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A Workshop on Contextualization, or:
How can AV contextualization practices
benefit best from the affordances of
online publication?
EUscreenXL Conference
31 October 2014, Rome
Willemien Sanders
w.sanders@uu.nl
Berber Hagedoorn
b.hagedoorn@uu.nl
Daniel Ockeloen
daniel@noterik.nl
Mariana Salgado
mariana.salgado@aalto.fi
Eleonora Mazzoli
e.m.mazzoli@students.uu.nl
Academic publications:
Research question
Theoretical framework
Methods
Results
Conclusion
Discussion
Bibliography
Academic materials:
Books
Articles
Documents
Interviews
Film, video, photo
Audio
…
Online Publication:
Interface and technology (time, space, content)
Navigation (linear, non-linear)
Materials (av, docs, selection, contextualization)
Prototypes based on best practices
b.hagedoorn@uu.nl – w.sanders@uu.nl
Content of the workshop:
13:45-14:05 Prototypes for publishing AV research online - Berber Hagedoorn
and Willemien Sanders
14:05-14:15 Six building blocks for creative reuse - Mariana Salgado
14:15-14:20 Explanation of group exercise
14:20-15:00 Group exercise
15:00-15:25 Group presentations and feedback
15:25-15:35 Reflection on how to translate templates for (meaningful) use to
a publication builder - Daniel Ockeloen
15:35-15:45 Plenary discussion and conclusion
Fundamental prototyping principle:
Prototyping [creates] a manifestation that … filters the
qualities in which designers are interested, without distorting
the understanding of the whole.
Economic principle of prototyping:
The best prototype is one that … makes the possibilities and
limitations of a design idea visible and measurable.
Anatomy of prototypes:
Prototypes … are manifestations of design ideas that
concretize and externalize conceptual ideas.
The Anatomy of Prototypes: Prototypes as Filters, Prototypes as Manifestations of Design Ideas, Youn-Kyung
Lim, Erik Stolterman, Josh Tenenberg, ACM Transactions on Computer-Human Interaction, Vol. 15, No. 2,
Article 7, Publication date: July 2008.
Prototypes
for publishing AV research online
b.hagedoorn@uu.nl – w.sanders@uu.nl
Interface and technology
• Visualizing research
• Integrating source materials
Navigation
• Layered vs. simple/uncomplicated
• Linear vs. non-linear
• Self-explanatory vs. with tutorial
• Inside (contained) vs. outside of platform
Materials
• Availability
• Contextualization: From general to specific
• Presentation of materials: selection / categorization
• Demands for source annotation
Challenges
b.hagedoorn@uu.nl – w.sanders@uu.nl
textual – steering
concluding
visual – steering
experiencing the story
textual – agency
sharing knowledge
visual – agency
exploring
Textual Visual
User agency
Prototypes: axes of online publication with AV
Author's steering
b.hagedoorn@uu.nl – w.sanders@uu.nl
Textual
Author's steeringtextual – steering
● Text leading
● Formatted design
● Detailed categorization of materials
● Specific selection
● Embedded AV
concluding
1
Example:
VIEW: Journal of European Television History and Culture
http://journal.euscreen.eu/index.php/view/article/view/jethc027/50
2
visual – steering
● Visuals leading
● Individual design / single entry point
● Automatic navigation
● Specific selection
● Self-explanatory
experiencing the story
Author's steering
Visual
Example:
Audiovisual Thinking: The Journal of Academic Videos
http://www.audiovisualthinking.org/videos/issue04_the_battlefield_of_invisibility
3
textual – agency
● Text leading
● Formatted design
● Basic categorization of materials
● Database
● Optional new window navigation
sharing knowledge
Textual
User agency
Example:
Student scenario TV News: from static to dynamic from UU bachelor course
"Dutch Television Culture" (De Leeuw, Müller, Hagedoorn and Sanders, Winter/Spring 2014)
visual – agency
● Visuals leading
● Individual design / various entry points
● Optional (video) viewing
● Database
● Tutorial
exploring
4
User agency
Visual
Example:
Soul-Patron (Frederik Rieckher, Germany 2010)
http://www.soul-patron.com
Prototypes based on axes of online publication
help us make a design idea and the choices
involved visible and concrete.
This design idea is aimed at a tool that facilitates
the contextualization of AV materials through
online publications.
In practice, the online publication might be a
hybrid of the outlined prototypes.
b.hagedoorn@uu.nl – w.sanders@uu.nl
Example:
Snow Fall. The Avalanche at Tunnel Creek
(John Branch, NYT, USA 2012)
http://www.nytimes.com/projects/2012/snow-fall/#/?part=tunnel-creek
Central questions for authors:
When publishing with AV online:
• Is the text leading or are your visuals leading?
• How much freedom will the user get within the
narrative?
• Which source materials will / can be shared?
• To publish is to contextualize: which points of entry does
the narrative provide?  historical, geographical,
material
b.hagedoorn@uu.nl – w.sanders@uu.nl
Central questions for authors:
What is the aim of the narrative?
• Concluding: to provide the user with a strong argument
• Sharing knowledge: to provide the user with access to a
broad knowledge base
• Experiencing the story: to immerse the user in your
story
• Exploring: to invite the user to find their own way
through a range of materials
Which functionalities help to construct the argument?
b.hagedoorn@uu.nl – w.sanders@uu.nl
6 building blocks
Creative re-use of EUscreenXL
Mariana Salgado
Media Lab EUscreenXL Conference
Rome- October 2014
mariana.salgado@aalto.fi
1 AUDIOVISUAL
POSTERS
to create an argument
as a collage;
academic AV posters
online.
Helmi wants to convince Helena that she watches one
of her favourite TV series. These series are all in
EUscreenXL, so she goes to the page and found the
creators corner. She starts by selecting the Poster
Unlimited, as she thinks this might be easy and she
has little time. EUscreen advertise in the site that to
make a poster could take less than 5min. She chooses a
layout and a background. Then, she looks for some of
her favorite clips in the series. When is ready she sends
it to her sister.
Picture in Flickr- Some rights reserved
CC by Yaya Tamai
Pictures from Pretty, Little, Liars
mariana.salgado@aalto.fi
2 VIDEO
ANNOTATIONS
to add contextual
information to the
videos via tags, links,
pictures, maps, sounds
or music.
Piotr is a historian researcher working with TV archives
from Poland. He has selected some material on
EUscreen and starts to add annotations, links, and
texts. He notices that if he adds the same link to a
certain video, then the application prompt a message
asking to add also the link to the other video. In this
way he gets to know the work of Rune a media
researcher from Denmark. He starts to watch at the
videos that he has been collecting and annotating. He
could send him a message. After exchanging some
messages, they decide to make a collection together.
This is the start of a long-term collaboration in which
both researchers compare their material and link them
through the annotations in their videos.
Do you recognize
the place?
Windhoek, main
character’s work
place
mariana.salgado@aalto.fi
3 SEMI-AUTOMATIC
REMIX
to select a number of
videos to illustrate an
argument;
Pecha Video.
Susanne is a researcher in the digital humanities.
She has prepared the text for a talk for a
presentation but has not time to make slides. One
colleague tells her about ResearchTV. It selects
randomly videos from within european television
archives. This is just what she needs now. She
decides to try out. She types some keywords and
she gets half an hour video TV show of programs
related to her research topic. She decides to take
out a couple that does not fit, and she extends the
time of some of the video that she likes. Susanne
decides that the video is ready and sends the link
to her own mail, so she can play it during her
presentation.
Picturesfromavideoproductionwithyoungimmigrantvideomaker.10.06.2014
4 VIDEO COLLECTIONS
to combine video and/or sound.
Greta is a teacher in secondary school. She teaches
citizenship. She gets to know about EUscreenXL in a course
for teachers about online resources. She goes to the page
and checks the DIY exhibition in the creators’ section. She
does a collection of videos on seniors’ citizens and well-
being. She selects some videos. Then, she is asked to add a
small text to the whole exhibition. She writes it. She also
makes one line text to present each of the videos. The
collection is done. She thinks this could be a good way to
present a certain topic. She decides to use it in her class, and
make the students do collections. All these collections could
be grouped and seen by others in the class. It is possible to
edit a certain collection in small groups.
Screenshot from YouTube
mariana.salgado@aalto.fi
5 EXTRA SHORT
VIDEOS
extremely short videos
(max 15 sec) to illustrate
a specific point.
Villi wants to make a video in which he could be seen within
a lot of important characters such as Charles Darwin, Julius
Caesar, Albert Einstein and others. He looks for videos of
important people and adds a picture of himself. Then, he
posts it the link to his friends.
PictureinFlickr-SomerightsreservedCCbyDavidBaclwell/JaciXIII/LuisLoboBorobia
6 QUICK SUBTITLING
to translate and subtitle
the content of a video.
After seeing some funny videos of animals talking, Johanna
decides to do her own version. Then she sends to her friends,
just to laugh. She picks one video that she finds intriguing
and decides to make the subtitles for it. It is a video of a
mother complaining or screaming to her child. Johanna
makes a hilarious text in which the mother is complaining
about the way the son tidy up her room. When the video is
ready she posts the url in Facebook to share with her friends.
The friends visit EUscreenXL page and leave comments.
Screenshot from YouTube
Night time
Day time
mariana.salgado@aalto.fi
textual – steering
● Text leading
● Formatted design
● Detailed categorization of materials
● Specific selection
● Embedded AV
concluding
visual – steering
● Visuals leading
● Individual design / single entry point
● Automatic navigation
● Specific selection
● Self-explanatory
experiencing the story
textual – agency
● Text leading
● Formatted design
● Basic categorization of materials
● Database
● Optional new window navigation
sharing knowledge
visual – agency
● Visuals leading
● Individual design / various entry points
● Optional (video) viewing
● Database
● Tutorial
exploring
Textual Visual
User agency
Author's steering
Functionalities: Video annotation Quick subtitling
Video collections Semi-automatic remix
Audiovisual poster Extra short videos
Group exercise: Create an online
publication with AV (circa 40 min)
Reflect on a suitable publication form for your research, using the prototypes
and functionalities as a starting point (in groups of 3-4).
1. Each group member briefly proposes one example from their own practice. From this, the
group selects one to develop for this exercise. (10 min)
2. Discuss the aim of the narrative and a suitable online publication form for this example.
Think out of the box! (10 min)
3. Identify the author’s position (is the author of this online publication, e.g., a researcher,
content provider, archivist, media professional…) and identify the target audience (e.g.,
general audience, students, academics..). (5 min)
4. Reflect on the axes of online publication. Which format characteristics are indispensable for
your publication? (10 min)
5. Which functionalities help to construct your publication’s argument and narrative? (5 min)
How might the prototypes and building blocks be applied to your research
example to constitute meaningful use?
Daniel Ockeloen
Reflection:
How to translate templates for (meaningful) use
to a publication builder?
daniel@noterik.nl
www.noterik.nl
Thank you for your attention!
An earlier version of this workshop was conducted at the AV in DH 2014
workshop at Digital Humanities 2014 (Lausanne, 08-07-14)
Willemien Sanders
w.sanders@uu.nl
Berber Hagedoorn
b.hagedoorn@uu.nl
Daniel Ockeloen
daniel@noterik.nl
Mariana Salgado
mariana.salgado@aalto.fi
Eleonora Mazzoli
e.m.mazzoli@students.uu.nl

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A Workshop on Contextualization, or: How can AV contextualization practices benefit best from the affordances of online publication?

  • 1. A Workshop on Contextualization, or: How can AV contextualization practices benefit best from the affordances of online publication? EUscreenXL Conference 31 October 2014, Rome Willemien Sanders w.sanders@uu.nl Berber Hagedoorn b.hagedoorn@uu.nl Daniel Ockeloen daniel@noterik.nl Mariana Salgado mariana.salgado@aalto.fi Eleonora Mazzoli e.m.mazzoli@students.uu.nl
  • 2. Academic publications: Research question Theoretical framework Methods Results Conclusion Discussion Bibliography Academic materials: Books Articles Documents Interviews Film, video, photo Audio … Online Publication: Interface and technology (time, space, content) Navigation (linear, non-linear) Materials (av, docs, selection, contextualization) Prototypes based on best practices b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 3. Content of the workshop: 13:45-14:05 Prototypes for publishing AV research online - Berber Hagedoorn and Willemien Sanders 14:05-14:15 Six building blocks for creative reuse - Mariana Salgado 14:15-14:20 Explanation of group exercise 14:20-15:00 Group exercise 15:00-15:25 Group presentations and feedback 15:25-15:35 Reflection on how to translate templates for (meaningful) use to a publication builder - Daniel Ockeloen 15:35-15:45 Plenary discussion and conclusion
  • 4. Fundamental prototyping principle: Prototyping [creates] a manifestation that … filters the qualities in which designers are interested, without distorting the understanding of the whole. Economic principle of prototyping: The best prototype is one that … makes the possibilities and limitations of a design idea visible and measurable. Anatomy of prototypes: Prototypes … are manifestations of design ideas that concretize and externalize conceptual ideas. The Anatomy of Prototypes: Prototypes as Filters, Prototypes as Manifestations of Design Ideas, Youn-Kyung Lim, Erik Stolterman, Josh Tenenberg, ACM Transactions on Computer-Human Interaction, Vol. 15, No. 2, Article 7, Publication date: July 2008. Prototypes for publishing AV research online b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 5. Interface and technology • Visualizing research • Integrating source materials Navigation • Layered vs. simple/uncomplicated • Linear vs. non-linear • Self-explanatory vs. with tutorial • Inside (contained) vs. outside of platform Materials • Availability • Contextualization: From general to specific • Presentation of materials: selection / categorization • Demands for source annotation Challenges b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 6. textual – steering concluding visual – steering experiencing the story textual – agency sharing knowledge visual – agency exploring Textual Visual User agency Prototypes: axes of online publication with AV Author's steering b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 7. Textual Author's steeringtextual – steering ● Text leading ● Formatted design ● Detailed categorization of materials ● Specific selection ● Embedded AV concluding 1
  • 8. Example: VIEW: Journal of European Television History and Culture http://journal.euscreen.eu/index.php/view/article/view/jethc027/50
  • 9. 2 visual – steering ● Visuals leading ● Individual design / single entry point ● Automatic navigation ● Specific selection ● Self-explanatory experiencing the story Author's steering Visual
  • 10. Example: Audiovisual Thinking: The Journal of Academic Videos http://www.audiovisualthinking.org/videos/issue04_the_battlefield_of_invisibility
  • 11. 3 textual – agency ● Text leading ● Formatted design ● Basic categorization of materials ● Database ● Optional new window navigation sharing knowledge Textual User agency
  • 12. Example: Student scenario TV News: from static to dynamic from UU bachelor course "Dutch Television Culture" (De Leeuw, Müller, Hagedoorn and Sanders, Winter/Spring 2014)
  • 13. visual – agency ● Visuals leading ● Individual design / various entry points ● Optional (video) viewing ● Database ● Tutorial exploring 4 User agency Visual
  • 14. Example: Soul-Patron (Frederik Rieckher, Germany 2010) http://www.soul-patron.com
  • 15. Prototypes based on axes of online publication help us make a design idea and the choices involved visible and concrete. This design idea is aimed at a tool that facilitates the contextualization of AV materials through online publications. In practice, the online publication might be a hybrid of the outlined prototypes. b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 16. Example: Snow Fall. The Avalanche at Tunnel Creek (John Branch, NYT, USA 2012) http://www.nytimes.com/projects/2012/snow-fall/#/?part=tunnel-creek
  • 17. Central questions for authors: When publishing with AV online: • Is the text leading or are your visuals leading? • How much freedom will the user get within the narrative? • Which source materials will / can be shared? • To publish is to contextualize: which points of entry does the narrative provide?  historical, geographical, material b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 18. Central questions for authors: What is the aim of the narrative? • Concluding: to provide the user with a strong argument • Sharing knowledge: to provide the user with access to a broad knowledge base • Experiencing the story: to immerse the user in your story • Exploring: to invite the user to find their own way through a range of materials Which functionalities help to construct the argument? b.hagedoorn@uu.nl – w.sanders@uu.nl
  • 19. 6 building blocks Creative re-use of EUscreenXL Mariana Salgado Media Lab EUscreenXL Conference Rome- October 2014
  • 21. 1 AUDIOVISUAL POSTERS to create an argument as a collage; academic AV posters online. Helmi wants to convince Helena that she watches one of her favourite TV series. These series are all in EUscreenXL, so she goes to the page and found the creators corner. She starts by selecting the Poster Unlimited, as she thinks this might be easy and she has little time. EUscreen advertise in the site that to make a poster could take less than 5min. She chooses a layout and a background. Then, she looks for some of her favorite clips in the series. When is ready she sends it to her sister. Picture in Flickr- Some rights reserved CC by Yaya Tamai Pictures from Pretty, Little, Liars mariana.salgado@aalto.fi
  • 22. 2 VIDEO ANNOTATIONS to add contextual information to the videos via tags, links, pictures, maps, sounds or music. Piotr is a historian researcher working with TV archives from Poland. He has selected some material on EUscreen and starts to add annotations, links, and texts. He notices that if he adds the same link to a certain video, then the application prompt a message asking to add also the link to the other video. In this way he gets to know the work of Rune a media researcher from Denmark. He starts to watch at the videos that he has been collecting and annotating. He could send him a message. After exchanging some messages, they decide to make a collection together. This is the start of a long-term collaboration in which both researchers compare their material and link them through the annotations in their videos. Do you recognize the place? Windhoek, main character’s work place mariana.salgado@aalto.fi
  • 23. 3 SEMI-AUTOMATIC REMIX to select a number of videos to illustrate an argument; Pecha Video. Susanne is a researcher in the digital humanities. She has prepared the text for a talk for a presentation but has not time to make slides. One colleague tells her about ResearchTV. It selects randomly videos from within european television archives. This is just what she needs now. She decides to try out. She types some keywords and she gets half an hour video TV show of programs related to her research topic. She decides to take out a couple that does not fit, and she extends the time of some of the video that she likes. Susanne decides that the video is ready and sends the link to her own mail, so she can play it during her presentation. Picturesfromavideoproductionwithyoungimmigrantvideomaker.10.06.2014
  • 24. 4 VIDEO COLLECTIONS to combine video and/or sound. Greta is a teacher in secondary school. She teaches citizenship. She gets to know about EUscreenXL in a course for teachers about online resources. She goes to the page and checks the DIY exhibition in the creators’ section. She does a collection of videos on seniors’ citizens and well- being. She selects some videos. Then, she is asked to add a small text to the whole exhibition. She writes it. She also makes one line text to present each of the videos. The collection is done. She thinks this could be a good way to present a certain topic. She decides to use it in her class, and make the students do collections. All these collections could be grouped and seen by others in the class. It is possible to edit a certain collection in small groups. Screenshot from YouTube mariana.salgado@aalto.fi
  • 25. 5 EXTRA SHORT VIDEOS extremely short videos (max 15 sec) to illustrate a specific point. Villi wants to make a video in which he could be seen within a lot of important characters such as Charles Darwin, Julius Caesar, Albert Einstein and others. He looks for videos of important people and adds a picture of himself. Then, he posts it the link to his friends. PictureinFlickr-SomerightsreservedCCbyDavidBaclwell/JaciXIII/LuisLoboBorobia
  • 26. 6 QUICK SUBTITLING to translate and subtitle the content of a video. After seeing some funny videos of animals talking, Johanna decides to do her own version. Then she sends to her friends, just to laugh. She picks one video that she finds intriguing and decides to make the subtitles for it. It is a video of a mother complaining or screaming to her child. Johanna makes a hilarious text in which the mother is complaining about the way the son tidy up her room. When the video is ready she posts the url in Facebook to share with her friends. The friends visit EUscreenXL page and leave comments. Screenshot from YouTube Night time Day time mariana.salgado@aalto.fi
  • 27. textual – steering ● Text leading ● Formatted design ● Detailed categorization of materials ● Specific selection ● Embedded AV concluding visual – steering ● Visuals leading ● Individual design / single entry point ● Automatic navigation ● Specific selection ● Self-explanatory experiencing the story textual – agency ● Text leading ● Formatted design ● Basic categorization of materials ● Database ● Optional new window navigation sharing knowledge visual – agency ● Visuals leading ● Individual design / various entry points ● Optional (video) viewing ● Database ● Tutorial exploring Textual Visual User agency Author's steering Functionalities: Video annotation Quick subtitling Video collections Semi-automatic remix Audiovisual poster Extra short videos
  • 28. Group exercise: Create an online publication with AV (circa 40 min) Reflect on a suitable publication form for your research, using the prototypes and functionalities as a starting point (in groups of 3-4). 1. Each group member briefly proposes one example from their own practice. From this, the group selects one to develop for this exercise. (10 min) 2. Discuss the aim of the narrative and a suitable online publication form for this example. Think out of the box! (10 min) 3. Identify the author’s position (is the author of this online publication, e.g., a researcher, content provider, archivist, media professional…) and identify the target audience (e.g., general audience, students, academics..). (5 min) 4. Reflect on the axes of online publication. Which format characteristics are indispensable for your publication? (10 min) 5. Which functionalities help to construct your publication’s argument and narrative? (5 min) How might the prototypes and building blocks be applied to your research example to constitute meaningful use?
  • 29. Daniel Ockeloen Reflection: How to translate templates for (meaningful) use to a publication builder? daniel@noterik.nl www.noterik.nl
  • 30. Thank you for your attention! An earlier version of this workshop was conducted at the AV in DH 2014 workshop at Digital Humanities 2014 (Lausanne, 08-07-14) Willemien Sanders w.sanders@uu.nl Berber Hagedoorn b.hagedoorn@uu.nl Daniel Ockeloen daniel@noterik.nl Mariana Salgado mariana.salgado@aalto.fi Eleonora Mazzoli e.m.mazzoli@students.uu.nl

Editor's Notes

  1. Where do these scenarios come from?
  2. Video posters are inspired in the many moodboards or collages that people use. For example a popular one is Pic-collage.  There are many applications to do them online for tablets, mobiles and desktops. In this case the person will combine the videos, but instead of doing one remix, in one timeline, as remix videos are usually done, the video will be presented as in a big poster.  Several videos could be seen at the time. The creator can choose a background, titles and the way to link or group these videos. The viewer can choose the order in which to navigate the video is a poster.
  3. Video annotation by adding contextual information to the videos. This could be done by adding tags to certain parts of the video, links to external materials, pictures, maps, sounds or music that helps to better contextualize the videos.
  4. Semi automatic remix for researchers is a tool for researchers in which they could use certain keywords to make video essays taking advantage of semi-automatic remix possibilities. These semi-automatic remixes could be retouch and edit in case that the researchers would like to work on them. This is a professional use of the RipTV, presented above.  This could use could serve to complement the articles published in the Video journal by EUscreen bringing an audiovisual representation of the content of the articles published in the journal.  
  5. Video collections made by users in which they combine videos, sounds and words. They could be for example funny cultural comparisons mixing material in relation to the same theme but in different countries.
  6. Extra-short-videos: These are extremely short video (the original Vine videos are 7sec).  There are nowadays many social network services that offer 15 sec exchange of videos such as Keek, Mixbit, Snapchat, Tout. These videos could be done using a selection of selected clips and mixing with people’s own videos, or just adding music or voice off.