日本デジタルゲーム学会2016年度年次大会で発表した「国際学術出版のプロセス――CFPから出版まで」のスライドです。
The purpose of this presentation is to provide the information about how to submit paper to call for book chapters and publish it. I introduce the actual case to stimulate the offering of Japanese game researches to the world.
日本デジタルゲーム学会2016年度年次大会で発表した「情報社会とデジタルゲーム――フィンランド・タンペレ大学における『位置情報ゲーム』研究の取り組み」のスライドです。
Location-based games which use information technologies such as mobile device, GPS and AR attract a lot of attention in the world in 2016. In Finland, the researches about games which people play by moving in the physical world have been conducted. This presentation reports the projects of Tampere University Game Research Lab about these games based on interview and book research.
日本デジタルゲーム学会2016年度年次大会で発表した「国際学術出版のプロセス――CFPから出版まで」のスライドです。
The purpose of this presentation is to provide the information about how to submit paper to call for book chapters and publish it. I introduce the actual case to stimulate the offering of Japanese game researches to the world.
日本デジタルゲーム学会2016年度年次大会で発表した「情報社会とデジタルゲーム――フィンランド・タンペレ大学における『位置情報ゲーム』研究の取り組み」のスライドです。
Location-based games which use information technologies such as mobile device, GPS and AR attract a lot of attention in the world in 2016. In Finland, the researches about games which people play by moving in the physical world have been conducted. This presentation reports the projects of Tampere University Game Research Lab about these games based on interview and book research.
Selection of housing, one of the necessities of human life, has a great influence on life for a long time. However, since it requires a wide range of information gathering and consideration before decision, state-of-the-art recommendation algorithms such as collaborative filtering do not work well. In this presentation, after reviewing issues specific to the real estate field, I cited examples of "application of crowdsourcing to social media (Twitter timelines)" and "application of deep learning to property images" as an effort by our research group. Finally I discuss what kind of AI technology is applicable in the real estate field.
Mining User Experience through Crowdsourcing: A Property Search Behavior Corp...Yoji Kiyota
This article describes how to build a property search behavior corpus derived from microblogging timelines, in which tweets related to property search are annotated. We applied microtask-based crowdsourcing to tweet data, and build a corpus which consists of timelines of specific users which are annotated with property search stages (e.g. gathering of property information, and property preview). As a result, property search processes by tens of people were annotated. This corpus is intended to use for redesigning property information services, and marketing information services for potential users.