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Android Talks #3
Android Design Best Practices - for
Designers and Developers
Marko Vitas
Scope
• Motivation!
• Supporting multiple screen sizes!
• Smart & flexible design approach !
• Custom components
Motivation
• Tired of not knowing what dpi, dp and sp mean?!
• Having nightmares of “little” design changes that
affect the whole app? (fonts? styles? themes?) !
• Designers and developers, lets make each others
life better.!
• Lets define a standard
Supporting Multiple
Screen Sizes
How Do Designers Prepare Materials?

• Vector graphics !
• Scale up/down!
• Exporting graphics for different screen densities!
• What does all of this mean for Android?
dpi
• screen density = horizontal width (resolution in px) /
actual physical size in inches!
• dpi (dots per inch) i.e. ppi (pixels per inch)!
• density buckets: 120,160, 240, 320, 480, 640 

3 : 4 : 6 : 8 : 12 : 16!
• tvdpi 213dpi
dp
• A virtual pixel unit !
• Use when defining UI layout, to express layout
dimensions or position in a density-independent way.!
• pixels = dps * (density / 160)!
• Designers use the baseline (mdpi) density !
• Developers use the exported screens and calculate
the width & height in pixels which map directly to dp
sp (I)
• dp has constant ratio transition dp = px * ratio.!
• sp = px * ratio * scale.!
• sp = dp * scale!
• Accessibility purpose!
• User system settings in display —> fonts
sp (II)
dpi / dp / sp
Smart & Flexible
Design Approach
Layout Types (I) Linear
Layout Types (II) - Relative
Drawables
• Animation drawable!
• Transition drawable!
• Level list drawable!
• Selector drawable !
• Graphic!
• 9Patch
9patch
• Left & top to
define stretchable
area!
• Bottom & right
content area

• Click within the 1-pixel perimeter to draw the lines that
define the stretchable patches and (optional) content area.
• Examples of android:scaleType attribute. Top row (l-r) center,
centerCrop, centerInside. Bottom row (l-r): fitCenter, fitStart, fitEnd, fitXY.
Styles
• Inheritance
Attributes
• You can define attributes in the top <resources> element or inside of a
<declare-styleable> element. Note, all attributes share the same global
namespace.
Themes
• Inheritance!
• Watch out for API level!
• Define themes in values, values-v11, values-v14!
• Check out Sherlock themes
Dimen
• Dimen values are useful to define !
• Bool!
• Color!
• Dimension - dp/sp/pt/px/mm/in!
• ID!
• Integer!
• Integer Array!
• Typed Array
Project Resource Structure (I)
• Drawable-hpdi…!
• Layout-hdpi…, !
• Layout-port and layout-land!
• Values-hdpi…!
• Concatenating configurations - layout-sw600dp-land!
• Layout-sw600dp - declaring tablet layouts in reference
Project Resource Structure (II)
Project Resource Structure (III)
Fonts
• Static init in onCreate in Application class!
!
!
!
!
Custom components
Custom View
Custom Sexy Component
Canvas And Custom Components
Developer
Options
Conclusion (I)
• New rule: in exported screens 1px equals 1dp. Our designers
are designing for 160 dpi screens, which is the baseline for
density for the Android OS!
• Use Preview to calculate distances between objects in the layout!
• Develop the app taking into consideration that a font could
change!
• Use styles!
• Use attributes in order to be able to switch styles in themes and
add custom data to your views
Conclusion (II)
• Standardise frequently used component’s dimensions!
• Example: list items, dashboard items, specific screen
dimensions like Settings screen, Drawer menu items
etc.!
• Create custom styles and views for these components!
• Use wisely
References (|)
• http://android-holo-colors.com/!
• http://coh.io/adpi/!
• http://blog.edwinevans.me/?p=131!
• http://developer.android.com/training/basics/supportingdevices/screens.html!
• http://blog.edwinevans.me/?p=131!
• https://developer.android.com/training/displaying-bitmaps/
manage-memory.html
References (||)
• Holo-colors plugin —> https://github.com/jeromevdl/android-holo-colorsidea-plugin!
• http://android-holo-colors.com/!
• ImageView —> http://www.peachpit.com/articles/article.aspx?
p=1846580&seqNum=2!
• http://developer.android.com/guide/practices/
screens_support.html#DeclaringTabletLayouts!
• http://developer.android.com/design/patterns/settings.html!
• http://developer.android.com/guide/topics/resources/providingresources.html
?
Marko Vitas, @vitongs

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Android Talks #3 Android Design Best Practices - for Designers and Developers

  • 1. Android Talks #3 Android Design Best Practices - for Designers and Developers Marko Vitas
  • 2. Scope • Motivation! • Supporting multiple screen sizes! • Smart & flexible design approach ! • Custom components
  • 3. Motivation • Tired of not knowing what dpi, dp and sp mean?! • Having nightmares of “little” design changes that affect the whole app? (fonts? styles? themes?) ! • Designers and developers, lets make each others life better.! • Lets define a standard
  • 5. How Do Designers Prepare Materials? • Vector graphics ! • Scale up/down! • Exporting graphics for different screen densities! • What does all of this mean for Android?
  • 6. dpi • screen density = horizontal width (resolution in px) / actual physical size in inches! • dpi (dots per inch) i.e. ppi (pixels per inch)! • density buckets: 120,160, 240, 320, 480, 640 
 3 : 4 : 6 : 8 : 12 : 16! • tvdpi 213dpi
  • 7. dp • A virtual pixel unit ! • Use when defining UI layout, to express layout dimensions or position in a density-independent way.! • pixels = dps * (density / 160)! • Designers use the baseline (mdpi) density ! • Developers use the exported screens and calculate the width & height in pixels which map directly to dp
  • 8. sp (I) • dp has constant ratio transition dp = px * ratio.! • sp = px * ratio * scale.! • sp = dp * scale! • Accessibility purpose! • User system settings in display —> fonts
  • 10. dpi / dp / sp
  • 13. Layout Types (II) - Relative
  • 14. Drawables • Animation drawable! • Transition drawable! • Level list drawable! • Selector drawable ! • Graphic! • 9Patch
  • 15. 9patch • Left & top to define stretchable area! • Bottom & right content area • Click within the 1-pixel perimeter to draw the lines that define the stretchable patches and (optional) content area.
  • 16. • Examples of android:scaleType attribute. Top row (l-r) center, centerCrop, centerInside. Bottom row (l-r): fitCenter, fitStart, fitEnd, fitXY.
  • 18. Attributes • You can define attributes in the top <resources> element or inside of a <declare-styleable> element. Note, all attributes share the same global namespace.
  • 19. Themes • Inheritance! • Watch out for API level! • Define themes in values, values-v11, values-v14! • Check out Sherlock themes
  • 20. Dimen • Dimen values are useful to define ! • Bool! • Color! • Dimension - dp/sp/pt/px/mm/in! • ID! • Integer! • Integer Array! • Typed Array
  • 21. Project Resource Structure (I) • Drawable-hpdi…! • Layout-hdpi…, ! • Layout-port and layout-land! • Values-hdpi…! • Concatenating configurations - layout-sw600dp-land! • Layout-sw600dp - declaring tablet layouts in reference
  • 24. Fonts • Static init in onCreate in Application class! ! ! ! !
  • 28. Canvas And Custom Components
  • 30. Conclusion (I) • New rule: in exported screens 1px equals 1dp. Our designers are designing for 160 dpi screens, which is the baseline for density for the Android OS! • Use Preview to calculate distances between objects in the layout! • Develop the app taking into consideration that a font could change! • Use styles! • Use attributes in order to be able to switch styles in themes and add custom data to your views
  • 31. Conclusion (II) • Standardise frequently used component’s dimensions! • Example: list items, dashboard items, specific screen dimensions like Settings screen, Drawer menu items etc.! • Create custom styles and views for these components! • Use wisely
  • 32. References (|) • http://android-holo-colors.com/! • http://coh.io/adpi/! • http://blog.edwinevans.me/?p=131! • http://developer.android.com/training/basics/supportingdevices/screens.html! • http://blog.edwinevans.me/?p=131! • https://developer.android.com/training/displaying-bitmaps/ manage-memory.html
  • 33. References (||) • Holo-colors plugin —> https://github.com/jeromevdl/android-holo-colorsidea-plugin! • http://android-holo-colors.com/! • ImageView —> http://www.peachpit.com/articles/article.aspx? p=1846580&seqNum=2! • http://developer.android.com/guide/practices/ screens_support.html#DeclaringTabletLayouts! • http://developer.android.com/design/patterns/settings.html! • http://developer.android.com/guide/topics/resources/providingresources.html