studies suggest that use of AR during class has a positive effect in students’ learning performance and overall engagement. Green Awareness in Action 3
  • 4.
    What we arelooking into… • Raising awareness among young people and changing their habits concerning energy usage. • EU considers environmental education one of the prominent instruments to influence human behavior towards sustainability. • The educational community has a sizeable impact. Green Awareness in Action 4
  • 5.
    Green Awareness InAction - GAIA • H2020 project, developing an IoT platform that combines sensing, web-based tools and gamification elements, addressing the educational community. • Increase awareness about energy consumption and sustainability, based on real-world sensor data produced by school buildings. • Use real-world data generated inside schools to: • Enable more interesting lectures • Let students discover things on their own • Learn while doing cool stuff! Green Awareness in Action 5
  • 6.
  • 7.
    What we propose… •Use augmented reality to complement an in-class lab activity for the GAIA project. • Utilize IoT and real-time data to help students gain a deeper understanding of concepts related to energy consumption and efficiency inside their own building. • The augmented reality part provides an additional visual companion to these activities. • Used to directly inspect sensor data inside classrooms at any point in time, simplifying access to such data. Green Awareness in Action 7
  • 8.
  • 9.
    • Temperature • Relativehumidity • Illuminance • Motion detection • Noise levels • CO2 concentration • Electrical power consumption What is monitored inside the school buildings
  • 10.
    Educational lab kit •“Hands-on” approach, using IoT components and electronics. • Simple IoT sensors and components allowing students to complete activities regarding energy within 1-2 hours. • Use already assembled components, no extensive wiring between components, or complicated interconnections. • A series of lab activities: • “Energy consumption in our school”. • “Lighting inside our school”. • “Heating inside our school”. • “Temperature, Humidity and Thermal Comfort”. • “Appliances and Energy efficiency”. • “Energy Inspectors - The energy footprint of our building”. Green Awareness in Action 10
  • 11.
  • 12.
    Design approach • Previousresults suggest that AR can produce a positive effect in students’ learning performance and engagement. • The integration of AR capabilities to the workflow of the lab activities enhances the lab kit aspects. • Act as a companion to lab kit activities, and simplify monitoring and maintenance of IoT devices. • Not overshadow the hands-on parts of the activities but, instead, support them by adding AR visual elements. • Guarantee that certain parts of information related to energy are available to the students regardless of failures. • We showcase a prototype version of the system. Green Awareness in Action 12
  • 13.
    Technologies used • ZXingfor QR codes - open-source image processing library. • Unity3D for the AR functionality. • Used an iPad Pro 10.5 and iPhone X running iOS 11, for development and testing. • Use main camera to get a view of the real-world. • QR tags are placed on GAIA devices and the lab kit parts, to provide context. • The scanner recognizes the IoT device we are pointing to with our phone, or the classroom in which the user is at. • Use MQTT to communicate with GAIA’s cloud services to get info about devices and sensors. Green Awareness in Action 13
  • 14.
  • 15.
    • As soonas the app knows where to subscribe to and has the credentials, it starts getting updates in real-time. • The application can overlay in AR any kind of information available on top of the lab kit surface or an IoT device. • Implementation is available through our GitHub repository. Green Awareness in Action 15
  • 16.
    Companion to thelab kit activities • Use QR tags to determine placement for data visualization. • Utilize “empty” spaces in physical space as extra “displays” for activity-specific information. • E.g., if there is a white rectangle (A4 sheet), we can use this space to display measurements in 2D form. • Simplify completion of the activities: aimed at students of various ages and educational background. • Make the activities easier to complete independently. • AR can provide visual guides, e.g., highlighting the important parts of the circuit. Green Awareness in Action 16
  • 17.
  • 18.
    Data viewer andmaintenance tool • The IoT devices installed inside classrooms do not have any kind of visual feedback besides a couple of LEDs. • Users are otherwise required to enter a web portal. • Insert AR to the overall workflow and simplify it! • Use QR tags to enable the integration of AR visualization. • By simply pointing to devices with a phone, the app recognizes them and displays relevant data in AR. • Acts as a “manual” overlaying info about a specific device. • An AR legend shows the components on each device. • Devices don’t have identical sets of sensors! Green Awareness in Action 18
  • 19.
  • 20.
  • 21.
    Evaluation • Time ittakes for the app to recognize correctly QR tags: • with an iPad Pro, on average, it takes 900 ms. • Contact a cloud service and subscribe to an MQTT broker to receive information regarding an IoT device/sensor. • On average, 740 ms for receiving an update containing the latest sensor values by this device. • Recognizing an IoT device, contacting the service and then produce a result, overall requires 1.5 to 2 seconds. • QR scanning performs well 0.5 - 1 meter away from tags. • Approx. 80% success rate in recognizing the device. • Good lighting is required for AR to function properly. Green Awareness in Action 21
  • 22.
    Future work • Continueto develop the system, and evaluate its use inside the classroom during actual educational activities. • Introducing end-user interfaces like the ones described here is a way to engage students to educational activities: • don’t underestimate the power of the “wow factor“! • Visit http://www.gaia-project.eu! Green Awareness in Action 22