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The document describes an experimental ghost maze game. The game has a dark, scary background theme with pumpkins as decorations. The maze is white to make it clear where the player can go and not too difficult. For the final product, the document says it will include the maze idea to make the game challenging and fun. It will also keep the theme of a character being chased to add tension. The final game will use frame by frame animation and be point to point to give a clear objective to motivate the player.


