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Production Reflection
Jay Birkin
Process-Day 1
Today I made much progress, the first task I started
with was making my background for the game. The
background was made in a Photoshop document
which was the size 480x320. I spent most of the day
doing this background which is still yet to be
finished. I drew in pixels with a pencil and first
started with the bridge, I like this bridge and think
that it looks great and realistic and I cant really see
changing it in any way. From this bridge I then had
to choose my colour pallet for the background for
the game, I used my colours from planning which
suit the genre very well.
Process-Day 2
For this day I made myself a different
background of the game and this was a
cave area which I have yet too finish
because making a background is a really
big part of the project and I may spend
much more time on it than I thought. I
just used the same methods that I
always use when I draw things on
Photoshop and that is the pencil tool
because I draw in pixels. I took the idea
of a HUD from my planning because I
will be using this HuD in game and I like
it because it suits my game most. I had
to shift the background up to place the
bottom black box on so it didn't cover
half of my work and I don’t know if it’s
the right size.
Process-Day 3
• I made my final background
top down
• I made a character which I
don’t like much
• I changed up the cave
background a little
Process-Day 4
• I wrote some text on a word document
that was going to be included in my game
• I pracrtically finished the main
background and the cave.
• I built some tools for the hot bar
• I made a dwarf face because I want a
dwarf character in the mines for quests.
End of week 1- Everything I have done
production
Process- Day 5
I started by making a text speech box for the
talk animation. I chose the font, size and
spacing, these are important because they can
make the text more interesting. I had already
written my script on an early day of production
so this was just a case of copying the words.
• I made a dwarf as a side character which I
am going to be placing In the mines. For
the dwarf I drew
• I created my first sound effect. This was a
small effect which
• I started to do some animation and I
exported a speech text animation.
• I made little changes to the backgrounds.
Process- Day 6
Process- Day 7
Process- Day 8
End of week 2- Everything I have done
production

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6. production reflection

  • 2. Process-Day 1 Today I made much progress, the first task I started with was making my background for the game. The background was made in a Photoshop document which was the size 480x320. I spent most of the day doing this background which is still yet to be finished. I drew in pixels with a pencil and first started with the bridge, I like this bridge and think that it looks great and realistic and I cant really see changing it in any way. From this bridge I then had to choose my colour pallet for the background for the game, I used my colours from planning which suit the genre very well.
  • 3. Process-Day 2 For this day I made myself a different background of the game and this was a cave area which I have yet too finish because making a background is a really big part of the project and I may spend much more time on it than I thought. I just used the same methods that I always use when I draw things on Photoshop and that is the pencil tool because I draw in pixels. I took the idea of a HUD from my planning because I will be using this HuD in game and I like it because it suits my game most. I had to shift the background up to place the bottom black box on so it didn't cover half of my work and I don’t know if it’s the right size.
  • 4. Process-Day 3 • I made my final background top down • I made a character which I don’t like much • I changed up the cave background a little
  • 5. Process-Day 4 • I wrote some text on a word document that was going to be included in my game • I pracrtically finished the main background and the cave. • I built some tools for the hot bar • I made a dwarf face because I want a dwarf character in the mines for quests.
  • 6. End of week 1- Everything I have done production
  • 7. Process- Day 5 I started by making a text speech box for the talk animation. I chose the font, size and spacing, these are important because they can make the text more interesting. I had already written my script on an early day of production so this was just a case of copying the words. • I made a dwarf as a side character which I am going to be placing In the mines. For the dwarf I drew • I created my first sound effect. This was a small effect which • I started to do some animation and I exported a speech text animation. • I made little changes to the backgrounds.
  • 11. End of week 2- Everything I have done production

Editor's Notes

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.