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GAIA Project

GAIA Project

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13 SlideShares 1 Clipboard 14 Followers 2 Followings

Personal Information
Industry
CleanTech / Environment
Website
gaia-project.eu/
About
GAIA (Green Awareness In Action) is an EU-funded H2020 project. It aims to promote positive behavioral changes within the educational community, regarding energy consumption and sustainability awareness. Activities will focus on achieving energy savings and educational outcomes, utilizing a large IoT infrastructure in school buildings, as well as the gamification of real-time energy consumption metrics in schools located in Italy, Greece and Sweden. This work was supported by the European Commission and the EASME, under the H2020-EE-2015-2-RIA call and contract number 696029.
Contact Details
Tags
energy efficiency sustainability iot school buildings gaia gamification h2020 education internet of things eu project easme research results applications mobile application development dataset big data smart cities schools synelixis energy campaign end-user evaluation lab activity maker communities educational augmented reality buildings behavioral change sweden italy greece curriculum teacher teaching green building management energy
See more
Presentations (13)
See all
Energy efficiency tools for residential users
5 years ago • 214 Views
GAIA applications presentation
5 years ago • 79 Views
GAIA workshop: building management application presentation
5 years ago • 86 Views
GAIA Paper Presentation: Addressing Behavioral Change towards Energy Efficiency in European Educational Buildings
5 years ago • 107 Views
An Augmented Reality Prototype for supporting IoT-based Educational Activities for Energy-efficient School Buildings (BRAINS 2018)
3 years ago • 169 Views
GAIA Contest presentation at Prato - February 2019
3 years ago • 72 Views
GAIA presentation at ELTRun - November 7, 2018
3 years ago • 80 Views
GAIA presentation at KPH Krems, Vienna
3 years ago • 84 Views
GAIA paper at FabLearn Europe '18
3 years ago • 465 Views
Energy services for schools - GAIA Presentation by Synelixis
3 years ago • 468 Views
IISA 2019 - GAIA Methodology
3 years ago • 392 Views
GAIA at I-Cities 2019
3 years ago • 348 Views
The Case for Open Datasets from IoT-connected school buildings - BRAINS 2019
3 years ago • 268 Views
  • Activity
  • About

Presentations (13)
See all
Energy efficiency tools for residential users
5 years ago • 214 Views
GAIA applications presentation
5 years ago • 79 Views
GAIA workshop: building management application presentation
5 years ago • 86 Views
GAIA Paper Presentation: Addressing Behavioral Change towards Energy Efficiency in European Educational Buildings
5 years ago • 107 Views
An Augmented Reality Prototype for supporting IoT-based Educational Activities for Energy-efficient School Buildings (BRAINS 2018)
3 years ago • 169 Views
GAIA Contest presentation at Prato - February 2019
3 years ago • 72 Views
GAIA presentation at ELTRun - November 7, 2018
3 years ago • 80 Views
GAIA presentation at KPH Krems, Vienna
3 years ago • 84 Views
GAIA paper at FabLearn Europe '18
3 years ago • 465 Views
Energy services for schools - GAIA Presentation by Synelixis
3 years ago • 468 Views
IISA 2019 - GAIA Methodology
3 years ago • 392 Views
GAIA at I-Cities 2019
3 years ago • 348 Views
The Case for Open Datasets from IoT-connected school buildings - BRAINS 2019
3 years ago • 268 Views
Personal Information
Industry
CleanTech / Environment
Website
gaia-project.eu/
About
GAIA (Green Awareness In Action) is an EU-funded H2020 project. It aims to promote positive behavioral changes within the educational community, regarding energy consumption and sustainability awareness. Activities will focus on achieving energy savings and educational outcomes, utilizing a large IoT infrastructure in school buildings, as well as the gamification of real-time energy consumption metrics in schools located in Italy, Greece and Sweden. This work was supported by the European Commission and the EASME, under the H2020-EE-2015-2-RIA call and contract number 696029.
Contact Details
Tags
energy efficiency sustainability iot school buildings gaia gamification h2020 education internet of things eu project easme research results applications mobile application development dataset big data smart cities schools synelixis energy campaign end-user evaluation lab activity maker communities educational augmented reality buildings behavioral change sweden italy greece curriculum teacher teaching green building management energy
See more

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